Enormity Review!

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  • Опубликовано: 1 фев 2025

Комментарии • 116

  • @intotheunknownstudio9176
    @intotheunknownstudio9176 2 месяца назад +30

    Let us put your minds at ease. The miniature scale is 32mm - true 32mm 'to the eyes'. The later game suits are actually bigger than that, just like late game Titans in ATO. The Spacer minis in the prototype are resin casts, and these tend to be around 10% smaller than plastic ones; remember it's a prototype!

    • @Gamebent1
      @Gamebent1 2 месяца назад

      Are you measuring from bottom of feet to the eyes or bottom of mini base to the eyes?
      What do you mean by "later game suits?"
      Will you officially state on the campaign page that they are 32mm?
      I have found that most mini-based games that don't state the mini size during campaign end up being smaller than most people want. Tidal Blades 2 is one example. They did not post mini size, and most people expected them to be around 35mm like Tidal Blades 1. They ended up being a disappointing 28mm (or even 25mm).
      Another example is Steamforged Games, who did not post the mini size in their latest Monster Hunter campaign, but they answered in the comments section that the minis were 30mm when in fact they were 28mm.

    • @intotheunknownstudio9176
      @intotheunknownstudio9176 2 месяца назад +6

      @@Gamebent1Thank you for your questions. It is feet to eyes. Our late game Titans towered over starting ones, with some being 50mm-60mm giants. There won't be such a scale difference for Spacers, but some suits are bulky. Yes, the scale will be advertized.

    • @Gamebent1
      @Gamebent1 2 месяца назад

      @@intotheunknownstudio9176 Thank you

  • @sattm8230
    @sattm8230 2 месяца назад +28

    I think an issue that needs to be brought up with ITU right now is their backlog of existing projects and the delivery timelines they're posting for these projects.
    For Enormity, they're saying it's expected to deliver in a year. There's no chance that's going to happen. They're effectively saying this will deliver before ATO:TSOH and its expansions, a campaign that's been completed for some time now. The timelines they posted for these other projects (Kingdoms: Forlorn included) have been very off, and there's just no chance this delivers in 1 year.
    I really like the games ITU makes - like, really like them. I've invested well over a grand into these (and they're board games! Anyone outside the hobby would think we're crazy). But I'm starting to see a pattern in their delivery timelines, and it doesn't make me happy to see.
    If the expectation is these won't deliver for 2-3 years, be open and transparent about that. I for one will still back them, but I can see why some others might re-consider. And I think that likely tells us the reason they're putting very incorrect timelines on these projects.

    • @Johan_Cohen
      @Johan_Cohen Месяц назад +3

      It is industry standard to lie about delivery timelines during the campaign. There is no way that many people will pledge for something they wont see for 2+ years. That wont change unless backers demand to be treated with respect.

    • @Nameless_Adventurer
      @Nameless_Adventurer Месяц назад +5

      I will go a step further and say that, given what we have seen in crowdfunding the last couple of years, we should be alarmed that ITU has only truly delivered one large campaign and has two other large campaigns well overdue. We should also be asking why ITU is launching this campaign now, gaining an influx of revenue just before the first wave of Kingdoms Forlorn is supposedly going to print. There are many red flags here that beg caution. Don't get me wrong, I love AT:O, and I wish ITU all the best, but I cannot in good conscience back another project until they have a more proven track record.

    • @deano2099
      @deano2099 Месяц назад +3

      Yeah I suspect they're one failed campaign away from a lot of stuff never delivering. But equally their stuff is very popular and I don't see them having any failed campaigns in the future so it'll probably be fine? My one slightly concern is that they may be getting further behind. If it was crowdfunding a game every year and delivering a game every year that'd be one thing, but so far it seems to be crowdfund a game every year and deliver half a game a year.
      This is what the early stages of a Mythic style failure looks like. Just with better PR. And just like Mythic, it'll be fine until it's not. It'll be fine until backers go "actually I'm not backing this year, too much stuff outstanding" or even "nah, that game doesn't look very good". (And I'm making that comparison from a position of not thinking Mythic are evil or awful or anything. They were just doing what a lot of other companies are also doing. But they were the one that had the big failures that toppled the dominoes).

    • @dmillar71
      @dmillar71 Месяц назад

      BEST case is at least 2 years...there's no way this game will be shipped prior to that.

