@@dynamicworlds1 In this case that's actually just basic espionage. Once you've IDed a spy it's actually pretty profitable to let them keep spying so you can use them to send false info back to whomever they're spying for. Just knowing what info they're after can be a huge advantage because then you can make sure they only get the info you want them to have. Like false plans and the like.
@@aguyhere7945 sure, if what they are after is simply info. I distinctly remember a game I played in where my party let someone out of a cell and they charmed 2 of the party and pitted us against each other (almost resulting in a 3rd party member's death).
Reasons something is not stolen: 1. Document is being borrowed. 2. Damaged and taken for repair. 3. Dirty and in need of cleaning. 4. In need of document verification. 5. Moved to new pedestal. 6. Undergoing Duplication. 7. Owner came by to collect it. 8. Writer is adding addendums. 9. Taken to document shredder. 10. Roll again twice ignoring results of 10.
I could see the lower ones being fooled in those humorous ways, because they are pretty simple, which is why they need to take things up the chain of command. My understanding is that Modrons are like machines (computers) in working on a very yes or no basis, with the higher they are being the more complex amounts of logic they can process. The lowest I guess thinking there is no problem, because there being a problem should be impossible.
@@SMunro Rolls 10 Proceeds to roll 2 and 9 "Yes, of course. The document is missing because it is currently undergoing repairs. After which it will promptly be shredded." It's due for shredding, but one cannot simply ignore a damaged item. One must always follow proper procedure.
I believe that Ben said on one of the animator collab videos that it had a very boring backstory. His brother had a magic sack he could pull animals out of, and wanted a whale. Not sure which of them decided the whale could fly but it had something to do with his brother always saying the whale had been with them on an adventure the whole time, and he just never mentioned it.
XD That would also explain why they now take him everywhere its the only npc the party knows is legit not evil XD At the rate they save the world and Ottie does his things he will rule the rule from his boat he already owns all the trade routes at the end of one o his campains
@@SairinEarthsea Now here's where I made a mistake, I tried doing that but because I screwed up, my players one time believed it was an enemy trying to ambush them and so they killed them right off the bat (which wasn't hard because they were a commoner so a stiff breeze could've KO'd them) That was with a short term npc with no actual plot relevance outside of a momentary incident. With npc's that have some plot relevance (they'll be in the game longer than one session if the party doesn't axe them), the party then plots their demise believing them to be scheming up the parties downfall.
@@TheRezro Because Tieflings are generally seen as demonic and untrustworthy, especially by powerful creatures like angels. So an angel sending a demon child to help the party is suspicious.
Well they are human with a smidge of fiend in them. That said he could just not be an asshole to someone because they were born different. Or maybe her great-grandma was tricked by incubus or something
I've noticed that a lot of your betrayals have a common issue of your PCs figuring out who the obligatory turncoat betrayer is going to be just from them saying hello in a way which seems just conspicuously nice enough for it to make for an interesting twist later on.
Because he probably gives what he thinks is a little "hint" but it's glaringly obvious. That or he only has traitors be nice to the party right off the bat.
The was at one point with my ld group for years. Any time an NPC said "Greetings Gentlemen" or was otherwise polite to they were convinced he was a bad. Ironically if an NPC was just mildly an asshole or trying to lowball them on reward they weren't too paranoid.
Players impersonating the bad guy: "I'm going to be busy for a while. I've got a TREMENDOUS stick up my ass, and it's gonna take me two, maybe three weeks to get it out!" I literally busted a gut
That moment when you're about to be killed by Tiamaat so you send your mysterious fey girlfriend one last call on your sending stone... ...Then Tiamaat's sending stone rings...
@@danielf.7151 or has it been happening since the dawn of creation? What if every evil act committed by everyone in the multiverse, from the tiniest stubbing of someone's toe to the most heinous of mass murders, was all a part of Otty Otterton's secret machinations?
One of the BBEGs in the Adventure I'm running is Graz'zt. The party is now level 12 and I have probably been giving them too many encounters with Graz'zt's cultists. They have become paranoid and suspicious of any NPC described as sexy or any synonym thereof.
