In all the times I’ve helped Wisp he has given me a wheelchair, an IV drip, an operation room cart, a toilet and a hospital bed. Needless to say I don’t talk to that little ghost anymore
@@chaospaganwitch ikr scary 😭😭 worst part is I’ve got a load of health issues and I’m at hospital a lot anyway and I play ac to get away!! from all that. I’ve fr got a grudge against this guy now 🥹
I hate the fact that it isn't easy to notice if you aren't looking either. Like once I had my favorite villager come over when she hadn't been there before, but I was on the phone with friends so I didn't hear her, and since I was busy before she had come in I tried to leave but ended up kicking her out in the process. Which, on that note, makes it more annoying because for some reason there's no option to say "no I wasn't going to leave" or something like that if you accidentally walk through your door
YES!!! Going to conventions with my 3DS and taking breaks to sit down and look at all the people that I had passed is such a top tier memory!!! It was such a fun community experience.
I remember having Wild World when I was about 9 years old. The item limit in your house was there along the lines of a message came on to the screen saying "if you put anything else down your floor is going to give out!" And I always wanted to see if the floor would actually collapse 😅
I found the best place to use Streetpass at the height of the 3DS was actually at McDonald's. Nintendo had a deal with them that any Nintendo devices could access the WiFi for free. I am a truck driver too and at that point I had a limited internet data allowance per month. I also think a fair number of the employees had their 3DS on in sleep mode to catch all the passers they could. I actually managed to completely fill my designer home section.
@@aubreyh1930 Well this was many years ago, before free wifi was the standard. Like I said it worked great because it brought a lot of other 3DS users in range.
It's true. There was this one guy I'd constantly get every time I visited McDonald's. Ended up passing him like 30 times over the course of a few months, whereas anywhere else I'd be lucky to get one or two people.
What really made Bunny Day annoying was how it completely took over the cherry blossom season, at least now it's only partially in the way. I also hate that New Horizons doesn't have any of the Legend of Zelda or Splatoon items/characters that New Leaf does, and then they removed the Bill Blaster and Fire Bar from the Mario set for some reason.
I absolutely LOVED getting those fortune cookies and getting furniture from different series. It was so fun not knowing what I’d get and it was all so cool. Some of my favorites were the little pikman pot, the triforce, and the 3ds (it even had a really fun puzzle game on it). I’m really disappointed it wasn’t brought back for nh
@@aubreyh1930hell, the addition of the fortune cookies kept me coming back to acnl for YEARS. i'd hop on the game just to check my cookies for the day.
I never understood the breakable tools in New Horizons since you end up buying them instead of crafting them anyway. I suppose it would make sense for them to break if they were ''flimsy'' types, but after that they shouldn't break anymore. I understand that crafting is the core mechanic of this game, but isn't enough that we have to craft items, clothes, food etc? It's *especially* dumb for the golden tools to break too, since they become as useless as the rest. You end up letting them rot in your storage.
@Leeloo_the_fox When I say "isn't it enough to have to craft items, food clothes etc" I mean it as in "crafting already has a good enough reason to exist and be useful to players, so having our tools constantly break is dumb". Meaning it's obvious the game is trying to force players to use the DIY table as much as possible by making our tools break when we already use it to craft fish bait, specific items and clothes, food etc. And it doesn't even work since most players don't bother and just buy new tools. I *obviously* didn't mean it as in "95% of the clothes are crafted and not bought". Come on now.
Correction: There IS grass deterioration in New Leaf. I have New Leaf so I should know. The grass in New Leaf deteriorates to the point if you wear it down too much, you can't make snowmen in the winter. Chuggaaconroy made a New Leaf LP and he called it "animal tracks."
Yes there is grass deterioration in new leaf, its just significantly better than in wild world, wild world had such bad deterioration that you could completely "degrass" an entire acre on accident with daily play
@@TheFloodFourm honestly i played acnl for like.. 6 years? And i didnt really see it happen on my island. But It does exist- it just takes much longer to happen
I 100% disagree with Lyle's role in Wild World being even close to one of the worst features in Animal Crossing. Was it mechanically useful? Absolutely not. However, if you're trying to judge it based on that, you're entirely missing the point. Lyle's character is that of a scammer. Not only are the amounts of bells he gives you way too low to cover the cost of medicine or the fake painting, but you'll actually stop receiving payments altogether before you can even make your money back on the insurance itself. His inclusion was never meant to be a mechanically favorable one, it was purely for character. I'd say if you took his character out of wild world, it would only serve to make the game worse as that would only serve to make the game less charming and lively. It's pure character and that's awesome! New Horizons could use more of that.
there's something similar in New Horizons with Flick's character. you can give him insects for him to make art models for u which are normally HUGE, especially his favorites like the Atlas Moth. however giving him fish will give you only small fish models in return, probably because he's not as passionate about it. It's hilarious seeing people's disappointment after working hard for multiple oarfish to submit for a model and then get a tiny one 😭
absolutely, i think most players that started with acnh understandably are missing the point of certain things in older games. If you look at animal crossing population growing it barely had any "useful" mechanics because that's just not what the game is about. It's about living in a soulful town with other villagers that don't really care about beeing obnoxiously nice to you, hell they regularly would steal from me and call me poor. I wish acnh wouldn't have been such a shallow sandbox experience :(
The Wisp is the ONLY time the game plays my town tune in the correct key! A small misfeature of ACNH, that I only discovered in ACNH, is that to get coffee to go, I have to talk to Brewster TWICE before I can get it. It explains why I was never able to work behind the counter in ACNL as I suspect it's the same way and I gave up after only talking once and nothing (apparent) happening. Here's another ACNH misfeature: can't deal with flowers in bulk, they don't stack, they cost one shovel use each to dispose of. It took me a week to clean up the town after I'd let it go so long. Speaking of stacking: I think almost everything that makes sense to stack should stack to 99. There's absolutely no reason to slap an arbitrary restriction on how many we can stack. And again, there are things that don't stack which absolutely SHOULD stack. Finally, if anything about crafting needs to be fixed, it should be that anything that has durability be given a LIFE BAR. You don't have to represent it as a number, but please let me see how much I have left!
Dude yes to the lifebar thing. I stopped playing NH for a lot of reasons, but constantly being stressed and worried about when my tools would break was a big part of it. How am I supposed to relax when I have a time bomb for a tool that could explode at any minute??
@@iKaleighCupcake yeah but flimsy is cheaper/easier to make so if you only want wood and not to chop trees down i'd say it's still the better option. idk if anyone's calculated the durability:cost but i'd guess flimsy would be more cost-efficient (and definitely more resource efficient when crafting cause you just need a little bit of the wood you got using it)
@@leaf111 Flimsy axe takes 5 tree branches and 1 stone to craft. It lasts 40 hits, which is only 1 hit over 13 trees. Stone axe takes 3 regular wood to craft, as well as the flimsy axe as a base. In total, 5 tree branches, 1 stone, and 3 wood. It lasts 100 hits, 1 hit over 33 trees. Personally I always use stone axes since flimsy axes break so fast.
The stone axe does the same thing. I would say the most useful use for the flimsy axe is for the process for getting the golden axe recipe (you have to break 100 axes to get the golden axe recipe). Once I got the recipe for the golden axe, I moved to the stone axe because it lasts longer.
@@EternaMidnight ah alright thanks! i do too cause i have millions of bells now i always just buy the best tools at nook's but during early game i often got flimsy
My biggest gripe about ACNH has always been tool crafting. I *love* the crafting feature itself, especially for seasonal items, but breakable tools are just annoying. I feel like, at the very least, a golden tool should be indestructible. Golden tools were such a fun achievement in previous games, but now they feel like a waste of time/resources since they'll just end up broken anyway. Also, I adore Lyle! Particularly in Wild World, he's my favorite nuisance. The way he incessantly follows you around trying to convince you of his "health insurance" is exactly my brand of comedy. He added a lot of charm to the game. Those little details, as unnecessary as they may be, are what I miss most about the first few AC games
Not to mention how hard it is to get gold ore in the first place! I got the golden watering can, and I decided to make only one, and let it sit in my house looking pretty. Because I don't want to waste my achievement of making it to a 5 star island.
The one island per switch especially sucks when the resident representative stops playing the game, but the second player wants to keep playing. This happened to my friend - his wife stopped playing and he was stuck as 2nd player. Then he wanted to restart but she didn't want to let her island go. I am so happy my husband doesn't care about AC- that would have caused some fights lol
This sucks so much... my daughter wanted to play her own island, but we only had one switch at this time and the island was mine so... sorry I love you but I don't destroy my work... Now we have multiple switches... she doesn't want to play anymore. I'm so glad I don't delete my island for her I would be so mad!
I think what they should have done is make it an option if you want your own island or to share an island because I think it’d be fun to design an island with someone and have them help you while both playing. Then have all players in the island be a representative, maybe make it that a player can’t undo another’s work but idk if that ones a good idea
Something I’ve always found annoying about new horizons is that you can only buy one of each clothing at a time in able sisters. The amount of times I’ve bought something and gone straight back in to get the next color is awful
for me reselling in the Re-Tail was really fun bc I like putting furniture in my villagers' houses. at first, I would only sell fossils so I could make a lot of money. but then I became rich so I started to sell cute furniture for really cheap and the villagers would buy them most of the time (i remember only one time a villager didn't want to buy something from me. she was Coco).