    • @adam551982
      @adam551982 Месяц назад +1

      ​@Nameless_Adventurer i dont see it. Marcin and co have been very transparent. Kingdoms Forlorn update just came through and here is a quote from it, "PRODUCTION ON SCHEDULE!
      Yes, you read that correctly! We’ve been hard at work the last few months, and it has paid back in spades. We managed to send the production files to our factory in China, which means we stayed on schedule in regard to our latest estimations - we will receive a digital copy of the game in January. This wouldn’t be possible without the determination, cooperation and joint effort of many different members of our team, and I (Agata here) would like to take a moment to thank everyone for it! Of course, there is still plenty to do (the game has to reach your doorsteps!) before we can all sit down and celebrate, but sending off the files before Christmas means everyone can take a moment to rest and regenerate. Also, fun fact: we’ve estimated that the KF core box is 35% bigger than AT:O core!"
      So KF is going to be 35% bigger than ATO, which means we get wayyyyy more for the money. Is it a little late? Sure. The cost is delivering more value to the backers. I back crowdfund games bc i want designers to make the game i always wanted to play that was never made. Marcin is super meticulous, he is a lawyer by education and has been very clear about the finances of the business. He has promised that funds from one project are never mixed with funds from the next. I trust him.
      So why are they launching new games when others have not been delivered? Recently he shared they went from a 30 person team to a 40 person. Their studio is growing. Have you heard the sound design for ATO? It's not just narration, it has sound effects, musical score and multiple voice actors. Once they finish one project what do you want to bet they're working on the next? Id bet my bottom dollar thats what's going on.
      Especially with the success of each game, retaining those designers, artists and voice actors from one project to the next is likely a high priority. What i mean is, artists who are a hit largely are commissioned for one project. Once they deliver they go to the next. If that means awaken realms hires them for 6 months of work than they wont have time for itu. Marcin likely wants to keep the itu "style/brand" consistent. To do that always having them working on the next things necessary. Not bc he doesnt have the funds.

  • @WestChamber21
    @WestChamber21 2 месяца назад +17

    I appreciate the review earlier than the day of the campaign. As there seems to be too many vids on the day of a campaign for games I just don’t check them all out.

  • @HarleyFirestorm
    @HarleyFirestorm 2 месяца назад +4

    I love Sci fi and really want to back this, but feel I can't until I have my stuff for ATO, we are STILL waiting in the UK for fulfillment to start.

  • @warrensmith5066
    @warrensmith5066 2 месяца назад +9

    If I own nemesis. Do I really need this ?

    • @Twineandribbon
      @Twineandribbon Месяц назад +4

      I think if you can think of a response to "I have Zombicide Invader, do I really need Nemesis?" then it would also apply here. Mildly similar themes and mechanical roots don't make for similar experiences.

    • @Johan_Cohen
      @Johan_Cohen Месяц назад +2

      @@Twineandribbon aka
      "Do I need a bicycle if I already own a skateboard?"

    • @MichaelAW17
      @MichaelAW17 Месяц назад +1

      ​@Johan_Cohen
      It depends on how you look at it. Is it, both are fun and useful in their own right, or I already have functional mode of transportaction I don't need another.

    • @TheErnieforss
      @TheErnieforss Месяц назад +1

      I feel like this is more advance or in the same line as deep madness and that game was pretty complex. Flipping the maps and diving under water.
      Edit: nemesis doesnt feel like an action game. It feel more like i need to plan what i need to do and not use all my ammo. Also my teammate might backstab me.

    • @adam551982
      @adam551982 Месяц назад

      ​@@TheErnieforssi thought the same at first but I think this is much different. I backed the latest nemesis and while I missed backing enormity it was only due to funds. When they reopen the pledge manager down the line before they do the price increase thingy on gamefound I'm gojng all in on enormity.

  • @IoannisSkartsolias
    @IoannisSkartsolias 2 месяца назад +2

    I feel that I will go for the minimum pledge above 1 dollar in this till KF starts shipping and the go all in in the pledge manager.

  • @tobyr21
    @tobyr21 Месяц назад +2

    Before seeing this video, I would have said: please see the KS before you preview a game. After seeing this video, I say: This is excellent. Do more previews before the KS begins. -toby

    • @TheKingofAverage
      @TheKingofAverage  Месяц назад

      Ah. Very interesting! I appreciate the feedback!

  • @thebrothersslim6056
    @thebrothersslim6056 2 месяца назад +1

    Great review; thanks King!

  • @rmccully11
    @rmccully11 Месяц назад +1

    Still haven’t heard anything regarding shipment of the giveaway. How’s that process going?

