Half-Life's Synths: The Combine Terror [Part 2] - ValveTime Database: Episode 11

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  • Опубликовано: 23 дек 2024

Комментарии • 670

  • @quakeiii86
    @quakeiii86 9 лет назад +682

    I wouldn't really think of the Crab and Mortar synths as easter eggs. I think the narrative purpose of them is to show the player that the Combine is so much more vast and expansive than something he or she is going to experience in game. Just because you don't fight or interact with a certain set of enemies, doesn't mean the combine universe is equal to this set.

    • @I_dunno_yet
      @I_dunno_yet 5 лет назад +26

      Very true, it’s the same with the conscripts, they are mentioned but never encountered

    • @captaincancer7786
      @captaincancer7786 5 лет назад +11

      Mentioned? I thought the Conscripts were completely scrapped during the beta.

    • @I_dunno_yet
      @I_dunno_yet 5 лет назад +5

      Captain Cancer I’m not entirely sure, but I do believe that at least one time they are mentioned

    • @captaincancer7786
      @captaincancer7786 5 лет назад +1

      @@I_dunno_yet Any idea where?

    • @I_dunno_yet
      @I_dunno_yet 5 лет назад

      Captain Cancer not really sure I think they are mentioned by NPCs talking

  • @PrimusPicklebal
    @PrimusPicklebal 5 лет назад +285

    2:50 i think those “boils” are the creatures original eyes before being replaced by the more advanced blue eyes

    • @coopdawgtv7889
      @coopdawgtv7889 4 года назад +2

      ArnorAteBscotch yea me too

    • @V4YGR3
      @V4YGR3 4 года назад +3

      Nice one, maybe they could be sensors? as true self, maybe like a ''sonar'' ish type creature.
      the boils recieving sound and based on that it knows where it is or something.

    • @green_lettuce
      @green_lettuce 3 года назад +5

      @@V4YGR3 No, those boils are it’s actual eyes.

  • @6abial
    @6abial 9 лет назад +1160

    Someone should try and draw what the synths might look like without the augmentations

    • @blueshit199
      @blueshit199 9 лет назад +71

      I tried to do so with the gunship, but failed :P

    • @jamiemoran8427
      @jamiemoran8427 8 лет назад +67

      +TheBuragi Thats what I was thinking, both the gun ship and drop ship seem to have originally been sealife

    • @pauldeddens5349
      @pauldeddens5349 7 лет назад +73

      I find its more likely that they are aquatic, it just matches their movement
      The gunship appears like it would take on a shark or dolphin like role, being a large predator
      The dropship appears to be a filter feeder, as most of its body is either torso, or limbs
      But they ARE aliens, their ecosystem can be unfathomably different than ours

    • @loli_ravioli_4204
      @loli_ravioli_4204 7 лет назад +59

      OR maybe, instead of being aquatic creatures, they could be creatures which's home planet is very gaseous, explaining their lack of eyes, very 'aerodinamic' shape, and possibly a very light weight.
      I ain't no scientist though.

    • @Dushess
      @Dushess 6 лет назад +12

      gunship despite your opinion heve eyes from fly, i think he's genetically combined from few creatures.

  • @Filthma
    @Filthma 9 лет назад +597

    Ouuuuuagh that Combine announcer gives me chills every time.

    • @Chunkboi
      @Chunkboi 5 лет назад +77

      GLaDOS’ evil twin.

    • @GROENAASMusic
      @GROENAASMusic 5 лет назад +50

      Probably a synth woman hidden somewhere as well. The combine kept her voice and didn't tamper much with it because it was so perfect.

    • @realMrVent
      @realMrVent 5 лет назад +27

      It's voiced by the same VA as GLaDoS

    • @Hawk-kc3fe
      @Hawk-kc3fe 5 лет назад +7

      Overwatch

    • @sammcgarry5822
      @sammcgarry5822 4 года назад

      @@MrIndigold bruh what

  • @cielopachirisu929
    @cielopachirisu929 8 лет назад +548

    The Hunters are so cool... though, I think I disagree in a few places.
    To me, that armor that they have looks really artificial. It glows rather unnaturally, and while it _could_ just be because the Hunters are really alien, it seems to fit into Combines' aesthetics very well. Also, if that were all totally natural, then there probably wouldn't be a spot for an antenna on the back.
    Also, I think it's commonly accepted in the community that the boils on the sides of its 'eyes' are the eyes themselves. I personally theorize that the 'eyes' that shoot the darts are a modified part of their original biology, and that whatever the pre-Synth Hunters were used these to shoot some manner of ranged stingers. That would explain why the Combine didn't just outfit them with another Pulse-based firearm like every other synth bar the Stalkers: they already had a potent built-in weapon that they just needed to upgrade a little bit.

    • @jackrutledgegoembel5896
      @jackrutledgegoembel5896 8 лет назад +8

      Yeah, I agree.

    • @BoogieBrando
      @BoogieBrando 8 лет назад +26

      I wouldn't say that the armour glows, it's more like a pearlescent texture.