I love retail it just has a good vibe and its very useful if your villager gives u something u don't want you can make more bells than Reese would give u by putting it on the retail thing
Same!! I remember pushing Fauna to buy something I wanted her to use, her saying it was too expensive, then changing the price until she would buy it 😂
A big part of the mii masks was being able to use them as a get out of jail free card for the absurd process of trying to get a tan and be brown in acnl. I remember before welcome amiibo with a mii mask ur characters hands would still have white hands too. For anyone that doesn't know, to be brown with the animal crossing avatar in new leaf you have to regularly stand in the sun for at least 15 minutes daily and it will fade if you dont do so religiously
I was just about to comment this. I did so much time traveling and grinding just to get the mask because it felt like I couldn't enjoy the game until I got my skin color lol
@@BestKazooist when i first played new leaf I remember being so happy about the miimask then instantly disappointed about the no hats rule. I tried to pick NL back up again recently but asked around for skin hacks but the tanning mechanic literally makes it impossible without redoing the save editor hack every day that you want to play
Actually due to La-Di-Day I found my favorite town tune, from Robin, actually! I used it for years!! Still my favorite, but now I have Rick Astley as my tune cause I couldn't help it. I always thought it was so fun and cute to hear them sing, even when it was bad!! I wish they had brought it back.
im surprised no one is bringing up how the villagers randomly coming to your house. it was fun at first but now its so annoying to kick them out when id need to decorate. i liked how it was in new leaf where we would schedule a visit to each others houses. or they couldve at least made it an option to say no. +bunny day is definitely the worst holiday especially since i time travel to cherry blossom season. the only time it was really useful was when i was flattening my island because i got to take advantage of the free food lol
About streetpass: the only time I successfully pulled in a lot of streetpass visits was when I went to see the Zelda symphony, it was a lot of fun to actually experience what streetpass was supposed to do. In my own suburban neighborhood i only got the occasional visitor and i remember taking my 3DS with me every time i traveled in the hopes of getting visits, lol
The only time I got any hits on my street pass was when my 2ds broke and I had to send it to a Nintendo place in New York, I think. Even then I only got like 4, but it was cool seeing hits that were across the country from me!
Auctions were online? 😭😭 my eight year old self thought villagers bought the stuff and didn’t understand why nobody was buying my basic furniture for 2 million bells
I know the breakable tools are kinda frustrating, but they do a good job of feeding into the gameplay loop of gathering materials, crafting, and selling. The only thing I'd change is making the golden tools unbreakable to further incentivize earning and crafting them.
The single town per console was an issue with City Folk as well. It wasn't new to New Horizons. (Granted, with the WiiU, you could enter Wii Mode from different profiles, which could give you multiple towns - but on the Wii itself it's literally one town per console) In Re-Tail for New Leaf, villagers would refuse to buy anything that was triple (or more) the price that Reese suggests at the start - but to make sure they buy the items, when a villager is in a shop, wait until they "ping" an item, then you can try to convince them to buy it. If it's below 3 times the value Reese had suggested, they'll buy it every time. Any more, and they'll say the price is too high.
Actually villagers will buy anything in retail as long as it's 4x -1 < 10000, so 4x the price set by Reese minus 1 if product doesn't exceed 100000. The maximum a 300 bell item can be sold for is 1199.
I'm going to defend the street pass features. Unfortunately now it's even harder to find anyone, but having a area like that slowly fill up with people is amazing and it feels like it's a living town to me. Though, I do agree that it'd be nice if it had online functionality, but, this IS Nintendo.
There’s actually a trick for retail. You have to push any visiting villagers in front of an item then talk to them and you might be able to convince them to buy it.
The thing i wish is a place for CJ and Flick I don't like when they are visiting, there always in the way or in the wrong stop or just make them stay at the town hall 😕
@@satan1189 Wasn't really as prominent back then though since we didn't have many customization options back then, in ACNH we can do almost anything with our island, and it kind of sucks when you get new ideas for your island but don't want to destroy what you already have built
If wisp gave you a random item that was haunted, then that would be cool. Like a haunted statue, or maybe a haunted pair that, if you plant, grows a tree that’s bears 6 normal fruit. Because it doesn’t make sense that some random ghost just has wallpaper and flooring and random items like that.
The main issue with New Horizon's crafting/tool breaking is just how cumbersome and slow all the menus and process is to do anything. It gets *very* old... It is baffling they _still_ haven't added in the ability to craft multiple items. Or say, making so holding down the right trigger would auto-skip and auto-confirm things so they blaze by.
Here's the thing about Wisp, he was so badly designed with how he selected what to give you as a reward in New Horizons, that Nintendo in one of their update patches for the game, modified how he selects what to give you. It now currently, depending on what you choose to request from you among the two request choices, you can get a more valuable item than before, as they raised the Bell value of what he can give you. So, even if he gives you something you don't want, you likely can sell the item he gives you at a higher price than previous gifts he gives you for helping him. Still no unique items from him though
As I was watching this video last night, I was flipping through my AC: Population Growing strategy guide (the official Nintendo / Nintendo Power one), and found out that, Wisp was in the GC game as well, but apparently would do more than just reward with a random, useless or junk item; he would repaint your house's roof, or pull all the town's / island's weeds, and like one or two other things. But yeah, in New Horizons, after about 2 or 3 times with Wisp, I just got to where I never even interact with the NPC anymore.
I totally forgot about the abomination that was la-di-day and the eternal disappointment of my villagers since I wrote all my town tunes at that point. Controversial AC opinion: I LOATHED flea market day in wild world. I went home for .2 seconds and everyone’s barging in like the witch of the waste’s henchmen and wants to buy everything out of my house. No thanks is putting it mildly.
As someone who traveled alot and brought my DS everywhere in my younger days, it hurts hearing how you didn't get to enjoy the street pass feature. Rip
It's crazy how much I enjoy New Horizons because the whole game actually seems like a chore to me lol. I have a whole list of things that get tedious... -I agree with what you said about Wisp. Couldn't care less about any of the items he has given me. -I didn't even participate in Bunny Day. I got a whole bunch of eggs but couldn't be bothered because I also hate crafting. -When it comes to terraforming, you know how on Happy Home Paradise, you can do it in an overhead view and it is much quicker? WHY on God's green earth do we have to do each square one-by-one on our own island? Takes literally 100x as long. -Although he isn't as bad as Wisp, Gulliver is still annoying lol. Every time Isabelle announces he's there I'm just like "oh great 🙄" -Tools breaking. No explanation needed. Just why? -Inventory space. It gets better once you upgrade to 40 items instead of 20 and especially with storage sheds, but it still never seems to be enough especially when youre terraforming and have to dig up flowers and the only way to get rid of them is to take them to Nook's Cranny and sell them. -Fossils. They're good for one thing after you complete the exhibit, which is selling them because they actually give you a decent amount of bells. But once the exhibit is completed it feels like a chore having to go and get them assessed just to be told by Blathers they've already been donated. I wish it were more like how you can check Critterpedia to see which fish/bugs you've caught. And that's probably not even half of the things that irritate me, yet i still play the game almost daily lmao. Thanks for reading my novel if you made it all the way through😂
You know how I'd take advantage of the grass deterioration in City Folk? I used to bury a pitfall in front of my dad's house so that when he would log into the game, he usually wouldn't see the dig spot so he'd fall in the pitfall. It was the best.
Something I really wish they kept from ACNL is the variety of fruits and ores. I really liked the lychees and amethysts :( Edit: Oh! I remembered another feature in NL that I liked. I can’t remember if it was an event or not but occasionally, you could walk into your villagers house and buy items from them. Just like the street pass feature but I think you were only limited to buying one item instead of five.
@@Cheapiebeepie you can't buy whatever you want from them- there are certain items that they won't sell. I know because I wanted to buy the fruit infused water dispenser from one of my villagers (I refuse to pay for Online, so I'll never be able to get the last 2 fruits I'm missing to craft it) and that miserable little jerk refused to sell it.
Easily the thing I dislike most in the Animal Crossing games is that stores and such having limited operating hours. It actively punishes the player for things they often cannot control. Sure, there are ordinances, but you can only have one at a time; the schedule changes are miniscule in New Horizons, and it's a half-baked bandaid fix for a problem that shouldn't exist to begin with. Sure, in New Horizons, there's at least the dropoff box for selling, but it punishes you for using it by cutting your sell values by a *_fifth._* If you have a circadian rhythm disorder, changing the clock is practically a necessity for most of the games, and, if you have Non-24 in particular, it's an incessant problem. It's just player-unfriendly design, plain and simple. I'm very passionate about this. Bugs and fish having specific availability times is a little more tolerable because completing the Museum is a long-term goal, whereas shops are a core part of the gameplay loop, especially due to the limited inventory and storage... ...Oh god, the limited inventory and storage. That's another bloody issue in itself. At least there's the Catalog in New Leaf and New Horizons to rebuy things, but it's still not ideal. **sigh**
I don't think it's fair to call streetpass a bad feature just because you couldn't use it. That's like saying Online Play was bad because you didn't have Wi-Fi. I feel like it wasn't implemented that well into the game myself, but still.
