It's not gone up enough for it to be of any concern if you ask me, if the 200-500mb extra depending on the game and situation was what put you over your limit, then you were already cutting it fine. All the games using my 3080s 10gb are doing it by 1gb at least already, none of the game i've played that don't use it, leave like 2gb at least
The new driver seems to be utilizing the gpu and other system resources more. Power and Vram usage seems to have upped as well which further proves things.
Great improvement considering we just need to download a fresh driver. I wonder if they'll continue to make driver improvements that increase performance
I haven't updated my driver since March. I noticed the driver released in March 2022 seemed to have slightly better performance than subsequent drivers. But after seeing so much talk about this 522.25 driver giving a bit of a boost to most graphics cards, I finally upgraded my driver yesterday. I use a 1660 Ti. And yeah, there is a slight performance boost.
@@lnfinyx False. Review videos/sites are reporting that even cards as old as 1080Ti are seeing very slight performance gains with the new driver. Very small, of course. Only a few frames per second gain.
@@lnfinyx The 1600 series is also Turing architecture (without the Tensor and RT cores). So if the 2000 series is seeing improvements, then so should the 1600 series.
if you set the name to %GPU1% in afterburner instead of just typing the gpu name it automatically changes what it says depending on what graphics card is installed
I was going to ignore this driver as it felt like it was for the RTX 4000s only, so thank you for posting this video. Updating now, my 2060 can use all the help it can get these days. edit: one issue I had with this driver is an alleged constant 100% 3D usage in normal desktop mode from Desktop Window Manager. Both temps and fans were in idle mode though. Culprit was the Hardware-accelerated GPU Usage setting under System -> Display -> Graphics Settings. Turned that off, now it behaves normally again.
@@Vitaliuz Yeah, i've thought about picking up the 6600XT, but it's way more expensive in my country than the 2060 Super and it doesn't have the encoders i need, unfortunately. Anyway, the 2060 Super'd still be an amazing upgrade from my 750 TI
Isn't Vulkan better, fps wise _(don't have an AMD GPU, sadly, can't test myself)?_ Or are you going for the pixel-perfect rendering with OpenGL? When Vulkan became a thing - I always used it on all emus that supported it. =)
@@Vitaliuz If you're on Windows, then yes, vulkan is way better. On Linux, though, AMD open source drivers are amazing with OpenGL and it really shines there
@@Zakkious Oh, right, indeed! Forgot about other OS's, besides the "default" one, lol. Linux drivers can even "enhance" _(more CPU utilization wise, hence more fps)_ games which use only one CPU core - like S.T.A.L.K.E.R., for example.
Before people talk about the higher power draw and resources this is what GPU optimization looks like. Better fulling the GPU "Queue" and the system resources to allow the GPU to do its work more effectively and efficiently
Might want to look at GPU utilization when IDLE, it goes up to 100 in random spikes, same with power consumption. I did everything from reinstalling the driver, to wiping windows.
It seems from just having a quick look, the GPU usage spikes up when using some programs and switching back and forth. I don't know if this was already the case on my PC or not, it jumps up to 4% when I switch to something on the other monitor which I think is normal. Scrolling on my browser causes a massive GPU usage spike as if hardware acceleration is on which it's not
It looks like the performance scales with the GPU power. whenever there are performance improvements there seems to also be slightly higher GPU power. maybe the new driver allows the 3050 to draw more power?
I'd imagine it's probably the other way round: the new drivers eliminate some small bottlenecks within the gpu in order to put the load onto the gpu more efficiently, causing it to draw more power as a side effect because more of the gpu is being utilized
@@SterkeYerke5555 This probably, cause they cannot change power target which might mess up some bios. Like some ROG edition cards already have higher target, Increasing further may mess up stablity.
Nice testing here, interesting findings. Definitely nice to see some help in the areas that might have been dipping below 60fps at whatever settings you use on your GPU.
That makes sense if it was previously CPU limited, or at least partly CPU limited, since removing or reducing that bottleneck gives more work for the GPU to do
@YoStu a higher power limit and having a component consume more power due to optimizations aren't exactly the same thing. In this case there's likely been optimizations regarding cache and VRAM allocation, leading to CUDA cores having more data pushed out to them. Enabling Resizable BAR can also increase power draw, and that feature just enables faster VRAM reading by the CPU.
I tested this out on my wife's pc which has a 1660 super in cyberpunk downtown at 1080 with medium preset and high crowd density and old driver was averaging 73-77 running round and then new driver update it was 87-90 same area same settings i was impressed. (then i updated my laptop which has 3070 and opened my map to see a jackson pollock art piece lol)
Nice, sad it does not improve performance on 16 series cards. I plan to upgrade to a RX 6600 or something soon so it doesn't really mater I guess. Maybe AMD will do this with drivers on their cards too!