    • @jackrutledgegoembel5896
      @jackrutledgegoembel5896 8 лет назад +31

      ={Lord Fishball}= Brantonisme I agree, but it still looks very artificial to me. The Combine love that color, which adds more evidence.
      Also, I'd like to point out that hunters spark when damaged.

    • @evilflyingspacepotato2214
      @evilflyingspacepotato2214 8 лет назад +18

      The two vertical eyes seem implemented, there is a shaft of skin surrounding it like as if it was planted in.

    • @BoogieBrando
      @BoogieBrando 8 лет назад +5

      Evil Flying Space Potatoe Your fucking profile picture is lovely

  • @elementalprime6688
    @elementalprime6688 8 лет назад +306

    I disagree with you with the Hunter being mostly organic, the armor may be organic, but the explosive flechette cannons? There's no way those are organic, nor eyes, the small "boils" as you described them are their eyes, at least, that's what I believe

    • @bob-mu5ys
      @bob-mu5ys 5 лет назад +14

      The eyes are the "boils on the side of the eyes"

    • @KonpakuYoumu2003
      @KonpakuYoumu2003 4 года назад +1

      I think the 2 Blue tubes they have near theyr mouth are theye Guns

    • @Soha_an.
      @Soha_an. 3 года назад +4

      They use the blue circles as guns as well as eyes, similar to how the strider uses its main gun as an eye, since its seen twitching about and scanning the area.

    • @PimpCatTV
      @PimpCatTV 3 года назад

      @@Soha_an. still could be a riminant from its original organic form

    • @baneofbanes
      @baneofbanes 2 года назад

      There’s no way the boils are their eyes.

  • @lwnf360
    @lwnf360 5 лет назад +74

    I remember reading somewhere that hunters were forcibly evolved hound eyes.
    I always felt bad killing hound eyes. They were both adorable and mostly harmless. The doggos of Xen.

    • @coopdawgtv7889
      @coopdawgtv7889 4 года назад +15

      lwnf360 WWEEEEEeeee BOOM! **beep beep** internal, bleeding, detected.

    • @jd_kreeper
      @jd_kreeper Год назад

      Whow Whow Wheehhhhh

  • @goldenghast7419
    @goldenghast7419 9 лет назад +187

    I think that the hunter's "eyes" are actually augmentations that are just for launching the exploding darts, and the small white "boils" are its natural eyes. if you think about it, it would be extremely impractical from an evolutionary standpoint for a creature to use its primary sensory organ as a weapon, and for it to store darts inside its body for the sole purpose of firing them out. also, the darts appear to be artificial in origin, with their shape and colors being reminiscent of many other combine technologies. and if the darts are indeed natural, how would the hunter "grow" them inside its body so quickly as to maintain the rate of fire seen in the half-life games while still being able to contain normal vital organs within itself? my personal theory is since the hunters only appear in the games after judith mossman gives the local teleportation technology to the combine, the hunters antenna and dart launcher(s) are actually part of the same apparatus, wherein darts are teleported in very quickly to a small magazine inside the hunter's body, then fired out through its two launchers, probably using some kind of compressed gas system, much like an airsoft gun or actual dart launcher. please let me know what you think of my theory, or if you have one of your own, i'd love to hear it.

    • @jackrutledgegoembel5896
      @jackrutledgegoembel5896 8 лет назад +6

      Definitely.

    • @conneath
      @conneath 6 лет назад +5

      if you look closely at the hunter while idle, you can see the "eyes" actually move a bit (twitching), i think those are its eyes, those boils dont seem like eyes to me :P

    • @illex3051
      @illex3051 6 лет назад +2

      You do realize not everything will be the same as earths inhabitants right?

    • @nickrollstuhlfahrerson8659
      @nickrollstuhlfahrerson8659 5 лет назад

      Junebug482 Just because it’s made on earth doesn’t mean it’s not made to not be from earth

    • @ChamiCh
      @ChamiCh 5 лет назад +3

      @@conneath the twitching is just the hunter adjusting the aim of its weapons as it scans the area. the "boils" are likely compound eyes with protective films over them or something.

  • @paragonrobbie9270
    @paragonrobbie9270 5 лет назад +14

    Imagine being so technologically advanced that you go to another dimension and augment some animal you found to become your bulletproof sleeping bag.

    • @atlasthewolf1508
      @atlasthewolf1508 3 года назад +1

      Imagine your entire existence just being the bulletproof sleeping bag.

  • @user-xp4no9le1d
    @user-xp4no9le1d 7 лет назад +96

    And... Cremators? i know its a beta enemy but his head appears in a cup on Eli's lab and it means its in the game

    • @willgold3324
      @willgold3324 5 лет назад +4

      I think that's just an easter egg.

    • @denismihokovic2521
      @denismihokovic2521 5 лет назад +16

      Cleaners do exist in retail universe, but they appear only to clean up fighting areas after they ended and we never sit around enough for them to come

    • @MauricioJara
      @MauricioJara 4 года назад +18

      Cremators are canon. That's why you see burnt bodies all over the sewers of City 17 and more.