Oh gosh I totally forgot about the grass deterioration on the Wii that used to drive me nuts. Also flowers died and disappeared on Wii if they weren't watered which made getting rares so difficult.
I got a good amount of street pass houses at my school and especially at conventions! Even had a nice moment where someone saw me playing Animal Crossing at school and came up to me like "whoa it's the girl with the cool house!" 😂 Good memory. A feature I wanted to say was kind of bad came to mind when you showed a clip of Brewster's Cafe for a moment. While I really loved the optional part time job of taking coffee orders from villagers, once you got to a certain "level" the animals would just tell you they wanted "the usual" even if they were new in town and had never come in to order before... So my only choice was to Google their order or get it wrong. In earlier stages, the animals would tell you their order, or give you hints about how much sugar or milk they wanted. But once you'd earned all the Brewster prizes, you were at the hardest level permanently so animals would never tell you their order any more, you'd have to know already or guess.
I had a whole page of a notebook dedicated to writing down the coffee combinations I had tried for villagers and if they were correct or not. It was awful lol.
honestly, i'd be less annoyed at breakable tools if the golden ones didn't break. like, it would be stronger motivation to get the tools!! now it's just "well customizing my tools after i'm done w/ them for the day is easier, and i get miles for it sooooo. why bother getting the golden tools"
The street pass was actually really cool and well done. I remembered going to conventions and getting a sorts of houses to show up. On top of adding friends in there.
I lived in California and took it while driving places, going to school, grocery shopping and even Disneyland. I think I got like 100 homes? I thought streetpass was successful but I can see the problem 😅
the one island per switch definitely sucks for people who share like a family console. unfair to the rest of the people who want to have the intended gaming experience. luckily i only lived with my months old brother when the game came out but i seriously feel bad for the people who have to share with siblings
I don't even have a family to share my switch with and it still sucks. I have so many different ideas for what I'd like to do with my island, but I can only choose one, and if I remodel it and don't like it, then it's a just a boring chore trying to get my island back to the way I had it, I'd like to have a back-up island so I can try out different island layouts without ruining my main island
@@anonymousalien7417 yes exactly! I restarted my island twice and now I wish I never did. Could have avoided loosing my original island with 300 hours on it if I could just try something new on a separate account
@@parkerwentzel Coincidentally, I actually just restarted my island 2 days ago, and deleted my old save file of 3 years. Given my major issues with anxiety and OCD, it kind of killed the experience at first since part of me was instinctively trying to get EVERYTHING like my old island, even to the point of obsessing over what the dates are on the Nook Miles acheivements, I legit spent 5 hours straight making sure that all 3 Cast Master achievements were completed on the same day just like my old save file, I don't know why I obsess over stuff like that, but I do. Weird. Anyway, after that VERY stressful start, I'm starting to settle into my new island, but I made sure to keep records of EVERYTHING from my old save file, including island layouts, custom patterns, house designs, outfits, and the order in which I had my tool ring set up, just in case. Hopefully as technology advances one day we'll be able to have multiple towns on an AC game, one can dream I guess
Fun fact about Wisp! His fragments can actually despawn if they get stuck on certain items. Never seen it documented online, but never looked either, but I actually saw it happen on my own island once To fix it is easy, you just enter a building and then exit, but for those times where you *swear* you've looked everywhere but you can't find the last one? Yeah, it might have been nowhere to be found...
One thing that could have streamlined while being immersive at the DodoAirport could be having a small self check in flight terminal. Click and gives you a no flavor text menu Orville’s dialogue; fly away or open gates, fly away sub menu with dodo code or friend’s or NMT or Harv or Work, open gates submenu for online or local. Then confirm and boom process done. Once the game finishes loading up the multiplayer session you could have Orville say “Woah don’t be late for your flight!” Or “Glad we could open the gates just in time!” For a little immersion tease. Hell for visiting friends, who you already have saved to your system to be friends mind you, (-_- idea I’m about to propose shocks me it’s not ingame, thanks Nintendo) why not add a little “go visit” or “invite over” button on the friends list app in game? A quick stream line way to just quickly go to someone’s island. Even if they wanted to make it it’s own app on the phone, call it Dodo Express w the idea I proposed above, have it model a irl flight application I love this game but new horizons is lacking in the balance of tedious to rewarding
The most time consuming thing I do with my airport is hunt for villagers on mystery islands... The amount of text and loading screens was horrible, I actually went out and bought the amiibo cards just to avoid that. If it had a button in the first menu "Use Nook Miles ticket" it would've been acceptable, but nooo, I want to visit, oh you have a nook miles ticket, if you want you can use it, click on use, are you all ready, yes, and then the final big wall of text :D
I remember the number of items in houses absolutely being a problem in the GameCube animal crossing and in Wild World. If you placed too many items it would give you a pop up that “if you place any more items the floor will collapse from the weight!” or something like that. I remember it really annoyed me but I got over it by expanding my house lol
I had no idea retail wasn’t that useful for everyone else lmao?? I guess I was a weird kid spending hours of my time in the retail putting up random items and furniture and then just waiting for villagers to walk in to push them towards my item so theyd notice it and see if they’d buy it and then degrade them if they dared say my prices were too high
In New Leaf, whenever you'd go out to the ocean for quick dip, jellyfish would often appear floating directly at your path and should it ever make contact with you, you'd be stung and I'd act in the same manner as falling into a pitfall, which was incredibly annoying. I'm glad they removed this feature from New Horizons
Retail was a good way to sell things to other players. But you had the little communication switch on the original 3DS and someone tried scamming you, you would be able to prevent that so if you had that then you'd be fine
The breakable tools in New Horizons is the absolute worst thing they've ever added to the games. Most of the stuff in this video is quirky side features that can be skipped with no ill effect or are only occasionally encountered, but you can't get around the breakable tools. It just adds a constant, low-level stress that shouldn't exist in an Animal Crossing game. Another added feature I really dislike is counterfeit artwork. In Gamecube Animal Crossing, paintings were super rare, so just finding one was exciting. They were never fakes. In every game after, they're more common but become a chore because you have to inspect them first. I'm not sure if Wild World even had inspection, you might have just had to roll the dice. Third feature that was really bad, and was thankfully removed, was flowers wilting. In Gamecube and in New Horizons, flowers stay colorful forever. For all the games in between, they turn all dark and gross if you forget to water them. I ended up just not bothering to plant flowers during those games.
I honestly wouldn't mind the tool durability system (or at all, to be honest, I kind of like it) as much if it weren't for the fact that golden tools also break. Golden tools have always been a satisfiying reward to commemorate your progress, but now that they break, it's just a waste of resources. Gold is already pretty hard to get in ACNH because of the insanely low probability rate, at the end of the day it's much more efficient to just use normal tools. It's almost like the game mocks you for making golden tools.
I remember the time when we would take the 3DS to GamesCom in August every year before the Switch released. You would get so many funny Street Pass encounters there, some even made Miis just for that. It was nice.
here's one: having your town appraised in new leaf. i hope i'm remembering this right but i swear i remember in new leaf you could have your town appraised and get some money back if you chose to start over . that's a mechanic that i wish would come back.
I do admit that my villagers randomly coming into my home can be annoying, but I’m not decorating most of the time when I’m in my house, so I don’t mind. Plus, I like having them over and seeing what they have to say about my house and the furniture, especially my cranky villagers. They’re so sweet and kind, even if they can come off as a bit sneering and rude sometimes. I don’t have to deal with any issues that involve having more than one person on my island because I don’t share my island with anyone else. I also don’t allow visitors on my island for the most part. The tools breaking is a real annoyance, especially because I don’t use flimsy tools. They take longer to break, sure, but it’s really annoying when they do break, especially my shovels when I’m digging up flowers to decorate my villagers yards with. It’s a good thing I can always go to Nook’s Cranny, though. If it’s not open, I’ll just go back in time so it’ll be open.
I'm replaying New Leaf and I like the recycle shop! Villagers react better at the flea market if the item matches their preferences, like lazy Papi loving the soft-serve lamp despite his furniture being the alpine set. This makes it easier to send them furniture they'll _keep_ instead of selling it off days later and asking for something else. Customizing with Cyrus is fun if you like experimenting. I like pastel kiddie and red exotic more than the base sets, for example. Colored lights are really accessible through the balloon-dog lamp. I'm currently working on all miniature fossils and golden furniture!