@@eveescastle5866 There can be nonsexy cultists.I mean wouldn't an ugly manchild or awful looking women want to join a sex cult as they couldn't get it somewhere else? I feel like you are limiting the possibilities greatly.
@@bestaround3323 They will WANT to, sure, but Graz'zt is picky af. Any ugly person that joins his cult gets sacrificed as soon as their soul is damned in a "hope you become a succubus or similarly-sexy demon" fashion. At least that's how I see it
Now, you see, they wait too long to outright murder him. They should have grown a pair and killed him and *then* blamed it on whatever random thing happened. Instead they left it to the whims of fate(the dm). That was their mistake.
I just love the “Never Trust Ben’s NPC’s” rant, as that is simultaneously very much a thing I’ve noticed, and a thing that I don’t tend to get in my sessions with any of the DMs I’ve had...this is magical...great video as always PF, and I can’t wait to see more!
If I ever become an DM, I wish to one day make an NPC that’s overly nice and raises high suspicion of betrayal, only to find out he was just a good guy all along
@@jesterssketchbook no. That is almost german. Really, 'ei' is used suprisingly often in the german lenguage. But anyways, it is turtle f- MY KNEES! WHY?! .... ....! ...... ... .... a-anyways, change the t-the 'i' i-into a 'u' and r-remove the s- 's' t-then you translated the t-team name partially into g-german.. yes.... t-thats all i wanted to s-say in the c-comment... (hospital! Now!)
Ha! Yeah, my players don't trust ANY NPC that travels with them. That's when I decided to pull the ULTIMATE betrayal! The creature the BBEG was trying to unleash... turned out to be A GOOD GUY!!!
My goal as a DM is to cause the "I betrayed you" "No, but I betrayed you" "but did you see how I undermined your plan" "I did, so I did THIS" and so on.
This is honestly one of my favorite interpretations of the Plane of Law. A place where the word of law is more important than the intent, and where a strict legalism has to be followed. So in the plane of law a sign that says "Keep off the grass" would physically prevent you from stepping on the grass, but it wouldn't stop you from casting fireball on it.
"I hate my players as much as the next DM." I keep having villains lie to the players, this leads to the players discovering that they were tricked, sent into a trap and then trying to fight their way through the trap. No matter how many characters they lose to an overwhelming encounter.
Three of my flatmates have been playing together (two players with two characters each, and DM), and the DM uses NPC betrayal as a complete crutch for *all story beats*: Apparently to the extent that every single NPC they've ever talked to has tried to kill them or steal plot items. The party's response? Warn the DM that if there's one more betrayal, they're going full on murderhobo on all NPCs and destroying the campaign. They haven't played since then, to my knowledge.
If they used it right, they could pretend like they had a reason for it the whole time. Like there's something that's making everyone crazy and they can sense the PCs aren't affected.
@@joypomeroy1452 You mean crazy by not having survival instinct? After all who in health mind would trust bunch of swashbucklers (including at least one warlock), who are known from living piles of corpses behind. You should immediately question everyone attempting to make business with them. D'oh!
I understand when the players don’t trust you I am a dm and now all of the players are poking everything with a stick after 4 days of me as dm they made me realize that I used at least 50 mimics a day I was shocked that they kept count
Holy cow you're right! These are the same players and they're used to being constantly betrayed by everyone. No wonder they think that the most innocent-looking character is the most devious.
The first game I put my player through had their escort NPC betray them. From that point onward, they never trusted any NPC ever again. One of the players tried to beat up a delivery man because he was "suspicious" aka he answered a question with "i don't know."
Me running a game and describing a local animal: "It's cute" My player, who is used to her *other* DM: "AGGHHH! Kill it before it kills us!" Yeah... that DM gave us trust issues. Fear not, the cute animal is okay.
Oh hey wow, 8 betrayals in 2 sessions? Meanwhilst over at the jolly ol' temple my char's in, I HAVE 2 SESSIONS THAT EXTEND 2 DAYS OF WHERE NOTHING HAPPENS!8!!