    • @TheKingofAverage
      @TheKingofAverage  Месяц назад +1

      So sorry for the delay! Finally taking some vacation time in 2 weeks and will do a lot of it then finally! I also bought a label printer to speed things up too :D

    • @rmccully11
      @rmccully11 Месяц назад

      @ No worries. I think I’m just worried that I’ll miss an email about it.

  • @TheKid_88
    @TheKid_88 2 месяца назад +1

    Is it similar like Shadows of Brimstone? What is the size of your gaming table?

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      A Megan Medium, not the largest table by a lot.
      It's kind of similar in that you have a "town phase" and then the dungeon phase that as an escalation timeline you go against, but it plays quite a bit differently. So similar is structure but different in gameplay.
      It's definitely smaller than SoB on the table :)

  • @phillipbirt
    @phillipbirt 2 месяца назад

    Let's go! Thanks King 🎉

  • @CheddahSlammer
    @CheddahSlammer 2 месяца назад +5

    The only thing holding me back are the countless games that are sitting on the shelf left unplayed lol.

    • @adam551982
      @adam551982 Месяц назад

      Same. Id kill to have me as a friend. So many games ready to go, all they need is one friend as excited as me to play them.

    • @adam551982
      @adam551982 Месяц назад

      Holy hell, i freaking learn all the rules and teach them to whoever says they'll play. Not only that but I cater food and drink. Set the whole game up. Paid who knows how much for all ins, print olayer aids, spend time doing q and a in BGG or discords to be sure i understand the game properly. Despite this, getting people to come over is like pulling teeth. It's so insane.

    • @CheddahSlammer
      @CheddahSlammer Месяц назад

      @@adam551982 Yep, also once their over, personally I have trouble reeling them in to play. People always on their phones, and talking about Random stuff.

  • @peterkreisel7485
    @peterkreisel7485 2 месяца назад

    Oh I like it already! Theme, DG, streamlining, not too much space required and above all ITU.. sounds like a great deal and a project definitely worth supporting! 😃❤️‍🔥 Thank you for your review! 😇🙏 And you know: Please contact me by the power of Grayskull!! 🗡️😄🤙

  • @hans_pixel-me5mx
    @hans_pixel-me5mx 2 месяца назад +1

    13:19 My biggest concern is the player board ''fiddliness'. Is that a word LOL. I hope they come up with a better player board system.

    • @goldsmeeth2771
      @goldsmeeth2771 2 месяца назад +1

      Same. There's got to be a better way to track the 3 parameters

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      Hard to super judge on the prototype, but now is the time for that sort of feedback I suppose :)

    • @goldsmeeth2771
      @goldsmeeth2771 2 месяца назад

      The tokens loop also feels repetative, having played ATO. There should be a better system to add in synergy and luck mitigation. I do like enormity can uses confidence token to do other things like saving actions. Wish there's more, making the tokens more meaningful

  • @Johan_Cohen
    @Johan_Cohen Месяц назад +2

    Noted, so you need a picnic table to play this solo 💀💀

  • @kalega311
    @kalega311 2 месяца назад

    Really excited for this game. Love the theme and gameplay and I've been a fan of Into the Unknown, despite never having backed/played their games.
    But man, with Avalon and Insania hitting my wallet soon and the upcoming Blasphemous board game and Champs of Midgard 10th Anniversary... I may be 0/3 in backing ItU games :(

  • @MiguelArciaCaballini
    @MiguelArciaCaballini 2 месяца назад

    You prefer this or Aeon Tresspass?

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      Hard to compare a full game to a prototype, but this is definitely easier to table so there's that.

  • @eriksjogren800
    @eriksjogren800 Месяц назад

    Thank you for the video

  • @jamesalexander8908
    @jamesalexander8908 Месяц назад

    I'm so excited for this game!

  • @Aegith345
    @Aegith345 Месяц назад

    The most common complaint I have seen regarding Shadows of Brimstone is that it is too simple and straight forward--however, there is a lot to keep track of as your characters progress.
    This game looks exponentially more complex.

  • @samharkin9981
    @samharkin9981 2 месяца назад

    Bombastic meaning - forceful and confident in a way that is intended to be very powerful and impressive, but may not have much real meaning or effect.

  • @GoodEggGuy
    @GoodEggGuy 2 месяца назад +2

    They've said this is Alien + Aliens and that seems about right from the playthroughs I've seen. A lot of it is very Alien - slow and tense. Not much going on other than taking move/interact actions and blip tokens moving around for much of a 2+ hour scenario. The Aliens style firefights will be rare according to the company and mostly a sign that you messed up. Personally, I'm worried that I'll get bored if that's 50% or more of the game for 100+ hours of campaign but YMMV.

