Thanks dude for the tutorial, i found the game at a yard sale with no instructions. Thanks to you, I now know how to play with my family... Great video. Thumbs up bro...
Thank you for taking the time to create and post this video. I've always enjoyed Quoridor. It's a fun little abstract strategy game that isn't too "deep" and doesn't take too long to play. It's also a nice "coffee table" game... the board looks good on a coffee table, and just invites people to play. I have a larger, "deluxe" version that I purchased many years ago on eBay, that was made by another company. I found it interesting that you set up the board with the unplayed walls (fences) on the _side_ of the board. I've always set up the board and played where each player's walls were directly in front of them. (Not that it matters, of course.) But it seems easier to remember that your walls are the ones directly in front of you, as opposed to remembering that they are on the left or right.
Thank you for watching! Yeah, they sell several different versions of the game, including a travel sized one. The version that I have in the video actually has the slots on the sides for your walls (they are actually not part of the 9x9 grid, where those walls sit pre-played). The travel version doesn't have those slots, so it is less confusion for players when they have their walls in front of them.
You're welcome! It is pretty quick, depending on how much time people take to think. I've never had a game last more than 15 minutes. Hope you enjoyed! Thanks for watching!
@@krazee_aznnn it’s pretty big actually, only because it kinda forces you to use walls a little sooner since someone will have to jump the other at some point, gaining all that ground . If that makes sense lol.
Oh yeah, you are correct in that- it is in the official rules booklet to start in the center. But I found that it really isn't a big deal where you start in heads-up. Bigger deal when it's 2v2.
Awesome! I'm glad you enjoyed! My college issues this game as a programming project a few years after I graduated (I had to help my brother). I understanding the difficulties in programming for this game. Thanks for watching!
Hi ! Cool video mates ! Can a wall touch the middle of another one ? Like a T ? Because i heard some versions don't allow it.. Thanks from Lyon, France :)
Hello! According the the normal base rules, yes, a wall can touch the middle of another one like a T. That being said, you can also place a wall between two wall to make it look like a + or a lower case t. There are some clever things you can do with this game- but we didn't want to overwhelm the viewers. Thank you for watching!
I've been trying to figure out a gift for my nephew that he would enjoy and also force him to use his noodle a little more. I think this is the winner.
Awesome. This is a great one. There are others too, but if you get any of the two player abstract games that Gigamic publishes, they are potentially all what you are looking for. Anyway, thanks for watching!
I'm still alive, but life is happening. I still play Netrunner, but I also now actively play Magic and SWCCG. Then I also still play lots of board games as well and attend GenCon and got a new job. I haven't made any new videos because I've been going to friends' weddings, shopping for a house (and bought one!), planning events with my groups of friends (like going to GenCon, or going to my local orchestra's video game music performances like Video Games Live or Distant Origins, or Zelda Symphony of the Goddesses). So life's been busy- and I tell myself that after I move and settle in that I'll make youtube videos again. But who knows!? Life is a mystery.
what if you use the four person rules but with two players where each player is controlling two pawns and the goal is to get either one to the other side, have you tried that? seems less susceptible to the center wall thing
I haven't seen that, but just having 4 players makes it much more difficult to do the wall thing because each of the 4 players needs to have an existing path to get to the other side.
The opponent player is incentivized to place walls to stop that. If the opponent player does not place walls, then... technically nothing. But that would indicate a very poor opponent.
Basically yes. There are ways to exploit the game in which you don't need to classically "sabotage" your opponent by guaranteeing a better/faster way to win for yourself.
Hi there... I am not entirely sure how to fix the automatic captions. I know the captions are pretty bad, but what about them do you want specifically done? As in, what is the goal of your request?
Ege Ülgen The pawn's whose turn it is can jump over the other pawn. See video description for - If Two Pawns Encounter Each Other (2:31) Thank you for watching!
I am sure that is what I told you in the video, because honestly, it doesn't matter that much in a 2 player game. However, if you are curious, the rule booklet actually says you need to start in the center of your side (much more important in a 3 or 4 player game, but that also reduces the number of walls each player gets). I'm just hoping it generally picks up as a 2 player VS game, because when you introduce a third player, it's much less about strategy and more about king making (read as "diplomacy").