Fr, I'm pretty familiar with the issues of the co-op mode and one island. When we first got the switch, we got Animal Crossing, and my older sister had taken the Island Representative thing, although me and my siblings all played on that island and poured a lot of love and work into it. Co-op was alright, although it did feel very limiting and like we were dogs on a leash connected to the current leader. It was kinda hard to get what everyone wanted done. You want to go to Nook Cranny and buy a tool? Well, maybe wait until your sibling has gone to the museum to assess fossils and donate stuff. Then wait for your other sibling to get something from their house storage. Also, you're gonna have to come along if you want to play and get what you want done. Oh, you want to pick something up, well, you're gonna have to wait until you're the leader, go over to the recycling bin, and pick it up then. And the one island thing. My older sister was the Island Representative, and we were all fine with that. However, we all stopped playing Animal Crossing for several months after a long time of playing it. I have recently picked it up again and starting actively playing, although my older sister barely plays now. It feels sort of like I'm in control of the island now, just...without the control? Idk, I feel like I'm sort of carrying the island now but I still have limited power, which is kinda irritating. And sure, if I want my own island I could just buy another switch, but for some people who don't want to waste money buying ANOTHER switch or don't have the money to, it's very limiting and annoying. Also, if you guys are wondering, the switch we got was a gift from a family friend, along with a few games they gave us as well. We never would haven gotten a switch otherwise.
I liked Re-Tail, I just put up gems set the price to the max price the villagers were willing to buy them at, and then if a villager was in the store I would push them around until they saw a gem, then I would convince them to buy it. The gems would never be displayed in their houses either, so their aesthetic wouldn't be ruined.
Wisp would have been so mich better, if He had his own item series like the Ghost, Dreams or Wisp Item series. Or if you could choose between 5 Items. Like he opened his inventory and you could look at everything before you choose.
i disagree about retail, i was actually pretty surprised to see reese and cyrus have basically no role in the NH base game. i think the warm cozy vibe of retail would suit NH really well especially as a place to buy or sell extra resources or maybe trade/recycle/diy materials that villagers could contribute to. or you could maybe post like “i need 5 hardwood” and villagers would contribute. like public works projects but better. as for NL as well i always got a little kick when i could sell my villagers something i made intentionally cheap cause it would be cute for their house. reese is also so sweet, i love timmy & tommy but reese is way more convincing as a small business owner looking for a new horizon so to speak. idk, i miss retail. it always felt homey.
I totally agree about the resident representative thing. I share an island with my brother and I'm not resident rep. What's annoying is he never even plays and I play all the time
I never minded Wisp. Always felt like his task gave me something to do at night after completing my daily routine. However, I can totally agree on Bunny Day and breaking tools. I thought Bunny Day was not enjoyable even in New Leaf where it only lasted a day and when there was no crafting materials you needed to keep on hand. Making the event last at least a week in New Horizons was a terrible change. In 2020, it lasted TWO weeks, other years, it lasted just one, but that's still too long for an event most fans don't really seem to enjoy. As for breaking tools, it was pretty obvious even before the game released that this was going to be an undesirable feature. It really slows down the process down of gathering materials, and is also just straight up annoying to deal with. It wouldn't be so bad if there were unbreakable upgrades similarly to the golden axe in previous games, but no, the golden tools break just like the others do. I will say that for the next game, I hope that Bunny Day will maybe be adjusted and fixed after knowing how bad fans hated the event in New Horizons. For breaking tools, I would prefer if the feature would be left behind in New Horizons, but if it does return, at least make unbreakable upgrades for your tools. Also, grass-wear was in New Leaf, but unlike City Folk, the grass would grow back after a little bit. New Horizons was the game that completely removed it.
Storage in New Lead was *terrible*, it's a lot better in New Horizons but for crafting I'd love something that's a bit more like Disney's Dreamlight Valley - if I have an item in a box, I don't have to go to that box and go and get it then run back to wherever my craft station is. Would save so much time!
You forgot the biggest pain in New Horizons is the multiplayer stuff. I hate going to islands with several visitors cause they keep stopping the game to say someone came or left. And don’t start on quiet leaving.
The ACNL's Re-tail is underused?? I use it every day I play. I really like how I can sell my items there for a better price than just selling it to Reese or the Nooklings. And sell it does. I never had any problems with that. And have Cyrus customize an item, or make use of the daily bonus selling price. I just wish the store was on the main street along with the other shops, so I had more space in my town for public works projects and orchards. I too wish we could have more than one island in NH. It was so much better in NL. Much preferred that it saved on the cartridge. I learned the difference the hard way when I got my second version of Fantasy Life, because I wanted to try other starting lives without deleting my existing save files I didn't know it saved on the console...
I'd actually argue that crafting in general in New Horizons made the game worse, but I notoriously just straight up hate crafting in almost all games, it's tedious and it often forces me to collect things that take up tons of space because I just MIGHT need it someday
The fact that Pocket Camp made heavy use of the crafting idea was definitely meant to be a way to somewhat prepare players for what was to come in New Horizons, although we didn't know NH was even coming until I think around a year after PC released?
Bunny Day was also bad cause it overlapped with the cherry blossom items which are only available for a week. New Horizons also has annoying achievements. Don't get me wrong they're great but some of the requirements for the final stages for achievements that have multiple parts to them. Especially fishing & bug catching. Some of these were so annoying to finish(especially if you play enough days to feel burnt out) that if it weren't for requirements I'd say I finished almost every achievement.(Missing fish & bugs for the reasonable ones)
i miss re-tail so bad i’m sorry😭 might just be nostalgia but so many of my core memories is putting an item up for sale then pushing a villager into it so they buy it. the pricing was definitely tricky though bc they'd just ignore it if it was too expensive
About the auto pathway when running around, as far as I remember, it was still in NL, but it took much longer for it to happen, NH is the first where it's completely removed
The only thing I kind of disagree on was the Re-Tail section. I really enjoyed the flea market feel since there was a holiday or event in the previous games where your villagers came to your house to try and haggle and buy your stuff. Here you just gotta push a villager in the direction of the item and they'll spark an interest in buying it. Also, there is a cap on how much money you can sell items for. You can look up the formula on what the maximum can be for any which item, just requires a bit of research if you want to maximize profit, or be like me and just not care and list it as whatever. For me it was a cute passive way to sell items in an indirect way from time to time. And if you have multiple people playing the same file with different players, they can help encourage the villagers to buy your stuff too or maybe they will even buy it themselves. I've had my sister do that for me plenty of times. This was loads better than the City Folk auction house because it brought in a more alive feeling with having the villagers be an option for buying stuff without them invading your home. 😂
In all the times I’ve helped Wisp he has given me a wheelchair, an IV drip, an operation room cart, a toilet and a hospital bed. Needless to say I don’t talk to that little ghost anymore
Dude he's straight up either warning you about something happening or he's threatening you. Either way, be careful 😭
@@chaospaganwitch ikr scary 😭😭 worst part is I’ve got a load of health issues and I’m at hospital a lot anyway and I play ac to get away!! from all that. I’ve fr got a grudge against this guy now 🥹
Think that’s a message that he wants you dead. That’s just hella morbid
That’s a lot better than I ever got from Wisp.
…
I don’t mind Wisp. What I really can’t stand is villagers showing up at my house when I’m trying to decorate!
That is SO annoying literally and especially when your in a different room
It rarely happens to me. And I’m best friends with several villagers. Maybe location has something to do with it?
I hate the fact that it isn't easy to notice if you aren't looking either. Like once I had my favorite villager come over when she hadn't been there before, but I was on the phone with friends so I didn't hear her, and since I was busy before she had come in I tried to leave but ended up kicking her out in the process. Which, on that note, makes it more annoying because for some reason there's no option to say "no I wasn't going to leave" or something like that if you accidentally walk through your door
just sit on your couch and get up again and they will tell they’re going to leave
Thats probably how they feel whenever we barge in😭
In 2014 I would bring my 3ds to comic con and get like 200 people in my streetpass, miss those days.
same here!!! my local con also had pokemon meetups where you could get rare pokemon for free and animal crossing contests. it was so fun
YES!!! Going to conventions with my 3DS and taking breaks to sit down and look at all the people that I had passed is such a top tier memory!!! It was such a fun community experience.
This!!! Street pass was absolutely busted at anime cons, that's also how I got access to a bunch of exclusive Pokemon events 🫡
ah, that sounds cool... i went to london comicon in 2022/23 and only got a few each time
I went to a small retro gaming convention last year and got like a solid 10-12 it was awesome - Nostalgia tears were real lol
I remember having Wild World when I was about 9 years old. The item limit in your house was there along the lines of a message came on to the screen saying "if you put anything else down your floor is going to give out!" And I always wanted to see if the floor would actually collapse 😅
I found the best place to use Streetpass at the height of the 3DS was actually at McDonald's. Nintendo had a deal with them that any Nintendo devices could access the WiFi for free. I am a truck driver too and at that point I had a limited internet data allowance per month. I also think a fair number of the employees had their 3DS on in sleep mode to catch all the passers they could. I actually managed to completely fill my designer home section.
Do all McDonald’s not have free wifi lol I’ve never heard of one not having it
@@aubreyh1930 Well this was many years ago, before free wifi was the standard. Like I said it worked great because it brought a lot of other 3DS users in range.
It's true. There was this one guy I'd constantly get every time I visited McDonald's. Ended up passing him like 30 times over the course of a few months, whereas anywhere else I'd be lucky to get one or two people.
What really made Bunny Day annoying was how it completely took over the cherry blossom season, at least now it's only partially in the way.
I also hate that New Horizons doesn't have any of the Legend of Zelda or Splatoon items/characters that New Leaf does, and then they removed the Bill Blaster and Fire Bar from the Mario set for some reason.
