Every single feature of C# in 10 minutes

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  • Опубликовано: 11 мар 2023
  • Get ready to become a C# expert in just 10 minutes! In this video we'll cover every single feature of C#, from the basics to the advanced. If you already know another programming language then this crash course will give you all you need to know to transfer your skills.
    #csharp #dotnet #learncsharp #csharptutorial #csharpbasics
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Комментарии • 99

  • @Banaaani
    @Banaaani 9 месяцев назад +86

    I have used C# for roughly 5 years now, and I still learned something new!

    • @traintocode
      @traintocode  9 месяцев назад +7

      Thanks! It is a very feature-rich language, more than most

    • @watherby29
      @watherby29 4 месяца назад +11

      Never too late to learn the "if" statement

    • @sal_strazzullo
      @sal_strazzullo 3 месяца назад +1

      I've been using it for years too, I had no idea of the newer stuff they added such as the functional switch statement, that's cool!

  • @BradDillman68
    @BradDillman68 9 месяцев назад +29

    Love this, great job. I'm an experienced programmer in other languages (C, C++, Java, etc.) and this is just the right level for me - not too little, not too much, perfect pace. It's great to have a quick survey, and when I need more detail I'd rather drill down into a written manual anyway than watch a video. Thanks!

  • @user-nw8oi9vn9y
    @user-nw8oi9vn9y 5 месяцев назад +21

    I've been programming in C# since 2006, and this video had a few things I had forgotten. Thanks.

    • @nihil_._sum
      @nihil_._sum 22 дня назад

      that record type, wtf, also the deconstructor, never used one lol

  • @MrThezyga
    @MrThezyga 4 месяца назад +9

    I'm learning C# as another language after Python and this video was exactly what I was looking for, thanks

  • @LMSftw
    @LMSftw 8 месяцев назад +8

    I've been working with C# for 1 year and the experience has been very smooth. Also, great video!

  • @CRBarchager
    @CRBarchager 8 месяцев назад +12

    6:55 It´s important to mention that the using keyword in C# does NOT include the entire System.Collection.Generic but just makes it easier to type collection type in that file. Like instead of having to write System.Collection.Generic.Dictionary myDictionary = new System.Collection.Generic.Dictionary(); we can ommit System.Collection and just write Dictionary myDictionary = new Dictionary(); instead.

    • @traintocode
      @traintocode  8 месяцев назад +2

      That is a good point thanks

    • @FriedMonkey362
      @FriedMonkey362 8 месяцев назад

      ​@@traintocodeyeah using System; ≠ using system.Drawing;

  • @adriatic123
    @adriatic123 9 месяцев назад +5

    Actually a very good presentation. Pls do it in the same manner on different languages

  • @m.hakania2251
    @m.hakania2251 3 месяца назад +3

    This is definitely one of the most concise, loaded with information video I’ve encountered so far about C#!!
    Thank you for making this amazing video!

  • @chaimspear
    @chaimspear 4 дня назад

    very nice, I have been using C# for 15 years, read books, watched other videos etc. yet this is really useful and educational in just a short video. Thank you !

  • @Rhysling2
    @Rhysling2 8 месяцев назад +2

    Brilliant. Thank you for this.

  • @costinelnedelcu1877
    @costinelnedelcu1877 Год назад +1

    Very informative. Thanks!

  • @MsFm2000
    @MsFm2000 3 месяца назад +4

    The best ten minutes of education I've had in a while.

    • @traintocode
      @traintocode  3 месяца назад

      wow thanks that means so much!!

  • @ThijmenCodes
    @ThijmenCodes 4 месяца назад

    Very useful, thanks! Exactly what I was looking for.

  • @user-ej2ny6wz1o
    @user-ej2ny6wz1o 8 месяцев назад +1

    이 영상으로 ^o^ 인해 새로운 동기부여를 얻었습니다.