    • @renownedhonor
      @renownedhonor 4 года назад +3

      cremators are robots, they arent some enslaved aliens, just robots.

    • @hiddensinix2767
      @hiddensinix2767 4 года назад +8

      RegularGamer TV pretty damn sure they are synths, there’s a spine connected to the cremator head

  • @ThatEffinMonke
    @ThatEffinMonke Год назад +2

    The boils on the hunter are in fact its eyes, the blue orbs are where it fires the flechettes from.

  • @Flornmonk
    @Flornmonk 9 лет назад +110

    I thought you were going to talk about the different musical synths valve used for the OST.

  • @archivemind
    @archivemind 9 лет назад +354

    I think the hunters share some similarities with the houndeye from half-life 1

    • @sirbeary6438
      @sirbeary6438 9 лет назад +25

      I think they look like the bullsqiud, if you get rid of the eye cannons and armour

    • @RexRye
      @RexRye 8 лет назад +48

      Those vertical blue things aren't the eyes, the small cluster of three white orbs on either side are the eyes

    • @jackrutledgegoembel5896
      @jackrutledgegoembel5896 8 лет назад +21

      I agree. The blue things are augmentations.

    • @agentfuse6416
      @agentfuse6416 8 лет назад +22

      I actually think the Mortar Synth looks more like a Bullsquid.

    • @Mantus666hell
      @Mantus666hell 7 лет назад +25

      I think the hunter is more similar to a pit drone (seen in opposing force, race x). One leg was added. His claws on forehead were removed and replaced by two eye cannons. And if you look carefully at a hunter, there are something like eyes on the sides of his head. The same like pit drone.

  • @DrevorReal
    @DrevorReal 9 лет назад +234

    I absolutely love your Database series. I'm actually way more interesting in analytical in-lore videos like these than general Valve news to be honest. I learned a lot here, and I consider myself a pretty formidable Half Life expert. It's amazing how rich this universe is, and how a lot of what makes it interesting are very subtle details that will never be noticed by most players. It's what makes the Half Life series so very unique.

    • @protocetid
      @protocetid 9 лет назад +4

      +Carl Minez Watch the development history videos on here, in addition to the Overwiki's pages. Thanks to unusually heavy leaks (I shit you not almost everything made for HL2 is now in public hands) and the concept art books it is a treat for serious HL fans. Lots of discarded ideas worth perusing, and enough to make several games out of (which they did and HL3 has been hinted to use more of what was abandoned for HL2).

  • @hoanguyenangthithu7668
    @hoanguyenangthithu7668 9 лет назад +181

    This series is much much better that the FNAF filled clusterfuck that is Game Theory. Very interesting.

    • @lucianganea3034
      @lucianganea3034 8 лет назад +12

      hoa Nguyễn Đặng Thị Thu Don't compare Half-Life 2 to FNAF

    • @anthonygeiter5842
      @anthonygeiter5842 7 лет назад +40

      Lucian Ganea pretty sure he was comparing this channel to game theory.

    • @jakespacepiratee3740
      @jakespacepiratee3740 7 лет назад +2

      Indeed!

    • @MisterJohnDoe
      @MisterJohnDoe 5 лет назад +2

      Lucian Ganea I have no problem with FNAF, but that game’s kind of a mess so yeah.

    • @arthurmorgan2418
      @arthurmorgan2418 4 года назад

      @@anthonygeiter5842 that in on itself should be a felony

  • @Black_Mesa_Facility
    @Black_Mesa_Facility 4 года назад +5

    The one scene that actually scared the crap out of me in ep2 was when you were opening the gate and you turn around and the hunter is right behind you in the window

  • @johnathanegbert9277
    @johnathanegbert9277 Год назад +2

    Fun Fact: the Early-Bird Cameo is the same cutscene as the one Judith Mossman dies in, though she actually dies to an AR2 Energy Ball.

  • @ValveTime
    @ValveTime  9 лет назад +106

    We're back for Part 2, so join us as we examine the rest of the Combine's monstrous synths!

    • @thebaker525
      @thebaker525 9 лет назад +1

      Holy shit that was quick, just watched part 1 this morning 👍🏻

    • @3ro3ro
      @3ro3ro 9 лет назад +7

      +ValveTime Those boils are actually its real eyes, with the large frontal "eyes" being just weapons. There is also an antenna and ventilation on its back.

    • @Omnomnick
      @Omnomnick 9 лет назад

      +Erevis Kael What about the boils that have burst on the other side of the Hunter's face?

    • @estuh3741
      @estuh3741 9 лет назад +1

      +ValveTime I love you even more than i loved you before.

    • @SomeKindaSpy
      @SomeKindaSpy 9 лет назад +1

      +ValveTime
      I'm pretty sure 314 is the Combine's number code for Earth's universe.

  • @TigerXtrm2
    @TigerXtrm2 9 лет назад +115

    I could swear I've seen that 314 reference somewhere before in relation to worlds and such, but I can't for the life of me remember in what context or universe it was.