They are constantly improving with rx6000 cards, i gained like +5-6% avg performance with 22.10.1 optional driver over the 22.5.1 recommened. I have an _XFX merc319 rx6750xt black_ i only saw a small improvement cause my card was already a "Golden Chip" 2760mhz boost clocks by default and zero coil whine, with 3070 performance on Nvidia sponsored titles and 3070ti performance on all the rest since the 1st drivers. Now it's a bit more than that in every game i play not only for the drivers improvements but also because a few days ago decided to try overclocking at 2833mhz with +15% Power Limit and fast memory timings. The only thing was always on since June was s.a.m. with my r7-5800x. Considering the basic boost of a founders rx6750xt it's ~2620mhz i'm pretty happy to be full AMD for the 1st time 👍
@@tacticalmattress The 1070 is faster than the 580 full stop. And the color difference is like half a decade solved, it was due to a default setting in NVidia drivers when using HDMI output which limited the colors. Has nothing to do with the hardware and you can change it in 10 seconds in NVidia Control Panel.
@@the_bunse 16 series is not 10 series. The 10 series is Pascal and the 16 series is Turing, though vastly handicapped when compared to the RTX 20 cards, with the 9 series being Maxwell. The 16 series cards are budget minded cards, I wouldnt expect huge performance gains from them, though the 1660 cards are very useable, especially the Ti and Super models.
This reminds me of the forza horizon 4 driver back when the rx 5000 series launched. It massively increased performance in that one game right before the launch of the rx 5000 series.
This happened from time to time in the Radeon HD era. I had a HD Radeon 7700 1 GB and some drivers would improve the rendering of certain effects, leading to performance boosts galore.
Updated just a few hours ago after seeing this video...Dunno about improvements, but I'm now experiencing visual bugs in Cyberpunk 2077, like a purple and white overlay flashings in the map screen, kinda like a negative version of the map. Plus, when I loaded the game, a car rendered as only wheels and windows for a solid 2-3 seconds, never had that happen before :/
I saw a slight improvement on my main machine's 2080TI. But, when I installed it on my HTPC's GT1030, it caused troubles. While installing (after using DDU to remove the older driver), the screen went black and never came back. I left it sitting for about five minutes and then just restarted the computer. The machine came up and ran, but when watching 4K RUclips videos I got flashes of colors at random, every few seconds. I uninstalled it and tried again, twice, with the same results. I ended up just going back the the previous driver. And yes, this is the driver Nvidia recommends for the 1030.
I remember back in the day, and especially when a game just came out, driver updates would net huge performance improvements. Probably due to old graphics apis.
Fair warning this driver did cause some pretty sure issues with the map in CyberPunk 2077 for me and many others, gets all glitched out and white. Pretty unusable, hopefully either nvidia or CDPR end up fixing it. Till then I’m staying on 517
Also there is a driver issue which can cause 100% GPU usage on desktop (even if you arent doing anything) this can also affect game performance (if you alt tab a lot etc). So yeah, nVidia takes one step forward, two steps back, as always.
That's nice, but I still don't understand the point of DX12 in games currently. Most of the time it just makes the game lag more without doing anything.
This driver actually broke cyberpunk 2077 for most people. For some reason after the update, the map becomes a garbled mess and it becomes unusable. I had to revert back to the old driver . I'm on a 2060 super
That driver update also fked up Cyberpunk making the map impossible to see and game was unplayable. Hope they fixed it already, cuz i had to roll back drivers.
Damn, no magical DX12 bump for my GTX 1660 Ti then. I still daily drive it and it's still wonderful despite missing some GPU features compared to modern RTX models.
While I know software power monitoring isn't incredibly accurate but I noticed that the GPU power draw as a little bit higher on the new driver version
I had to revert back. This driver busted g sync on my lg oled. I had stuttering in game and g sync sometimes working and not and all sorts of a mess. Went back and all is good again.
For world of warcraft i saw significant 1% and 0.1% improvement but also finally they fixed a major flickering shader bug and gsync flickering bug that has been around for a year and a half.
Meanwhile, I recently downloaded the optional AMD drivers that were released several months ago for my RX 550 and got an insane upgrade to framerates in Minecraft, which I've been playing online a lot lately for a limited-time event.
Imagine if Windows Nvidia drivers were open source. Community would probably find more spots like this where the performance could be improved both for new and old GPUs
I may have had some better performance with the new driver at 1440p/2160p with a 3070 (Cyberpunk and Spiderman), but around the same time I realized my XMP Profile and Resizable Bar were turned off in the BIOS, so that switching that back on might have had something to do with the subjective increase in performance. Haven't tested Forza 5 yet, should be interesting.
@@retrocomputing I'm sure you meant Spiderman but I did some research and you are correct! Very interesting and thanks for sharing. I suspect the new drivers mainly added rBAR support/profiles for all the games that did not have them with the old driver?
@@s0jabohne yeah it was autocorrect or something. The thing is, AMD's rebar is crucial to their platform with real FPS gains. That's why Nvidia had to answer with their own implementation to gain a feature parity. Now there are some problems with it: the gains aren't that big like on AMD, and Rebar is turned off by default on mobos that most people use, making it a niche feature. In short Nvidia implemented it badly and kinda abandoned, the list of supported games is small and doesn't really grow, but the feature may be reworked in the future when rebar is more ubiquitous/turned on everywhere.
the wattage was a few watts higher after the driver update. only a few watts so not a noticable different but i just thought that was interesting. although in games like tomb raider it seems to be the same The vram usage was also sometimes higher.
i noticed after updating my gt1030 with the new drivers that it started to underclock when it was not in use that significantly helped in reducing idle temps
I am a gamer that values visual fidelity and quality over framerate, so I usually play at locked 60 fps at 1440p, except for shooters, and I noticed a lot less stutters in F1 22 and FF XIV, but the performance boost in a locked FPS scenario translates into a reduced power consumption and less heat output, which is great!