If you are not into computer science, game theory, or strongly solved games (en.wikipedia.org/wiki/Solved_game), then no. I do not believe that the player going first has any advantage. If that answer was satisfactory, you may disregard the rest. But if you are into computer science, game theory, or solved games, read on. Empirical thoughts: I'm not sure if Quoridor has been solved, but it seems to have been proposed to create an agent that could possibly figure it out: project.dke.maastrichtuniversity.nl/games/files/bsc/Mertens_BSc-paper.pdf This is also based on the assumption that you play by standard rules and start in the center of your side (and not the way I prefer to play). But there are most certainly strategies that will confound or mess with an "optimal" strategy. Personal Intuition: I bet that if the first player has an advantage, it probably isn't large enough to justify a claim that "going first always allows you to win". I've had enough wins going second (even against similarly skilled players) that if the advantage exists, it is probably very small (possibly similar to chess; white's win percentage is somewhere between 52-56%, according to Wikipedia). I feel that at the beginner to novice level of playing, there is no difference going first or second. I feel the intermediate level of play, there might be first player's disadvantage. Optimal and expert play is unknown- because there aren't any renown "experts" in Quoridor as far as I know, but in this case if there is an advantage, there might actually be a first player's advantage. Purely speculation though.
Nam Ngo My hunch is that under standard rules the player going second actually has the advantage in quoridor. The player who goes first must put down a wall first because otherwise the player going second would jump over him.
@@MagicByEli hi! I actually use that to my advantage. When I go first, I let the other player jump me, and then I place a wall between them and my home line. Since I have the "first wall of objective" advantage, I can box then in and make them take the path I want.
Thanks dude for the tutorial, i found the game at a yard sale with no instructions. Thanks to you, I now know how to play with my family... Great video. Thumbs up bro...
You're welcome! Yard sale, great find! Thanks for watching!
I really enjoyed your demo-thank you! Glad to see you are having fun producing it.
Thank you kindly for the comment and for watching!
I must have led a sheltered life...I hadn't heard of this game prior to my stumbling upon this video. Looks intriguing!
Thanks for sharing this...
LOL
You're welcome!
Thank you for watching!
It's not sheltered. Just that this game isn't as popular as games like chess and all.
Just discovered this game, and this was a really useful tutorial. Thanks guys.
You're welcome!
Thank you for watching!
Além de tudo, ainda tem uma belíssima trilha sonora! Parabéns.
Very good tutorial! Best one I've watched for this game thus far 👍
Thank you for taking the time to create and post this video.
I've always enjoyed Quoridor. It's a fun little abstract strategy game that isn't too "deep" and doesn't take too long to play. It's also a nice "coffee table" game... the board looks good on a coffee table, and just invites people to play.
I have a larger, "deluxe" version that I purchased many years ago on eBay, that was made by another company.
I found it interesting that you set up the board with the unplayed walls (fences) on the _side_ of the board. I've always set up the board and played where each player's walls were directly in front of them. (Not that it matters, of course.) But it seems easier to remember that your walls are the ones directly in front of you, as opposed to remembering that they are on the left or right.
Thank you for watching!
Yeah, they sell several different versions of the game, including a travel sized one. The version that I have in the video actually has the slots on the sides for your walls (they are actually not part of the 9x9 grid, where those walls sit pre-played).
The travel version doesn't have those slots, so it is less confusion for players when they have their walls in front of them.
A brilliant game of blockades. One of the best board games to have been invented in modern times.
Thanks for the tutorial. It looks like a quick puzzle strategy game.
You're welcome!
It is pretty quick, depending on how much time people take to think. I've never had a game last more than 15 minutes.
Hope you enjoyed!
Thanks for watching!
Quoridor video is live!
How to Play Quoridor: Complete Tutorial
How to Play Quoridor: Complete Tutorial
Great! I hope you enjoy it.
Simple, yet deep.
I'm pretty sure the official rules state you have to start at the center square on your own row, not just any square on that row.