    • @mscm1995
      @mscm1995 9 лет назад

      +TigerXtrm Yea me too.

    • @Filthma
      @Filthma 9 лет назад +33

      +TigerXtrm Perhaps 314 refers to spherical worlds? Seeing as you need Pi (3.14 etc) to calculate circles and spheres and stuff.

    • @TigerXtrm2
      @TigerXtrm2 9 лет назад +28

      +Filthma Wouldn't that apply to the vast majority of worlds though? I think I had it confused with something related to Halo.

    • @Filthma
      @Filthma 9 лет назад +34

      *****
      Maybe. But, if you think about it, Xen in Half-Life is considered a sort of world, but it's definitely not a planet and far from spherical. There's a good chance that the Combine has conquered other worlds that have a similar sort of form. And if the majority of the worlds are spherical, then I guess the majority of them fall into the '314 category'?
      You're probably right though.

    • @samuelmagic22
      @samuelmagic22 8 лет назад +9

      In the Marvel universe, the different dimensions are noted with numbers, maybe you got that from there

  • @GravelLad
    @GravelLad 6 лет назад +51

    is it just me or do mortar synths look like COMBINIFYED bullsquids?

    • @ratgoblin1740
      @ratgoblin1740 5 лет назад +3

      Oh man you're right

    • @MisterJohnDoe
      @MisterJohnDoe 5 лет назад +4

      Nah, bullsquids are not the type of creature to have an exoskeleton

  • @CharIie83
    @CharIie83 9 лет назад +89

    man I had a dream hl3 was coming out

    • @Mewcat
      @Mewcat 6 лет назад +5

      Half life 2 episode 3: Combine units turn against breen

    • @thesenate9939
      @thesenate9939 6 лет назад +3

      @@Mewcat That can't happen for 2 reasons:
      1: Breen is dead.
      2: Combine units can't turn against their leaders.

    • @Mewcat
      @Mewcat 6 лет назад +8

      @@thesenate9939 dude, it was a joke.

    • @thesenate9939
      @thesenate9939 6 лет назад

      @@Mewcat You have a horrible taste in humour, then.

    • @MrLuca12121
      @MrLuca12121 5 лет назад

      and by sarcastic, you meant you are a fucking moron right ?

  • @supersaiyanafify
    @supersaiyanafify 6 лет назад +45

    1:55
    Gordon : hey !
    Hunter : What ....
    Gordon : stop pls
    Hunter : no

  • @rabbiherschellieberman-ber3039
    @rabbiherschellieberman-ber3039 8 лет назад +8

    one crucial thing not many people know is that the ''armor'' on the synths is actually a kind of carapace. this is especially shown on hunters as they have chrome/multicolour carapace which is based of a beetle's shell

  • @blueshit199
    @blueshit199 9 лет назад +35

    You said there is no augmentations visible on hunter, but what about the 'eyes' shooting flechettes, the anthena-thing on the back and all the openings on the back of the creature?
    8:10 so, maybe that indicates Earth is the 314th dimension conquered by the Combine :o It might be as well the identification number of this particular Pod, or the spesies in general.

    • @jackrutledgegoembel5896
      @jackrutledgegoembel5896 8 лет назад +3

      3.14 about equals pi, and earth is round, so maybe that's it?

    • @blueshit199
      @blueshit199 8 лет назад +4

      Jack Rutledge Goembel Wow, I didn't think about it o_O That sounds interesting.

    • @ashleymessing9174
      @ashleymessing9174 6 лет назад

      BLUESHIT199 WHY DO I KEEP SEEING YOU EVERYWHERE?!?!?!?!

  • @francesboy2
    @francesboy2 9 лет назад +29

    Man I'm really enjoying these videos, I've already got the Half life 2 collectors edition stuff so the majority of this information was already there, but it's nice to go back to the Half Life universe like this, cheers.

  • @sokoTV2
    @sokoTV2 5 лет назад +3

    It's so great to see all these different species and creatures getting along and working together. I only hope real life can reach the level of unity that the combine has reached.

  • @fishum6483
    @fishum6483 8 лет назад +14

    This is why I love valve they will model, texture and code a creature just to be shown got 5 seconds.

  • @andonambuehl5589
    @andonambuehl5589 3 года назад +1

    Based on colour schemes: Gunships, crab-synths, and mortar-synths are from the same planet due to their light green, brown, and purplish colour schemes. Whereas striders, hunters, and shield scanners are from their own planet due to the yellowish sandy colours. Striders and hunters were most likely native to the same environment due to their similar biological features.
    Larger creatures including gunships, dropships, and the manta ray creatures from the first half-life game could have possibly come from Xen as flying creatures because of the open space in the dimension, but I also think that they could have been aquatic creatures.
    Creatures from the strider group could not have come from Xen, as their primarily land-based movement is not compatible with the open space in Xen.
    Finally, I believe that the advisors are the original Combine species itself (rather than a captured species), who have been reduced to nothing but grubs, due to high reliance on technology and the need for modification to survive on earth. Some proof for the advisors being the Combine species is the elaborate symbols seen around their collars, which are more detailed than the mass-produced stamped symbols on synths like the strider. Along with these symbols, there can be seen a number of star-shaped symbols, which may represent ranks, which are also not used with synths. One random detail about the advisor pod: the thin blue film (seen on the pod at 6:13) is probably a windscreen used while flying.

