Комментарии •

  • @legionaireb
    @legionaireb 2 года назад +13

    Okay, we've got a lot of ground to cover.
    First off, Warhammer 'Fantasy' is actually 4 years OLDER than 40K. 'Warhammer: Fantasy Battle' is the original army battle game developed by Games Workshop. The first edition dropped in 1983 and soon became popular enough that they developed a sci-fi spin-off, Warhammer 40,000. W:FB lasted for 8 editions into the late naught-ies. This is the world that famous video games like Total War: Warhammer, Vermintide, and (provisionally) Blood Bowl take place in. By 8th edition, the rules had become so convoluted that it was a barrier to entry for new players. GW decided they needed to rebuild the game from the ground up. To do this, they decided...
    ...to destroy the world.
    In a massive world wide campaign event, the player base fought for the fate of the Warhammer World. Long story short, Good won, but a last-moment bit of douche-baggery still doomed the world. The Chaos gods (same ones from 40K) destroyed the world, BUT!!!, in their efforts to save the world, the good guys had freed the essences of the eight Winds of Magic from the control of Chaos, as well as protecting many souls from the predations of the Chaos gods.
    After untold eons, magical energy congealed around the magical essences and new realities formed around each one. The souls that escaped the Chaos gods were drawn to these new 'Mortal Realms' and began to populate the lands. Many of the heroes that defended the old world in the final days were reborn as gods in the new realms, including Sigmar, the founder-turned-god of the human Empire of the Old World. Together, these new gods formed a pantheon dedicated to turning these new realms into a paradise. Unfortunately, the Chaos gods soon found the Mortal Realms and set themselves to conquer them as well. In a cataclysmic realms-spanning assault, Chaos came to the Mortal Realms. Long story short, Sigmar was forced to retreat to his realm of Azyr with as many mortals as could make it and lock the gates, abandoning many mortals to their fates. So began the Age of Chaos.
    For 300-500 years, Chaos ruled the Mortal Realms, but Sigmar was not idle. He began gathering the souls of heroes and, with the help of the duardin (dwarven) smith god, Grugni, Sigmar reforged these souls and imbuing them with a portion of his own divine essence, turning them into semi-immortal warriors with lightning in their veins. He trained and armed them for centuries, and when the time was right, he _cast_ them forth from the _storm_ of his anger and vengeance. descending to the Mortal Realms on bolts of lightning, the Stormcast Eternals began to rescue the remaining uncorrupted peoples and drive the forces of Chaos back from the Realms. The Age of Sigmar had begun.
    Well, that's about all you need to know. Needless to say, those golden warriors were the Stormcast Eternals. The orcoid creatures you saw were a new-to-3rd-Edition army called the Cruelboyz, and yes, they are orcs (or 'orruks' as they are called now for branding reasons). There's a lot more to the story, of course, but that's all you need to know here.

    • @GMineo
      @GMineo 2 года назад

      That is SO helpful! We love how GW will write around the problems that they face so they can change the gene but keep people involved. It shows how much they care

  • @augustocarnevale1900
    @augustocarnevale1900 2 года назад +3

    The stormcast dont really die, their soul get reforged and they come back eventually. Only their mind starts to break and they lose emotions and humanity

    • @GMineo
      @GMineo 2 года назад +3

      That's good to know! So they slowly lose their sense of self

    • @inquisitivei2188
      @inquisitivei2188 2 года назад

      Stormcast can actually perma die. Very special weapons and circumstances, like being in the Realm of Chaos, can prevent Stormcast souls from zapping back to their homerealm of Azyr.
      Nagash, the a-hole God of Death, also tries to snatch up Stormcast souls. Sigmar, the Stormcasts' god, is able to safeguard most but a couple have fallen into Nagash's clutches, with one becoming a servant while the other was experimented on so Nagash could understand the Stormcast.

    • @nalrashido
      @nalrashido 2 года назад +1

      @@GMineo Basically, they start becoming mindless automations and so they train constantly to prevent deaths from being common.

    • @nalrashido
      @nalrashido 2 года назад

      @@inquisitivei2188 also thanks to Be'lakor during Broken Realms: Be'lakor a lot Stormcast Eternals died and couldn't return to Azyr (The Realm of Heaven).

  • @N0-1_H3r3
    @N0-1_H3r3 2 года назад +2

    The channel 2+ Tough has a load of really good Age of Sigmar lore videos

    • @GMineo
      @GMineo 2 года назад +1

      That's good to know! We'll have to check it out

  • @teobratuteodor1728
    @teobratuteodor1728 Год назад

    The warriors of the Storm Chast Eternal or what ever are called become much older with each death until will look like a undead because they are imperial warriors who died and turn by Sigmar in undead warriors. Like the space marines of the Warhammer Fantasy.