Yeah, official rules do state that. I don't think it makes that big a difference in the grand scheme of things gameplay-wise, but you are correct.
@@krazee_aznnn it’s pretty big actually, only because it kinda forces you to use walls a little sooner since someone will have to jump the other at some point, gaining all that ground . If that makes sense lol.
Oh yeah, I understand the immediate logic but believe it or not, if always starting in the center, I prefer to go second.
You're welcome! Thanks for watching!
Thanks for the tips, that was a neat introduction!
Good video
Good video. Ive loved this game after watching this video. Support!!
Thank you kindly!
Glad you liked it!
Thank you for watching!
Excellent tutorial! I'm off to play it on Board Game Arena!!
Thank you kindly for the compliments! Good luck playing it on BGA!
01:26 That's wrong.
You can't place at anywhere on that row, you have to start at the center of that row.
Oh yeah, you are correct in that- it is in the official rules booklet to start in the center. But I found that it really isn't a big deal where you start in heads-up. Bigger deal when it's 2v2.
Thanks! Lots of great strategies
this was fun to watch.
Thank you kindly!
Hope you enjoyed!
Thanks for watching!
I ordered mine yesterday. I also just programmed my own version. I will post the link if you want to download it.
Awesome!
I'm glad you enjoyed!
My college issues this game as a programming project a few years after I graduated (I had to help my brother). I understanding the difficulties in programming for this game.
Thanks for watching!
Hi !
Cool video mates !
Can a wall touch the middle of another one ? Like a T ? Because i heard some versions don't allow it..
Thanks from Lyon, France :)
Hello!
According the the normal base rules, yes, a wall can touch the middle of another one like a T.
That being said, you can also place a wall between two wall to make it look like a + or a lower case t.
There are some clever things you can do with this game- but we didn't want to overwhelm the viewers.
Thank you for watching!
Wow thanks for the video! I'll def try it out!
I've been trying to figure out a gift for my nephew that he would enjoy and also force him to use his noodle a little more. I think this is the winner.
Awesome. This is a great one. There are others too, but if you get any of the two player abstract games that Gigamic publishes, they are potentially all what you are looking for.
Anyway, thanks for watching!
This looks like fun!! Thank you
You're welcome! Thanks cor watching!
Anyone 2019?
Yes.
2020
kcsnipes 2020
2022
Reminds me of Tsuro!
Thanks for the lesson! Can't wait to try this game out!
Thank you for watching!
+Nam Ngo what are you doing now, I don't see any new uploads :(
I'm still alive, but life is happening.
I still play Netrunner, but I also now actively play Magic and SWCCG. Then I also still play lots of board games as well and attend GenCon and got a new job.
I haven't made any new videos because I've been going to friends' weddings, shopping for a house (and bought one!), planning events with my groups of friends (like going to GenCon, or going to my local orchestra's video game music performances like Video Games Live or Distant Origins, or Zelda Symphony of the Goddesses).
So life's been busy- and I tell myself that after I move and settle in that I'll make youtube videos again. But who knows!? Life is a mystery.
+Nam Ngo I would like to see a draw my life when you start uploading again, good luck. I got into this channel cause of dominion
Very good explained!
Thanks for the run through
what if you use the four person rules but with two players where each player is controlling two pawns and the goal is to get either one to the other side, have you tried that? seems less susceptible to the center wall thing
I haven't seen that, but just having 4 players makes it much more difficult to do the wall thing because each of the 4 players needs to have an existing path to get to the other side.
Thanks for the lesson!!
eh it looks okay. maybe with some variation moves
What stops the player that goes first from just bum rushing straight across to victory? Is there a rule that prevents that?
The opponent player is incentivized to place walls to stop that. If the opponent player does not place walls, then... technically nothing. But that would indicate a very poor opponent.
Quoridor is mostly about trying to strategically sabotage the other player and you can use the rules to play in your favour?
Basically yes. There are ways to exploit the game in which you don't need to classically "sabotage" your opponent by guaranteeing a better/faster way to win for yourself.
Game seems sick I got it from goodwill today $2.99
Holy crap!
$2.99 is an amazing deal for this game!
Great job, thank you!
gstrummer g You're welcome! Thank you for watching!
