gg on getting 2 new vehicles hears some advice the cyclops burns threw power cells so at your main base i would recommend building some power cell chargers but not on the cyclops as the charger uses the cyclops power so its charging battery with its battery 2nd i would recommend when not using the cyclops to turn of its engine as that way it doesn't use power when parked 3rd is to make a jump upgrade for the prawn suit since the suit has to walk the jump upgrade is really good especially if you unlock the grappling arm for the cyclops as well
another thing is to try and unlock a nuclear reactor for you base as it pretty much makes all other power sources useless and the rods to power it last a pretty long time
gg on getting 2 new vehicles hears some advice the cyclops burns threw power cells so at your main base i would recommend building some power cell chargers but not on the cyclops as the charger uses the cyclops power so its charging battery with its battery 2nd i would recommend when not using the cyclops to turn of its engine as that way it doesn't use power when parked 3rd is to make a jump upgrade for the prawn suit since the suit has to walk the jump upgrade is really good especially if you unlock the grappling arm for the cyclops as well
another thing is to try and unlock a nuclear reactor for you base as it pretty much makes all other power sources useless and the rods to power it last a pretty long time
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