  • @Sk1pp3rR1p
    @Sk1pp3rR1p 2 года назад +1

    Hey guys, I'm really happy you got to watch this Cinematic, as it is a really good one.
    Now let me give some insight.
    - The guys in Gold Armour, which are as a meme being called "Ground Marines" (opposite to Space Marines), are called "Stormcast Eternals". They are the Soldiers of the God-King Sigmar. They are similar to Angels, as when they die their souls return to their Sanctums in the Stormy Clouds, which is why you saw the old guy again, but older, because he was defeated and sent back into the heavens.
    - The Orks you saw were introduced in the new edition that came with this cinematic, and is a new type of Orks called "Kruleboyz". They are thin, spindly Orks who live in the swamps amd bogs. Their arsenals are based on being akin to Hunters; Crossbows, Nets, Spiked Neck-Hooks. They also have a variaty of Swamp Monsters at their disposal.
    Great video as always, See you next time!

    • @GMineo
      @GMineo 2 года назад

      Ground Marines 😂 I love it! Thank you as always for your information! We couldn't get through all this stuff without your explanations 🥺 It's good to know we got orks right lol. Well kinda right at least...

  • @Noisemarine
    @Noisemarine 2 года назад +2

    Every faction in 40k is a Sci-fi equivalent of a fantasy faction e.g. dwarfs/squats tomb kings/necrons.

    • @GMineo
      @GMineo 2 года назад

      Oh thank God so hopefully we'll be able to follow along 😂

  • @hereticalsock1542
    @hereticalsock1542 2 года назад +1

    I love the seraphon in warhammer. Aztec lizard people that ride dinosaurs!

    • @ismaelsantos5378
      @ismaelsantos5378 2 года назад

      And Lord Kroak literally drawing his face with stars.

    • @GMineo
      @GMineo 2 года назад

      Lizards... RIDING LIZARDS We love that 😂

  • @inquisitivei2188
    @inquisitivei2188 2 года назад

    Here are some of the units you see in the cinematic. Ought to also give you an idea of the stuff that is in Age of Sigmar.
    Lord-Imperetant (The main boy): Strategists who can also be field commanders usually accompanied by a Gryph-Hound. Gryph-Hounds are miniature wingless gryphons but replace the lion part with a dog.
    Praetors (The Halberd wielders: Bodyguards of Stormcast leaders who are also soul bonded to them.
    Annihilators (Beefy boys with hammers and round shields): Heavy hitting vanguard built like pillars who are catapulted from Azyr to their target destination, unlike how most Stormcast ride on lightning bolts, so they can hit their enemies like comets and go hammer them while they are stunned.
    These are the Orruks of the Kruleboyz that you see.
    Hobgrot Slittaz (Short and yellow Orruks): Tougher versions of Grots who act as skirmishers for the Kruleboyz.
    Man-Skewer Boltboyz (Guy who shot the main dude): Crossbow wielding marksmen. There is a warclan of Kruleboyz composed mostly of these guys because they are too lazy to rush their enemy like other Orruks, so shoot them from afar because it requires less effort.
    Killboss on Great Gnashtoof (Green boy on ugly monster): Leaders of Kruleboy tribes. The infantry version of them has an small grot sidekick which he can kick in front of a blow meant for him.

    • @GMineo
      @GMineo 2 года назад

      Man we got a lot wrong!! We'll have to dive into Age of Sigmar to learn more about how it's different than 40k!

  • @vadersfist1775
    @vadersfist1775 2 года назад

    Warhammer Age of Sigmar is just a few years old and replaced Warhammer Fantasy. It has a lot of similarities with Norse mythology. The god king Sigmar, the fantasy equivalent of the God Emperor, is based on Odin. And his Warriors are basically a mix between Space Marines and Thor. When they die, their souls are reforged by Sigmar and they continue to fight for Sigmar. But with every reforging they loose a part of who they where before. Another similarity to Norse mythology is the world itself. In Norse mythology there are 9 realms with earth in the middle. Earth is balanced and all realms are connected to it. Every other world has a counterpart. In Age of Sigmar there are 8 realms with the Varanspire in the middle. A tower which is not considered a realm but connects all realms. And like in Norse mythology each realm has a counterpart. For example, the realm of light and the realm of shadow or the realm of life and the realm of death. The realm of Sigmar, Azyr, is the counterpart to Chaos. The name of Sigmar’s realm is also a reference to Norse mythology as the Norse gods are often called Aesir.