  • @being_aslam_tiger
    @being_aslam_tiger 11 месяцев назад +2

    Huge thanks ❤

  • @misstress1928
    @misstress1928 3 месяца назад +1

    It's the kind of video, that should be made for all other languages. Perfect set of features and timing! Thank you!

  • @sleepwell-white-noise5096
    @sleepwell-white-noise5096 13 дней назад

    better than many courses

  • @mathias07
    @mathias07 8 месяцев назад +1

    🎉🎉🎉

  • @user-di1yd4zu4e
    @user-di1yd4zu4e Месяц назад

    Fantastic!

  • @agentstona
    @agentstona 3 месяца назад +1

    Awesome man you taught alot to me in 5 mins coz i saw it in x2 speed ... KEEP IT UP MAN

    • @traintocode
      @traintocode  3 месяца назад

      I talk dead fast if you put me in 2x speed that would be impressive

  • @jedi.gaming
    @jedi.gaming 8 месяцев назад

    Congrats you're almost at 1k subs🎉

    • @traintocode
      @traintocode  8 месяцев назад +1

      Thanks! I just hit that 🎉 what a milestone thanks so much for your support!

    • @jedi.gaming
      @jedi.gaming 8 месяцев назад

      @@traintocode Congrats 🎉

  • @FriedMonkey362
    @FriedMonkey362 8 месяцев назад

    I think i have c# brainrot, i love c# i like it alot its the perfect mix between usefull and simple, the language syntax just makes sense yet you can still do performant things when usings spans and things alike

  • @nathanhales
    @nathanhales Месяц назад

    I'm just starting to learn C# and wow....I have a lot to learn.

  • @bones_twisting_sorrow4750
    @bones_twisting_sorrow4750 Месяц назад

    this is gold

  • @user-ch3ru4rn1k
    @user-ch3ru4rn1k 8 месяцев назад

    이 'ㅂ' 영상을 기다리고 있었습니다!

  • @georgestavrou8785
    @georgestavrou8785 3 месяца назад +1

    Love the video, if you can have another one 10-15 minutes with Events, delegates , or API just simple as this fast and to the point.

    • @traintocode
      @traintocode  2 месяца назад +1

      I will do a follow up at some point there is LOADS I didn't cover. C# is a huge language.

  • @danieltkach2330
    @danieltkach2330 10 месяцев назад +2

    I love C#. Keep them coming, just subscribed.

  • @londonerwalks
    @londonerwalks 2 месяца назад +2

    I played this video at 2x speed and now I'm an expert in 5 minutes.

  • @safwatahmad7672
    @safwatahmad7672 Год назад +6

    I enjoyed this ;)

    • @traintocode
      @traintocode  Год назад +1

      thanks!

    • @Dwoods451
      @Dwoods451 8 месяцев назад

      ​@traintocode you are like brackeys' successor

  • @Tjmaximum1
    @Tjmaximum1 5 месяцев назад +1

    Simply Beautiful

  • @vorpal22
    @vorpal22 4 месяца назад

    What if you have a mutable type in a record, like an array? I assume you can change that?
    Asking as a functional programmer.
    Interesting about the => notation. Is there no final / const keyword? Is that to take the place of final / const?
    That's rather unusual that instead of returning a tuple of values, the deconstructor actually includes the values in the parameters.
    How does that work if you don't care about one of the values?
    I find the PascalCase / CamelCase a bit off-putting, as I do the C-style convention of putting the opening brace on its own line... it just takes up so many more lines of code than putting it on the line where the class / method / etc. is declared.
    Can methods be declared with a var return type to have auto type deduction?
    How in-depth is the pattern-matching? Again, as a primarily functional programmer, some languages have really amazing pattern matching abilities.
    Don't worry about answering these... it's just me thinking out loud.
    This was an awesome video. I just got the Functional Programming in C# 2nd ed book from Manning to jump in feet first, but having never really used C# before (although knowing Java, Kotlin, and Scala well), this has been a really handy introduction to cover the basics that may well get me up to speed to the point where I can read the book without needing to go through a beginner text. And yes to Rider! I love me some JetBrains and buy the yearly subscription. CLion is the only C++ IDE that I can not only tolerate, but actually enjoy using.

