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I Made the "Logical" Choice in Star Trek: Voyager - Across the Unknown...
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- Published on Apr 16, 2026
- Star Trek: Voyager - Across the Unknown is a story-driven survival strategy game in which the fate of the iconic starship is in your hands. Take the helm, manage the ship and resources, and make difficult decisions. Will you be able to bring home the ship and its crew?
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Star Trek: Voyager - Across the Unknown copyright is owned by their respective owners which includes but is not limited to Gamexcite and Daedalic Entertainment. I did not make the game (or assets) and do not claim to. I do claim recording the video and audio associated with this playthrough.
Music credit:
"Let's Bounce"
by Jules Gaia
Provided by Epidemic Sound (www.epidemicsou...)
#startrek #voyager #demo








This game's success will depend on how much time they spend building alternate scenarios for the player to choose, rather than the cannon choices. This could be really good.
Yes
for ealz, i hope they go full on detailed for that. the replay could be almost endless
Can I replace the full crew with Kazon and make them in control of the ship so when the ship does return home... no one from the original crew is on board except Seska
@craigbiggam2111we at least know that anyone can perma die.
@Quincy_Morrisbasically wanna see how different i can make the ship and crew getting back to earth and if theres no original crew on board and in tbe tkme of tbe show comparison.. like how Neelix was gonna leave the ship and not goto Earth. Will my ship of Kazon eventually kill Seska and realise theyre not going to earth
Loved how you broke Voyager's plot by actually following procedures
Synchronized - accidentally skipped entire series
reloading memory...
The problem is its the quickest way to complete the game but then its over and you just wasted over £50 for 10 mins gameplay.
I still don't know why they couldn't have just left a bomb with a timer to blow up the array.
Because then there's no show.
No, like literally, *a lot* of Star Trek hinges on decisions that aren't completely rational.
There's a plethora of examples where the story doesn't even happen if they make reasonable, rational decisions, but the story is there (in most cases, anyway) to explore the ramifications of that illogical choice.
It doesn't *make sense*, and that's sort of the point.
I mean, can you imagine how mind-numbingly boring a show about a Vulcan Science Directorate ship would be, lol?
@BobMcBobJr There was a large Kazon fleet descending on them and they had no way of knowing WHEN to blow the array, as soon as they've "left", once they arrive, how timing till work, whether they can remote control such a device once in tranist.
Voyager literally had no time, they blew the array and then RAN
I remember there was a quote about Captain Janeway that was something like "I like Captain Janeway. She's a great villain!"
This was a lot of fun to watch. Fun fact; Kate Mulgrew was a hurried replacement, as the original actress quit on her second day. Her brief footage can still be found on RUclips.
It was SFDebris who still does reviws
Janeway: well you’ve never steered me wrong before shoulder cowboy okey dokey
Kirk and Janeway: The two least logical captains. :D
I kinda appreciate that they went the Far Cry route and had the story end early if you just do the smart thing and follow protocol.
This is a good sign that you get a lot of different paths to choose from.
7:10 According to Starfleet regulations, all away missions must include enough of the ship's critical officers that the remaining crew cannot fly off and leave them behind.
That is a hilarious excuse. I dont even care if it is real😂
Given they can recall people at the push of a button, the presence of necessary officers makes more sense as they don’t see it as as much a risk.
After all, how many bridge officers died on away missions in Star Trek? Not many.
I do like the fact in the M5 episode the computer removes Kirk as unnecessary but leaves Spock the chief science officer on the survey team.
@Senkoau Executives are the easiest to automate.
Pravus: "We all want Seven Of Nine"
Me: "ASSIMILATE ME!" *staggers around drunk*
Captain Picard: NIGHT CREEEEW! Beer me!
"There's Coffee in the Nebula! Take us in!"
"Let's go around it, I HATE coffee!"
Don't be predictable
"There's Borg in that Nebula! Time for the Dread Pirate Janeway to strike again!"
I would really have a ton of respect for the Devs if they implemented a "Set a time bomb" option for the array...
My grandfather was a big star trek fan and I would have loved to play this with him where I was doing the technical side and he was making the big decisions. Sadly, he passed away a few months ago, so I can only imagine what that experience would have been like.
You'll see him again in Stovokor
Bless you mate what a lovely thought. Just talking about him, and your memories of him keeps him alive. People never really die they live on in us. Take care mate.
"Maybe they commit more crimes?"
My absolute favorite line in the show. Comedy relief character sitting there tweaking and my man just doesn't give a shit.
I think this game would have been perfect for taking command of a random star trek ship, not just Voyager
Maybe the USS Equinox
Equinox DLC maybe?
But it being voyager explains why you are cut off from starfleet and have your resources so restricted.