I update my drivers too though because the old one was crashing this actually improved performance. getting 90fps on fc 6 with 3070 now before it was mid 65-70
On my system with a 3080, 5900X and 64gb Ram, RDR2 actually performs slightly better on DX12 vs Vulkan, haven't tried it on the new driver yet either, but Vulkan always stuttered more for me, even on my 1070, but has a higher framerate, they both have weird crash issues too from my experience.
I don’t think that I gave updated my RTX 2080 Super drivers since they released a version that ran GTA V without stutter. Maybe I will give this a swing.
Some of the gains are pretty shocking. Still idiotic that Nvidia hasn't just made an equivalent of Smart Access Memory. I saw some large gains with my 3700x 6700XT combo using SAM!
@@jaysanchez4407 hence the dirver release specifically mentioned Forza and Zero Dawn as being added to the white list of re-sizeable bar supported games. You can turn it on but you're not going to see any benefit from it unless Nvidia has white listed the title.
@@jakestocker4854 yes because Nvidia doesn't make CPUs, and resizable bar works best with directx, meaning AMD can mor easily implement it since they make both the GPU and CPU for their rebranded SAM. Intel is doing the same thing, but it still requires testing and drivers to ensure it works properly
@@jaysanchez4407 you can basically do it yourself with any game using Nvidia Inspector. No reason they couldn't add the option to have it enable in every game and then work on improving individual titles in the meantime. At the rate they're adding games it's basically useless.
The latest Nvidia drivers sent my GPU utilization from 0%-15% up to 50%-100% utilization while on the desktop. Afterburner was showing maxed out clock speeds from my 2060, even though I wasn't playing games or doing anything particularly demanding. While streaming video from Chrome the utilization only got higher, as well as temperatures. Very odd. I rolled back the drivers, and the problem was gone.
@Grotesque Subhuman I went through all the typical troubleshooting steps before reverting to old drivers, and I've only got one monitor at 120hz. I've read a few articles that suggest the drivers don't play well with the latest version of Windows 11, so hopefully it's an issue that'll be resolved in future updates, either on Microsoft's side or Nvidia's.
The best way to improve performance if you have a 3050 is to buy a better GPU. I'm pretty sure when nVidia said a 20% improvement on Cyberpunk they meant on the 3090 ti, not the bottom GPU in the stack.
I updated my Gigabyte RTX 3060 Ti from NVIDIA driver 517.48 to 522.25 and while I did gain performance in DX12 games, my GPU usage now spikes anywhere from 4%-40% (in Task Manager, Afterburner, and GPU Z) just by opening applications and even dragging a single window around and then it drops to 0% at idle but occasionally randomly spikes to 100% usage. MSi Afterburner and GPU Z is now also detecting the core clock speeds to be 200Mhz-480Mhz but jumps up to the normal 1695Mhz when gaming. Seriously weird. I checked for malware, fresh reinstall of Windows, disabled GPU Scheduling, messed with power plans and NVIDIA Control Panel, adjusted BIOS settings, tried OC with Afterburner, etc and even after I downgraded back to 517.48 and this issue still persists. My friend with an RTX 3080 with his Alienware build is now having the same exact issue although his didn't start UNTIL downgrading to 517.48 again and now after he updates to 522.25 it is still occurring. I think that 522.25 seriously messed something up. Idk if it has to do with unlocking LHR or what (my GPU has LHR) but this is seriously frustrating. Also getting occasional performance issues with scrolling in some applications now like in Steam sometimes my scrolling is like 20fps despite using hardware acceleration and having NO iGPU. I have read other threads with people having the same issue even after reverting drivers.
I wonder if performance got better on RTX laptops. I havent noticed anything on my RTX 3060 laptop, its either very small improvement that I cant even notice or no improvement at all
@RandomGaminginHD Did you notice the slightly higher GPU clocks and gpu usage after the driver update? You can see it in your CP2077 clips, 7mhz higher with the new driver lmfao... but also in the forza horizon clips; the old driver dips to 98% GPU usage while the new one holds 99%
I'll more than likely update the drivers on my brother's computer this afternoon. Should go nicely for his 1070 - though being paired with an i7 3770S the CPU needs as much as possible offloaded from it in newer titles, even with his 1080p ultrawide. Considering my 4790K was bottlenecking the 1070.
I don't think the new drivers are gonna change anything for older GPU's :/ Having a 1070 paired with an i7-6700HQ I couldn't feel any difference even in CPU intensive titles like Cyberpunk.
I wanted to update but I've heard the random 40%-80% Windows Desktop Manager when idle and also the bigger RAM usage. I don't mind the VRAM being 200-400 megabytes more but the RAM is concerning even though I have 16GB.
Despite the little frame improvement, I got a very annoying bug in cyberpunk 2077 with the latest drivers (Rtx 3060). The map has become unusable and glitchy.