  • @razakalsharafy4708
    @razakalsharafy4708 2 месяца назад

    🌷💐🥀 شكرا جزيلا🌻🌼💐

  • @forwardslashbeats3091
    @forwardslashbeats3091 13 дней назад +1

    Maybe I’m the only one here but I hate implicit typing with a passion. Why would I ever want to put a barrier up for knowing what type I’m dealing with?
    It feels to me that except in a few situations where you could get different types being returned to you and this gives you an option for how to handle that, that I’m always better off making the effort to be explicit in my use of types as it’s far clearer to read?

  • @imadabab
    @imadabab 4 месяца назад

    Beautiful brief.

  • @_jam1eK
    @_jam1eK 7 дней назад

    it should be remaked whenever new version released!

  • @jimh3595
    @jimh3595 22 дня назад

    Not sure I understand SquareEach. Shouldn't it be "yield squared"?

  • @TheBitterlove
    @TheBitterlove 4 месяца назад

    Do we have an Enum with a wrap value in C#? (I like the one we have in Swift)

    • @georgehelyar
      @georgehelyar 3 месяца назад +1

      enums in C# are just a group of constants, usually integers. Color.Red=1, Green=2, Blue=3 etc. They don't wrap values like enums in some other languages like Rust. You can do that, just not with enums.

  • @nwngenisys8969
    @nwngenisys8969 3 месяца назад

    C# is a bit confusing for me because I've worked with C++ but never worked with OOP much, other than simple game scripting in C++
    This video just gives a very quick overview of some of the functions of C#, but not all... THanks, but it was tough to follow for me.

  • @andromedacassiopiea
    @andromedacassiopiea 5 месяцев назад

    Pls do mire videos on c# vs code am stuck with it🤔

  • @slowfuse
    @slowfuse Месяц назад

    Goddam, I thought C# was going to be this whole thing, like learning to speak Spanish. But a year later I realise the actual vocabulary and rules could fit on a single note page.
    Wrapping your head around them and practising is the hard part.

  • @MohiyoDeen
    @MohiyoDeen 8 месяцев назад +2

    Great simple and straight forward without wasting time +1 but you missed Delegates, Reflection and Extension methods.

    • @traintocode
      @traintocode  8 месяцев назад +1

      Great point about delegates and extension methods I definitely missed those. Reflection I'd say is more a feature of .NET and not specifically part of the C# language spec. There might be uses of C# that don't support reflection. Maybe I'll do another video on features of .NET which can include all sort of things in the System namespace!

