Helldivers 2 | Torcher Got a "MASSIVE BUFF" - Gameplay Hardest Difficulty
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- Опубликовано: 26 сен 2024
- Helldivers 2 Scorcher gameplay on the hardest difficulty of Super Helldive 10
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Thx! Now I know how good is weapon is now. But don't shoot in charger's leg, like it was before. Smoke his face! This will be much faster with all types of flamers.
I saw that, but when I use it in game, on a stunned Charger, it takes me a full canister for some reason (support flamer too!)
@@GameFuMasterone thing that I found that helped is stunning then crouching to flame the chargers face. It's just as fast as it was before if you do that. Or pair it with thermite grenades to kill it faster
Chargers seem to take more fire damage to the head now than the leg
This. You can kill to the head with less then a full canister.
Been enjoying your content alot lately, keep up the good work
My brain completely forgot about the Torcher from the trauma of that release 😂
But that looks great, I know what I’m playing tonight.
For future reference, the reason the radar station does that is because the person is still actively moving it when you try to press the button. I find it best to give a second or so pause before pressing it to avoid that. Figured I'd mention since I've seen that happen to you a couple times recently
I've been meaning to try this, AP4 for a primary makes it stand out, while still not being OP due to the close range nature of the weapon
love these videos, I dont have everything unlocked and this helps for choosing the next warbond to go for, very entertaining to watch while farming too since the videos are long!
Arc Thrower/Torcher/Nade Pistol/Gas Nade
Supply Pack/500/Orb Gas
Gas Armor
Love this for my bug loadout.
Best flamethrower loadout is a Flamer with Dog Breath Guard Dog, and light Peak Physique armor. Being able to wave the Flamer faster at gassed enemies from all sides, especially hunters, prevents a LOT of fire damage from bugs touching you.
nah
I'm honestly happy that all the flame throwers feel good to use. Damage is good, area denial feels right and when you're on target the ammo goes far enough.
I always call the backpack down first because when you call your weapon down right after they land at the same time.
The main issue with the Torcher for me is that second or two where you're waiting for the flame to kick in. It feels so bad
I’ve been playing the torched since the patch and I’m surprised literally no ones covered it I run literally a full flamer build literally all flame weapons stratagems and guard dog 🙂↕️
I struggle with shriekers using flame builds. ☹️ Any advice?
Cookout
@@atlaslee8681 ty👍
Laser Cannon shreds them
I couldn't play with it, still sticking with my Supply pack, Breacer Incindiary and grenade launcher combo
Still hope they can revert the 5s cd nerf on Quasar 😢
Good Gameplay but please turn off motion blur it hurts my brain
I love this weapon,so fucking funny
you sound like remy from ratatouille
It pains me that you ignore picking up samples, even if ur full on them chances are your team mates need them...
lol you don’t play max difficulty for sample runs. You play for the thrills and to be a constant part of the action. People who don’t have their samples/ship modules should play difficulty 6 - 8 with a full squad to maximize their gains.
@UncertainTism nah I still grab samples at max 10 along with everyone else lol
The scorcher is an energy weapon, you are using the torcher- get it right
What Planet is this ?