That's why i am thinking if amd drop a budget option I will go with them. Nvidia only support newer hardware where AMD support drivers for 5-6y. I wanted to get a 3060ti but only budget option we have are rx 6600xt and 3060 non ti and even them are more than 2x my gtx 1070 ti price I paid for. For some reason FH 5 refuse to run on my PC. It may just be my oc on CPU and GPU. Don't have time to trouble shoot cause of work commitments....
Is it possible for you to do these benchmarks without resizable bar? It's just that, not only am I not sure my system has the option, it seems too complicated for me to bother trying to get it to work. I've also heard it degrades performance in some Vulkan games.
It degrades performance in games released before 2020 for sure. Not all of them maybe, but still. I had huge stutters in Dishonored Death of the outsider, it felt like i was playing on pentium dual core. After turning it off game runs butter smooth. New games have fps uplift in general when it's turned on (Cyberpunk, Forza, etc).
This needs tested on 1660 series cards since they share architecture. Sure they aren't RTX but nothing in the drivers says this is a unique RTX feature dependent boost which could suggest the architecture is the reason.
Power and VRAM use went up. So maybe they found a way to preload more data on into the VRAM, which could explain the performance uplift.
It is using the GPU to load things instead of CPU. They should have done this from the first generation onwards.
I also noticed that the System RAM usage went up about 1 GB.
@@fmo94jos8v3 Yes but now I need more VRAM lol.
It's not gone up enough for it to be of any concern if you ask me, if the 200-500mb extra depending on the game and situation was what put you over your limit, then you were already cutting it fine. All the games using my 3080s 10gb are doing it by 1gb at least already, none of the game i've played that don't use it, leave like 2gb at least
@@MrZodiac011 so 8 gigs of your vram are wasted?
It's always nice to have any performance improvements.
Absolutely
Especially on cyberpunk for me, if I had an rtx
The new driver seems to be utilizing the gpu and other system resources more. Power and Vram usage seems to have upped as well which further proves things.
Great improvement considering we just need to download a fresh driver. I wonder if they'll continue to make driver improvements that increase performance
Hopefully. Will be especially helpful at the lower end
I haven't updated my driver since March. I noticed the driver released in March 2022 seemed to have slightly better performance than subsequent drivers. But after seeing so much talk about this 522.25 driver giving a bit of a boost to most graphics cards, I finally upgraded my driver yesterday. I use a 1660 Ti. And yeah, there is a slight performance boost.
its only for RTX cards, so RTX 2060 and up only got a boost, so you did something else.
@@lnfinyx False. Review videos/sites are reporting that even cards as old as 1080Ti are seeing very slight performance gains with the new driver. Very small, of course. Only a few frames per second gain.
@@lnfinyx If your GPU supports DX12 without software help it will see a boost. I also have a 1660ti and a 3080ti and both got a boost
@@lnfinyx The 1600 series is also Turing architecture (without the Tensor and RT cores). So if the 2000 series is seeing improvements, then so should the 1600 series.
Yeah, also noticed performamce improvements here for my GTX 1660 Ti.
if you set the name to %GPU1% in afterburner instead of just typing the gpu name it automatically changes what it says depending on what graphics card is installed
Oh nice ! thank u so much for the tip!
I was going to ignore this driver as it felt like it was for the RTX 4000s only, so thank you for posting this video. Updating now, my 2060 can use all the help it can get these days.
edit: one issue I had with this driver is an alleged constant 100% 3D usage in normal desktop mode from Desktop Window Manager. Both temps and fans were in idle mode though. Culprit was the Hardware-accelerated GPU Usage setting under System -> Display -> Graphics Settings. Turned that off, now it behaves normally again.
Awesome :)
hey, i've been thinking about getting a 2060 super recently and i was wondering if it's still worth it
@@Zakkious More than worth it for 1080p gaming IMO, I am running the standard 2060 atm.
@@Zakkious You can also go with the 6600 XT for the same price _(it's closer to 3060 TI)._
@@Vitaliuz Yeah, i've thought about picking up the 6600XT, but it's way more expensive in my country than the 2060 Super and it doesn't have the encoders i need, unfortunately. Anyway, the 2060 Super'd still be an amazing upgrade from my 750 TI
This reminds me of the openGL update for amd cards a few months back. That made a huge difference for me, especially with emulation.
Isn't Vulkan better, fps wise _(don't have an AMD GPU, sadly, can't test myself)?_
Or are you going for the pixel-perfect rendering with OpenGL?
When Vulkan became a thing - I always used it on all emus that supported it. =)
@@Vitaliuz If you're on Windows, then yes, vulkan is way better. On Linux, though, AMD open source drivers are amazing with OpenGL and it really shines there
@@Zakkious Oh, right, indeed! Forgot about other OS's, besides the "default" one, lol.
Linux drivers can even "enhance" _(more CPU utilization wise, hence more fps)_ games which use only one CPU core - like S.T.A.L.K.E.R., for example.
Before people talk about the higher power draw and resources this is what GPU optimization looks like. Better fulling the GPU "Queue" and the system resources to allow the GPU to do its work more effectively and efficiently
Might want to look at GPU utilization when IDLE, it goes up to 100 in random spikes, same with power consumption. I did everything from reinstalling the driver, to wiping windows.
