Seems like the game was having trouble with the extended sustains (plus open note sustains weren't even a thing), but like many others I was surprised to see that the bot could FC it regardless!
Bots are limited to Framerate, the nps in Soulless 6 exceeded the computers framerate which caused the bot to fall behind (It's most noticed in the strumming verse)
This games aesthetic will always be my favorite idccccc
care care care care care care
nothing will come close
low notespeeds, large gems, xplorers, pure art.
fr fr on god
Seems like the game was having trouble with the extended sustains (plus open note sustains weren't even a thing), but like many others I was surprised to see that the bot could FC it regardless!
Where are people finding this video lol
@@josh_uz1520just got recommended it lol
@@josh_uz1520 The RUclips Algorithm is a strange thing indeed
this bot hit every note in the 300000 note song this is a cake walk for it
i forgot the tap hack makes open notes work too lmao, super interesting
This was actually pretty surprising ngl
when the (( H
I like this, i wonder how other engines handle this song like RB3
Rb3 can't handle 5 note chords so probably not very well
Oh wow, so it can!
not really that shocked, since the most note dense it gets is i think quints in 1d so after it got past those it’s basically fine the rest of the way
Cursed as all hell to witness
But can the bot FC this on a real guitar? /j
Is this the same bot that cant FC soulless 6?
Bots are limited to Framerate, the nps in Soulless 6 exceeded the computers framerate which caused the bot to fall behind (It's most noticed in the strumming verse)