IF YOU GETTING AN ERROR AND LAGGING AFTER YOU DELETE THE ACE POLIET REPLACE THIS LINE: RunService.RenderStepped:Connect(function() if tower.Name == "AcePilotTest" and and not placeholder then p.CFrame = tower:WaitForChild("Part").CFrame * offset * CFrame.Angles(0, 0, math.rad(90)) end end) WITH THIS: RunService.RenderStepped:Connect(function() if tower.Name == "AcePilotTest" and tower and tower.Parent and not placeholder then p.CFrame = tower:WaitForChild("Part").CFrame * offset * CFrame.Angles(0, 0, math.rad(90)) end end) BTW IF YOU WANT UPGRADES YOU CAN REPLACE THE LINES WITH if newTower.Name == "Acepioletname here" To: if newTower:FindFirstChild("FlyingTower") then or smth
My range circle doest move with the plane however it still shoots them. i have to re click the tower everytime to see the range. what could be the issue?
I don’t use gnomecode but I can try giving the code cuz above toxic, to add bombs im pretty sure u make a number value in the ace pilot and then make a script( the number value is the dmg) and when the function starts, we get a new instance of a ball, and to have something that shows where the bomb is going to go, we make a part in the model, could be a scaled down circle, and Everytime the function starts or triggers, its going to appear on where the bomb goes, which is pretty simple as all we have to do is get the y value of the map. Alright, now for the instance, use tweenservice as a cooldown for it to go down so it feels for smooth, and the cooldown should be a number value, and then to make enemies damaged by it, we should instance a new invisible scaled down circle at where the prediction of where the bomb goes and we make a function that happens when anything is touching, however only activates if it has a humanoid, making the object take damage( whatever damage you put). Also when to put the bomb out, well, I guess we have to make another script where we instance an invisible part to the ground of the match, and when it touches a part, we detect if it’s called a path, then we activate the function in our other script with a remote function. Note: if this doesn’t work, its cuz I don’t use gnome code but I am a scripter
Oh wait, my bad, to simplify it cuz it already has a circle thingy below it, just make a function that if it touches an enemy it fires a server event, that we instance the bomb, and we use the same code as the missiles or to simplify more, copy and paste the shooting code with the bomb but make the bomb have more dmg💀💀💀
Idk but the plane does move around but its moving around of the tower’s range it doesn’t have the circle moving range on it,it bugged(ill try fix it if i cant idk how am gonna fix)
❤yo u probably won’t see this comment but I was wondering if u wanted to make a Roblox tower defence with me I have so much already done I am going to spend 400$ on sponsorship and I already have some testers ❤ And I really love your work ❤ if u don’t want to make it with me is there any way I could buy all of the like tutorial things like the spawn tower system, the ability system, etc.?
IF YOU GETTING AN ERROR AND LAGGING AFTER YOU DELETE THE ACE POLIET REPLACE THIS LINE: RunService.RenderStepped:Connect(function()
if tower.Name == "AcePilotTest" and and not placeholder then
p.CFrame = tower:WaitForChild("Part").CFrame * offset * CFrame.Angles(0, 0, math.rad(90))
end
end)
WITH THIS:
RunService.RenderStepped:Connect(function()
if tower.Name == "AcePilotTest" and tower and tower.Parent and not placeholder then
p.CFrame = tower:WaitForChild("Part").CFrame * offset * CFrame.Angles(0, 0, math.rad(90))
end
end)
BTW IF YOU WANT UPGRADES YOU CAN REPLACE THE LINES WITH if newTower.Name == "Acepioletname here" To: if newTower:FindFirstChild("FlyingTower") then or smth
dude this is an awesome addon. Great job!