I missed these videos. When I first discovered this channel, I binged all the old videos and loved them all. Then I came to realize that Ben has a life and videos take time, and I was sad. But now I'm happy, because a new video has come out to ease my pain. Unless it was a betrayal all along...
An idea to throw the players for a spin: You could make a character that is shady, but where you have not yet decided if he is good or evil. If the players asume he is evil, make him be the good guy. And their distrust causing them to fail. You know, a good ritual that has to be done in time (like a bad ritual would be). Maybe give it some ingredients that are hard to come by and spoil quickly, once aquired? Stuff like Deva Tears that varporize in the mortal realm.
@Hamza Ali If they always know who is bad and who is good, it grows boring for them too. And htem always figuring them out is not exactly a motivator to spend more time writing Characters. It might even go into Metagaming, because you *only* spend such detail on the Villans wich is the real giveaway. In RPG's, it is easy to get into Feedback loops of boringness.
Sometimes I have a hard time believing which is more surprising; the fact that the Sorcerer rolled 6 on deception, or that Claire still failed the insight check
"I have a TREMENDOUS stick up my ass, and it's gonna take me two, maybe three weeks to get it out." If that was said in one of my games, I'd probably lose it entirely lol
Well then they'd need permission to borrow so I think it checks out. But if 'borrow' doesn't imply consent in a creature's language then yes we have a problem.
How could they ever have anticipated the angel was the bad guy unless they too watched Constantine, read classic literature, read every other plot suggestion on r/DMAcademy or played Diablo justtonameafew o noooo.
The players: *Gets betrayed for the 8th time*
Somewhere in the distance: *"I waaarned yoou!"*
100% just said that out loud.
I love the sword
I'm confused. The players decided to trust an NPC because they had been betrayed by 8 NPCs in the last 2 sessions?
Am I understanding that correctly?
@@dynamicworlds1 In this case that's actually just basic espionage. Once you've IDed a spy it's actually pretty profitable to let them keep spying so you can use them to send false info back to whomever they're spying for. Just knowing what info they're after can be a huge advantage because then you can make sure they only get the info you want them to have. Like false plans and the like.
@@aguyhere7945 sure, if what they are after is simply info. I distinctly remember a game I played in where my party let someone out of a cell and they charmed 2 of the party and pitted us against each other (almost resulting in a 3rd party member's death).
Modrons being confused about how something was stolen when the rules clearly state that can’t happen is a fantastic idea!
The round ones are not exactly build for thinking.
I want to use that at some point
Reasons something is not stolen:
1. Document is being borrowed.
2. Damaged and taken for repair.
3. Dirty and in need of cleaning.
4. In need of document verification.
5. Moved to new pedestal.
6. Undergoing Duplication.
7. Owner came by to collect it.
8. Writer is adding addendums.
9. Taken to document shredder.
10. Roll again twice ignoring results of 10.
I could see the lower ones being fooled in those humorous ways, because they are pretty simple, which is why they need to take things up the chain of command. My understanding is that Modrons are like machines (computers) in working on a very yes or no basis, with the higher they are being the more complex amounts of logic they can process.
The lowest I guess thinking there is no problem, because there being a problem should be impossible.
@@SMunro
Rolls 10
Proceeds to roll 2 and 9
"Yes, of course. The document is missing because it is currently undergoing repairs. After which it will promptly be shredded."
It's due for shredding, but one cannot simply ignore a damaged item. One must always follow proper procedure.
"Oogway betrayed us!"
Maybe because you kept calling him Oogway, instead of Tortle Gandalf.
Tortalf the Green.
Emperor Darth Tortal.
Dark lord Tortamort.
What was oogway real name
Or the whole turtle “friend” thing
@@jellynamedsamiiripi2928 they did that to themselves
You do know that oogway is from kung fu panda right?
I always forget about the flying whale until I see it flapping it's little fins lol
Did we ever learn where he came from? Because i'm pretty sure we didn't
IIRC it's their pet aboleth
I believe that Ben said on one of the animator collab videos that it had a very boring backstory. His brother had a magic sack he could pull animals out of, and wanted a whale. Not sure which of them decided the whale could fly but it had something to do with his brother always saying the whale had been with them on an adventure the whole time, and he just never mentioned it.