True but we know in canon there's at least one other Federation ship kidnapped (captain you just got promoted from sapient alien species to power source) so you could easily be the captain of another ship, possibly even an Intrepid class that was yoinked. Instead of a random ally the other ship you can have protect you could be the voyager.
I would LOVE for this to do well enough to do a similar thing with DS9!
The ship's rooms remind me of that Fallout game where you build the Fallout shelter.
Damn now Id like a DS9 base builder, it can even have a dlc like during the cardassian rule of Bajor. And a mod that removes Disco. And LOTS of opportunities to follow the rules of acquisition.
Root beer becomes a resource.
@79bigcatinsidious like the federation...
And Quark could be like Aaron Daal from Startopia... yes they just happened to fall off the back of a Cardassian ship...
@79bigcat Don't forget Self-sealing Stem Bolts!
Congratulations, you won. Maybe in this timeline we won't get Admiral Insaneway.
I’m a Deep Space Nine fan. Salutations from the literal other side of the galaxy!
hm, managing DS9 would be nice
@td827-h3r 100% agree
@td827-h3rdevs: write that down write that down
Same, but I think for a video game, Voyager has a better setup and premise. Ship management in particular, without Starfleet support, is an idea the show played with that got abandoned by the show writers later on because it was annoying to write around, but as a video game mechanics it is perfect.
Yes, I would like a DS9 manager. I think Startopia was trying to be that, along with also trying to be Babylon 5.
I didnt realise what AtU was going that indepth with Ship building and upgrades. I assumed it was going to be closer to Elite Force. Really want this game now.
This looks really cool, I was never the biggest VOY fan because I thought they wasted the premise to be yet another episodic trek show, but this game could actually end up taking advantage of the cool premise way better than the show ever did. I really hope it pans out and gets the quality it deserves for release
Yeah thankfully it looks like heroes can be killed off and damage and resources have a chance to be an ongoing issue that effects the stories and how you approach them. Would have been nice for Voyager to do a hybrid episodic/serialized approach like DS9 where we saw that stuff in the show.
The real ones know Janeways hair is wrong 😂
Glad this crossed my YT dash cause I had no idea this was happening
Pravus all the best Star Trek games are on GOG please get your Star Trek and RTS fix and play us some ST Armada!
See Star Trek Voyager could’ve been like a two part miniseries. 😂
6:52 If a Federation starship is anything like an actual US naval ship, the vast majority of the crew are enlisted (did not graduate from Starfleet Academy). The comparatively few officers are the ones who spent years studying at Starfleet Academy and are the ones trained for away missions and such. It makes logical sense to have officers on away missions (to command the mission with some enlisted crew members as well).
It actually does. I got 14 crew members that were from Nelix's race. The demo is a little buggy. There's a thing where your bridge crew tell you what to build to raise moral. One was a cargo bay. I had already built one, so I built another one, but I guess since I had already built one it didn't count and the crew were "disappointed" that I didn't fulfill my promise. Also, there are only 3 star systems, so you run out of resources and places to visit really quickly. I wish there had been like 5 or so, so we could play for a little longer. I've played a couple times and I've also always FAILED the "Let's go home" check. So that was really funny to see. Thanks for the review and I look forward to playing the game when it comes out.
All the nameless dead crewmen approve of this change.
This game has three things it needs to solve.
Random chance rolls, diverging paths if people do different things than the standard plot... and of course being able to promote Kim without collapsing/destroying the universe/game.
This is why the temporal prime directive is so important!
The Doctor is my favorite character in Voyager as well. Loved that he popped up in First Contact
Voyager as a roguelite is honestly a really good idea.
0:15 Those are core memories of my love of science fiction.
That reminds me, Pravus, I think you'd like SD Debris. He reviews Star Trek, among other content.
I personally like when a game is based on a universe, and you can vaguely point out the route on that universes map, than I believe that the map you travel should be hand crafted, and possible randomness in places that haven’t been explored.
Either way great video.
Thanks for the video Pravus
I love how if you do it this way, you basically create a two part episode that could be easily transferred to either TNG or DS9. Just a regular two part adventure episode where the ds9 or tng crew gets transported to the other side of the galaxy but makes it back.
They didn't bother to give Neelix a dialogue picture in which he doesn't wear a Starfleet badge?
Hopefully the little bits of polish like that will be ironed out for the full game
Would of loved a USS Equinox version of this game. Get to choose Ransom and try and navigate the Equinox through the Delta quandrant. That way they can completely break from the show. Since they only have one episode of events, which you can choose to completely bypass them. Would be interesting.
I'm convinced you were about to do a Neelix impression when he appeared, I heard it for just a second
the resource gathering feels a lot like "Nova Empire" or "Foundation: Galactic Frontier"
7:07 That's why the Star Trek RPG "Prime Directive" has specific Away Teams for the ship who are only suppose to go on Away missions due to the high casualties of Bridge officers during the TOS Five year missions
"Captain? We seem to have materialized in the middle of a cornfield."