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The best video ever thank you 🙏
pizza hut
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OMG IT IS A BEST ADDON FOR ME! THX
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how to i change the appearance of the plane?, I've literally been trying to do it for 6 hours and i have gotten nowhere
Bro's hyping with this one 🔥🔥🔥🔥🔥🔥🗣️🗣️🗣️🗣️🗣️
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Ok and?@@MiniatureGamingX
Why doesn't the selection screen appear when I tap on a tower? This happens to all towers
My range circle doest move with the plane however it still shoots them. i have to re click the tower everytime to see the range. what could be the issue?
can you make a event pass? (battlepass like tds where you can get crates, skins and other rewards like cash)
fireee
yes
you have an error when deleting an airplane, an error is issued that is spammed and for which it can be terribly laggy
i didnt make it was nolorios lol
add weld and call part and bug is fix
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Could you show how to make a timed match system like in tds where it shows how long did the match last?
Nice Addon (fr)
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@@MiniatureGamingX Should i add ace pilot to my game?
@@Salad_Koti4ka yrd
@@MiniatureGamingX what
@@Salad_Koti4ka do it
WOWW
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REAL
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i have not errors, but range of the plane does not attack, only attack range of the guy. I check comments and rewrite, but still does not wotking.
check the video again or ask in nolorios server
how to i change the appearance of the plane?
@@vortex.0276 change it
I dont know why but for some reason the ace piolet cant find targets like at at.. It will just fly over and not attack with 0 errors
in the findtarget function we do smth to find tagrets
@@MiniatureGamingX I did that and it not workin. I mean Ill try rewriting it but idk
@@unostudgames i have this problem too
👍
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:happy:
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Ok Thank you
And How do i add Dot Circular Like TDS so player Know How Big is Circular Is?
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i was here 👍
in the stream
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@@MiniatureGamingX btw i didnt use the tutorial i thought it would be cool to be in the stream but i might use it some day
Its need replace setting to folder rename setting?
what
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bro cook🔥🔥🔥
You said you were going to fix the veto button for multiplayer in this addon, but you didnt, why?
soon
@@MiniatureGamingX amazers
Is their anyway to add bombs(aoe) too like tds ace pilot
very easy, you got this code it!
dang
I don’t use gnomecode but I can try giving the code cuz above toxic, to add bombs im pretty sure u make a number value in the ace pilot and then make a script( the number value is the dmg) and when the function starts, we get a new instance of a ball, and to have something that shows where the bomb is going to go, we make a part in the model, could be a scaled down circle, and Everytime the function starts or triggers, its going to appear on where the bomb goes, which is pretty simple as all we have to do is get the y value of the map. Alright, now for the instance, use tweenservice as a cooldown for it to go down so it feels for smooth, and the cooldown should be a number value, and then to make enemies damaged by it, we should instance a new invisible scaled down circle at where the prediction of where the bomb goes and we make a function that happens when anything is touching, however only activates if it has a humanoid, making the object take damage( whatever damage you put). Also when to put the bomb out, well, I guess we have to make another script where we instance an invisible part to the ground of the match, and when it touches a part, we detect if it’s called a path, then we activate the function in our other script with a remote function. Note: if this doesn’t work, its cuz I don’t use gnome code but I am a scripter
Oh wait, my bad, to simplify it cuz it already has a circle thingy below it, just make a function that if it touches an enemy it fires a server event, that we instance the bomb, and we use the same code as the missiles or to simplify more, copy and paste the shooting code with the bomb but make the bomb have more dmg💀💀💀
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what
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bro when I upgraded tower it it not working, can you help me?
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also yes what error
@@MiniatureGamingX thx
@@MiniatureGamingX when I upgraded tower the range circle is moved to tower, not plane
@@FONCI_Shorts i fixed
bodygyro gosh another error
?
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Idk but the plane does move around but its moving around of the tower’s range it doesn’t have the circle moving range on it,it bugged(ill try fix it if i cant idk how am gonna fix)
❤yo u probably won’t see this comment but I was wondering if u wanted to make a Roblox tower defence with me I have so much already done I am going to spend 400$ on sponsorship and I already have some testers ❤ And I really love your work ❤ if u don’t want to make it with me is there any way I could buy all of the like tutorial things like the spawn tower system, the ability system, etc.?