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      In the rulebook they mention themed scenarios as well with one of them being all guns blazing and even all stealth.
      The boss battles are obviously all combat. Thankfully I never felt powerless, I was able to blast aliens very well, it's just methodical and adds a bit of a "crap I have to reload this turn so cover me" or even exerting to reload +attack or swapping weapons for another attack.
      If you get too many slips you trigger an overwhelm mechanic so it's best to continually check in them and reveal if needed, also get a free attack if it's an intruder.

    • @GoodEggGuy
      @GoodEggGuy 2 месяца назад

      @@TheKingofAverage Marcin definitely said that all stealth and all combat missions are the "hard mode" missions. You can choose to do them, but they're likely to stomp you I guess. The mission you played in the prototype is the default mode. Of course, the boss battles should be awesome - I mean, you'd hope so after they nailed that side of ATO :-)

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      @@GoodEggGuy oh good clarification the!

  • @benja6902
    @benja6902 2 месяца назад

    What is an "ingram?" I can't visualize what this mysterious item is.

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      @@benja6902 engram - an item you can use, changes based on area of the ship your in. Might heal you, or move a blip, etc. on the flip side is the resource for crafting you get at the end of the mission

    • @noraptorshere8206
      @noraptorshere8206 Месяц назад

      It's probably "Engram" which is the idea of a physical representation of a memory.

    • @TheKingofAverage
      @TheKingofAverage  Месяц назад

      @noraptorshere8206 correct!

  • @deano2099
    @deano2099 2 месяца назад +4

    This does look great but... Wave 2 of ATO is just delivering now, then we have two waves of Kingdoms Forlorn, then ATO Sins of Herakles (which is meant to one wave but I am starting to wonder)... ITU make great stuff but seem to be stuck on one fulfilment per year - the speed up they promised in the Herakles campaign never happened. So I just can't see this coming before 2028 at the earliest.
    Which is fine unless... they're dependent on the ongoing success of one crowdfunder every year to keep up with one fulfilment every year. (And if they continue to run one crowdfunder every year, but only fulfil half a crowdfunder every year... it becomes quickly unsustainable).
    This project will be a success (and looks amazing) but if somehow it wasn't, would we ever see Sins of Herakles?

    • @Nameless_Adventurer
      @Nameless_Adventurer Месяц назад +2

      I have the exact same concerns. Love their stuff, but this is hard pass from me. I've been burned before.

    • @JR5745
      @JR5745 Месяц назад +3

      That is what Mythic Games did.

    • @4_Last_4
      @4_Last_4 Месяц назад +1

      A hard pass for me until KF arrives and that includes wave 2.
      I also think 2028 is in the optimistic side of things, 2029 is more likely, taking into account previous delays and fulfilments in queue

    • @deano2099
      @deano2099 Месяц назад +1

      @@4_Last_4 confirmed now first wave is shipping before SoH and probably before KF2 which changes things a bit

    • @Nameless_Adventurer
      @Nameless_Adventurer Месяц назад +1

      Wow! Kinda sucks for TSoH backers. I am still making my way through all the ITU end-of-year updates. I am still concerned that their current trajectory is not sustainable and someone is going to be left without a game, but I know their intentions are good and I do hope it all works out for everyone.

  • @1Muffit
    @1Muffit 2 месяца назад +2

    Looks beautiful, but a real table hogger....

    • @jasonhine1194
      @jasonhine1194 2 месяца назад +3

      The game is called Enormity... 😂😂😂

    • @1Muffit
      @1Muffit 2 месяца назад

      @jasonhine1194 i see what you did there🤣

  • @Xaxor123
    @Xaxor123 2 месяца назад +1

    The size of the mini's looks amazing!

  • @wallyiam1
    @wallyiam1 Месяц назад

    I would love to back this.but after the aeon trespass game taking a good 5 years to deliver in full.and kingdoms forlorn [whatever happened to that?] still to finish development then produce and ship so a few years there im guessing....this will be god knows how long before we get it!..easily another 5 years..not good enough from game companies nowadays.. this is what happened to the once great MYTHIC GAMES company..started banging one project out after another.with very little development..and it ended up crashing..and us poor backers were left with nothing!..thats why both Kickstarter and Gamefound need some kind of regulating...companies shouldnt be allowed to put other projects out while they syill have other games still at the development stage so a couple of years away at least!.if they had to have a game at the shipping stage before being allowed to start asking for funds for another project.they would have to concentrate on getting the current gamer out fast!..which benefits everyone.