It's soo cute
Same
That explains why your party was so suspicious of Ottie Otterton.
XD That would also explain why they now take him everywhere its the only npc the party knows is legit not evil XD At the rate they save the world and Ottie does his things he will rule the rule from his boat he already owns all the trade routes at the end of one o his campains
“Every one of Ben’s NPCs are evil!”
Ben: “What do you mean every NPC is evil?”
“Wallace....”
that wasn't even his npc, that was from a module
@@Pablo360able I disagree...it was Ben's own version of Wallace, since not all DMs run the same kind of character the same in modules
I thought Wallace was just incompetent.
Walice isn't evil. Incompitent, and willing to steal credit, but not evil.
@@agsilverradio2225 That's Ben's version though
"I hate my players as much as the next DM..." - Ben, 2019.
Every DM who heard those words, nodded in understanding.
@@xdevantx5870 can confirm i did nod
^
I mean he isn't wrong
I hate them so much I'm running Curse of Strahd!
"Every single one of Ben's NPC's is evil"
The moment when none of the party trusts any NPC you create is the moment when you should dial it back.
Or make one that actually helps but they don't trust them which leads to them getting in even worse situations.
@@SairinEarthsea Now here's where I made a mistake, I tried doing that but because I screwed up, my players one time believed it was an enemy trying to ambush them and so they killed them right off the bat (which wasn't hard because they were a commoner so a stiff breeze could've KO'd them)
That was with a short term npc with no actual plot relevance outside of a momentary incident. With npc's that have some plot relevance (they'll be in the game longer than one session if the party doesn't axe them), the party then plots their demise believing them to be scheming up the parties downfall.
Everyone having evil NPCs and all the NPCs I'm always dealing with in games I'm in are just assholes or trying to sell me something
@@TheDefectiveAI I though it is what is known as proper script and rational player behavior. So I'm not sure what you problem is?
@@Thetalkingblanket Yes, that is what we call realism.
“IVE GOT A STICK UP MEH ASS”
I can’t believe how accurate he is representing Gabriel. It’s like he has the Actor feat!
heheheeheheheehhh
It’s gonna take, like, three weeks to get it out
We have that problem sometimes.
It's Gavriel, not Gabriel.
Accrovideogames never noticed.
"D&D: Too Many Betrayals"
That's a weird way to spell Vampire: The Masquerade.
Or Battletech when playing all Clanner parties or have a Kuritan, or Comstar, or Steiner.
Or Shadowrun just Shadowrun.
@@seantaylor6339 this deserves more attention.
I'm familiar with that, ever campaign I played in of that ended with a player killing everyone else.
@@seantaylor6339 Fucking dragons.
* Listing off 8 betrayals *
"They were back to back in two sessions!"
I died laughing.
>Angel offers to help players
>sends Tiefling NPC to join party
Seems legit.
Why it wouldn't?
@@TheRezro Because Tieflings are generally seen as demonic and untrustworthy, especially by powerful creatures like angels. So an angel sending a demon child to help the party is suspicious.
@@emc246 And why literally everything in the medieval fantasy wouldn't be that?
Well they are human with a smidge of fiend in them. That said he could just not be an asshole to someone because they were born different. Or maybe her great-grandma was tricked by incubus or something
SpectralKnight but he hates hell
"Hes The Bad Guy Isnt He?"
How To Ruin A Perfectly Good Story 101 W/ The Turtle Friends
I mean puffin set him self up for that
“Friends”
@@williamvalorious4403 yes. Yes he did. But never you underestimate the turtle f- HOLY $H!T IS THAT THE YELLOW 'NO MONEY FOR YOU' DUCK?!
You mean the turtle fu-
I mean his name is Gavriel which is kinda like Gabriel who is Satan who was cast down from heaven to hell
I've noticed that a lot of your betrayals have a common issue of your PCs figuring out who the obligatory turncoat betrayer is going to be just from them saying hello in a way which seems just conspicuously nice enough for it to make for an interesting twist later on.
