I am really looking forward to the gauntlet this time around, I very much enjoyed your videos on the topic. I dont usually play HC, but Ive tried a few gauntlet events before and this time I might actually attempt to play it properly :D
If you're not super tanky use ballista totems and knockback support. You can use anoint fending after a few blights. Letting enemies walk toward the meatgrinder while being knocked back constantly while hiding behind a corner seems about as safe as the game is going to get.
Did a partial practice run without mods. I'll be doing the opposite of not running the blight. I'll be grinding it. Just have to be a little careful at the start. It spawns like 5 seconds away from the WP so for the first few make sure it's a safe layout.
This is a well done compilation what to care about, which is really interesting. In the end I will die to anything anyway. I wonder what the tankiest possible char for the acts might be. Champion probably, but I think I'll go with one-handed bleed and shield, so probably it'll be a glad this time around.
Last gauntlet in Affliction, I went as a necromancer. I was using the summon skeletons not really to do damage (they were dying too fast until higher level) but as a wall to block a wave of enemy projectiles. In some tight corridors, this could make a difference between life and death. Not going with necro this time (until my plan A keeps dying) so I'll have to adapt but I am not closed to using some different skills from my regular build if it is needed to stay alive.
I TOTALLY DISAGREE about the blight in the Sewers. This is a repeatable mechanic that will drop the first 3 oils, which can be used for most all of the retaliation skill nodes from the skill tree. Crafting retaliation nodes can be very powerfull in early game. Sewers blight is a must farm area. Also....don't forget about the hidden Strongbox that gives flasks! Act 1 - Upper Prison. There is a secret room in the Archives also.....DONT MISS this area, it is a candle in the wall that gives you access to this secret room
@@dreamcore_gg I highly recommend Glacial Swipe and Divine retribution on a Templar. There is a node that gives 10% block chance to attacks and spells when a retaliation skill is used. Crafting this node to an amulet and speaking into Glancing Blows grants a total of 20% block for 4 sec giving you a massive boost to block at low level. 😁👍
You've probably covered it in your videos, but does the 30% increased damage make armour less impactful and your character more easily stunned or are these league modifiers calculated somewhere later in the formula?
Yes, it makes armour generally weaker as monster phys hits will be larger. Stun is similar, you'll generally lose more life from taking hit damage, so more likely to be stunned
Malakai is bugged , he will teleport explode on you some time guaranteed , the anjmation shows that he teleported and almost explode and just before the explosion he will buggy teleport again on you and then explode . Veryy buggy some time he will do it invisible
Just to make sure i understand it correctly. When i survived the story and die in maps, wo i loose my rewards? I hope not but if i need a living character in the end, i would just stop there.
i predict: hundret of players will die at weaver. when you stay close range, you get webbed and cant move. if you stay in range, the mentioned range projectile will oneshot you. no res nor life nor phy reduction will help there.
Overleveling is the key here, i have killed her over multiple gauntlets. Just overlevel for all zones, make sure you have evasion/armour flasks up for the bosses for the extra defense
Weaver isnt nearly as bad in this gauntlet. There's no phys as extra damage mod in acts 1-5, only elemental penetration. Afaik weaver doesnt do elemental damage naturally so its only the extra projectiles you have to deal with. Which, don't get me wrong, can still hurt a bit, but nowhere near as much as when she also has 30% phys as extra damage of each element. You also dont need to worry about capping all 3 resistances before weaver like you used to.
@@ThatsRealNeato weaver has 50% of damage as chaos damage. her single net ball projectile which looks like a single ball, is in fact a multi proj attack and will shotgun. if you then are unlucky to take a crit, you are 120% dead.
3 days until the GAUNTLET!!
"Always Crits, Flicker Strike" rare mobs await you, exile!
monakS
I am really looking forward to the gauntlet this time around, I very much enjoyed your videos on the topic. I dont usually play HC, but Ive tried a few gauntlet events before and this time I might actually attempt to play it properly :D
For all the people planning to grind Blight in Act 3, please share your rip clips for us all to enjoy if/when they happen.
If you're not super tanky use ballista totems and knockback support.
You can use anoint fending after a few blights.
Letting enemies walk toward the meatgrinder while being knocked back constantly while hiding behind a corner seems about as safe as the game is going to get.
Did a partial practice run without mods.
I'll be doing the opposite of not running the blight. I'll be grinding it.
Just have to be a little careful at the start. It spawns like 5 seconds away from the WP so for the first few make sure it's a safe layout.
This is a well done compilation what to care about, which is really interesting. In the end I will die to anything anyway. I wonder what the tankiest possible char for the acts might be. Champion probably, but I think I'll go with one-handed bleed and shield, so probably it'll be a glad this time around.