    • @6l1t3h_Official
      @6l1t3h_Official 9 месяцев назад

      Actually the advisors were another enslaved species but are just being more at the middle managements of the Combine.

    • @andonambuehl5589
      @andonambuehl5589 9 месяцев назад

      @@6l1t3h_Official Enslaved by what? There is no species more powerful that would consider enslaving them.

    • @6l1t3h_Official
      @6l1t3h_Official 9 месяцев назад

      @@andonambuehl5589 read Breengurb's Shu'ulathoi lore.

  • @theme7363
    @theme7363 4 года назад +1

    the armour in the hunter is probably synyhetic, made of some kind of balistics resistant gel that’s different from strider armour because other planets didn’t resist with almost exclusively small arms

  • @SalusFuturistics
    @SalusFuturistics 4 года назад +1

    In German, the Ep. 2 Combine Announcement Voice, is the same Actress who does German GLaDOS

  • @WallaceMoura
    @WallaceMoura 9 лет назад +3

    I always love to watch these series. All database gives me chills and scary moments while learning more about Half-Life universe. Thanks Valvetime!

  • @Nscaleguy1
    @Nscaleguy1 9 лет назад +63

    I can't help but feel that the crab synth has some relation to headcrabs since they look similar.

    • @SomeKindaSpy
      @SomeKindaSpy 9 лет назад +24

      +Nscaleguy1
      ...Because they're both crabs? Uh-huh, sure.

    • @Blurns
      @Blurns 9 лет назад +14

      +Nscaleguy1 Also that their idle animations are similar & the it has a weapon in a cavity in it's underbelly, where a human head would normally fit.

    • @Nessinby
      @Nessinby 9 лет назад +19

      +Blurns Not only that, but the worlds which the headcrabs were found in where pretty new to the combine, and the most the they were able to do was weaponize the existing ones with a few genetic modifications. This would also explain the lack of the crab synths in the game, as their development was probably underway in the C17 citadel, and it's partial destruction destroyed the research and production areas before the newly created prototypes/designs could be deployed.

    • @borkikong8339
      @borkikong8339 7 лет назад

      Maybe it was some sort of natural growth that maybe takes years of time (other than the guns and such)

    • @MisterJohnDoe
      @MisterJohnDoe 5 лет назад

      I don’t know, but they look somewhat similar to antlion guards

  • @aplix747
    @aplix747 4 года назад +1

    If 314 represents earth then that means the combine have entirely taken over at least 314 planets already. Many of these planets could be for resource gathering but I would guess that many are also planets filled with alien life.

  • @anthraxmacabre5200
    @anthraxmacabre5200 Год назад +1

    I highly doubt that the Hunters’ flechette launcher are its actual eyes. It’s real eyes are the small white spots on either side of it’s head. The same sort of thing can be seen with the Strider. It has eyes on the sides of its head, behind its pulse cannon. Their weapons and eyes are separated as honestly it would be more effective to have your gun and your eyes separated from each other.

  • @presidentjohnhenryeden9450
    @presidentjohnhenryeden9450 4 года назад +2

    I love how the shield scanner looks like a walnut

  • @angryKleiner
    @angryKleiner 5 лет назад +1

    It's actually fascinating to look a Crabtank and Mortar.
    They are very clearly of a different design, of a different era. Their coloring scheme is bright, yellow-ish, very Xen-like in appearance. The bright purple is NEVER seen in any combine technology AT ALL, when you think about it! Neither is the long, prominent spiky antennae clumps seen on both of them, meaning that in that design, every synth would have had one. They are obviously a remnant of a very old combine design style, perhaps the entire combine empire would have the same design aesthetics, with yellow and purple. But they have gone through redesigns into the current brown-grey-white palette.

  • @dutchdoggo
    @dutchdoggo 4 года назад +1

    just think about it, those synths must be in eternal torment due to all the mechanical components stuffed inside their bodies

  • @TheLemming1337
    @TheLemming1337 9 лет назад +81

    aren't those boils on the side the actual eyes?

    • @Omnomnick
      @Omnomnick 9 лет назад

      +TheLemming1337 Not unless they have three on one side and a burst one on the other.

    • @Nikola7.62
      @Nikola7.62 9 лет назад

      +TheLemming1337 I was wondered too for that

    • @jackrutledgegoembel5896
      @jackrutledgegoembel5896 8 лет назад +10

      I feel like they could've been the original eyes, but those glowing things now functor as better eyes/weapons and were added by the combine. That could be why they seem mutated and burst, because they're no longer necessary.

  • @HankW
    @HankW 9 лет назад +5

    You guys do a fantastic job of analyzing and picking out the facts that these games have to offer. Nice work as always.

