Train Simulator | Frisco Mountain Class Pack |
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- Опубликовано: 18 сен 2024
- Commissioned from a community member and created by Train Sim Classic developer 'Machine Rail' is the new Frisco Mountain Class pack complete with the 1522 and its excursion coaches as well as a weathered freight variant and a few freight cars.
Let's lookit!
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Machine Rail Frisco Mountains:
www.machine-ra...
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whats kinda bugging me with Machine Rail right now compared to other devs is that their modelling is as great as ever, as is the texturing, but aside from that, there's not much more to really get into. simulation is very basic even though they say it's "advanced steam scripting", and the way the boiler works alongside water consumption, etc. is not realistic at all (not to mention the fact this is an oil burning locomotive and not a coal burner, which both operate widly different). i always have to adjust machine rail stuff to my liking as best as possible, I have already swapped most of the particle emitters, edited the sounds and adjusted safety valve, boiler and general power & tractive effort simulation. hopefully machine rail could contact someone like gwion davis from simnation and work together with them, kinda like caledonia works, to include stuff like steam chest simulation and dynamic particles. i feel like that would really kick them up one more notch to be in the same league as cw.
7:16 "built for MILWALKEE ROAD🗣🔥"
Overall, its alright. The modeling is great, as is pretty typical of Machine Rail, but I am a bit disappointed in the sounds. They kinda dropped the ball in that regard. Their steam simulation has never been that advanced so I'm not really surprised, but it is a bit of a killer when compared to stuff coming from most of other steam locomotive developers. I do feel the firing and watering is not quite right though, it seems to take forever to build a fire and the water consumption is wild. I'm impressed the safety valves weren't already screaming at you in the beginning. They released the same day as The Forge released the BR01, and I honestly thought the BR01 was a better pack overall.
I agree, the chuff sounds is what make or break any locomotive, luckily we can alias these sounds and make it to be just perfect.
Let me know how that goes! I am trying to find exhaust sounds@@gertjubileus5680
That's what I am trying to do, these chuff sounds are from NKP 765. Unfortunately haven't found good samples for 1522 yet.@@gertjubileus5680
Just got this pack the other day. It is amazing
The three boiler water level valves are called “try cocks” called so because you “try” the boiler water level. When opened, the engineer should listen to make sure water is pouring through the pipes, trying each valve separately is crucial when view of the sight glass is obstructed or if there isn’t one.
Pretty sure it's tri-cocks, as in three cock valves...
35:15 made me laugh way too much, relatable
awesome looking set
Hey Schnauz! Nice look at the new loco. What settings/graphics are you using to get such a smooth frame rate? I have a nice graphics card and RWE, but still can’t get it looking as good as this.
i wish 1522 will be steamed again.
I do have a route planned where these can be run both in freight and passenger variants. I plan to make the BNSF Cuba subdivision, which was the former Frisco main line between St Louis and Springfield. This would be the heart of the Ozarks as well and was originally split up into two subdivisions by The Frisco, the section I'm modeling will be the roller section of the subdivision between St Louis and Newburgh. However I do plan to later make the entire division between St Louis and Springfield. I've also mentioned before on various places that I do plan to redo the sounds myself as I was the one that commissioned the locomotive 2 years ago.
Currently trying to re-do the chuff exhaust sounds but I can't find good samples
@@ct737 yeah that's one of those things where I will be scouring a bunch of videos that I have of her from RUclips and sing which ones I can use. For me it's the slower speed to mid-speed that don't seem to be very good in my opinion when she gets up the speed they kind of sound the exact same with the current model.
@@VirtualRailfanProductions The single chuff Lo and Hi are the ones I am trying to replace individually. I found a way to extract them into an audio editor
@@ct737 yeah I plan on replacing them entirely with direct audio recordings from 1522 herself.
Thayer North is a lot more of a roller coaster ride than the Cuba sub if that's what you're going for. Shorter though.
Awesome, was waiting for your video on this even though I already picked it up haha. I have to agree with everyone else on here, the pack is definitely nice, good value being that you get two loco variants and passenger/freight rolling stock. The modeling is top notch quality and what we expect with MR. However, the lack of interior on the cars is kinda disappointing, especially since at night there are no lights on in the windows (Unless this is a bug) and the cars are just pitch black at night. This would be understandable if they spent their time focusing on more mechanical simulation aspects but that doesn't seem to be the case. Usually I'm okay with this since as much as I love steam locos, they can be hard to operate and I appreciate being able to hop in the loco and just drive without much worry. At the same time tho, some new simluation aspects would be very welcome on MR products to bring them up to the same standard as Smokebox and maybe Forge with steam chest simulation etc.
It was NOT boiler issues. It Was mainly the rise in insurance costs that lead to 1522 being retired. I doubt she will run again the current management at the museum is not good. And that connection track is now union pacific I believe. But hey. Never say never
Honestly, I love the pack. I think MR did an amazing job with this. Maybe I’m just a casual.
wow, I love it 😍
Hey SP, I was looking at some of your past videos on EPs for different things and some of them have been removed and arent available to download. I was hoping you could create a website or document that includes the files for people to download
Yeah thats just the nature of the modding community sadly, ive lost access to some great ones as have you. Gotta strike while the irons hot as they say
@@schnauzahpowahz Unrelated, but for april fools you should do a comparission between the NS sd70acu and the other NS sd70acu for gits and shiggles
Did anyone notice that on the engine, it said 1521, but on the tender, it says 1525 they need to fix it
You select the road nums in the editor
If I remember correctly, the Black gold and Blue Bonnet are now owned by the Friends of 261.
Quite a few of the SLSTA cars went to FO261, correct. Primarly the MILW ones because well, duh.
Why won’t the reverser go in on my cp ac44cw because I tried to do the patch fix but idk how to fix the problem
Playing tsw4 right now new to train sim have tsw as well sounds suck on both kills the immersion i like doing american freight is train sim classic worth a buy also thinking of sim rail but only interested in north american content when it finally gets released
I knew it. I knew machinerail was coming up with something sexy. That pack has more drip than the modern iced-out jewelry today's rappers wear.
What route is this on?
The Mississippi River Valley is still available in RWA.
For some reason, I cannot find my previous comment here. Did I break any rules?
Not that i know of? The mrv is an excellent little map
Will this be on railworks store
Hello, Schnauzahpowahz, i need help with Train Simulator Classic. My game runs like shit, i run 20 fps on most routes, on a RTX 3060 32gb Ram, Intel I7, i cant fix it maybe you could help, i run on max settings too.
The chemtrails ruin the nostalgia feel for me.
Come to think of it though, with all the precision detail they put into these graphics, why go through all the trouble of putting chemtrails in the picture which were never in our skies till roughly 1999 or so, unless you are being encouraged by some higher power at youtube's "narrative think tankers" to intentionally paint them into the sky on purpose to make the younger generation think that chemtrails have always been in our skies, even during rail's early steam age, hmmm? Are these guys getting a little moolah for putting icing on the narrative cake somehow? But why else put chemtrails in their highly detailed simulator sky like they did?
stop yapping, the reason there are chemtrails in there is because the skydome is a real photograph and it turns out today's sky is full of "chemtrails".