Sunder glad is a great pick
Last gauntlet in Affliction, I went as a necromancer. I was using the summon skeletons not really to do damage (they were dying too fast until higher level) but as a wall to block a wave of enemy projectiles. In some tight corridors, this could make a difference between life and death.
Not going with necro this time (until my plan A keeps dying) so I'll have to adapt but I am not closed to using some different skills from my regular build if it is needed to stay alive.
nice nice nice, im like an little child and wait for this typ of news xD
I TOTALLY DISAGREE about the blight in the Sewers. This is a repeatable mechanic that will drop the first 3 oils, which can be used for most all of the retaliation skill nodes from the skill tree. Crafting retaliation nodes can be very powerfull in early game. Sewers blight is a must farm area. Also....don't forget about the hidden Strongbox that gives flasks! Act 1 - Upper Prison.
There is a secret room in the Archives also.....DONT MISS this area, it is a candle in the wall that gives you access to this secret room
You can absolutely run it if you reset for good layouts, but I also don't think retal glad is a great idea in the campaign
@@dreamcore_gg You can get other stuff with 3 to 1. But even just the 3 ambers is 20 strength, 16% inc phys, 50 armour.
@@dreamcore_gg I highly recommend Glacial Swipe and Divine retribution on a Templar. There is a node that gives 10% block chance to attacks and spells when a retaliation skill is used. Crafting this node to an amulet and speaking into Glancing Blows grants a total of 20% block for 4 sec giving you a massive boost to block at low level. 😁👍
Lol listen to the guy, going retaliation is prob the dumbest thing you can do for gauntlet, you rather use the points else where..
@@tommymoua3274 why is it bad? I just tested this build on a private league and everything was fine...
Cannot wait, hope I can make it to a10!
Cannot wait, hope I can make it to level 10!
whats build it is?
You've probably covered it in your videos, but does the 30% increased damage make armour less impactful and your character more easily stunned or are these league modifiers calculated somewhere later in the formula?
Yes, it makes armour generally weaker as monster phys hits will be larger. Stun is similar, you'll generally lose more life from taking hit damage, so more likely to be stunned
can shock effect apply to you regardless of purity of elements? i always wondered that
Nope, you cannot be shocked while using purity of elements
@@dreamcore_gg the why ive seen many hc players run reduced effect of shock during effect in flasks while runnin purity of ele?
@@x_poppa I have no idea, possibly that they haven't switched out the flask mod after using purity? Purity makes you immune to all elemental ailments
@@dreamcore_gg i wondered that might be the case but wasnt completely sure... thanks for helping! Great channel btw
Sorry if I missed it, but what build do you plan on running for the gauntlet?
I'll probably start on RF chief
Rf chief with searing bond totems to block damage 😅
I wanna see someone put a bounty on the secret vorana boss in act 2 except only before beating act 2
Malakai is bugged , he will teleport explode on you some time guaranteed , the anjmation shows that he teleported and almost explode and just before the explosion he will buggy teleport again on you and then explode . Veryy buggy some time he will do it invisible
I noticed this somewhere close to league launch, was hoping it would be fixed by now
Just to make sure i understand it correctly. When i survived the story and die in maps, wo i loose my rewards? I hope not but if i need a living character in the end, i would just stop there.
You don't need a living character to qualify for rewards
@@dreamcore_gg thanks for the clarification.
@@ramschasar7654 Just don´t delete your character until the event is over and you got your chest.
can you sign up for the gauntlet
multiple times if you die
Yup
i predict: hundret of players will die at weaver. when you stay close range, you get webbed and cant move. if you stay in range, the mentioned range projectile will oneshot you. no res nor life nor phy reduction will help there.
Overleveling is the key here, i have killed her over multiple gauntlets. Just overlevel for all zones, make sure you have evasion/armour flasks up for the bosses for the extra defense
Weaver isnt nearly as bad in this gauntlet. There's no phys as extra damage mod in acts 1-5, only elemental penetration. Afaik weaver doesnt do elemental damage naturally so its only the extra projectiles you have to deal with. Which, don't get me wrong, can still hurt a bit, but nowhere near as much as when she also has 30% phys as extra damage of each element. You also dont need to worry about capping all 3 resistances before weaver like you used to.
@@ThatsRealNeato weaver has 50% of damage as chaos damage. her single net ball projectile which looks like a single ball, is in fact a multi proj attack and will shotgun. if you then are unlucky to take a crit, you are 120% dead.
Pretty funny that people talk about specific bosses when we have absolutely no idea about their new skills
Terrible advice for bosses as it's different now