After you got wished there with Discovery and Picard and Strange New Worlds I hope
It is giving me xcom 2 base building vibes
Xcom crossed with 40k rogue trader, pretty good gameplay combo honestly
@GundamReviver you are 100% correct
Oh, man, with that base building screen looking scary like X-COM2, I was REALLY hoping that this was going to be an X-COM-like...
I expect that at least 1 path is exactly like the TV show though.
Grind and max out the ship with alien tech, to get us home
i also choose to return home, but obviously failed at the 60% chance. :D thanks for showing this ending ^^
Love this ending. Did it first time in demo.
There should be an option to fly the towards the Gamma Quadrant, snd try to find the Bajoran Wormhole. Maybe even have to tangle with the Dominion.
Yes, I'm a DS9 fanboy, and I don't care.
I like how he proclaims he has terrible luck in this and then bypasses the whole plot from the show.
I figure I'd follow the Archer approach since he faced similar circumstances during the Xindi Season 3. Which means once an enemy is defeated....steal their resources, focus on the big picture. Also taking down the Borg would be fun.
We see here gaming Pravus' equivalent of Wil Wheaton's luck at dice. It is the stuff of legends.
idk if you already told in some other video that you're trekkie, but i was waiting for you to play this game!
also, to quote my favourite bajoran security officer baby bear: "Holy *bleep*! Janeway didn't mess around!"
It would be a trip if instead of following the canonical path, Voyager tries to go towards the Gamma Quadrant to try and reach the Bajoran Wormhole.
I am going to make the entire crew the borg.
Looking forward to this game, great sign to see game play already. Fuck graphics, make choices meaningful and diverse!
There'd better be an achievement for getting Tuvix home.
I enjoyed DS9, but Voyager always gave me a Gilligan's Island in space feel. Each episode was a "will they ever escape the Gamma quadrant this week", with Janeway making some bone-headed decision to pass up a way home just like Gilligan was always blowing the opportunity for the castaways.
So that's why you hardly see any of the inside of the ship, its all blown up!
would love to see a full playthrough when it releases! :)
im excited for this game, i can play as a non-evil janeway
Send Nelix on an away mission, he dies. Best away mission ever!
Hooray! The ship won't be destroyed when he tries to make cheese, right?
I'm the only neelix fan in existence
@purplebunzyou really are
@purplebunzpossibly, though I don't hate him, he's fineTM 6.3/10 person 😂
Oh no he went off on his own and got his lungs stolen.
Doctor - We can keep him stable for a few hours but after that he'll die.
Me - Oh no.
Doctor - Although I could reprogram my emitter and give him a set of holograp...
Me - EMH off. EMH OFF
I think an entire alternate story where Voyager returns then does some long range exploration and science shit before reporting to DS9 to do some exploration in the Gamma quadrant as the Voyager game slowly morphs into a DS9 game.
You're hilariously rewrite the Startrek Voyager history.. Thank you so much 😂
Oddly enough, I think this game most reminds me of IXION which I was also introduced to by this channel.
If it's just a Demo then there may be an automatic scanning protocol. Setting up basic procedures sounds like something to do.
Had no idea about the assigning heroes thing, that's good to know about. I do wonder how many people are gonna save Tuvix though.
What I'd like to do is pull a thomas Riker. Put in Tuvix, get out Tuvix, Neelix and Tuvoc. It's really just using the buffered program twice.
it was a fun demo I went the same path though I did let the Maquis go. Personally I kind of hope in the full game you can cut across the Delta quadrant to the next quadrant over and slip through a wormhole that Voyager knows is there and knows where it leads.
Need dialogue and better animations.
But I love that you can decide to go back home straight away and they let you?!!
Fan of star trek sine TNG. loved voyager, so happy to see you play the demo. Finger crossed youll play the full release.
Well Kim, that's why you were never promoted.
This is so sick!!
Captain, maybe we could use our future technology to practice the ancient technique of the time bomb. We could set it to destroy the array after it sends us home. Everyone wins.
Janeway: No.
Yeah, no idea why that tried-and-true technique wasn´t even *considered* by the crew
@Lumpenproletarier0815 They simply didn't have the time, they didn't know how to use the array so they'd needed to have figured that out at the same time as rigging a bomb whilst a huge amount of Kazon descend on them. All they had time for was try to return home or blow it up and run
@norfolkngood8960 set a time-delay on three torpedoes, fire them, push the button, roll credits.
At the end of the day, like with many of Janeway's decisions, the captain did what she did because the plot demanded her to.
there was NO guarantee it would succeed!