I absolutely LOVED getting those fortune cookies and getting furniture from different series. It was so fun not knowing what I’d get and it was all so cool. Some of my favorites were the little pikman pot, the triforce, and the 3ds (it even had a really fun puzzle game on it). I’m really disappointed it wasn’t brought back for nh
Fr and they got rid of 2 splatoon villagers
@@aubreyh1930hell, the addition of the fortune cookies kept me coming back to acnl for YEARS. i'd hop on the game just to check my cookies for the day.
I never understood the breakable tools in New Horizons since you end up buying them instead of crafting them anyway. I suppose it would make sense for them to break if they were ''flimsy'' types, but after that they shouldn't break anymore. I understand that crafting is the core mechanic of this game, but isn't enough that we have to craft items, clothes, food etc? It's *especially* dumb for the golden tools to break too, since they become as useless as the rest. You end up letting them rot in your storage.
yeah the golden tools should never break its insane
At least they last like 2-4x longer than normal tools...
@Leeloo_the_fox When I say "isn't it enough to have to craft items, food clothes etc" I mean it as in "crafting already has a good enough reason to exist and be useful to players, so having our tools constantly break is dumb". Meaning it's obvious the game is trying to force players to use the DIY table as much as possible by making our tools break when we already use it to craft fish bait, specific items and clothes, food etc. And it doesn't even work since most players don't bother and just buy new tools. I *obviously* didn't mean it as in "95% of the clothes are crafted and not bought". Come on now.
Correction: There IS grass deterioration in New Leaf. I have New Leaf so I should know. The grass in New Leaf deteriorates to the point if you wear it down too much, you can't make snowmen in the winter. Chuggaaconroy made a New Leaf LP and he called it "animal tracks."
Yes I still play new leaf I love it sm I could never forget it
wait whaaat. How come i've never noticed
@@catscanhavelittleasalami I dont think its too bad in new leaf
Yes there is grass deterioration in new leaf, its just significantly better than in wild world, wild world had such bad deterioration that you could completely "degrass" an entire acre on accident with daily play
@@jaidenshortt2882 City Folk*, not Wild World 💋
Grass deterioration was in New Leaf 🤨 it was just slower and the grass grew back faster but it was there
Was it good? I like the concept
@@TheFloodFourm It was awful 😖
It looked like my island was dying and it discouraged me from exploring.
Yeah my character never wore shoes in NL bc someone told me if ur character wore shoes it wore the grass down faster
@@TheFloodFourm honestly i played acnl for like.. 6 years? And i didnt really see it happen on my island. But It does exist- it just takes much longer to happen
@@Sofisasam I like the concept. I am the type of player who does the same routine walking the paths every day.
I 100% disagree with Lyle's role in Wild World being even close to one of the worst features in Animal Crossing. Was it mechanically useful? Absolutely not. However, if you're trying to judge it based on that, you're entirely missing the point. Lyle's character is that of a scammer. Not only are the amounts of bells he gives you way too low to cover the cost of medicine or the fake painting, but you'll actually stop receiving payments altogether before you can even make your money back on the insurance itself. His inclusion was never meant to be a mechanically favorable one, it was purely for character. I'd say if you took his character out of wild world, it would only serve to make the game worse as that would only serve to make the game less charming and lively. It's pure character and that's awesome! New Horizons could use more of that.
Yeah agree completely, Lyle is there for flavor and he excels at that
Noooo! The acnh fans only like gimmicky cute characters!!!!
there's something similar in New Horizons with Flick's character. you can give him insects for him to make art models for u which are normally HUGE, especially his favorites like the Atlas Moth. however giving him fish will give you only small fish models in return, probably because he's not as passionate about it. It's hilarious seeing people's disappointment after working hard for multiple oarfish to submit for a model and then get a tiny one 😭
absolutely, i think most players that started with acnh understandably are missing the point of certain things in older games. If you look at animal crossing population growing it barely had any "useful" mechanics because that's just not what the game is about. It's about living in a soulful town with other villagers that don't really care about beeing obnoxiously nice to you, hell they regularly would steal from me and call me poor. I wish acnh wouldn't have been such a shallow sandbox experience :(
Good point!
The Wisp is the ONLY time the game plays my town tune in the correct key!
A small misfeature of ACNH, that I only discovered in ACNH, is that to get coffee to go, I have to talk to Brewster TWICE before I can get it. It explains why I was never able to work behind the counter in ACNL as I suspect it's the same way and I gave up after only talking once and nothing (apparent) happening.
Here's another ACNH misfeature: can't deal with flowers in bulk, they don't stack, they cost one shovel use each to dispose of. It took me a week to clean up the town after I'd let it go so long.
Speaking of stacking: I think almost everything that makes sense to stack should stack to 99. There's absolutely no reason to slap an arbitrary restriction on how many we can stack. And again, there are things that don't stack which absolutely SHOULD stack.
Finally, if anything about crafting needs to be fixed, it should be that anything that has durability be given a LIFE BAR. You don't have to represent it as a number, but please let me see how much I have left!
Dude yes to the lifebar thing. I stopped playing NH for a lot of reasons, but constantly being stressed and worried about when my tools would break was a big part of it. How am I supposed to relax when I have a time bomb for a tool that could explode at any minute??
the flimsy axe is useful for getting wood without chopping the tree itself down
Stone axe can do the same thing, and it lasts longer!
@@iKaleighCupcake yeah but flimsy is cheaper/easier to make so if you only want wood and not to chop trees down i'd say it's still the better option. idk if anyone's calculated the durability:cost but i'd guess flimsy would be more cost-efficient (and definitely more resource efficient when crafting cause you just need a little bit of the wood you got using it)
@@leaf111 Flimsy axe takes 5 tree branches and 1 stone to craft. It lasts 40 hits, which is only 1 hit over 13 trees.
Stone axe takes 3 regular wood to craft, as well as the flimsy axe as a base. In total, 5 tree branches, 1 stone, and 3 wood. It lasts 100 hits, 1 hit over 33 trees.
Personally I always use stone axes since flimsy axes break so fast.
The stone axe does the same thing. I would say the most useful use for the flimsy axe is for the process for getting the golden axe recipe (you have to break 100 axes to get the golden axe recipe). Once I got the recipe for the golden axe, I moved to the stone axe because it lasts longer.
@@EternaMidnight ah alright thanks! i do too cause i have millions of bells now i always just buy the best tools at nook's but during early game i often got flimsy
the WORST feature is getting “looks like someone lost this..” when u examine a lost item
No, it’s “looks like someone left quietly”
My biggest gripe about ACNH has always been tool crafting. I *love* the crafting feature itself, especially for seasonal items, but breakable tools are just annoying. I feel like, at the very least, a golden tool should be indestructible. Golden tools were such a fun achievement in previous games, but now they feel like a waste of time/resources since they'll just end up broken anyway.
Also, I adore Lyle! Particularly in Wild World, he's my favorite nuisance. The way he incessantly follows you around trying to convince you of his "health insurance" is exactly my brand of comedy. He added a lot of charm to the game. Those little details, as unnecessary as they may be, are what I miss most about the first few AC games
Not to mention how hard it is to get gold ore in the first place! I got the golden watering can, and I decided to make only one, and let it sit in my house looking pretty. Because I don't want to waste my achievement of making it to a 5 star island.
The one island per switch especially sucks when the resident representative stops playing the game, but the second player wants to keep playing. This happened to my friend - his wife stopped playing and he was stuck as 2nd player. Then he wanted to restart but she didn't want to let her island go. I am so happy my husband doesn't care about AC- that would have caused some fights lol
It really sucks extra if, like us, you only have 1 switch but have the family nintendo plus plan. Why are we even paying you, Nintendo?
Luckily for me, I'm the res rep, and my sister doesn't play that much. So it's 1p that plays, and 2p that doesn't much.
This sucks so much... my daughter wanted to play her own island, but we only had one switch at this time and the island was mine so... sorry I love you but I don't destroy my work...
Now we have multiple switches... she doesn't want to play anymore. I'm so glad I don't delete my island for her I would be so mad!
I think what they should have done is make it an option if you want your own island or to share an island because I think it’d be fun to design an island with someone and have them help you while both playing. Then have all players in the island be a representative, maybe make it that a player can’t undo another’s work but idk if that ones a good idea
When I found out we had to share an island, I told my husband he would have to get his own switch 😂
Something I’ve always found annoying about new horizons is that you can only buy one of each clothing at a time in able sisters. The amount of times I’ve bought something and gone straight back in to get the next color is awful
for me reselling in the Re-Tail was really fun bc I like putting furniture in my villagers' houses. at first, I would only sell fossils so I could make a lot of money. but then I became rich so I started to sell cute furniture for really cheap and the villagers would buy them most of the time (i remember only one time a villager didn't want to buy something from me. she was Coco).
I love retail it just has a good vibe and its very useful if your villager gives u something u don't want you can make more bells than Reese would give u by putting it on the retail thing
Same!! I remember pushing Fauna to buy something I wanted her to use, her saying it was too expensive, then changing the price until she would buy it 😂
i don't get why they didn't bring back the flea markets from the older games.