It seems from just having a quick look, the GPU usage spikes up when using some programs and switching back and forth. I don't know if this was already the case on my PC or not, it jumps up to 4% when I switch to something on the other monitor which I think is normal. Scrolling on my browser causes a massive GPU usage spike as if hardware acceleration is on which it's not
It looks like the performance scales with the GPU power. whenever there are performance improvements there seems to also be slightly higher GPU power. maybe the new driver allows the 3050 to draw more power?
I'd imagine it's probably the other way round: the new drivers eliminate some small bottlenecks within the gpu in order to put the load onto the gpu more efficiently, causing it to draw more power as a side effect because more of the gpu is being utilized
@@SterkeYerke5555 This probably, cause they cannot change power target which might mess up some bios. Like some ROG edition cards already have higher target, Increasing further may mess up stablity.
@@SterkeYerke5555 This is 100% whats going on. Why does no one understand this lol
Nice testing here, interesting findings. Definitely nice to see some help in the areas that might have been dipping below 60fps at whatever settings you use on your GPU.
I noticed in this video the GPU power usage has gone up with the Nvidia driver update 🧐 which is delivering the so called performance boost 🤯👍
That makes sense if it was previously CPU limited, or at least partly CPU limited, since removing or reducing that bottleneck gives more work for the GPU to do
You want the GPU to be fully engaged. This pulls more power than not being fully engaged. Turn 15.
I saw that the card was using more power, can that be a case of improvements (aside the optimizations they did)?
Could be yeah
Increase power limit in MSI afterburner and you get similar "optimization" lol
@YoStu a higher power limit and having a component consume more power due to optimizations aren't exactly the same thing.
In this case there's likely been optimizations regarding cache and VRAM allocation, leading to CUDA cores having more data pushed out to them.
Enabling Resizable BAR can also increase power draw, and that feature just enables faster VRAM reading by the CPU.
@@YoStu242 Seems like someone doesn't understand how this new optimization works
The only guy to do this side by side comparision on the one gpu that actually deserves the performance uplift.
I tested this out on my wife's pc which has a 1660 super in cyberpunk downtown at 1080 with medium preset and high crowd density and old driver was averaging 73-77 running round and then new driver update it was 87-90 same area same settings i was impressed. (then i updated my laptop which has 3070 and opened my map to see a jackson pollock art piece lol)
What cpu are you using? Handy little bit of info as I have same gpu.
@nigelo92 Oh, uh, in wife's a ryzen 3700x, and in mine, it's an i7 11800h.
So the performance increase also works in non RTX cards?
Nice, sad it does not improve performance on 16 series cards. I plan to upgrade to a RX 6600 or something soon so it doesn't really mater I guess. Maybe AMD will do this with drivers on their cards too!
They've probably already done this long ago
They are constantly improving with rx6000 cards, i gained like +5-6% avg performance with 22.10.1 optional driver over the 22.5.1 recommened. I have an _XFX merc319 rx6750xt black_ i only saw a small improvement cause my card was already a "Golden Chip" 2760mhz boost clocks by default and zero coil whine, with 3070 performance on Nvidia sponsored titles and 3070ti performance on all the rest since the 1st drivers.
Now it's a bit more than that in every game i play not only for the drivers improvements but also because a few days ago decided to try overclocking at 2833mhz with +15% Power Limit and fast memory timings. The only thing was always on since June was s.a.m. with my r7-5800x.
Considering the basic boost of a founders rx6750xt it's ~2620mhz i'm pretty happy to be full AMD for the 1st time 👍
Judging from the little I've seen one of the improvements is less driver overhead and AMD already has the advantage in that regard.
@@tacticalmattress 580 faster than 1070? Lmao nah.
@@tacticalmattress The 1070 is faster than the 580 full stop. And the color difference is like half a decade solved, it was due to a default setting in NVidia drivers when using HDMI output which limited the colors. Has nothing to do with the hardware and you can change it in 10 seconds in NVidia Control Panel.
I love the outdoor garden shots. Those are what keep me coming back everytime.
Keep up the great vids mate!
Could you test even cards in the 9xx & 1xxx series? Apparently benchmarks showed increase on them too. Which is surprising.
He did at the end he tested the GTX 1630 and it did nothing.
@@the_bunse 16 series is not 10 series. The 10 series is Pascal and the 16 series is Turing, though vastly handicapped when compared to the RTX 20 cards, with the 9 series being Maxwell. The 16 series cards are budget minded cards, I wouldnt expect huge performance gains from them, though the 1660 cards are very useable, especially the Ti and Super models.
Interesting how the power draw seems to have increased by 2-3 watts. Might have to do with better utilization of the GPU (iso-frequency).
Interesting that in forza gpu usage is 99% in the benchmarking tool in both, but the power draw seems slightly higher with the newer driver
This is why I always get excited to get new driver updates
also notice the VRAM has increased it's use aswell, kind of interesting to see.
Power consumption too.
Probably optimization on the shader compilation. That's why it's performing better on DX12
This reminds me of the forza horizon 4 driver back when the rx 5000 series launched. It massively increased performance in that one game right before the launch of the rx 5000 series.
This happened from time to time in the Radeon HD era. I had a HD Radeon 7700 1 GB and some drivers would improve the rendering of certain effects, leading to performance boosts galore.