  • @user-ts3kz5zy5b
    @user-ts3kz5zy5b 8 месяцев назад

    한국 ㅠㅠ 인 어디 없나요?! 자랑하고 싶은 마음이 몇 배가 됩니다~~

  • @Bunny99s
    @Bunny99s День назад

    When I saw the title I already knew that it would not fulfill it's promise :D. Almost at every point I had something to complain. Though sometimes I might be a bit picky.
    00:36 "Each line is ended with a semicolon". Well especially for new users of the language this can be misleading. Not every line has a semicolon at the end but every statement. It's a bit difficult to explain this in easy terms, though it's certainly not every line. Common beginner mistakes is putting a semicolon at the end of an if statement which would end the statement right there. So the following body has no connection to the if statement this way.
    00:46 Besides line comments, there are multi-line comments using /* This is a comment */
    01:26 Just like to point out that the primitive type list is a bit longer than what was shown here ^^
    01:39 Well, he said DATA-types so we might forgive missing enums, delegates, interfaces and closures.
    02:01 This is a common misconception. Structs don't live on the stack unless their variable is declared on the stack. Structs are value type and as such are directly stored in the memory of the variable itself. So it depends on where the variable is stored. When the variable is a field of a class, that struct would live on the heap.
    03:00 This is just false. A private class can of course have a public field or method. How would you interact with anything in that class? When a nested class is declared private, it can only be used inside that class and can never be exposed to the outside. So you can not declare a public or ptotected field of your private class type since from the outside or a derived class, that nested class would not be visible. However the fields and method inside the private class can have the full spectrum of modifiers
    05:20 Those unfamiliar with C# probably should know about logical and, or, xor and not operators which are &&, ||, ^ and ! respectively. Personally I get some itching when tutorials show boolean variables inside an if statement compared to true. An if statement simply requires a boolean value. Those logical operators will return / produce a boolean expression. However a comparison with true is completely unnecessary. You could also do if (aBoolVar == true == true == true) which does the same as if (aBoolVar). The comparison of boolean operators don't need to be used inside an if statement. You can also use them to assign a boolean value. bool myVar = someString == "Hello" && age > 18;
    05:57 This is called a "switch expression" which actually evaluates to a value. A switch statement is actually a control flow statement which does not evaluate to anything, like an if statement or for loop.
    06:49 Even though I don't like them because they have a lot of overhead, it should be mentioned that you can have multidimensional arrays as well. They may look useful, but the performance isn't that great. For every access it has to do a bounds check on each dimension / index and calculates the flattened index every time. In most cases, especially in time critical situations (when you create games and not business apps) just using a normal 1d array and calculating the index yourself can be way faster as you usually would use nested for loops and you can pre calculate some of the offsets in the outer loops. Also when it's a 1d array it's much easier to iterate over all elements regardless their spatial relationship.
    06:55 Small mistake here. The System.Collections namespace does only contain the untyped / object variants of those collections. All the types shown there are inside the System.Collections.Generic namespace. You almost never want to use the untyped variants. They are essentially an ancient leftover. Even when you want to store System.Objects / objects, most people would still use the generic List with the type object rather than the ArrayList.
    06:58 It should be pointed out that "importing" a namespace does not load anything like in other languages where some kind of import would actually load or embed another file. Such a using directive will "just" shorten the type names. So this is a pure organisational feature. We use namespaces to avoid name collisions. Different namespaces can have the same class / type names, but you can not "import" both as when you get a name collision, the compiler would complain as it can't tell which type you wanted to use. It's possible to "import" or resolve individual types by: using MyType = Some.NameSpace.MyType; Here we can even rename / give the type a file wide alias name
    07.23 This is only partly true as the foreach loop does first and foremost use pattern matching and only resort to the IEnumerable interface when no pattern could be found. The pattern the compiler looks for is simply if the instance passed into the foreach has a method GetEnumerator and if the returned type has a MoveNext method that has no arguments and returns a bool, and it should have a Current property that is readable. If those conditions are met, the compiler will just use those methods, even without the interface. Most of the built-in collection types use struct enumerables / enumerators to avoid creating garbage on the heap.
    07:34 Again, the generic version of the IEnumerable is in the System.Collections.Generic namespace. The untyped / object version is in the System.Collections namespace.
    08:44 Just to use the right terminology, the stuff after the "where" keyword is called constraints. Several constraints can be specified by separating them with a comma. Note that all constraints need to be satisfied. If a generic class or method has more than 1 generic argument and you want to put constraints on more than one, you need to use another "where" for each argument you want to constrain. Just as a warning: Generics can be quite useful, but are often misunderstood. Many want to use them like polymorphism, however generics are somewhat the opposite of that. While deriving from a base class keeps the data of the base class but allows to overwrite functionality, generics actually keep the functionality the same while being able to exchange the data the function works on. Bound generic classes are usually incompatible with each other. So a List and a List are two completely separate types. In rare cases there can be exceptions with the right conditions (covariance / contravariance) but that are really rare usecases.
    08:55 Well a lot is missing for it to be a video about all language features ^^. I know it can't really be comprehensive, but things that weren't really mentioned are:
    delegates (essentially typed function pointers),
    anonymous methods / closures, (ability to automatically capture variables in a scope object)
    lambda expressions,
    enums,
    nameof,
    all operators (there are a lot)
    operator overloading in classes
    type conversion operators
    events,
    CIL and the ability to decompile to other .NET languages
    extention methods,
    linq (I mean the LINQ syntax which is simlar to SQL, not the classes from the System.Linq namespace),
    attributes (essentially static metadata that can be attached to almost everything)
    params (essentially allows variable arguments as the last parameter of a method)
    exceptions (try / catch / finally)
    object initializer
    nullable types
    partial type declarations
    ref / out (pass by reference)
    indexer (allows a class to be used like an array or dictionary)
    using statement (not to be confused with the using directive at the top. It's used to automatically dispose objects)
    goto (Yes, C# has goto. Now forget that I mentioned it ^^)
    reflection
    Those are just some things of the top of my head. I only focused on language feautes, not framework features or classes.
    Now I've spend already too much time on this post so lets wrap it up. There's still a lot missing. If you want to learn more about the syntax, look up "C Sharp syntax" on wikipedia.