Why does Physics Student have a psychology expert as his avatar picture?
@@garr_inc It's a long story.
By the way... Why is Athena the Phantom?
Because he probably gives what he thinks is a little "hint" but it's glaringly obvious. That or he only has traitors be nice to the party right off the bat.
The was at one point with my ld group for years. Any time an NPC said "Greetings Gentlemen" or was otherwise polite to they were convinced he was a bad. Ironically if an NPC was just mildly an asshole or trying to lowball them on reward they weren't too paranoid.
Here is Claire
We immediately love her and adopt this adorable fan girl Tiefling.
Our Druid got permanently whacked two weeks ago and has been replaced by a Cleric named Claire as we're about to enter the DemonWeb!...hmmm.
Players impersonating the bad guy: "I'm going to be busy for a while. I've got a TREMENDOUS stick up my ass, and it's gonna take me two, maybe three weeks to get it out!"
I literally busted a gut
Turtle "friends"? .. werent it the turtle fu....
Turtle FRIENDS!
The turtle molesters actually. He clarified it in one of those PAX videos a while back.
Ah yes the Turtle fu- FRIENDS who dosnt know about Friends of turtles
Are they turtle friends or turtle f***ers?
Ben: Yes.
@@princeofddr Ah yes. Who hasnt heard of the Turtle F-*coff* *coff* sorry my throat. Anyways- oh look at that! The video is over, good bye!
That moment when you're about to be killed by Tiamaat so you send your mysterious fey girlfriend one last call on your sending stone...
...Then Tiamaat's sending stone rings...
and i oop.
Lol
Strawberri Windyfoot? You didn't have to pretend with me? I'm not species-ist.
oof
It's only a bad thing if you're a coward or not a bard
Every time a character's eyes point in different directions, I crack up. It never stops being funny to me. 😄
Classic Derpface!
same. gets me every time.
Then again, about 75% of all acting on these videos is eye game.
"I've got everything under control, I'm a complete tool, I know what I'm doing"
-"Gavriel"
You left out Otty Otterton, who has been the real evil mastermind of your entire world from day one!
Weel, that part didn't happen yet.
@@danielf.7151 or has it been happening since the dawn of creation? What if every evil act committed by everyone in the multiverse, from the tiniest stubbing of someone's toe to the most heinous of mass murders, was all a part of Otty Otterton's secret machinations?
theres a reason they made a non dm npc a good ally, cause it was not an npc the dm made to be important.
"The DEVIL!?"
"In my defense, it is *The Devil.* It kinda comes with the territory."
That's racist add one sin CinemaSins counter sound
@@Nopenguin4875 The Devil, not a devil.
@@Nopenguin4875 i dont give a cinemashit
One of the BBEGs in the Adventure I'm running is Graz'zt. The party is now level 12 and I have probably been giving them too many encounters with Graz'zt's cultists. They have become paranoid and suspicious of any NPC described as sexy or any synonym thereof.
Why do you describe all the cultist as sexy?
@@albertschoise8091 it's a sex cult it comes with the territory
@@eveescastle5866 There can be nonsexy cultists.I mean wouldn't an ugly manchild or awful looking women want to join a sex cult as they couldn't get it somewhere else? I feel like you are limiting the possibilities greatly.
@@bestaround3323 They will WANT to, sure, but Graz'zt is picky af. Any ugly person that joins his cult gets sacrificed as soon as their soul is damned in a "hope you become a succubus or similarly-sexy demon" fashion. At least that's how I see it
My party hasn't learned that lesson yet. They're currently being "assisted" by a half-succubus that isn't making any attempt to hide the 26 cha
Good ol' Wallace, the hero of parnast
Wallace needs the sword of warning.
Players: *have an aneurysm *
Sarin Earthsea and to tram up with abserd.
Together, they can rule the land as annoying PC and NPC !
Now, you see, they wait too long to outright murder him. They should have grown a pair and killed him and *then* blamed it on whatever random thing happened. Instead they left it to the whims of fate(the dm). That was their mistake.
OAh noOoO!!! cARful for wAALlace is in gREAt dAAAnger!!!!