Updated just a few hours ago after seeing this video...Dunno about improvements, but I'm now experiencing visual bugs in Cyberpunk 2077, like a purple and white overlay flashings in the map screen, kinda like a negative version of the map. Plus, when I loaded the game, a car rendered as only wheels and windows for a solid 2-3 seconds, never had that happen before :/
Its a known issue that the next update will fix
I saw a slight improvement on my main machine's 2080TI. But, when I installed it on my HTPC's GT1030, it caused troubles. While installing (after using DDU to remove the older driver), the screen went black and never came back. I left it sitting for about five minutes and then just restarted the computer. The machine came up and ran, but when watching 4K RUclips videos I got flashes of colors at random, every few seconds. I uninstalled it and tried again, twice, with the same results. I ended up just going back the the previous driver. And yes, this is the driver Nvidia recommends for the 1030.
Something weird to note also the new driver seemed to use more ram sometimes a gigabyte more vs the older driver. Very interesting
1080 Ti got also some boost according to Techpowerup. Need to try those later.
I remember back in the day, and especially when a game just came out, driver updates would net huge performance improvements. Probably due to old graphics apis.
Exactly what I was looking for this morning!
holy fck. now its even closer to a rx6600 in raw rasterization. but this also has DLSS and RT 2.0
This actually shows how unoptimized were previous versions of the driver 😄😁
Fair warning this driver did cause some pretty sure issues with the map in CyberPunk 2077 for me and many others, gets all glitched out and white. Pretty unusable, hopefully either nvidia or CDPR end up fixing it. Till then I’m staying on 517
Ah ok thanks for that info :)
Also there is a driver issue which can cause 100% GPU usage on desktop (even if you arent doing anything) this can also affect game performance (if you alt tab a lot etc).
So yeah, nVidia takes one step forward, two steps back, as always.
There's a manual fix for Cyberpunk you can do now but it comes at the cost of losing most of the performance increase from the new driver.
Yeah... I also noticed that the improvement in performance almost directly correlate to increase in power consumption and VRAM usage
That's nice, but I still don't understand the point of DX12 in games currently. Most of the time it just makes the game lag more without doing anything.
Thanks for your time to make this video.
This driver actually broke cyberpunk 2077 for most people. For some reason after the update, the map becomes a garbled mess and it becomes unusable. I had to revert back to the old driver . I'm on a 2060 super
This is cool and all but notice the GPU wattage. Basically all they have done is upped the power budget in some games.
That driver update also fked up Cyberpunk making the map impossible to see and game was unplayable. Hope they fixed it already, cuz i had to roll back drivers.
Damn, no magical DX12 bump for my GTX 1660 Ti then. I still daily drive it and it's still wonderful despite missing some GPU features compared to modern RTX models.
While I know software power monitoring isn't incredibly accurate but I noticed that the GPU power draw as a little bit higher on the new driver version
I had to revert back. This driver busted g sync on my lg oled. I had stuttering in game and g sync sometimes working and not and all sorts of a mess. Went back and all is good again.
For world of warcraft i saw significant 1% and 0.1% improvement but also finally they fixed a major flickering shader bug and gsync flickering bug that has been around for a year and a half.
Meanwhile, I recently downloaded the optional AMD drivers that were released several months ago for my RX 550 and got an insane upgrade to framerates in Minecraft, which I've been playing online a lot lately for a limited-time event.
Keep in mind that AMD have only just gotten decent OpenGL drivers, nvidia have had these for ages
You should test A Plague Tale: Requiem, that game marks the beginning of the end of the GTX 10 series.
The driver added FH5 in the ReBar list, hence the improvement.
My map was glitched in Cyberpunk 2077 on the latest driver, had to roll back.
I installed more graphics performance once, I flashed an unlocked, pre-overclocked bios to my K3100M and it's quite a bit faster now ofc.
Imagine if Windows Nvidia drivers were open source. Community would probably find more spots like this where the performance could be improved both for new and old GPUs
I may have had some better performance with the new driver at 1440p/2160p with a 3070 (Cyberpunk and Spiderman), but around the same time I realized my XMP Profile and Resizable Bar were turned off in the BIOS, so that switching that back on might have had something to do with the subjective increase in performance. Haven't tested Forza 5 yet, should be interesting.
Literally just made the exact same changes the other day with my 3080, went from 60-70fps on 1440p cyberpunk to 90-110fps
Superman doesn't have rebar support, so it's off on Nvidia
@@tape5742 Nice!!
@@retrocomputing I'm sure you meant Spiderman but I did some research and you are correct! Very interesting and thanks for sharing. I suspect the new drivers mainly added rBAR support/profiles for all the games that did not have them with the old driver?
@@s0jabohne yeah it was autocorrect or something. The thing is, AMD's rebar is crucial to their platform with real FPS gains. That's why Nvidia had to answer with their own implementation to gain a feature parity. Now there are some problems with it: the gains aren't that big like on AMD, and Rebar is turned off by default on mobos that most people use, making it a niche feature. In short Nvidia implemented it badly and kinda abandoned, the list of supported games is small and doesn't really grow, but the feature may be reworked in the future when rebar is more ubiquitous/turned on everywhere.
the wattage was a few watts higher after the driver update. only a few watts so not a noticable different but i just thought that was interesting. although in games like tomb raider it seems to be the same
The vram usage was also sometimes higher.
i noticed after updating my gt1030 with the new drivers that it started to underclock when it was not in use
that significantly helped in reducing idle temps
I am a gamer that values visual fidelity and quality over framerate, so I usually play at locked 60 fps at 1440p, except for shooters, and I noticed a lot less stutters in F1 22 and FF XIV, but the performance boost in a locked FPS scenario translates into a reduced power consumption and less heat output, which is great!