They literally did that in the end when they used the Borg train.
What wasn't possible in the beginning of the series was the solution in the end.
Though with the Caretaker Array still in one piece (mostly) the Kazon will have a chance to take it over, and while the chances of them successfully doing so seem pretty slim the potential for disaster is immense.
ah yes, I hope he noticed my suggestion when I wrote about it on Discord
the base building is like x com games
Logically if you wanted to use the array to go back to the Alpha quadrant, just plant some explosives set to go off after the ship is sent back. The array is destroyed and you're crew is home now. But I am trained to think of these things.
Nice looks a bit like the free to play fallout bunker game. Expand your base, build rooms, level up your crew and gather resources with away missions.
There was VHS tape recorders. You could record shows.
Of course going home early doomed the Federation to fall to the Borg given the technology to fight them was never invented and the transwarp network is fully intact. Might have even caused issues in the Daimonion war given Voyager logs were sent to Starfleet while the war was still going on.
OMGness this is where we learn that the Dominion lost to Voyager logs and not the worm hole alien shinnanigans with Siscko Shinnanigans. Shinnanigans I say, Shinnanigans!!!
@BoydofZINJ Sisko wins a few times were very close to losing. I'm not saying the logs would have been decisive, but they could have helped just enough to matter in those close battles.
Wouldn’t the Borg fall to the fluidic aliens?
@michaelbarnard8529 unless the Borg would naturally have found a solution without Voyager. Furthermore, perhaps it was Voyager event that convinced The Borg to go to fluidic space. Who is to say?
I'm super interested in this game, I have a terminal case of Trekkie.
I hope we see the Alternate Universe Voyager. Looking forward to that encounter.
Hopefully you can choose to take actions that make you become the “alternate universe” voyager
Voyager is my favourite Star Trek series.
It won't break from the plot is my expectation, you will get just as much agency as in telltale games and in the end it still kind of railroads you into one and the same story.
I hope the devs have enough money to actually get the rights to Star Trek music. It feels off without that in the background.
14:25 Neelix already has a Starfleet combadge, I notice.
Not an important thing, but the kind of detail that's real nice if done right. Let's see in-game actions have consequences on the portraits.
and thank's for the play-through of the demo. This is def a game I could get into. Both for many of the game mechanics and for it being Voyager. All I'm really missing is the science lieutenant from the opening scene of ep 2x20.
From my understanding the Badlands were used because long range tracking technology didn't work there. As a result to find and destroy the Maquis you had to actually go inside, and hunt them down.
i just checked this is on xbox as well hell yeah and yes after the tutorial you can reenact the whole show or you can change things if your nkow the show like the back of your hand you could preemt somestuff or maybe keep some crew that are lost on the show or were killled off
Thank you.
Truly logical
Those that have never seen Star Trek (yes, I know you exist), the Delta Quadrant is almost like what the Grand Line is in One Piece. Normally hard to get to (in fact in Voyager, it was a fluke that they even got there), and even harder to get back from. But the difference is that with the Grand Line, it's the Calm Line that runs parallel to the Grand Line on the north and south of it that makes it hard to get back, whereas with the Delta Quadrant, it's the sheer distance that makes it difficult.
TBH, I didn't even know you could fail going back to the Alpha Quadrant. I've succeeded the couple of times I've tried.
cool to see some inspiration by ixiom
Neelix was a willing cook, there's a difference
"Tom Paris, formerly a member of the Marquis." Noooooooo!!! Chakotay, the First Officer, and B'ellana Torres were the formerly-Marquis main characters! [deep belly laugh] Can't wait for this game to come out. Like Pravus, I grew up with Voyager!
Tom Paris was also formerly-Maquis. It's just that he was arrested before the first episode and was recruited as an adviser to get through the Badlands, which is why he was on Voyager from the start.
@thomaszinser8714 Oh my gosh, I checked and you were right! Wow, dang, mea culpa. Thanks for letting me know, Thomas
@PaxIesusin your defense he was in for like an hour as a getaway driver or something
Waited all this time then got a hollowed out mobile-esque game.
I'm not sure why they decided to go with the absolutely most dead-eyed and soulless looking character portraits.
That ending might very well also completely change DS9... well okay. It didnt do much with the knowledge about Voyager to begin with... but it would make a difference in the Dominion War.
Ran to the cupboard, threw a bag of popcorn in the nuker, and THEN the washroom was hit, washing up happened, popcorn finished, was bowled and bam, back on the couch with a second or two left in the commercial break. I’m not unique.
As a fellow Trek fan, if you have not read the book Redshirts, by John Scalzi, I highly recommend it.
The characters look like voyager crew from wish.....
Wow !! 😮 Best ending eva' 😅👍🏻 Janeway for the win !! 😂