A big part of the mii masks was being able to use them as a get out of jail free card for the absurd process of trying to get a tan and be brown in acnl. I remember before welcome amiibo with a mii mask ur characters hands would still have white hands too.
For anyone that doesn't know, to be brown with the animal crossing avatar in new leaf you have to regularly stand in the sun for at least 15 minutes daily and it will fade if you dont do so religiously
I was just about to comment this. I did so much time traveling and grinding just to get the mask because it felt like I couldn't enjoy the game until I got my skin color lol
@@BestKazooist when i first played new leaf I remember being so happy about the miimask then instantly disappointed about the no hats rule. I tried to pick NL back up again recently but asked around for skin hacks but the tanning mechanic literally makes it impossible without redoing the save editor hack every day that you want to play
Never realized this! Thanks for sharing!
Yesss it took way too long for them to add more diverse skin colors 😭
I agree the the airport really needed streamlining. I feel like the amount of dialog boxes and options excessive.
I feel like the auction house would be really popular today lol I mean just look at how obsessive people are with bidding for things on nookazon
i think we should all normalize bringing our 3ds with us in our day to day. I absolutely LOVED street pass
Actually due to La-Di-Day I found my favorite town tune, from Robin, actually! I used it for years!! Still my favorite, but now I have Rick Astley as my tune cause I couldn't help it. I always thought it was so fun and cute to hear them sing, even when it was bad!! I wish they had brought it back.
La-Di-Day was so sweet! I never minded it one bit
im surprised no one is bringing up how the villagers randomly coming to your house. it was fun at first but now its so annoying to kick them out when id need to decorate. i liked how it was in new leaf where we would schedule a visit to each others houses. or they couldve at least made it an option to say no.
+bunny day is definitely the worst holiday especially since i time travel to cherry blossom season. the only time it was really useful was when i was flattening my island because i got to take advantage of the free food lol
About streetpass: the only time I successfully pulled in a lot of streetpass visits was when I went to see the Zelda symphony, it was a lot of fun to actually experience what streetpass was supposed to do. In my own suburban neighborhood i only got the occasional visitor and i remember taking my 3DS with me every time i traveled in the hopes of getting visits, lol
I remember the one place I was successful at streetpass, it was taking my 3DS to the renaissance festival.
The only time I got any hits on my street pass was when my 2ds broke and I had to send it to a Nintendo place in New York, I think. Even then I only got like 4, but it was cool seeing hits that were across the country from me!
Auctions were online? 😭😭 my eight year old self thought villagers bought the stuff and didn’t understand why nobody was buying my basic furniture for 2 million bells
I know the breakable tools are kinda frustrating, but they do a good job of feeding into the gameplay loop of gathering materials, crafting, and selling. The only thing I'd change is making the golden tools unbreakable to further incentivize earning and crafting them.
I don’t mind breakable tools, but I wish that golden tools were unbreakable like it defeats the purpose of golden tools being hard to obtain
The single town per console was an issue with City Folk as well. It wasn't new to New Horizons. (Granted, with the WiiU, you could enter Wii Mode from different profiles, which could give you multiple towns - but on the Wii itself it's literally one town per console)
In Re-Tail for New Leaf, villagers would refuse to buy anything that was triple (or more) the price that Reese suggests at the start - but to make sure they buy the items, when a villager is in a shop, wait until they "ping" an item, then you can try to convince them to buy it. If it's below 3 times the value Reese had suggested, they'll buy it every time. Any more, and they'll say the price is too high.
Actually villagers will buy anything in retail as long as it's 4x -1 < 10000, so 4x the price set by Reese minus 1 if product doesn't exceed 100000. The maximum a 300 bell item can be sold for is 1199.
I'm going to defend the street pass features. Unfortunately now it's even harder to find anyone, but having a area like that slowly fill up with people is amazing and it feels like it's a living town to me. Though, I do agree that it'd be nice if it had online functionality, but, this IS Nintendo.
Buy another 3ds and infinite street pass
There’s actually a trick for retail. You have to push any visiting villagers in front of an item then talk to them and you might be able to convince them to buy it.
The thing i wish is a place for CJ and Flick I don't like when they are visiting, there always in the way or in the wrong stop or just make them stay at the town hall 😕
I hate the one island to each switch
Me 2
Thats pretty much in every animal crossing doe. In new leaf you have 1 town and only the 1st player can be mayor.
@@satan1189 Wasn't really as prominent back then though since we didn't have many customization options back then, in ACNH we can do almost anything with our island, and it kind of sucks when you get new ideas for your island but don't want to destroy what you already have built
If wisp gave you a random item that was haunted, then that would be cool. Like a haunted statue, or maybe a haunted pair that, if you plant, grows a tree that’s bears 6 normal fruit. Because it doesn’t make sense that some random ghost just has wallpaper and flooring and random items like that.
The main issue with New Horizon's crafting/tool breaking is just how cumbersome and slow all the menus and process is to do anything.
It gets *very* old... It is baffling they _still_ haven't added in the ability to craft multiple items. Or say, making so holding down the right trigger would auto-skip and auto-confirm things so they blaze by.
If you spam the A button during the crafting animation it actually significantly speeds it up. Saves some time.
I believe spamming either the A button or one of the shoulder buttons significantly speeds up the process.
Here's the thing about Wisp, he was so badly designed with how he selected what to give you as a reward in New Horizons, that Nintendo in one of their update patches for the game, modified how he selects what to give you. It now currently, depending on what you choose to request from you among the two request choices, you can get a more valuable item than before, as they raised the Bell value of what he can give you. So, even if he gives you something you don't want, you likely can sell the item he gives you at a higher price than previous gifts he gives you for helping him. Still no unique items from him though
As I was watching this video last night, I was flipping through my AC: Population Growing strategy guide (the official Nintendo / Nintendo Power one), and found out that, Wisp was in the GC game as well, but apparently would do more than just reward with a random, useless or junk item; he would repaint your house's roof, or pull all the town's / island's weeds, and like one or two other things. But yeah, in New Horizons, after about 2 or 3 times with Wisp, I just got to where I never even interact with the NPC anymore.
I totally forgot about the abomination that was la-di-day and the eternal disappointment of my villagers since I wrote all my town tunes at that point. Controversial AC opinion: I LOATHED flea market day in wild world. I went home for .2 seconds and everyone’s barging in like the witch of the waste’s henchmen and wants to buy everything out of my house. No thanks is putting it mildly.
Grass wear is still in new leaf. It's just not as bad
As someone who traveled alot and brought my DS everywhere in my younger days, it hurts hearing how you didn't get to enjoy the street pass feature. Rip
It's crazy how much I enjoy New Horizons because the whole game actually seems like a chore to me lol. I have a whole list of things that get tedious...
-I agree with what you said about Wisp. Couldn't care less about any of the items he has given me.
-I didn't even participate in Bunny Day. I got a whole bunch of eggs but couldn't be bothered because I also hate crafting.
-When it comes to terraforming, you know how on Happy Home Paradise, you can do it in an overhead view and it is much quicker? WHY on God's green earth do we have to do each square one-by-one on our own island? Takes literally 100x as long.
-Although he isn't as bad as Wisp, Gulliver is still annoying lol. Every time Isabelle announces he's there I'm just like "oh great 🙄"
-Tools breaking. No explanation needed. Just why?
-Inventory space. It gets better once you upgrade to 40 items instead of 20 and especially with storage sheds, but it still never seems to be enough especially when youre terraforming and have to dig up flowers and the only way to get rid of them is to take them to Nook's Cranny and sell them.
-Fossils. They're good for one thing after you complete the exhibit, which is selling them because they actually give you a decent amount of bells. But once the exhibit is completed it feels like a chore having to go and get them assessed just to be told by Blathers they've already been donated. I wish it were more like how you can check Critterpedia to see which fish/bugs you've caught.
And that's probably not even half of the things that irritate me, yet i still play the game almost daily lmao. Thanks for reading my novel if you made it all the way through😂
You know how I'd take advantage of the grass deterioration in City Folk? I used to bury a pitfall in front of my dad's house so that when he would log into the game, he usually wouldn't see the dig spot so he'd fall in the pitfall. It was the best.
Something I really wish they kept from ACNL is the variety of fruits and ores. I really liked the lychees and amethysts :(
Edit: Oh! I remembered another feature in NL that I liked. I can’t remember if it was an event or not but occasionally, you could walk into your villagers house and buy items from them. Just like the street pass feature but I think you were only limited to buying one item instead of five.
New horizons does have that feature
@@Cheapiebeepie you can't buy whatever you want from them- there are certain items that they won't sell. I know because I wanted to buy the fruit infused water dispenser from one of my villagers (I refuse to pay for Online, so I'll never be able to get the last 2 fruits I'm missing to craft it) and that miserable little jerk refused to sell it.
Easily the thing I dislike most in the Animal Crossing games is that stores and such having limited operating hours.
It actively punishes the player for things they often cannot control.
Sure, there are ordinances, but you can only have one at a time; the schedule changes are miniscule in New Horizons, and it's a half-baked bandaid fix for a problem that shouldn't exist to begin with.
Sure, in New Horizons, there's at least the dropoff box for selling, but it punishes you for using it by cutting your sell values by a *_fifth._*
If you have a circadian rhythm disorder, changing the clock is practically a necessity for most of the games, and, if you have Non-24 in particular, it's an incessant problem.