  • @Dwoods451
    @Dwoods451 8 месяцев назад +1

    I got a little lost at 4:26
    (This is a bookmark so I can come back to it after a full night's sleep)

    • @traintocode
      @traintocode  8 месяцев назад

      Yeah I tried to do this really fast but maybe too fast sorry

    • @Dwoods451
      @Dwoods451 8 месяцев назад

      @@traintocode it is ok. I am just doing this until I get tired and confused, then sleeping and trying again. I am also new to coding

    • @georgehelyar
      @georgehelyar 3 месяца назад

      I found the grouping of constructors and deconstructors a little weird.
      First off almost nobody writes deconstruct by hand, and secondly when people think of the pair of construction they usually think of dispose or finalisers, for cleaning up, rather than how to explode the type.

  • @kvelez
    @kvelez 5 месяцев назад +1

    var value = 55;
    var result = value switch
    {
    1 => "one",
    2 => "two",
    3 => "three",
    _ when value > 10 => "greater than 10",
    _ => "unknown"
    };
    Console.WriteLine(result);

    • @sal_strazzullo
      @sal_strazzullo 3 месяца назад

      That's one of the statements I didn't know, despite using C# for more than half a decade

  • @TamashiNoTenshi
    @TamashiNoTenshi Год назад

    This is for all c# versions ?

    • @traintocode
      @traintocode  11 месяцев назад +2

      Some of these features will only be for later versions. C# is a very mature language that is currently on the 11th iteration, so no, many of these features would not have been present in version 1.

  • @artsytechie2053
    @artsytechie2053 20 дней назад +2

    I hate var. its such a stupid thing to do and just makes it that little bit harder for someone else to glance at your code and know what is going on.

  • @entith
    @entith 6 месяцев назад +3

    I very much disagree with what you say about `var` and implicitly typed variables at around 0:55. You make the very bold claim that implicit typing is good without any support of that claim.
    Implicit typing is a tool, and just like all tools, there are good and bad ways to use it; situations that call for the tool and situation that said tool should be kept far away from.
    Implicit typing should be used when, and only when, the inferred type is obvious to the reader and should be. If the inferred type is in any way obscured or non-obvious to the reader (for example, when storing the return value from a method or property in another class), the variable type should be explicitly declared. Note I said the reader, not the compiler and not the author. Just because the type is obvious to the author at the time of writing does not mean it will be obvious anyone else or to the author at a later time.
    Ultimately it is all about legibility. Our code must be legible; illegible code is difficult to maintain and modify. Implicit typing is a tool to make writing code easier, but ease of reading always needs to take priority over ease of writing if the code is to have any longevity.

