The SECRET of Perfect Cloth Simulations | Blender Cloth

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  • Опубликовано: 2 окт 2024

Комментарии • 66

  • @shockerson
    @shockerson 10 месяцев назад +23

    First thing first -> change scale from 1 to 10 :) and you will se the magic. (For example human with real size 1.7 Height etc , and shirt with real size, make them 10x bigger, and all your jitter will gone forever (dont forget apply scale). Thanks for the tip with DAMPING on collision objects its intresting i need test it.

    • @paamo5386
      @paamo5386 8 месяцев назад +1

      Lol it work tho

  • @GlebAlexandrov
    @GlebAlexandrov 5 месяцев назад +3

    I second the @BlindIllusionist comment, it's so kind of you to get straight to the point and deliver! Awesome, thanks Edin!

    • @edinspiegel
      @edinspiegel  5 месяцев назад +1

      Wow thank you! I'm so happy you like the video! Btw i do also really enjoy your videos! I remeber back in I think 2020 I came across yor channel over the photogrammetry with visualsfm tutorial - and have been watching since! So really cool to get a comment from you!

    • @GlebAlexandrov
      @GlebAlexandrov 5 месяцев назад +1

      @@edinspiegel Thanks for your kind words!

  • @KellerMaks
    @KellerMaks 11 месяцев назад +12

    Bruh... Short and straight to the point! You saved me a headache!

    • @edinspiegel
      @edinspiegel  11 месяцев назад +2

      I'm glad it helped you!

  • @siddharthpratapsingh7517
    @siddharthpratapsingh7517 Месяц назад

    it worked!, but only when I used weight paint with it, maybe it's just my case ... but using weight paint is also useful and it ease the process??

  • @MagicSwordFilms
    @MagicSwordFilms Год назад +1

    What was your scale like? Real world? I was testing some sims earlier and saw a tip to increase the size of everything, get your bake, and then put everything back down to normal scale. It did work pretty great and the simulation looked good, but it messed with my props connected to the rig and couldn’t put the scale back in place. I’ll try your tip next.
    Another tip is to use proxies for a collider, that way some of the cloth can be sculpted a bit closer to the character without worrying about it clipping with the collider

  • @DonaldDrennan
    @DonaldDrennan Месяц назад

    Thanks! This helped a lot. The default settings gave me bizarre results, even when I changed settings to Silk, Rubber, Leather, or Cotton. Nothing worked as expected.
    Why does my cloth continue to slide across a flat floor, even when I turn up the friction? How do I change the roughness or stickiness of the collision objects. As is, it's like it's been sprayed with Teflon, which is not realistic at all. Also, could you explain impulse clamping? Thanks!

  • @sycomorah1380
    @sycomorah1380 3 месяца назад

    When I add any vertex mass value(0.0001-20), my clothes stop sewing and only slowly fall down :( I tried to change every other value, but nothing works.
    I don't understand

  • @BlindIllusionist
    @BlindIllusionist 7 месяцев назад +7

    Thanks a lot, I especially love the fact that you came straight to the point and keeping the video short!

    • @edinspiegel
      @edinspiegel  7 месяцев назад +1

      No problem! I'm glad you liked it!

    • @SolarGranulation
      @SolarGranulation 4 месяца назад +1

      Yes! Way too many seem to assume the viewer has never opened blender before, it's maddening.

  • @konoboi
    @konoboi 9 месяцев назад +2

    bro this guy is the little brother of Jalex Rosa for suuuuuure!!

  • @multimicah
    @multimicah Год назад +14

    This video felt like it magically appeared on my front page, literally just starting to learn about cloth simulations and your information is so based ✨

  • @derekkennedy20
    @derekkennedy20 19 дней назад

    Can you for once stop talking too fast in your videos

  • @SwagHyde
    @SwagHyde Год назад +6

    straight to the point
    good video
    i remember watching your 3d scan video out of curiousity even tho I don't do anything with 3d scans
    but this video might actually be useful to me soon

    • @edinspiegel
      @edinspiegel  Год назад +1

      Thank you! It means a lot, that you mentioned "straight to the point" because that's exactly what I wanted to do with this video!

    • @SwagHyde
      @SwagHyde Год назад +1

      @@edinspiegel keep putting out those good short tutorials
      you're definitely gonna blow up because there's too many 10+ minutes long tutorials that aren't as compact or good

    • @edinspiegel
      @edinspiegel  Год назад +1

      @@SwagHyde Thank you! I will definitely do that!

  • @ThomasPOV
    @ThomasPOV 11 дней назад

    How do you get the seams of the 2 parts to be “ perfect ” ?

  • @CowBtv
    @CowBtv Год назад +2

    It solved my problems for a few days I'll share it with you.

  • @TheSepetto
    @TheSepetto Год назад +2

    Keep up this format and creativity, your channel will be big. From istanbul with love.

  • @amruzaky4939
    @amruzaky4939 Год назад +1

    Heya, it appears you don't mention which Blender version you are using. I can't replicate Damping slider, and Thickness because of that, my version has different sliders. Or probably you might want to revisit this tutorial for Blender 3.6. I'm currently using 3.6.4.