"Roll deception" "6" "She believes you!"
She's probably really gullible.
@@bobbobson110 I get that, it's just really funny
@@bobbobson110 Maybe, but she also probably idolizes them.
DM: "Roll deception!"
Elf: "Six..."
DM: "She believes you."
Me: Holy crap that is the sweetest, most trusting woman ever.
Those modrons are the most adorable things I've ever seen. I have nothing else to add, just awwwww.
I just love the “Never Trust Ben’s NPC’s” rant, as that is simultaneously very much a thing I’ve noticed, and a thing that I don’t tend to get in my sessions with any of the DMs I’ve had...this is magical...great video as always PF, and I can’t wait to see more!
You mean questioning the obvious, or that you like hammy scripts?
D&D can never have enough betrayals
True. *Tosses Gun away*
Tosses the Holy Hand Grenade... yep not betraying here no, none, nope.
"Do not trust anyone, not even yourself" google it.
Two betrayals
Hmmm.... I will betray the DM then. Once i finally find one thats willing to let me play in theire games, ofcourse.
If I ever become an DM, I wish to one day make an NPC that’s overly nice and raises high suspicion of betrayal, only to find out he was just a good guy all along
When you're watching critical role but you click away because PUFFIN
Litrally me. I am binging the first campaign
@@CommissarMitch Doing the same with the second!
@@SgRambo Dido, I'm about ten episodes behind.
@@frankficcle7081 You're in for really good time, it's gets really good in the last 4 or 5 episodes
@@frankficcle7081 I stopped watching at around episode 45 or so because school needed my time. So now I started over, I'm on episode 29 now! XD
"I hate my players as much as the next DM" I connected with that on an emotional level.
The turtle "friends" return again!
It is turtle f-
ANYWAYS! They soon found themselves....
its not "freinds"? :D
@@jesterssketchbook no. That is almost german. Really, 'ei' is used suprisingly often in the german lenguage. But anyways, it is turtle f- MY KNEES! WHY?! .... ....! ...... ... .... a-anyways, change the t-the 'i' i-into a 'u' and r-remove the s- 's' t-then you translated the t-team name partially into g-german.. yes.... t-thats all i wanted to s-say in the c-comment... (hospital! Now!)
When your party name lives on in infamy, even with people who don't know you
Ha! Yeah, my players don't trust ANY NPC that travels with them. That's when I decided to pull the ULTIMATE betrayal! The creature the BBEG was trying to unleash... turned out to be A GOOD GUY!!!
My goal as a DM is to cause the "I betrayed you" "No, but I betrayed you" "but did you see how I undermined your plan" "I did, so I did THIS" and so on.
And from the distant you hear one voice: *I warned you!*
This is honestly one of my favorite interpretations of the Plane of Law. A place where the word of law is more important than the intent, and where a strict legalism has to be followed. So in the plane of law a sign that says "Keep off the grass" would physically prevent you from stepping on the grass, but it wouldn't stop you from casting fireball on it.
This is hilarious because angels can hear a lie when it's told
Should have instead said that he had cracked his sending stone and his voice sounded weird because of it.
"I hate my players as much as the next DM."
I keep having villains lie to the players, this leads to the players discovering that they were tricked, sent into a trap and then trying to fight their way through the trap. No matter how many characters they lose to an overwhelming encounter.
Three of my flatmates have been playing together (two players with two characters each, and DM), and the DM uses NPC betrayal as a complete crutch for *all story beats*:
Apparently to the extent that every single NPC they've ever talked to has tried to kill them or steal plot items.
The party's response?
Warn the DM that if there's one more betrayal, they're going full on murderhobo on all NPCs and destroying the campaign.
They haven't played since then, to my knowledge.
If they used it right, they could pretend like they had a reason for it the whole time. Like there's something that's making everyone crazy and they can sense the PCs aren't affected.
@@joypomeroy1452 You mean crazy by not having survival instinct? After all who in health mind would trust bunch of swashbucklers (including at least one warlock), who are known from living piles of corpses behind. You should immediately question everyone attempting to make business with them. D'oh!