  • @midievalcat7770
    @midievalcat7770 4 года назад +1

    One of the most satisfying things is finally killing a strider with your last bit of ammo

  • @nightmarechameleon7502
    @nightmarechameleon7502 6 лет назад +1

    Small note from 1:56, the stacked blue things are not the hunter's eyes, but rather a weapon. It's actual eyes are the "boils" that can he mentions at 2:49

    • @randomcatdude
      @randomcatdude 6 лет назад

      Though a few of the Hunter's animations show it moving it's flechette launchers around like eyes.

  • @Fr33zeBurn
    @Fr33zeBurn 4 года назад +1

    Theory on the 413 number... 4 gas giants, 1 inhabitable planet, 3 inner planets. Designation for our Solar System?

  • @bengregg2632
    @bengregg2632 9 лет назад +12

    Bloody hell, that was fast.
    I still look forward to a Database episode entirely, not partially based, on the Portal series.

  • @mw9688
    @mw9688 5 лет назад +1

    I think the “small boils” on the hunters were the creatures original eyes...it would make sense as such a set up would be ideal for direct and additional depth perception(similar to jumping spiders) The must’ve been some sort of predator and the artificial eyes were put in place of a main eye(top) and a mouth(lower) as artificial eyes would substitute quite well for natural eyes in these given positions. The “boils” were probably “shut off” as they became obsolete...the reason they remained is likely do to the fact that they may have some decently thick clear chitin as a shell (like many insect) and removing it was pointless as new eyes were supplemented.

  • @jacqass
    @jacqass Год назад +1

    The blue "eyes" on the hunter arent their eyes, its where they shoot their flechettes from, their eyes are the small boils on its skin

  • @ChrisMorray
    @ChrisMorray 9 лет назад +9

    And here I thought I wouldn't play Half life 2 again after spending over 100 hours in HL2 and it's episodes...

  • @yuripantyhose4973
    @yuripantyhose4973 7 лет назад

    this is what makes half life so cool, we don't know, there is almost no exposition so we need to be "detective" and piece together the lore for our self. I loved first time playing through half life 2 at release reading the posters, news and learning the history for myself.

  • @remon563
    @remon563 6 лет назад +1

    god how good was episode 2. Fantastic combine design!

  • @enceladus32
    @enceladus32 6 лет назад +1

    On the hunter: I believe the things you referred to as eyes are simply augmented guns, as that does not seem like a natural thing to be on the hunter and is almost certainly augmented. The things you referred to as boils are, I believe, the eyes.

  • @bryanpitt2939
    @bryanpitt2939 7 лет назад

    Part one of this synth series was my first video that I have watched of you, and it satisfied my nerdy interest in the Half Life universe. It also sold me on your channel. *SUBSCRIBED*

  • @lyriclilac4650
    @lyriclilac4650 8 лет назад +46

    I miss this series. Also, where was the episode of the stalkers?*

    • @jozzzlyn
      @jozzzlyn 7 лет назад

      Harrybo1628 the database series

    • @spookyboi9364
      @spookyboi9364 6 лет назад +2

      stalkers are just rebels who got caught and got modified to the point of terrifying levels

    • @bipedleek241
      @bipedleek241 6 лет назад

      nope alope he means the episode

  • @zarkflappysheep
    @zarkflappysheep 2 года назад

    I love the hunters because they blur the line between what the combine captures and what the combine makes

    • @themusicboy9766
      @themusicboy9766 2 года назад

      I hope when ever valve makes another half life related thing that they interduce stuff like the hunter crab synth adviser pod tlmore of the unknown transformed creatures

  • @Crowbar
    @Crowbar 9 лет назад +3

    9:00 nice! I hoped you talk about those guys. I didnt know anything about them.

  • @An_Imperial_Guard.
    @An_Imperial_Guard. 6 лет назад

    The "tankcrab" is basically a armoured shep with a minigun and strong frontlegs for meele combat. And the "mortar" is most likely the fast air fight, likely having the same porpous as a combat jet, at least that's what I think...

  • @chase_h.01
    @chase_h.01 5 лет назад +1

    Can we assume 314 means Earth is the 314th planet the Combine have taken over?

  • @oliverer3
    @oliverer3 4 года назад

    The navy blue hunters looks like something Boston dynamics might build in an alternate universe

  • @garchompenthusiast
    @garchompenthusiast 6 лет назад +1

    I think the Mortar is some form of bullsquid, with the two 'legs' and the frontal tentacles, only heavily modified for military use.

  • @CaveyMoth
    @CaveyMoth 5 лет назад +1

    It's funny how we look at all of the augmentations of the synths as creepy and unthinkable...yet in the future, we will embrace augmentations. Humanity will become unrecognizable.

    • @Vegito_Fanpage
      @Vegito_Fanpage 5 лет назад

      Cavey Möth and if I wanted a fortune teller I would have asked. Who told you we would do that? Did ya go there yourself?

  • @wynteryfox
    @wynteryfox 5 лет назад +1

    It's sad that nearly 4 years have passed since the last episode of Database was posted...One can only hope they'll return someday.