Thanks for the tutorial.
But... please, could you fix the automatic captions? That would be great. :-)
Hi there... I am not entirely sure how to fix the automatic captions.
I know the captions are pretty bad, but what about them do you want specifically done?
As in, what is the goal of your request?
The yellow pawn and the white pawn look exactly the same lol
Looks very fun!!
If my pawn and my enemy's pawn are face to face and there are no walls, can i go cross with my pawn ? thanks for the video :)
Ege Ülgen The pawn's whose turn it is can jump over the other pawn. See video description for - If Two Pawns Encounter Each Other (2:31)
Thank you for watching!
you guys are adorable. thanks for the tutorial!
Can you move the walls after they are in place?
nope
I was kinda looking for some pro tips so I can beat my brother every game but this is cool I guess
Are you sure you can place your pawn anywhere on back row?
I am sure that is what I told you in the video, because honestly, it doesn't matter that much in a 2 player game.
However, if you are curious, the rule booklet actually says you need to start in the center of your side (much more important in a 3 or 4 player game, but that also reduces the number of walls each player gets).
I'm just hoping it generally picks up as a 2 player VS game, because when you introduce a third player, it's much less about strategy and more about king making (read as "diplomacy").
Does the player who goes first have an advantage?
If you are not into computer science, game theory, or strongly solved games (en.wikipedia.org/wiki/Solved_game), then no. I do not believe that the player going first has any advantage.
If that answer was satisfactory, you may disregard the rest. But if you are into computer science, game theory, or solved games, read on.
Empirical thoughts: I'm not sure if Quoridor has been solved, but it seems to have been proposed to create an agent that could possibly figure it out: project.dke.maastrichtuniversity.nl/games/files/bsc/Mertens_BSc-paper.pdf
This is also based on the assumption that you play by standard rules and start in the center of your side (and not the way I prefer to play). But there are most certainly strategies that will confound or mess with an "optimal" strategy.
Personal Intuition: I bet that if the first player has an advantage, it probably isn't large enough to justify a claim that "going first always allows you to win". I've had enough wins going second (even against similarly skilled players) that if the advantage exists, it is probably very small (possibly similar to chess; white's win percentage is somewhere between 52-56%, according to Wikipedia).
I feel that at the beginner to novice level of playing, there is no difference going first or second. I feel the intermediate level of play, there might be first player's disadvantage. Optimal and expert play is unknown- because there aren't any renown "experts" in Quoridor as far as I know, but in this case if there is an advantage, there might actually be a first player's advantage. Purely speculation though.
Nam Ngo My hunch is that under standard rules the player going second actually has the advantage in quoridor. The player who goes first must put down a wall first because otherwise the player going second would jump over him.
@@MagicByEli hi! I actually use that to my advantage. When I go first, I let the other player jump me, and then I place a wall between them and my home line. Since I have the "first wall of objective" advantage, I can box then in and make them take the path I want.
how i know whos gonna start first ?
You can decide via any method you and your opponent would choose to determine who goes first (randomly w/ coin flip, decide by agreement, etc...).
love the game!!
Why does everyone play this game sideways I don’t understand
In the original rule booklet, it oriented the board like this.
I bet Donald Trump is playing this all day long
Explain?
Well, he likes to build walls, doesn't he? :))
Oh, LAWL
XD
I'm a republican, and I chuckled!
(U know I cen meme tuu rite?)
🤣🤣🤣
You're welcome!
Hold the door!
I am going to make a self-learning AI learn this game.
Awesome!
How did it go?
I mean he didn't explain all the rules but. He got all the basic ones. So that's pretty much it for a beginners.
fun game
When he said his name was Nam I thought the other guy would be Viet.
You would not believe how sadistic some Vietnamese parents are.
Also don't you always leave an open space?
As per rules, you must have a possible path for each pawn to get to its target side.
GG!
+Santi Anzo GG!
+Nam Ngo please tell me it's from starcraft or dota, but not from league of lesbians
+Santi Anzo Yeah, both Richard and I played Starcraft back in the day.
buy it. Like it )) Brain blow :D
하하하
stupid game