I understand when the players don’t trust you I am a dm and now all of the players are poking everything with a stick after 4 days of me as dm they made me realize that I used at least 50 mimics a day I was shocked that they kept count
One day I sent them to a dungeon that had 25000 mimics they ended up burning down the dungeon and blew up the ruble
With Mimic populations that high, i’m surprised you haven’t had the Mimics go legit-friendly just to really throw your players off.
Rj Ciralli they where supposed to be friendly and lead them to an adventure
Have you been teaching my DM tricks? Literally the first night in an inn of the very first session: bed is a mimic.
I don't laugh out loud easily, but that "I have a tremendous stick up my ass" line followed by the deadpan reaction made me laugh pretty damn hard.
Ben's D&D sessions have more betrayal then a heist movie
6:20 To the Dungeon Masters of the world, don't do this to your party. This is how Murderhoboes are created. You don't want Murderhoboes, do you?
I can't imagine how many Deception rolls they had to succeed to make that Sending Stone interaction possible.
Ah yes, betrayals. Or as I like to call them the seeds of murderhoboism.
"I hate my players as much as the next DM..."
This spoke to my soul.
"Claire was like a Wallace that everyone liked."
I don't understand. That sentence is gibberish. Those words in that order make no sense together.
Best Ben quote of 2019: "I hate my players as much as the next GM..."
Nope, it’s “I’ve got a tremendous stick up ma ass and it’s going to take a while to get it out”
Claire is immediately my favorite NPC
Sour you’ve never met Periwinkle
"I hate my players as much as the next DM"
this had me going crazy
That "I got a tremendous stick up my ass" line broke me. Laughing way to hard in the middle of work lol
You are one of the few RUclipsr where i actually go back to watch all the old videos :-D You are amazing!
"I hate my players just as much as the next DM."
This... is more quotable than it should be.
Charon85Onozuka YUUUP!
turtle friends: *discovers the real villain within 5 seconds of dialogue*
DM: alright, 8 betrayals it is.
Suddenly it makes so much more sense why they don't like Otterton....
Holy cow you're right! These are the same players and they're used to being constantly betrayed by everyone. No wonder they think that the most innocent-looking character is the most devious.
That Sending Stone conversation must've taken over a month to complete. They have a lot of patience.
*rolls a 6* ...she believes you~
Me: chokes
The first game I put my player through had their escort NPC betray them. From that point onward, they never trusted any NPC ever again. One of the players tried to beat up a delivery man because he was "suspicious" aka he answered a question with "i don't know."
"I hate my players as much as the next DM."
Truer words were never spoken.
I honestly know nothing about DnD but I love this channel and the story telling, it's hilarious.😂
"Too Many Betrayals!"
Intrigue Plot DMs: HERESY!
*Blam*
Some days there's just nothing that can put a smile on my face quite like listening to your voice. Thank you very much
“The players pretty quickly reasoned out that Gavriel was up to no good...”
Me, quietly: did he start making trouble in the neighborhood?
Guess we'd better call Master Chief.
"Whose betrayal is this?"
- Southpark: Black Friday trilogy.
Me running a game and describing a local animal: "It's cute"
My player, who is used to her *other* DM: "AGGHHH! Kill it before it kills us!"
Yeah... that DM gave us trust issues.
Fear not, the cute animal is okay.
.. except when it's not
OoooooOoOoOoOOOooh hello there!! I'm ready to fight the evil!!! (Thank you for your subscriptions, you are totally absurd)
oOooOH nOoo! WAtch OOUt yoU aRe in gREAt dAAanger!!!
I saw a comment that was annoyed that you commented on every video. My first though: wait, he's got more comments?! So now I'm here again.
Next time: The "Split Personality Aboleth" makes a return to befriend and then betray the party.
WonderFurret WHIMSY!
@@Audiotrocious INSIGHT CHECK!!!
I just wanted to thank you for bring me back to D&D dude, without your videos i wouldn't be DMing for my friends and they would never know about D&D
Oh hey wow, 8 betrayals in 2 sessions?