  • @boredkimuss
    @boredkimuss 6 лет назад +3

    i just realized
    Hunters sounds
    are highpitched striders sounds

  • @angoose651
    @angoose651 4 года назад +1

    Maybe they'll use the Crab synths and Spikey McNothanks in Half Life 3
    Which I still believe will come one day

  • @TMHedgehog
    @TMHedgehog 3 года назад

    If i had to make a blind guess about how the mortar synth worked, or alternatively come up with an implementation for valve to use, i'd have the mortar synth basically act like a city scanner, except it lob a slow moving, weak grenade instead of take pictures.
    I'd imagine it'd be the kind of thing you could catch and throw back with the gravity gun.

  • @DanMcLeodNeptuneUK
    @DanMcLeodNeptuneUK 5 лет назад

    The shield scanners may have the exact same armour as the striders, but obviously much, much thinner, hence vunerable to small arms fire.

  • @KorenyukOlexander
    @KorenyukOlexander 5 лет назад +1

    314 is PI: 3.14, dimentional identifier

  • @Drebin416
    @Drebin416 9 лет назад

    Found the Database series last night, love the work put into all the videos.
    It's a shame how many synth enemies were cut from the game, things like the Cremator, Assassin, and Combine Guard looked like they could have been interesting additions to the final product, but that may just be a "forbidden fruit" type of situation. I guess we gotta put trust in Valve that these were cut with good reason, however it is still fun to see what could have been.
    Definitely looking forward to more videos in the future, keep up the good work!

  • @Zedigan
    @Zedigan 4 года назад

    The antenna on the hunters is actually a satellite internet receiver, so that the hunters can continuously be vibing to sector sweep on Spotify

  • @FreelanceDev4life
    @FreelanceDev4life 5 лет назад

    The crab synth reminds me a lot of the bullsquid with it's 2 legs and antenna poking out it's front end. Would make sense because the giant creature at the end of HL1 was trying to escape something and lead with it lots of creatures.

  • @KCRycePatty
    @KCRycePatty 6 лет назад

    The hunter’s flechette launcher is the eye under the higher one, it’s likely that people who haven’t seen hunters before would write it off as a xen creature just before it shoots its flechettes out of its lower eye, because attaching a gun to a creature is too open

  • @Error404----
    @Error404---- 5 лет назад

    Seeing the Hunter close up, I thought the things that were described as boils in the video, were its actual eyes, as you can see a bit of a glint/shine in them - 2:23
    Kind of reminds me of spider eyes.

  • @beyondags4709
    @beyondags4709 4 года назад

    I think the Hunter we see in episode 1 is a variant design for snow, as the raid takes places in the Arctic

  • @BigAl2-u7e
    @BigAl2-u7e 8 лет назад +1

    To me hunters and striders have a lot of similarities both are a tripod stance,Both have two cannon like thing that fire,Both have a tough armor,And both are strong synths of the combine.

  • @rozemorgaine1886
    @rozemorgaine1886 6 лет назад

    If you ask me, the blue armor on the Hunter reminds me a lot of a beetle's shell, so perhaps the armor is natural while the eyes, innards, and cannon being augmented.

  • @STRAIGHTEDGEDOMINATION
    @STRAIGHTEDGEDOMINATION 4 года назад +1

    Crab Synth = Houndeye
    Mortar Synth = Bullsquid

  • @Goltzbaby
    @Goltzbaby 9 лет назад +4

    I think the Crab Synths might be the basic stage of the Dropship, and the Mortar Synths are the basic stage of the Gunships.
    Just speculation though!

  • @pyroparagon8945
    @pyroparagon8945 8 лет назад +15

    7:45 sounds like Glados, they are the same devs, so maybe it's the same actor

    • @HighPrincessErinys
      @HighPrincessErinys 8 лет назад +3

      Tbh the voice is pretty cool.

    • @mistery1468
      @mistery1468 8 лет назад +8

      It is actually the same actor ;)

    • @coffeetext
      @coffeetext 7 лет назад +11

      Pyro Paragon
      Ellen McLain served as the voice actor for 'Portal's' GLaDOS, and 'Half-Life 2's' Combine Announcer and Female Citizens, just as her husband voiced 'Team Fortress 2's' Sniper and 'Half-Life 2's' Male Citizens.

    • @deadrivers2267
      @deadrivers2267 7 лет назад +4

      JavaScript Not to mention Ellen also voice acted TF2's Announcer.

    • @wanderingman8921
      @wanderingman8921 6 лет назад +2

      Topper
      "You failed!"
      *booooooooo!*

  • @Sonic-km7ix
    @Sonic-km7ix 6 лет назад +6

    And now synths are complete robots *coughfallout4cough*

  • @locomotivefaox
    @locomotivefaox 5 лет назад

    They couldn’t have been teleported in because the whole point of the combine blowing up the citadel was to send out a distress signal for reinforcements and have them arrive. The combine homeworld has no idea that there’s a revolt

  • @TeddyKrimsony
    @TeddyKrimsony 7 лет назад

    Gayben is a monster for letting such a great story be left unfinished

  • @retropirate1
    @retropirate1 9 лет назад +1

    Great episode dude, as a huge fan of HL I found this really intresting.

