How to use 3D Shape Blending in Spline

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  • Опубликовано: 22 дек 2024

Комментарии • 10

  • @dingosmoov
    @dingosmoov 2 дня назад

    Again, awesome work Spline team!!

  • @plutouzi2740
    @plutouzi2740 2 дня назад

    This is a massive and an astonishing upgrade, can you upload a tutorial regarding creating a 3D character plz 🙏🏻

    • @splinetool
      @splinetool  2 дня назад

      Hey! Thanks so much. Noted this is something you want to see!

    • @plutouzi2740
      @plutouzi2740 2 дня назад

      @@splinetool Yes, indeed as I'd love to be able to creat 3D character using Spline ♥️🤝🏻

  • @ArthurVarloneLacerdadesa
    @ArthurVarloneLacerdadesa 34 минуты назад

    How do I add my 3D art to my website?

  • @juulaccou8516
    @juulaccou8516 23 часа назад

    is it possible to do blends with custom objects other then sphere, cube or cilinder? Maybe something made in blender?

    • @splinetool
      @splinetool  20 часов назад

      Currently, it is not supported, but it might be possible in future updates.

  • @josselincol
    @josselincol День назад

    Amazing. Would love to know how it works, technically!

    • @splinetool
      @splinetool  3 часа назад

      Hey there! Shape Blending is a method of creating and modeling 3D shapes using Signed Distance Fields (SDF) combined with Spline's polygonal-based system.
      Unlike traditional methods such as Polygonal Modeling, SDFs describe shapes mathematically using distance functions. This allows for smooth blending and operations like union, subtraction, and intersections of shapes.
      Thanks for the comment 😄

  • @m4r_art
    @m4r_art 2 дня назад +1

    Annnnnd.... Womp lost its purpose