Hey there! Shape Blending is a method of creating and modeling 3D shapes using Signed Distance Fields (SDF) combined with Spline's polygonal-based system. Unlike traditional methods such as Polygonal Modeling, SDFs describe shapes mathematically using distance functions. This allows for smooth blending and operations like union, subtraction, and intersections of shapes. Thanks for the comment 😄
Again, awesome work Spline team!!
This is a massive and an astonishing upgrade, can you upload a tutorial regarding creating a 3D character plz 🙏🏻
Hey! Thanks so much. Noted this is something you want to see!
@@splinetool Yes, indeed as I'd love to be able to creat 3D character using Spline ♥️🤝🏻
How do I add my 3D art to my website?
is it possible to do blends with custom objects other then sphere, cube or cilinder? Maybe something made in blender?
Currently, it is not supported, but it might be possible in future updates.
Amazing. Would love to know how it works, technically!
Hey there! Shape Blending is a method of creating and modeling 3D shapes using Signed Distance Fields (SDF) combined with Spline's polygonal-based system.
Unlike traditional methods such as Polygonal Modeling, SDFs describe shapes mathematically using distance functions. This allows for smooth blending and operations like union, subtraction, and intersections of shapes.
Thanks for the comment 😄
Annnnnd.... Womp lost its purpose