  • @dcrazygeek0741
    @dcrazygeek0741 4 месяца назад

    did you try speed factor?

  • @isancreates1258
    @isancreates1258 4 месяца назад +1

    Finally a good blender tutorial. FINALLY. Ure a legend.

    • @edinspiegel
      @edinspiegel  4 месяца назад

      Thank you so much! I'm glad you liked the video!

  • @radicant7283
    @radicant7283 Год назад +2

    What scale are you using? Like is one blender unit 1 m, 10 cm, etc?
    Scale has a huge effect on physics sims but isn't talked about much.

    • @edinspiegel
      @edinspiegel  Год назад

      The human is normal human height so around 176cm - I specifically didn't want to change the scale - because you can't scale down already baked cloth simulations.

    • @BBennie444
      @BBennie444 Год назад +1

      ​@@edinspiegelWild guess, but wouldn't it work to export the cloth sim as an alembic and then import it back in to scale it?

  • @mustanggox
    @mustanggox Год назад +3

    yayyy new edin spiegel video!

  • @zenithknight9177
    @zenithknight9177 Год назад +1

    You just need to scale the skeleton by x10 or x100, it's that simple

    • @edinspiegel
      @edinspiegel  Год назад +1

      Good Idea but no - that doesn't work (I tried), you can't scale a baked sim.

  • @jannel3d
    @jannel3d Год назад +1

    Thanks for sharing! It helped me a lot.

  • @yumleaw3902
    @yumleaw3902 6 месяцев назад

    dame, I just don't get why those genius developers at Blender set such bizarre default parameters. Are they trying to create some kind of entry barrier?

  • @fannymarcelaebratt7535
    @fannymarcelaebratt7535 5 месяцев назад

    Thanks !!! It works ... Very nice... I have seen many videos... 😘🤗🙂🙂

  • @Parth5d
    @Parth5d Месяц назад

    dude im speechless those setting literally turned my goopy sim to damn near finished version

  • @dgryzlovart
    @dgryzlovart Год назад

    OMG You save me! Thank you!!

  • @philippaeilhart7686
    @philippaeilhart7686 3 месяца назад

    thanks a lot in just less than 3 minutes you saved me from hours of searching!

  • @atiphasan7744
    @atiphasan7744 5 месяцев назад

    Can i ask something bro?

  • @SolarGranulation
    @SolarGranulation 4 месяца назад

    Thank you so so much! I'm excited to go and try these tips!

  • @ih4269
    @ih4269 10 месяцев назад

    This is great but would be better a bit slower. Thanks

  • @נעםזבה
    @נעםזבה 10 месяцев назад +1

    Super nice and concise video my man subscribed

    • @edinspiegel
      @edinspiegel  10 месяцев назад

      Thank you so much! I'm glad you found it helpful!

  • @MartynDerg
    @MartynDerg Год назад

    I don't know how, but following these tips made my simulation even worse, even starting from scratch...

    • @edinspiegel
      @edinspiegel  Год назад

      Hmm - that's weird. Maybe you could try to play around with the vertex mass some more? if your mesh is more highres, you might need to go alot lower, if it's lowres you might need to go higher. let me know if that helps...

  • @Blenderbarn
    @Blenderbarn 6 месяцев назад

    Very good Tutorial, thanks bro!

    • @edinspiegel
      @edinspiegel  6 месяцев назад

      Thank you! I'm glad you liked it!

  • @Freestyle_ZVC
    @Freestyle_ZVC 6 месяцев назад

    you saved me a few days of boring work lamo cheers

    • @edinspiegel
      @edinspiegel  6 месяцев назад

      I'm glad it helped you!

  • @dro-q4u
    @dro-q4u 8 месяцев назад

    Would someone please help me? even though i have no keyframes, when i move the playhead on my timeline the clothes of my character keep falling off, please i beg you hlep me

    • @edinspiegel
      @edinspiegel  8 месяцев назад

      I think the problem might be that you have a cloth simulation on your piece of cloth - but no collision on you character - Hope that helps

    • @dro-q4u
      @dro-q4u 8 месяцев назад

      thank you so much for responding, im truly desperate, even tho my charactewr has the collision modifier the clothes behave weirdly, any i dea ? maybe i need to adjust the settings on both modifiers but im really at lost please help' :(@@edinspiegel

  • @andersondossantos469
    @andersondossantos469 5 месяцев назад

    Very good. You gained a subscriber.

    • @edinspiegel
      @edinspiegel  5 месяцев назад

      Oh thank you so much! I'm glad you like it!

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem 11 месяцев назад +1

    :0

    • @ToacI
      @ToacI 10 месяцев назад +1

      Man, you're everywhere! Even on GameJolt!
      No offense.

    • @AntoineVanGeyseghem
      @AntoineVanGeyseghem 10 месяцев назад +1

      @@ToacI 🕵

  • @xylvnking
    @xylvnking 7 месяцев назад

    This was a great video

    • @edinspiegel
      @edinspiegel  7 месяцев назад

      Thank you! I'm glad you liked it!

  • @MrCshx
    @MrCshx Год назад +2

    These tips are useful. Thank you.