  • @SuperUltimatedrifter
    @SuperUltimatedrifter Месяц назад +5

    I think ITU are taking the piss out of their previous backers, saying they will increase the price if you dont back during the campaign. I'm still waiting for wave2 of ATO as an original backer and waiting for wave 1 of KF and wave 1 of 12 sins. Im not backing this until i see how ITU have matured with their game building skills with ATO wave 2. And im not paying a penny if they increase the price in the PM

    • @C42ST3N
      @C42ST3N Месяц назад

      To be fair ato wave 2 are shipping out right now. I got mine like 2 weeks ago.

    • @4_Last_4
      @4_Last_4 Месяц назад

      ​@@C42ST3N5 years later

  • @hans_pixel-me5mx
    @hans_pixel-me5mx 2 месяца назад

    I love that blips can be false positives. That''s fun....and scary! !

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      Yeah and having too many is super bad so best to scan them as you can even if enemies pop up. It's a balancing act of keeping some but not too many

  • @4_Last_4
    @4_Last_4 Месяц назад

    A hard pass for me until KF arrives and that includes wave 2.
    I also don't like being lied too, it's impossible they deliver this game in one year. And it pisses me off that they are fully aware of that. 2029 is the best case scenario right now, taking into account previous delays and fulfilments in queue

  • @philliplegrand384
    @philliplegrand384 2 месяца назад +2

    Appreciate the review. With Enormity and CDMD launching the same day, it will be a good day for dungeon crawlers.

  • @Exilium2090
    @Exilium2090 2 месяца назад +7

    I just think they are running toooo many long campaigns with not much delivered. We just got the last cycles from ATO, KF is not out, TSOH who knows... now this?

    • @cyder534
      @cyder534 2 месяца назад +1

      They'll get there. The team has expanded considerably. KF will deliver in 2025. SOH was never going to be a 2025 delivery. The amount of content means 2027/2028 is more realistic. I wouldn't be surprised if Enormity arrives first!

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад +1

      My understanding is KF should be in print at least now.

    • @timwanger4491
      @timwanger4491 2 месяца назад +8

      That is just half of the truth. They are very transparent with their communication and they communicate very regulary. Their first really big campaign just finished delivering and the files for their second KS campaign are now all of to the factory. Which leaves "only" Sins of Heracles out in the open. Similar to other companies they cannot just lay off part of their employees and therefore need to have a certain development cycle. So this campaign now makes absolute sense. They are not CMON with like 6+ games in the pipeline at every new campaign and also nobody is running scared like this that CMON will not deliver their games. So please do your proper research and stop seeing the Mythic boogie man around every corner.

    • @lexmachina8961
      @lexmachina8961 2 месяца назад

      @@timwanger4491 "stop seeing the Mythic boogie man around every corner" => That's their customer's responsibility to check and be skeptical. I don't think it's a good thing to say to people to stop worrying about their investment. They did their research as what they said is true: we got the last cycles from ATO, KF is not out and TSOH is tbd.
      Never blame someone for being cautious when there is an information asymmetry. The person never said that ITU was a suspicious company, they said that there were too many campaigns pending for their taste. And to them it's a risk. What you consider to be a risk or not is up to you. Same for them.

    • @geoffdenham5063
      @geoffdenham5063 2 месяца назад +1

      @@timwanger4491which campaign just delivered. OST if the world is still waiting for wave 2 of ATO

  • @Gamebent1
    @Gamebent1 2 месяца назад +2

    Still waiting on confirmation that the hero minis are only 28mm.
    Seems like it would be difficult to recognize which hero you're playing when they all look identical.

    • @zimbo5521
      @zimbo5521 2 месяца назад +1

      Yes, I agree. The miniatures are too small.

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      They answered another comment, 32mm feet to eyes, with later suits trending larger as well.
      These resin casts were a bit smaller than the final production plastic will be.

    • @Gamebent1
      @Gamebent1 2 месяца назад

      @@TheKingofAverage Thanks

  • @LesPortesRouges
    @LesPortesRouges 2 месяца назад

    👍🏻👍🏻👍🏻

  • @warpaint9385
    @warpaint9385 2 месяца назад +3

    Yeah another game I don’t need.
    Still got Nemesis so I’ll stick with that.

