What frustrated me when I started out was that it felt like I had no time to make my decisions. Not knowing how to build specific items from memory, or different units abilities just means there is not ime to take it all in. Some pve mode where you could yourself press next and take as much time as you need between rounds would be cool to see.
I’ve been playing for a bit now Maybe 2 years or so Bis is largely not needed outside of competitive play I’ll look it up and mainly focus on comps and positioning Apply items during combat if needed unless they have a stet or combat ability
Learning to play the game was crazy. Just felt like I was dropped in the deep end and told to swim. It really should have a proper tutorial in which you don't get hit by crazy time pressure
Yeah previous ones like 10 mythic or Pentakill were just stat boosts, and 10 story kayle was just a 3* 4 cost. This is a pris trait I will GLADLY chase.
@@JustaBigMan Kalye: Does a lot of damage, which tbf it IS a LOT of damage. Azir: stuns and kills the board. Lissandra: stuns and kills the board. Udyr: stuns and kills the board Sett: just does a lot damage iirc. Kayle might have this but idk Only 1 out of this this doesn't best the snot out of 10 sw.
I agree. I think TFT is honestly awesome, but the onboarding is difficult. There should be a beginner mode where they give you a small pool of units to choose from and recommend who to pick during the game. As you level up more units are granted into beginner mode. And after you get to the final level in beginner, you go to play normals and then ranked with enough games in normals
Wish they just did a vote system where they double the amount of time between each combat and every single player could decrease it by several seconds when they press "ready" or smth
Regarding the TFT new player experience, the best way to approach is removing niche optimization that only makes the game harder for the sake of making it harder. One example is this season allowing Mana to go over the next cast so that you don't need to optimize the Mana per cast but rather think if the Mana item is good or not on the champion. Also making some information available always available for the new player, for example the Carousel trick with Anvils should not be as hidden from a casual player as it is, specially given how impactful it is. A game doesn't need to be complex just for the sake of being hard, it can have a innate complex that is properly optimized, I do believe Riot is trying to fix it, but it's baby steps because it can impact the game by a lot.
For me its basically just like any other game.. You learn more as you play. And you don't really need to know all of the hidden mechanics, or the tips and tricks to play the game. (That can come later) Whenever you try out a game, animation cancelling is not the first thing you try and learn, you really just learn the basics. And in the case of TFT just learning how to itemize and how to manage econ (the basic stuff) is enough for a player to climb up to like masters. Now, if you want to advance further then learning all the niche stuff could help get you an advantage I'd even say that MOBA's are more harsh to new players as they require more brain storage just to remember each skill of the 100+ champs + the items + all the map objectives. TFT is basically just, look up what are the meta comps, check and see if your spot is good to play one of the comps, if not then try to pivot to something else or cook something up yourself.. You hit you hit, if you don't then you don't. gg go next.
As a casual player, TFT is a really fun game but you literally have to study the game every new set to learn the mechanics. It’s so boring to have to learn everything again. They should make a mini tutorial, not a 30 page text about the new things. Something playable would be a lot better
10 portals is fun too, hit that twice but you only need 2 spats so it's not quite as strong. This is an instawin... easier to get IMO is the 3 star Xerath. It's also an instawin... but theoretically I wonder what wins... 3 star Xerath or 10 eldrich? Xerath gives you a wish that stuns and damages the whole board... I guess whoever gets the stun off first.
As someone who lost to 3* Xerath with 3* Briar and 10 Eldritch Riot pls fucking remove the bullshit “Kill @all command” charm pls. The 4* Voli did spawn but instantly die before summong the old god 10 Eldritch.
