DDDA advanced skill edit tutorial (xml)
HTML-код
- Опубликовано: 28 сен 2024
- Example file • DDDA Longbow (out of c...
Due to the complexity of these edit not all process will be show or explain properly.
The most important thing to do if you really want to mod DDDA is just repeating trial and error and be persistent. - Игры
Also sorry I'm late - did you ever come across the dodge roll file? Would like to Frankenstein it with Swift Castle
Hey, I'm sorry for the late comment, but wondering why you change the "int1" value at 3:16. What does this do, and why is it necessary?
how do you even get the files as XML? I extracted the arc files using arctool and all I get are are weird formats, for example the augment file is an "ablparam" file which can't be opened using any notepad
probably missing -xfs arguments in the bat file, it should contain something like this to extract some file to .xml : arctool -dd -texRE6 -alwayscomp -pc -txt -v 7 -xfs %1 %2 %3 %4 %5 %6 %7 %8 %9
also check fluffyquack. com/tools/ for the tool update and infomation, as old tool tend to not work properly
@@nnstan2776 I added the arguments and updated the pc-batch files. Still none of the files inside arc files show up as XMLs. What version of DDDA are you playing?
@@heavenlysteel8337 steam, latest update if it have any
@@nnstan2776 The problem was the ArcTool.exe. I updated the batch files but not that one. Thanks for the link to the tools.