    • @timwanger4491
      @timwanger4491 2 месяца назад +2

      Great story bro! Nobody gives a shit 😂

    • @warpaint9385
      @warpaint9385 2 месяца назад +3

      you do cause you replied lol.

    • @timwanger4491
      @timwanger4491 Месяц назад +1

      ​@@warpaint9385wow, took you long enough for this extremely witty response 👏

  • @Pandemic08
    @Pandemic08 2 месяца назад

    So is this just Nemesis but with a little different theme turned Dungeon Crawler? Don't get me wrong I love Nemesis. I just see A LOT of similar characteristics.

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      They both have a big Alien/Aliens vibe style wise, they play very differently. This is a tight mechanic game that is fully coop and a heavy helping of boss battlers and story whereas nemesis is mostly semi coop and focused more on thrill/experience in its mechanics and one shot focused.
      Definitely if you like the theme I think you'd get value out of both :)

    • @Pandemic08
      @Pandemic08 2 месяца назад

      @TheKingofAverage Awesome! I'm a huge Nemesis fan and love Crawlers so this should be right up my alley then. Backing day 1.

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад

      @@Pandemic08 hope you love it! They'll surely show off a lot more tomorrow so you and I will both have to take a look at what's fully on offer here :D

  • @Kindlesmith70
    @Kindlesmith70 2 месяца назад +1

    "Good game" is subjective. Some people consider Fallout 76 a good game. Rather gushing about how much you enjoyed, please explain the game.
    2:07 Ah yes. An abonination of a game. Bloated, disorganised, amateurish, and certainly not portable. That game has so many flaws it's laughable I spent so much money on it expecting a quality product. Not that it is any consolation, but it at least it wasn't in the same state that Monster Hunter World the Board Game was in when it was released.
    I could run down a giant list of issues found within Aeon Tresspass. Shelfside touches upon some of main ones, but misses out on a few. I have to admit, it did include different take on the same formula for Kingdom Death Monster, yet it wasn't as captivating for us. The gimmicks utilized weren't all that strategic. If you stripped the entire campaign content from the game it would have been a better experience just as a boss battler. I guess it comes down to how much a person dismisses quality to how much they are accepting of the game. For the price tag it misses the mark by a longshot. If I could go back in time I'd tell myself not to bother with this mess.

    • @TheKingofAverage
      @TheKingofAverage  2 месяца назад +3

      Definitely! I always appreciate when viewers don't blindly agree with everything I say - each person has different tastes. I agree with you about MHW, said plenty of that in my review even at the prototype stage.

    • @Kindlesmith70
      @Kindlesmith70 2 месяца назад

      @@TheKingofAverage Yeah it was a bit of side rant that took a direction away from the main topic above. I was kind of on edge about Enormity when I first heard of it. A lot of description but no substance. Like video game trailers that show nothing about the game itself. XD Always a "fun" experience. I had news relating to this bg bookamrked for future viewing once there was actually something substanial about the game. I'd have to say if this was released in 1989 it may have grabbed my attention. Why that date? Hero Quest was released then, a game that was pretty awesome at the time - less so now that game mechanics have changed in some ways for the better. It is unfortunately not a game for me. Still learning to look past the flowery descriptors, and vague promises. Not a fan of FOMO. Some games unfortunately never rerelease. I got Freedom Five: A Sentinel Comics Board Game, and am kicking myself for not going all in. I can find the base game (which i have), but the expansions I have not. It's such a coin toss when it comes to kickstarted projects.
      Like besides missing out on content that might be fun, there's also the other side of the experience of getting a game that becomes obsolete due to a newer version of it coming about that requires an entire repurchase of the game (Rum & Bones Board Game for instance). I feel somewhat swindled from that experience.

    • @Remiremi-m3n
      @Remiremi-m3n 2 месяца назад +5

      ATO: an abomination of a game? lol. Not every games are for everyone. Go play Monopoly and Catan, you'll enjoy yourself.

    • @Kindlesmith70
      @Kindlesmith70 2 месяца назад +4

      @@Remiremi-m3n Yeah pass. Neither of those recommendations are any good. ATO is an abomination. It has so many flaws. Buy hey, power to you if it's your thing. I have higher standards for the price tag it came with. minimum expectations were not reached.

    • @Remiremi-m3n
      @Remiremi-m3n 2 месяца назад +4

      @@Kindlesmith70 yeah, just go for less complex games i guess and watch more videos before buying. Just because you don’t like a game does not mean it’s an abomination. Thousands of people love that game.