    • @Radddan
      @Radddan 5 месяцев назад

      amen

    • @georgehelyar
      @georgehelyar 3 месяца назад

      Most C# does still use var, and there are good things about it, like reduced refactoring at the caller if a type changes. The reason it's generally still readable is that the IDE is good at providing the type information.
      That said it's starting to move back away from var in some places, with nullable reference types and the new keyword e.g. T t = new();

  • @AndreasToth
    @AndreasToth 3 месяца назад

    Usually constructors and *destructors* are introduced alongside each other and not constructors and deconstructors. For one, many have heard of constructors and destructors but few may have heard of deconstructors and, as such, may not realise the subtle difference in the names and think the syntax demonstrated applies for destructors and not deconstructors! In fact, destructors are not even covered which makes it even less obvious that there is a difference!

    • @traintocode
      @traintocode  3 месяца назад

      Constructors and deconstructors are about turning variables into a class and turning classes into variables, so I thought they fitted together. I've rarely seen *destructors* actually used so didn't bother including them.

  • @catten8406
    @catten8406 10 месяцев назад

    1:23 Why is implicitly typing things good?

    • @traintocode
      @traintocode  10 месяцев назад +1

      The benefit of implicit typing is that it is easier to write, but you still get all the benefits of the static types. It's a matter of opinion though, do you prefer explicitly typed variables? Some people do

    • @ImperatorZed
      @ImperatorZed 9 месяцев назад

      @@traintocode Basically you should do whatever your code guidelines say unless you're writing them.

  • @user-gf8fg5uq9c
    @user-gf8fg5uq9c 8 месяцев назад

    이 ㄱㅅㄱㅅ 런 기술이라면 나도 할 수 있겠다는 생각이 듭니다.

  • @stevojohn
    @stevojohn 3 месяца назад

    Ok. So, why would you want a static function?

    • @traintocode
      @traintocode  2 месяца назад

      Static functions guarantee that the function does not depend on instance variables in a class and they can make functional programming styles a bit easier to stick to.

  • @AndreasToth
    @AndreasToth 3 месяца назад

    Didn't mention the all-important Lambdas but showed a bit of their syntax without saying what they were...

    • @traintocode
      @traintocode  3 месяца назад

      Sorry I was just trying to keep this fast C# has a LOT of features

  • @buddy.abc123
    @buddy.abc123 2 месяца назад +1

    C# has become too big, dumped it for GO and I will never look back 🥰

    • @traintocode
      @traintocode  2 месяца назад +1

      Go is a very streamlined language, something C# certainly is not! They are both great

  • @alfonzo6320
    @alfonzo6320 8 дней назад +1

    don't do vars kids.

  • @not_herobrine3752
    @not_herobrine3752 24 дня назад +17

    sounds more of a clickbait-y crash course than a comprehensive list of every single feature the language has (which would be believable if the video was around 2 days long)

    • @hyungtaecf
      @hyungtaecf 12 дней назад +5

      It doesn't matter for me, it was exactly the kind of video I wanted. After many years not using C# I wanted to refresh my mind about its syntax

  • @jvdome
    @jvdome 3 месяца назад +1

    you're talking to other programmers only, inexperienced people get lost on those comparisons and references.

    • @traintocode
      @traintocode  2 месяца назад +3

      I had to condense everything to 10 minutes so a lot of prior knowledge is assumed yeah

  • @yaroslavpanych2067
    @yaroslavpanych2067 28 дней назад +3

    "Every", and proceeds to list about a 2% of features

  • @FemmyFennec
    @FemmyFennec 3 дня назад

    I went through a detailed 4 hour course over the past few days and then I watch this, it's ruining my knowledge so I stopped watching, this video is a great way to confuse people

  • @Triple_A-679
    @Triple_A-679 10 месяцев назад +3

    It's very similar to Java, it's gonna be my next favourite programming language.