sure, but.. they're completely different games with completely different learning curves. learning tft is nothing at all like learning how to play league
I mean, using different voli skin wouldn't fit the style, it's all around the elder gods skin line, maybe they should change the stormbringer to nocturne ult - everyone gets fear and nocturne jumps on every unit giving 1 hit each and dealing a ton of dmg, like 80% of their health
I mean, using different voli skin wouldn't fit the style, it's all around the elder gods skin line, maybe they should change the stormbringer to nocturne ult - everyone gets fear and nocturne jumps on every unit giving 1 hit each and dealing a ton of dmg, like 80% of their health
I made a new account and you do actually fight against bots for ur first 5 matches unless someone wants to explain why I fought the same people 5 times and they went same teams 5 times and barely moved
In Hearthstone, they had a gamemode called "Classic" Where you could play Hearthstone like it was before any of the expansions. Players like it initially, but nobody plays it anymore. Dota Underlords was pretty popular too but compare it to TFT now. You gotta make your game fresh if you wanna expand the playerbase, can't always make things simple
I think tft is fine for beginners its only complicated variable is that you need to learn traits, augments and synergies. It’s like a kids puzzle you just pick up a piece and figure out which piece you think would fit with it.
What frustrated me when I started out was that it felt like I had no time to make my decisions. Not knowing how to build specific items from memory, or different units abilities just means there is not ime to take it all in. Some pve mode where you could yourself press next and take as much time as you need between rounds would be cool to see.
Just search up the units and items, pve would let people make the best comp ever
I’ve been playing for a bit now
Maybe 2 years or so
Bis is largely not needed outside of competitive play
I’ll look it up and mainly focus on comps and positioning
Apply items during combat if needed unless they have a stet or combat ability
I think a gamemode with roguelike elements would go hard and also let players take as much time as they need to play
Pbe has a 1v0 and a 1v1 mode just for this
@@whoisslade45If you watch Dishsoap, the world champion, you'll quickly learn that BIS means nothing
Learning to play the game was crazy. Just felt like I was dropped in the deep end and told to swim. It really should have a proper tutorial in which you don't get hit by crazy time pressure
haha
this is the first 10 chase trait that look like it can beat 5 cost 3*, it have both dmg and cc
Yeah previous ones like 10 mythic or Pentakill were just stat boosts, and 10 story kayle was just a 3* 4 cost. This is a pris trait I will GLADLY chase.
@@amiablereaperI just got it and its insane! By far my favourite so far
@@amiablereaperwhat??? Kayle destroyed most 3 star 5 costs last set (except Irelia and Wukong).
@@JustaBigMan Kalye: Does a lot of damage, which tbf it IS a LOT of damage.
Azir: stuns and kills the board. Lissandra: stuns and kills the board. Udyr: stuns and kills the board
Sett: just does a lot damage iirc. Kayle might have this but idk
Only 1 out of this this doesn't best the snot out of 10 sw.
A doom-bot like TFT mode would be dope
The stormbringer is amazing
I hit it too and it won against a Gwen 3 and fiora 3 board
Just an amazing trait!
Totally agreed with the complexity of the game for newcomers. "Even as an experienced player i get dizzy from reading that." 100%
I agree. I think TFT is honestly awesome, but the onboarding is difficult. There should be a beginner mode where they give you a small pool of units to choose from and recommend who to pick during the game. As you level up more units are granted into beginner mode. And after you get to the final level in beginner, you go to play normals and then ranked with enough games in normals
You called it
Tocker´s Trial
i played a bit of set 10 and recently came back to set 12 and its so much to try to understand what is going on
1:57 yeah say that to Yugioh players
tbf yugioh players usually say the same thing lmao
Ygo skim for key words and read deeply when needed.
All I need to see is if, when, then, and once per turn. Ect
Wish they just did a vote system where they double the amount of time between each combat and every single player could decrease it by several seconds when they press "ready" or smth
Game type called "slow mode" with an extra 10 secs per prep screen or just let me go back to my board after I lose.
Regarding the TFT new player experience, the best way to approach is removing niche optimization that only makes the game harder for the sake of making it harder.
One example is this season allowing Mana to go over the next cast so that you don't need to optimize the Mana per cast but rather think if the Mana item is good or not on the champion.
Also making some information available always available for the new player, for example the Carousel trick with Anvils should not be as hidden from a casual player as it is, specially given how impactful it is.
A game doesn't need to be complex just for the sake of being hard, it can have a innate complex that is properly optimized, I do believe Riot is trying to fix it, but it's baby steps because it can impact the game by a lot.