  • @Kevin-le2mg
    @Kevin-le2mg 4 года назад +2

    Well, the Hunter and Strider are similar in other ways, such as both fire with their eyes

  • @SlimbTheSlime
    @SlimbTheSlime 7 лет назад

    Can't believe you didn't mention the heartbeat that comes from the gunship and dropship

  • @rhodnill5906
    @rhodnill5906 3 года назад

    Finally, my questions are answered from "what's this crab synth in the citadel?"

  • @jtalbert78
    @jtalbert78 7 лет назад

    the minigun also reveals itself when it walks ( the crab synth ) it also contains animations of a melee attack and charge attack!

  • @MoldBandit
    @MoldBandit 2 месяца назад

    now if you look at it , hunters might be synthetic houndeyes
    >3 legs
    >similiar leg articulation
    >a small body with massive eyes on the front
    the only things different are their offensive techniques and how large their legs are

  • @kulkidz33
    @kulkidz33 6 лет назад +1

    The hunter might be a combination of a few creatures. One being the hound eye because it has 3 legs, that were removed and given very muscular legs. The other was probably just a random modification but I'm thinking it's brute charge and strength was from a bull squid. I can't name anymore other then it hunts in packs like the houndeye, but don't have a pack leader and are given orders by combine soldiers or by that weird antenna coming from it's back, the only exception is their leader is a strider but it has been proven that this two are two completely separate creatures. Again its just a theory, it might be some alien we have never seen before

  • @theNickRYG
    @theNickRYG 5 лет назад +1

    The Crab and Mortar makes me think of a grossly-modified Antlion.

  • @c.b.5689
    @c.b.5689 7 лет назад

    Maybe you should also talk about how the deleted/removed Synth and Combine villains (E.g Wasteland Scanner) would affect this!

  • @puente1826
    @puente1826 2 года назад +1

    Lets hope in future games we can retrieve earth

  • @tylerjavier9974
    @tylerjavier9974 5 лет назад +4

    I find the revolver is the best for those hunters.

  • @birdman8899
    @birdman8899 5 лет назад

    Couldn’t it also be possible that the mortar synths are the source of the headcrab shells that the combine likes to rain down on different areas throughout the game?

  • @iamlordstarbuilder5595
    @iamlordstarbuilder5595 4 года назад

    I think part of the reason Valve abhors HL3 is because they don’t know how they would go about a finale to the Combine threat. We don’t even know if the Advisors are even the original Combine race, only that they are high-ranking on Earth’s Combine forces. It’s entirely possible the Combine are something totally different that we’ve never seen. And there are most definitely far more terrifying Combine forces outside of Earth.

  • @conker0007
    @conker0007 4 года назад +1

    The Hunter share similarities with the Houneye in half-life

  • @hamidreema9001
    @hamidreema9001 5 лет назад +1

    At the end the bigger one is a head crab then the smaller one is probably a bull squid

    • @tTaseric
      @tTaseric 5 лет назад

      Waay too big to be a Headcrab. The Combine never even altered the headcrabs, they just deployed them as they were before they were collected.

    • @hamidreema9001
      @hamidreema9001 5 лет назад

      Ok

  • @grande1900
    @grande1900 4 года назад

    The crab synth has some animations carried over from the antlion guard/guardian

  • @YABBAHEY1
    @YABBAHEY1 5 лет назад +2

    Too busy shooting anything that spoke funny to notice these things , Thanks for the effort. Sheeze, Striders still haunt my dreams. Made me a great charger driver though. One point I wasn't clear on regarding the combine , I always assumed an alien force was taking over the whole universe & the "combine" section was only (brainwashed) earthlings working w/them. In other words on other planets they would be called something else. Like : 315 ZNk^pplif3 ahgok#*urp or some such.

  • @lampreygaming8407
    @lampreygaming8407 3 года назад

    I feel that crab synth is used to guard combine structures, same with the mortar synth

  • @green_lettuce
    @green_lettuce 3 года назад

    2:53 those little “Boils” are actually it’s eyes. The sky blue glow in those 2 holes in front of the Hunter is just it’s fletchee shooter things.

  • @Paddy656
    @Paddy656 6 лет назад

    I think those boils on the hunters _are_ it’s eyes. The glowy blue bits are it’s guns.

  • @thedeergod435
    @thedeergod435 4 года назад

    i really feel like they missed the opportunity to make the crab and morter synths enemies in episode 1 or 2. the crab i could definately see as a boss enemy similar to the strider.
    Hell, the final battle in episode 2 would have been the perfect time for the crab to have been introduced, after defeated a few striders, there's suddenly the blaring sound of a chaingun, followed by scrambled panicking coming from radios.

  • @RockinNods
    @RockinNods 5 лет назад

    I got the idea that the mortar synth was the combines modifications to the bullsquid from the first game.