    • @vadersfist1775
      @vadersfist1775 2 года назад

      Forgot to mention. Sigmars warriors the Stormcast Eternals can actually die or rather disappear. Sigmar uses their soul to reforge them but the soul can go missing and there are factions like the undead and the Idoneth Deepkin, some kind of sea elves, who can collect souls and use them for their own armies to create ghosts, skeletons, etc. In the case of the sea elves, they have a problem that some of them are born without souls and they bind the collected souls to them. They have to go on Soulraids. They often attack their own allies too

    • @GMineo
      @GMineo 2 года назад

      That is really cool! So is Age of Sigmar and 40k connected in anyway? Because we know that the chaos demons are similar if not the same, so we wanted to know if there was any connection

    • @arthurbanks4814
      @arthurbanks4814 Год назад

      @@GMineo they're seperate universes however it was implied on few occasions that the warp and the chaos is the same for both, think of it like a warhammer multiverse with a shared warp, also BloodBowl is a seperate pocket universe.

  • @Noisemarine
    @Noisemarine 2 года назад

    I don't care what anyone says warhammer is just a planet lost in the eye of terror ;)

  • @ozisponas1593
    @ozisponas1593 2 года назад

    age of sigmar is cringe

    • @GMineo
      @GMineo 2 года назад

      Interesting! Why do you think it's cringe?

    • @ozisponas1593
      @ozisponas1593 2 года назад +1

      @@GMineo because its just lousy attempt to create fantasy version of 40k
      when there was no need for it because warhammer fantasy was unique and interesting in its own way
      you won t find a single age of sigmar fan
      everyone likes warhammer fantsay
      and its also why GW is recreating fantasy version again

    • @nalrashido
      @nalrashido 2 года назад +3

      @@GMineo Age of Sigmar is a fun game. A lot of 40k's current ruleset was modified from the Age of Sigmar rules.
      Warhammer Fantasy's rules back in the day was notoriously long (A game between 2 players who knew the game could take hours to finish) and needlessly complicated (In a 400-500 page book, almost half was devoted to rules which grind the game to a halt)
      Chaos Black Primer (Spray Can) was selling more than Fantasy Models.

  • @legionaireb
    @legionaireb 2 года назад +1

    Okay, we've got a lot of ground to cover.
    First off, Warhammer 'Fantasy' is actually 4 years OLDER than 40K. 'Warhammer: Fantasy Battle' is the original army battle game developed by Games Workshop. The first edition dropped in 1983 and soon became popular enough that they developed a sci-fi spin-off, Warhammer 40,000. W:FB lasted for 8 editions into the late naught-ies. This is the world that famous video games like Total War: Warhammer, Vermintide, and (provisionally) Blood Bowl take place in. By 8th edition, the rules had become so convoluted that it was a barrier to entry for new players. GW decided they needed to rebuild the game from the ground up. To do this, they decided...
    ...to destroy the world.
    In a massive world wide campaign event, the player base fought for the fate of the Warhammer World. Long story short, Good won, but a last-moment bit of douche-baggery still doomed the world. The Chaos gods (same ones from 40K) destroyed the world, BUT!!!, in their efforts to save the world, the good guys had freed the essences of the eight Winds of Magic from the control of Chaos, as well as protecting many souls from the predations of the Chaos gods.
    After untold eons, magical energy congealed around the magical essences and new realities formed around each one. The souls that escaped the Chaos gods were drawn to these new 'Mortal Realms' and began to populate the lands. Many of the heroes that defended the old world in the final days were reborn as gods in the new realms, including Sigmar, the founder-turned-god of the human Empire of the Old World. Together, these new gods formed a pantheon dedicated to turning these new realms into a paradise. Unfortunately, the Chaos gods soon found the Mortal Realms and set themselves to conquer them as well. In a cataclysmic realms-spanning assault, Chaos came to the Mortal Realms. Long story short, Sigmar was forced to retreat to his realm of Azyr with as many mortals as could make it and lock the gates, abandoning many mortals to their fates. So began the Age of Chaos.
    For 300-500 years, Chaos ruled the Mortal Realms, but Sigmar was not idle. He began gathering the souls of heroes and, with the help of the duardin (dwarven) smith god, Grugni, Sigmar reforged these souls and imbuing them with a portion of his own divine essence, turning them into semi-immortal warriors with lightning in their veins. He trained and armed them for centuries, and when the time was right, he _cast_ them forth from the _storm_ of his anger and vengeance. descending to the Mortal Realms on bolts of lightning, the Stormcast Eternals began to rescue the remaining uncorrupted peoples and drive the forces of Chaos back from the Realms. The Age of Sigmar had begun.
    Well, that's about all you need to know. Needless to say, those golden warriors were the Stormcast Eternals. The orcoid creatures you saw were a new-to-3rd-Edition army called the Cruelboyz, and yes, they are orcs (or 'orruks' as they are called now for branding reasons). There's a lot more to the story, of course, but that's all you need to know here.