Thanks for this. I play heavily nodded Skyrim at clamped 58 so hopefully will improve the lows.
I update my drivers too though because the old one was crashing this actually improved performance. getting 90fps on fc 6 with 3070 now before it was mid 65-70
that one recent AMD driver update was huge! my heavily modded minecraft experience (+ shaders etc) went from ~40 fps to ~80 fps
22.10.1?
@@hotroutecards2584 22.7.1, actually
@@hotroutecards2584 also, ooh! new driver update!
On my system with a 3080, 5900X and 64gb Ram, RDR2 actually performs slightly better on DX12 vs Vulkan, haven't tried it on the new driver yet either, but Vulkan always stuttered more for me, even on my 1070, but has a higher framerate, they both have weird crash issues too from my experience.
Does RDR2 crash to desktop on your 3080 by any chance?
I don’t think that I gave updated my RTX 2080 Super drivers since they released a version that ran GTA V without stutter. Maybe I will give this a swing.
Some of the gains are pretty shocking.
Still idiotic that Nvidia hasn't just made an equivalent of Smart Access Memory. I saw some large gains with my 3700x 6700XT combo using SAM!
. . . SAM is just a rebranded Re-sizable Bar, Nvidia does support that, he even says it in the video
@@jaysanchez4407 no, Nvidia has to whitelist specific games. SAM can be enabled or disabled in any game.
@@jaysanchez4407 hence the dirver release specifically mentioned Forza and Zero Dawn as being added to the white list of re-sizeable bar supported games.
You can turn it on but you're not going to see any benefit from it unless Nvidia has white listed the title.
@@jakestocker4854 yes because Nvidia doesn't make CPUs, and resizable bar works best with directx, meaning AMD can mor easily implement it since they make both the GPU and CPU for their rebranded SAM. Intel is doing the same thing, but it still requires testing and drivers to ensure it works properly
@@jaysanchez4407 you can basically do it yourself with any game using Nvidia Inspector. No reason they couldn't add the option to have it enable in every game and then work on improving individual titles in the meantime. At the rate they're adding games it's basically useless.
Hopefully this helps my 9100f keep up a bit better, I was reading about this driver yesterday. Supposed to reduce the CPU load.
have you got a 20 series gpu to test? I'd be curious to see if there's any improvement to 1st gen rtx cards
I have one.
It does have some gains on the rtx 2080 super.
But differs from game to game.
Confirming gains in RDR2 DX12 benchmark on my 2060 non-super
Good to know that in us 20 series users got some use out of this boost too. Thanks for the answers.
my RTX 3070 runs much better after update. And also great video, keep up the work.
The latest Nvidia drivers sent my GPU utilization from 0%-15% up to 50%-100% utilization while on the desktop. Afterburner was showing maxed out clock speeds from my 2060, even though I wasn't playing games or doing anything particularly demanding. While streaming video from Chrome the utilization only got higher, as well as temperatures. Very odd. I rolled back the drivers, and the problem was gone.
@Grotesque Subhuman I went through all the typical troubleshooting steps before reverting to old drivers, and I've only got one monitor at 120hz. I've read a few articles that suggest the drivers don't play well with the latest version of Windows 11, so hopefully it's an issue that'll be resolved in future updates, either on Microsoft's side or Nvidia's.
Have you tried some sort of community driver? I think it was in the news a few weeks ago, apparently massively boosted performance on older GPUs.
where can i find this community driver
Where can you find it
I'll need to run these tests tonight on the 2080
It's nice to see that nvidia finally added rebar profiles for games.
On an RTX 2070 Super. Haven't been looking at the FPS/numbers but have noticed that my VR games run a little smoother.
Did the drivers mess up your map in cyberpunk 2077? it happened to me and it looks like many others
No not for me luckily.
ive had this, i read nvidia have released details on how to fix it
The best way to improve performance if you have a 3050 is to buy a better GPU. I'm pretty sure when nVidia said a 20% improvement on Cyberpunk they meant on the 3090 ti, not the bottom GPU in the stack.
didnt know about this, thanks
I updated my Gigabyte RTX 3060 Ti from NVIDIA driver 517.48 to 522.25 and while I did gain performance in DX12 games, my GPU usage now spikes anywhere from 4%-40% (in Task Manager, Afterburner, and GPU Z) just by opening applications and even dragging a single window around and then it drops to 0% at idle but occasionally randomly spikes to 100% usage. MSi Afterburner and GPU Z is now also detecting the core clock speeds to be 200Mhz-480Mhz but jumps up to the normal 1695Mhz when gaming. Seriously weird.