It's just player-unfriendly design, plain and simple.
I'm very passionate about this.
Bugs and fish having specific availability times is a little more tolerable because completing the Museum is a long-term goal, whereas shops are a core part of the gameplay loop, especially due to the limited inventory and storage...
...Oh god, the limited inventory and storage. That's another bloody issue in itself. At least there's the Catalog in New Leaf and New Horizons to rebuy things, but it's still not ideal.
**sigh**
The storage you get in new horizons is more than enough once you upgrade your house fully.
I don't think it's fair to call streetpass a bad feature just because you couldn't use it. That's like saying Online Play was bad because you didn't have Wi-Fi. I feel like it wasn't implemented that well into the game myself, but still.
“Not be brought back for Animal Crossing: New Horizons”
A far too frequent thing we can say…
Oh gosh I totally forgot about the grass deterioration on the Wii that used to drive me nuts. Also flowers died and disappeared on Wii if they weren't watered which made getting rares so difficult.
This is the video of someone who has only played new horizons. It shows
Yes, do you have any good AC recommendations?
@@TheFloodFourm I grew up playing the gamecube version: Population Growing. New Leaf is great too.
@@keeweefroot2692 i played and loved both! (Actually been playing PG again for the pat week)
I actually meant AC youtubers :p
I got a good amount of street pass houses at my school and especially at conventions! Even had a nice moment where someone saw me playing Animal Crossing at school and came up to me like "whoa it's the girl with the cool house!" 😂 Good memory.
A feature I wanted to say was kind of bad came to mind when you showed a clip of Brewster's Cafe for a moment. While I really loved the optional part time job of taking coffee orders from villagers, once you got to a certain "level" the animals would just tell you they wanted "the usual" even if they were new in town and had never come in to order before... So my only choice was to Google their order or get it wrong. In earlier stages, the animals would tell you their order, or give you hints about how much sugar or milk they wanted. But once you'd earned all the Brewster prizes, you were at the hardest level permanently so animals would never tell you their order any more, you'd have to know already or guess.
I had a whole page of a notebook dedicated to writing down the coffee combinations I had tried for villagers and if they were correct or not. It was awful lol.
honestly, i'd be less annoyed at breakable tools if the golden ones didn't break. like, it would be stronger motivation to get the tools!! now it's just "well customizing my tools after i'm done w/ them for the day is easier, and i get miles for it sooooo. why bother getting the golden tools"
The street pass was actually really cool and well done. I remembered going to conventions and getting a sorts of houses to show up. On top of adding friends in there.
ACNH tip: you can craft faster by mashing B
I circumvented the one island thing with custom firmware. I use save swap to go between islands. Can’t really trade between them though
I lived in California and took it while driving places, going to school, grocery shopping and even Disneyland. I think I got like 100 homes? I thought streetpass was successful but I can see the problem 😅
the one island per switch definitely sucks for people who share like a family console. unfair to the rest of the people who want to have the intended gaming experience. luckily i only lived with my months old brother when the game came out but i seriously feel bad for the people who have to share with siblings
I don't even have a family to share my switch with and it still sucks. I have so many different ideas for what I'd like to do with my island, but I can only choose one, and if I remodel it and don't like it, then it's a just a boring chore trying to get my island back to the way I had it, I'd like to have a back-up island so I can try out different island layouts without ruining my main island
@@anonymousalien7417 yes exactly! I restarted my island twice and now I wish I never did. Could have avoided loosing my original island with 300 hours on it if I could just try something new on a separate account
@@parkerwentzel Coincidentally, I actually just restarted my island 2 days ago, and deleted my old save file of 3 years. Given my major issues with anxiety and OCD, it kind of killed the experience at first since part of me was instinctively trying to get EVERYTHING like my old island, even to the point of obsessing over what the dates are on the Nook Miles acheivements, I legit spent 5 hours straight making sure that all 3 Cast Master achievements were completed on the same day just like my old save file, I don't know why I obsess over stuff like that, but I do. Weird. Anyway, after that VERY stressful start, I'm starting to settle into my new island, but I made sure to keep records of EVERYTHING from my old save file, including island layouts, custom patterns, house designs, outfits, and the order in which I had my tool ring set up, just in case. Hopefully as technology advances one day we'll be able to have multiple towns on an AC game, one can dream I guess
Fun fact about Wisp! His fragments can actually despawn if they get stuck on certain items. Never seen it documented online, but never looked either, but I actually saw it happen on my own island once
To fix it is easy, you just enter a building and then exit, but for those times where you *swear* you've looked everywhere but you can't find the last one? Yeah, it might have been nowhere to be found...
One thing that could have streamlined while being immersive at the DodoAirport could be having a small self check in flight terminal.
Click and gives you a no flavor text menu Orville’s dialogue; fly away or open gates, fly away sub menu with dodo code or friend’s or NMT or Harv or Work, open gates submenu for online or local. Then confirm and boom process done. Once the game finishes loading up the multiplayer session you could have Orville say “Woah don’t be late for your flight!” Or “Glad we could open the gates just in time!” For a little immersion tease.
Hell for visiting friends, who you already have saved to your system to be friends mind you, (-_- idea I’m about to propose shocks me it’s not ingame, thanks Nintendo) why not add a little “go visit” or “invite over” button on the friends list app in game? A quick stream line way to just quickly go to someone’s island. Even if they wanted to make it it’s own app on the phone, call it Dodo Express w the idea I proposed above, have it model a irl flight application
I love this game but new horizons is lacking in the balance of tedious to rewarding
The most time consuming thing I do with my airport is hunt for villagers on mystery islands... The amount of text and loading screens was horrible, I actually went out and bought the amiibo cards just to avoid that. If it had a button in the first menu "Use Nook Miles ticket" it would've been acceptable, but nooo, I want to visit, oh you have a nook miles ticket, if you want you can use it, click on use, are you all ready, yes, and then the final big wall of text :D
I used to get a lot of streetpasses years ago. Quite a Few AC ones too. Then again I live in Northern NJ so.
I remember the number of items in houses absolutely being a problem in the GameCube animal crossing and in Wild World. If you placed too many items it would give you a pop up that “if you place any more items the floor will collapse from the weight!” or something like that. I remember it really annoyed me but I got over it by expanding my house lol
New Leaf actually kept the leaf deterioration !! You're just able to fix it by using a Watering can and it happens MUCH slower
I was all over Seattle yesterday for the whole day and 0 street passes 😞
I had no idea retail wasn’t that useful for everyone else lmao?? I guess I was a weird kid spending hours of my time in the retail putting up random items and furniture and then just waiting for villagers to walk in to push them towards my item so theyd notice it and see if they’d buy it and then degrade them if they dared say my prices were too high
In New Leaf, whenever you'd go out to the ocean for quick dip, jellyfish would often appear floating directly at your path and should it ever make contact with you, you'd be stung and I'd act in the same manner as falling into a pitfall, which was incredibly annoying. I'm glad they removed this feature from New Horizons
they could’ve kept this but give us a sea net/trawl to catch them
WISP GAVE ME A DUCKING HOSPITAL BED THEN I WENT TO KATRINA AND SHE SAID MY HEALTH LUCK IS LOW 😭
i loved streetpass. i had so many houses
Retail was a good way to sell things to other players. But you had the little communication switch on the original 3DS and someone tried scamming you, you would be able to prevent that so if you had that then you'd be fine
the item limit was a thing in wild world too. there was a message saying the floor would collapse if you put one more thing down.
The breakable tools in New Horizons is the absolute worst thing they've ever added to the games. Most of the stuff in this video is quirky side features that can be skipped with no ill effect or are only occasionally encountered, but you can't get around the breakable tools. It just adds a constant, low-level stress that shouldn't exist in an Animal Crossing game.
Another added feature I really dislike is counterfeit artwork. In Gamecube Animal Crossing, paintings were super rare, so just finding one was exciting. They were never fakes. In every game after, they're more common but become a chore because you have to inspect them first. I'm not sure if Wild World even had inspection, you might have just had to roll the dice.
Third feature that was really bad, and was thankfully removed, was flowers wilting. In Gamecube and in New Horizons, flowers stay colorful forever. For all the games in between, they turn all dark and gross if you forget to water them. I ended up just not bothering to plant flowers during those games.
For New Leaf, you could do the Beautiful ordinance and flowers will never wilt!
You couldn't zoom in on the paintings to check in WW, so it was pretty much 50-50. It sucked.
I honestly wouldn't mind the tool durability system (or at all, to be honest, I kind of like it) as much if it weren't for the fact that golden tools also break. Golden tools have always been a satisfiying reward to commemorate your progress, but now that they break, it's just a waste of resources. Gold is already pretty hard to get in ACNH because of the insanely low probability rate, at the end of the day it's much more efficient to just use normal tools. It's almost like the game mocks you for making golden tools.
I’ve put 105 hours in animal crossing in 3 weeks and have yet to see wisp once. I’d LOVE to see him.
he only comes at night! around 3am if im
not mistaken!
