Storywise this mission was total gobbledigook and the layout was annoying. I got the spirit key and then noped out, looks like I didn't miss much as the final 'boss fight' looked like a retread of Into the Maw. I'll have to replay TBP at some point but right now it feels like the overall package is being oversold. The run from the Brand up to Arcane Sanctum is pretty amazing; if the loot counts were a little less bananas and the egress in Jaws of Darkness was a little less toilsome (and Hume didn't tell you to buy holy water in the briefing lol) it'd be basically perfect. But the first four levels are a slog and the tenth is parodic. Given that a lot of the same people calling it as good as if not better than the original also dislike Sabotage of Soulforge, which I never saw until the past few years, I'm gonna chalk it up to my getting old lol
Thank you !Always a pleasure viewing your vids .Thief remains a legacy ,a comunity ,a dream !
Could you play A Thief's Training ? Thief Gold fm
I'll look into it!
Storywise this mission was total gobbledigook and the layout was annoying. I got the spirit key and then noped out, looks like I didn't miss much as the final 'boss fight' looked like a retread of Into the Maw. I'll have to replay TBP at some point but right now it feels like the overall package is being oversold. The run from the Brand up to Arcane Sanctum is pretty amazing; if the loot counts were a little less bananas and the egress in Jaws of Darkness was a little less toilsome (and Hume didn't tell you to buy holy water in the briefing lol) it'd be basically perfect. But the first four levels are a slog and the tenth is parodic. Given that a lot of the same people calling it as good as if not better than the original also dislike Sabotage of Soulforge, which I never saw until the past few years, I'm gonna chalk it up to my getting old lol