I checked for malware, fresh reinstall of Windows, disabled GPU Scheduling, messed with power plans and NVIDIA Control Panel, adjusted BIOS settings, tried OC with Afterburner, etc and even after I downgraded back to 517.48 and this issue still persists. My friend with an RTX 3080 with his Alienware build is now having the same exact issue although his didn't start UNTIL downgrading to 517.48 again and now after he updates to 522.25 it is still occurring.
I think that 522.25 seriously messed something up. Idk if it has to do with unlocking LHR or what (my GPU has LHR) but this is seriously frustrating. Also getting occasional performance issues with scrolling in some applications now like in Steam sometimes my scrolling is like 20fps despite using hardware acceleration and having NO iGPU. I have read other threads with people having the same issue even after reverting drivers.
I haven't updated my driver since I installed my GTX 1080. Forgot that driver updates sometimes improve performance.
I wonder if performance got better on RTX laptops. I havent noticed anything on my RTX 3060 laptop, its either very small improvement that I cant even notice or no improvement at all
This update completely breaks my Cyberpunk map. I'm now using the studio driver
I think I definitely noticed improvements on technically Turing GTX 1660 super too, in Forza.
Same on my 1660ti
This update came to Linux also and it fixed poor framerate in Elden Ring.
I have GTX 1080 so it seems to work on oldskool cards also. :D
@RandomGaminginHD Did you notice the slightly higher GPU clocks and gpu usage after the driver update? You can see it in your CP2077 clips, 7mhz higher with the new driver lmfao... but also in the forza horizon clips; the old driver dips to 98% GPU usage while the new one holds 99%
Well they did say the major update was to help utilization issues iirc?
I'll more than likely update the drivers on my brother's computer this afternoon. Should go nicely for his 1070 - though being paired with an i7 3770S the CPU needs as much as possible offloaded from it in newer titles, even with his 1080p ultrawide. Considering my 4790K was bottlenecking the 1070.
I don't think the new drivers are gonna change anything for older GPU's :/ Having a 1070 paired with an i7-6700HQ I couldn't feel any difference even in CPU intensive titles like Cyberpunk.
4790k bottlenecks 1070? Really?
@@muhammadhusnain8840 Depending on the game yes. Even Skyrim LE and FalloutNV runs better after upgrading to a 3700X.
@@dabombinablemi6188 Both of those titles are ridiculously CPU heavy, the graphics isn't being bottlenecked, rather it's barely being used.
Is this driver for RTX only or is there any uplift with GTX cards?
Thanks for the news. Now I'll delete that GeForce Experience shiteware that I stupidly installed by not paying enough attention to detail.
Is it just me or did I see the power draw just a little bit higher than usual compared to the older driver?
I wanted to update but I've heard the random 40%-80% Windows Desktop Manager when idle and also the bigger RAM usage. I don't mind the VRAM being 200-400 megabytes more but the RAM is concerning even though I have 16GB.
Haven't noticed any difference with my 3080, but I don't watch fps constantly, either. It's always good.
Downloaded it. Haven't tested any AAA game but only improvement I saw was in R6 Siege that too around 5-7 FPS ( on a 3070)
This driver broke the map in cyberpunk for me, I will see if there is a patch.
It appears the upgraded driver breaks the map screen in cyberpunk. I had to roll back, bummer!
Great video as always.
Cyberpunk do get performance boost for me but it ruined the map screen so I had to rollback until they release a new update
Despite the little frame improvement, I got a very annoying bug in cyberpunk 2077 with the latest drivers (Rtx 3060). The map has become unusable and glitchy.
Its a known bug with the update,they said they will fix it soon
Older card test. When did the GTX 1630 release again?
Wasn’t this the driver that took away lhr from csrd that only had lhr. I got a huge boost in my 3070ti for sure upwards to 25%
522.30 is already out now, too.
Used 3060 are coming in $150
Might consider one nxtyr if updates are coming like this
That's why i am thinking if amd drop a budget option I will go with them. Nvidia only support newer hardware where AMD support drivers for 5-6y. I wanted to get a 3060ti but only budget option we have are rx 6600xt and 3060 non ti and even them are more than 2x my gtx 1070 ti price I paid for. For some reason FH 5 refuse to run on my PC. It may just be my oc on CPU and GPU. Don't have time to trouble shoot cause of work commitments....
Is it possible for you to do these benchmarks without resizable bar? It's just that, not only am I not sure my system has the option, it seems too complicated for me to bother trying to get it to work. I've also heard it degrades performance in some Vulkan games.
It degrades performance in games released before 2020 for sure. Not all of them maybe, but still. I had huge stutters in Dishonored Death of the outsider, it felt like i was playing on pentium dual core. After turning it off game runs butter smooth. New games have fps uplift in general when it's turned on (Cyberpunk, Forza, etc).
HUGE improvement just like Nvidia said. I went from 57fps to the venerable 60 fps, so im now officially a PC Master Race.
3fps 🤣
Thank you for the information!
This needs tested on 1660 series cards since they share architecture. Sure they aren't RTX but nothing in the drivers says this is a unique RTX feature dependent boost which could suggest the architecture is the reason.
@El Cactuar check again grammar nazi
@El Cactuar Figures you would say cookie. You trying to make a joke about your nazi oven?
@El Cactuar *nazis
Show frametimes on graph and text, please
great video as aways
6600 xt here, can confirm loving life in 1080p