@xdrkillzx Because it's an Any% run lol. The whole point of that category is to exfil as fast as possible which means fail everything thats not a HARD OBJ except order to chaos as fast as possible (So you can soft complete) Objective% to rescue civs you shoot and incap them because it's faster to restrain lol. It's almost like speedrunning in any game exploits it or is ran in a way the developers didn't intend.
@en-svensk-tiger Well heavy armor and light armor move the same speed. You actually move the same speed no matter what while healthy. It's the acceleration that changes when choosing the kind of armor and how much coverage. Example: Heavy Armor front plate only ceramic is the same movement speed and acceleration as Light Armor with only front plate ceramic. Steel is the slowest acceleration, then ceramic then Kevlar with Kevlar having zero acceleration penalty. The more coverage you add the slower acceleration you have. On steel and ceramic where ever you don't put armor it puts Kevlar. Heavy has side protection while light doesn't. So I choose Heavy Armor with front ceramic so my sides and back are lined with Kevlar. If I did the same on light, I'd only have Kevlar on the back because light has no side protection. It's up to you really but I don't see a point for light unless you want the extra 2 slots. Like for running S ranks is the only time I'd switch to light.
@@en-svensk-tiger But ceramic for the most part with only the front plate. Best overall protection for the least acceleration penalty. Some missions with lower suspect count I will run full Kevlar to have zero penalty to acceleration
Doesn’t really count if you kill a civilian
@@dartheveloper5449 What doesn't count? The way the games intended to play? Welcome to speed running.
Yeah whats the point in being fast if you get an F.
@xdrkillzx Because it's an Any% run lol. The whole point of that category is to exfil as fast as possible which means fail everything thats not a HARD OBJ except order to chaos as fast as possible (So you can soft complete) Objective% to rescue civs you shoot and incap them because it's faster to restrain lol. It's almost like speedrunning in any game exploits it or is ran in a way the developers didn't intend.
@@xdrkillzx Literally the point of a speed run
People in this thread have no clue what any% is and they're such turds about ut
Well done!
Are you running heavy armor? If so, is it worth being able to tank the few extra pullets for the movement speed slow down in these kinds of runs?
@en-svensk-tiger Well heavy armor and light armor move the same speed. You actually move the same speed no matter what while healthy. It's the acceleration that changes when choosing the kind of armor and how much coverage.
Example:
Heavy Armor front plate only ceramic is the same movement speed and acceleration as Light Armor with only front plate ceramic.
Steel is the slowest acceleration, then ceramic then Kevlar with Kevlar having zero acceleration penalty. The more coverage you add the slower acceleration you have.
On steel and ceramic where ever you don't put armor it puts Kevlar. Heavy has side protection while light doesn't. So I choose Heavy Armor with front ceramic so my sides and back are lined with Kevlar. If I did the same on light, I'd only have Kevlar on the back because light has no side protection.
It's up to you really but I don't see a point for light unless you want the extra 2 slots. Like for running S ranks is the only time I'd switch to light.
@@en-svensk-tiger But ceramic for the most part with only the front plate. Best overall protection for the least acceleration penalty. Some missions with lower suspect count I will run full Kevlar to have zero penalty to acceleration
Worst level in the game, nicely done. Pretty much how you have to play this level just go full rambo XD