For me its basically just like any other game.. You learn more as you play.
And you don't really need to know all of the hidden mechanics, or the tips and tricks to play the game. (That can come later)
Whenever you try out a game, animation cancelling is not the first thing you try and learn, you really just learn the basics.
And in the case of TFT just learning how to itemize and how to manage econ (the basic stuff) is enough for a player to climb up to like masters. Now, if you want to advance further then learning all the niche stuff could help get you an advantage
I'd even say that MOBA's are more harsh to new players as they require more brain storage just to remember each skill of the 100+ champs + the items + all the map objectives.
TFT is basically just, look up what are the meta comps, check and see if your spot is good to play one of the comps, if not then try to pivot to something else or cook something up yourself.. You hit you hit, if you don't then you don't. gg go next.
As a casual player, TFT is a really fun game but you literally have to study the game every new set to learn the mechanics. It’s so boring to have to learn everything again. They should make a mini tutorial, not a 30 page text about the new things. Something playable would be a lot better
At least everyone has to learn about the new mechanics every new set so the new players won't be alone
10 portals is fun too, hit that twice but you only need 2 spats so it's not quite as strong. This is an instawin... easier to get IMO is the 3 star Xerath. It's also an instawin... but theoretically I wonder what wins... 3 star Xerath or 10 eldrich? Xerath gives you a wish that stuns and damages the whole board... I guess whoever gets the stun off first.
Stormbringer stuns instantly so I guess it would come down to the QSS charm
As someone who lost to 3* Xerath with 3* Briar and 10 Eldritch
Riot pls fucking remove the bullshit “Kill @all command” charm pls. The 4* Voli did spawn but instantly die before summong the old god 10 Eldritch.
Have beaten 10 Portal with a 3 Star 4 Cost and really fed bis briar full shapeshifter before, its not an instawin like eldritch
bro predicted pve
Had 9 frost lost to a 2 star kalista with flexible trait augment 2 faerie and 3 multi striker like what
Really entertaining dude
Tft isnt complex at all compared to rift. I feel like its a good way to dip your toe in the water before diving in.
sure, but.. they're completely different games with completely different learning curves. learning tft is nothing at all like learning how to play league
This feels like comparing playing chess and playing football
I wish 10 eldritch looked different compared to 7 eldritch. It's all the same volibear skin
I mean, using different voli skin wouldn't fit the style, it's all around the elder gods skin line, maybe they should change the stormbringer to nocturne ult - everyone gets fear and nocturne jumps on every unit giving 1 hit each and dealing a ton of dmg, like 80% of their health
I mean, using different voli skin wouldn't fit the style, it's all around the elder gods skin line, maybe they should change the stormbringer to nocturne ult - everyone gets fear and nocturne jumps on every unit giving 1 hit each and dealing a ton of dmg, like 80% of their health
I hit portal 10 and he hit Eldrich 10. I lost.
At the last stage 5 he got eldricth emblem already 😢
I made a new account and you do actually fight against bots for ur first 5 matches unless someone wants to explain why I fought the same people 5 times and they went same teams 5 times and barely moved
hi chat :3
Just need a better tutorial
They made it too complex. Season 1 tft was simple
It was super simple
It made me hate Freljord, Yordles (the dodge stat in general) in a very simplistic raw way.
how are people going to stay interested if it doesn't get harder and have new things (my take)
In Hearthstone, they had a gamemode called "Classic" Where you could play Hearthstone like it was before any of the expansions. Players like it initially, but nobody plays it anymore.
Dota Underlords was pretty popular too but compare it to TFT now. You gotta make your game fresh if you wanna expand the playerbase, can't always make things simple
I have been asking for a PVE TFT Rougelike style game for years. Imagine Slay the Spire TFT style. @Mortdog
lol he got it
I think tft is fine for beginners its only complicated variable is that you need to learn traits, augments and synergies. It’s like a kids puzzle you just pick up a piece and figure out which piece you think would fit with it.
I just hit this in my ranked game and dude surrenders when I go to record 🥲