Meanwhilst over at the jolly ol' temple my char's in, I HAVE 2 SESSIONS THAT EXTEND 2 DAYS OF WHERE NOTHING HAPPENS!8!!
It was 4 betrayals in 2 sessions. 8 in the campaign.
That's what happened in my game because two of my players were gone for a session and the other character had an exam.
>DM Puffin admits 8 betrayals might be a little much.
>Players immediately prepare for no less than 12 betrayals in next session.
"Uguay: Betrayed us"
I can't, I just CAN'T, imagine why he would betray the Turtle Fuc- *Censored Noises*
Keep making this great content for us!!!! I love the d&d story telling of past adventures. So funny!
In DnD, all NPC should be slightly evil. In Puffin Forest's words "It comes with the territory."
Not really.
I missed these videos. When I first discovered this channel, I binged all the old videos and loved them all.
Then I came to realize that Ben has a life and videos take time, and I was sad. But now I'm happy, because a new video has come out to ease my pain.
Unless it was a betrayal all along...
2:41 Oh, man, the delivery of that line had me laughing for like ten minutes straight. Probably 'cause I kept replaying it. Shit's gold.
Your videos haven't been in my recommended lately, despite my efforts. I love your d&d stories!
An idea to throw the players for a spin: You could make a character that is shady, but where you have not yet decided if he is good or evil.
If the players asume he is evil, make him be the good guy. And their distrust causing them to fail. You know, a good ritual that has to be done in time (like a bad ritual would be). Maybe give it some ingredients that are hard to come by and spoil quickly, once aquired? Stuff like Deva Tears that varporize in the mortal realm.
So long as your plots are unpredictable enough, the players will let their guard down until the trap is sprung.
@Hamza Ali If they always know who is bad and who is good, it grows boring for them too.
And htem always figuring them out is not exactly a motivator to spend more time writing Characters. It might even go into Metagaming, because you *only* spend such detail on the Villans wich is the real giveaway.
In RPG's, it is easy to get into Feedback loops of boringness.
You and seth skorkowsky are the best RPG narrators on RUclips!
I’m a simple man. I see the word ‘Betrayal’ in the title for a Puffin Forest vid, I click.
I am simpler i see a puffin video i click
Sometimes I have a hard time believing which is more surprising; the fact that the Sorcerer rolled 6 on deception, or that Claire still failed the insight check
"They decided to do a plan."
-Dungeons and Dragons in a nutshell
Gavriel sounds like a pretty reasonable boss.
"I hate my players as much as any DM.." cracked me up big time.
"They decided to do a plan..."
Uh oh, players with a "plan", that never goes anywhere but downhill fast.
"I mean, I hate my players as much as the next DM..." I love that line so much, I want to marry it.
I don't know about marriage but I would definitely want to go to dinner with it a few times to see if we hit it off.
Great video! Betrayals galore. That subtle dungeon joke.. Well played!
Alrighty, let us talk about how they discovered that the Oogway was dopplerganger.
"I have a TREMENDOUS stick up my ass, and it's gonna take me two, maybe three weeks to get it out." If that was said in one of my games, I'd probably lose it entirely lol
I never really was on your side...
**laughs in baguette**
Gabriel reminds me so much of Zamasu, just slightly more on the side of mortals.
"No stealing from here on out."
...*Borrows it*
Well then they'd need permission to borrow so I think it checks out. But if 'borrow' doesn't imply consent in a creature's language then yes we have a problem.
Happy holidays Ben, and heres to even more ludicrous tales of your DMing misadventures in 2020.
It's not a betrayal if they knew it was coming. We call that "Tuesday" in these parts.
As my party's fighter says, "Just another Tuesday in Barovia."
I can immediately imagine some uses for Clare and...her...horns.
No one talking about how strangely adorable this is 4:30
whooooo! new vid, thanx puffin for al the good content this year,
kisses from the Nederlands
How could they ever have anticipated the angel was the bad guy unless they too watched Constantine, read classic literature, read every other plot suggestion on r/DMAcademy or played Diablo justtonameafew o noooo.
i do love the small touch of gabriel and his helper falling for any deception though, since they do not know any.