@devinians9879 😭 i tried
I remember the time when we would take the 3DS to GamesCom in August every year before the Switch released. You would get so many funny Street Pass encounters there, some even made Miis just for that. It was nice.
here's one: having your town appraised in new leaf. i hope i'm remembering this right but i swear i remember in new leaf you could have your town appraised and get some money back if you chose to start over . that's a mechanic that i wish would come back.
The Airport. I compared it to a text-adventure...
I found street pass only ever useful when I used to go to anime conventions. Now that’s somewhere you might pick up a good 10-20 people
I do admit that my villagers randomly coming into my home can be annoying, but I’m not decorating most of the time when I’m in my house, so I don’t mind. Plus, I like having them over and seeing what they have to say about my house and the furniture, especially my cranky villagers. They’re so sweet and kind, even if they can come off as a bit sneering and rude sometimes. I don’t have to deal with any issues that involve having more than one person on my island because I don’t share my island with anyone else. I also don’t allow visitors on my island for the most part. The tools breaking is a real annoyance, especially because I don’t use flimsy tools. They take longer to break, sure, but it’s really annoying when they do break, especially my shovels when I’m digging up flowers to decorate my villagers yards with. It’s a good thing I can always go to Nook’s Cranny, though. If it’s not open, I’ll just go back in time so it’ll be open.
I'm replaying New Leaf and I like the recycle shop! Villagers react better at the flea market if the item matches their preferences, like lazy Papi loving the soft-serve lamp despite his furniture being the alpine set. This makes it easier to send them furniture they'll _keep_ instead of selling it off days later and asking for something else.
Customizing with Cyrus is fun if you like experimenting. I like pastel kiddie and red exotic more than the base sets, for example. Colored lights are really accessible through the balloon-dog lamp. I'm currently working on all miniature fossils and golden furniture!
Fr, I'm pretty familiar with the issues of the co-op mode and one island. When we first got the switch, we got Animal Crossing, and my older sister had taken the Island Representative thing, although me and my siblings all played on that island and poured a lot of love and work into it. Co-op was alright, although it did feel very limiting and like we were dogs on a leash connected to the current leader. It was kinda hard to get what everyone wanted done. You want to go to Nook Cranny and buy a tool? Well, maybe wait until your sibling has gone to the museum to assess fossils and donate stuff. Then wait for your other sibling to get something from their house storage. Also, you're gonna have to come along if you want to play and get what you want done. Oh, you want to pick something up, well, you're gonna have to wait until you're the leader, go over to the recycling bin, and pick it up then.
And the one island thing. My older sister was the Island Representative, and we were all fine with that. However, we all stopped playing Animal Crossing for several months after a long time of playing it. I have recently picked it up again and starting actively playing, although my older sister barely plays now. It feels sort of like I'm in control of the island now, just...without the control? Idk, I feel like I'm sort of carrying the island now but I still have limited power, which is kinda irritating. And sure, if I want my own island I could just buy another switch, but for some people who don't want to waste money buying ANOTHER switch or don't have the money to, it's very limiting and annoying. Also, if you guys are wondering, the switch we got was a gift from a family friend, along with a few games they gave us as well. We never would haven gotten a switch otherwise.
I liked Re-Tail, I just put up gems set the price to the max price the villagers were willing to buy them at, and then if a villager was in the store I would push them around until they saw a gem, then I would convince them to buy it. The gems would never be displayed in their houses either, so their aesthetic wouldn't be ruined.
In NH, You can press A repeatedly to craft tools and items more quickly.
It's not as bad as you make it out to be.
for tools? nah. for mass crafting fish bait or customizing a ton of items? really bad
@@SparkleWolf404 Agreed!
I just don’t craft things at all, unless I have to. For instance, if I’m celebrating Festivale and need rainbow feathers.
Wisp would have been so mich better, if He had his own item series like the Ghost, Dreams or Wisp Item series. Or if you could choose between 5 Items. Like he opened his inventory and you could look at everything before you choose.
i disagree about retail, i was actually pretty surprised to see reese and cyrus have basically no role in the NH base game. i think the warm cozy vibe of retail would suit NH really well especially as a place to buy or sell extra resources or maybe trade/recycle/diy materials that villagers could contribute to. or you could maybe post like “i need 5 hardwood” and villagers would contribute. like public works projects but better. as for NL as well i always got a little kick when i could sell my villagers something i made intentionally cheap cause it would be cute for their house. reese is also so sweet, i love timmy & tommy but reese is way more convincing as a small business owner looking for a new horizon so to speak. idk, i miss retail. it always felt homey.
I loved Lyle lmao he made me laugh with his constant sleazy sales-person talk
Grass decay has got to be the most stupid god awful creation, my accf town looks stupid with massive patches of brown
I totally agree about the resident representative thing. I share an island with my brother and I'm not resident rep. What's annoying is he never even plays and I play all the time
re tail in NL was goated - you got a better price selling there, and cyrus introduced crafting/customising stuff
I never minded Wisp. Always felt like his task gave me something to do at night after completing my daily routine. However, I can totally agree on Bunny Day and breaking tools. I thought Bunny Day was not enjoyable even in New Leaf where it only lasted a day and when there was no crafting materials you needed to keep on hand. Making the event last at least a week in New Horizons was a terrible change. In 2020, it lasted TWO weeks, other years, it lasted just one, but that's still too long for an event most fans don't really seem to enjoy. As for breaking tools, it was pretty obvious even before the game released that this was going to be an undesirable feature. It really slows down the process down of gathering materials, and is also just straight up annoying to deal with. It wouldn't be so bad if there were unbreakable upgrades similarly to the golden axe in previous games, but no, the golden tools break just like the others do. I will say that for the next game, I hope that Bunny Day will maybe be adjusted and fixed after knowing how bad fans hated the event in New Horizons. For breaking tools, I would prefer if the feature would be left behind in New Horizons, but if it does return, at least make unbreakable upgrades for your tools.
Also, grass-wear was in New Leaf, but unlike City Folk, the grass would grow back after a little bit. New Horizons was the game that completely removed it.
Storage in New Lead was *terrible*, it's a lot better in New Horizons but for crafting I'd love something that's a bit more like Disney's Dreamlight Valley - if I have an item in a box, I don't have to go to that box and go and get it then run back to wherever my craft station is. Would save so much time!
You forgot the biggest pain in New Horizons is the multiplayer stuff. I hate going to islands with several visitors cause they keep stopping the game to say someone came or left. And don’t start on quiet leaving.
Bunny day eggs are not so useful I know but I still think that it’s a cute event
10:55 Call Me Kevin makes a tiny cameo!
The ACNL's Re-tail is underused?? I use it every day I play. I really like how I can sell my items there for a better price than just selling it to Reese or the Nooklings. And sell it does. I never had any problems with that. And have Cyrus customize an item, or make use of the daily bonus selling price. I just wish the store was on the main street along with the other shops, so I had more space in my town for public works projects and orchards.
I too wish we could have more than one island in NH. It was so much better in NL. Much preferred that it saved on the cartridge. I learned the difference the hard way when I got my second version of Fantasy Life, because I wanted to try other starting lives without deleting my existing save files I didn't know it saved on the console...
I'd actually argue that crafting in general in New Horizons made the game worse, but I notoriously just straight up hate crafting in almost all games, it's tedious and it often forces me to collect things that take up tons of space because I just MIGHT need it someday
The fact that Pocket Camp made heavy use of the crafting idea was definitely meant to be a way to somewhat prepare players for what was to come in New Horizons, although we didn't know NH was even coming until I think around a year after PC released?
The most annoying part about Wisp is that they don't show up on my island, I swear that little guy never shows up!
Bunny Day was also bad cause it overlapped with the cherry blossom items which are only available for a week.
New Horizons also has annoying achievements. Don't get me wrong they're great but some of the requirements for the final stages for achievements that have multiple parts to them. Especially fishing & bug catching. Some of these were so annoying to finish(especially if you play enough days to feel burnt out) that if it weren't for requirements I'd say I finished almost every achievement.(Missing fish & bugs for the reasonable ones)
i miss re-tail so bad i’m sorry😭 might just be nostalgia but so many of my core memories is putting an item up for sale then pushing a villager into it so they buy it. the pricing was definitely tricky though bc they'd just ignore it if it was too expensive
What is there instead? I don't have ACNH.
@@sleepyote it's just the nook shop
About the auto pathway when running around, as far as I remember, it was still in NL, but it took much longer for it to happen, NH is the first where it's completely removed
I feel like new leaf had an item limit because it could slow down your game or something like that.
Saying Lyle sucks is like saying Resetti sucks. I don't think he's meant to be useful.
Street pass seemed kinda cool but as someone who was homeschooled it was a useless feature for me
2:43 balllick???? 😭
once upon a time, wisp spawned in my acnh on a single tile surrounded by water. i couldnt terraform to get to him, so i couldn't interact. poor dude
The only thing I kind of disagree on was the Re-Tail section. I really enjoyed the flea market feel since there was a holiday or event in the previous games where your villagers came to your house to try and haggle and buy your stuff. Here you just gotta push a villager in the direction of the item and they'll spark an interest in buying it.
Also, there is a cap on how much money you can sell items for. You can look up the formula on what the maximum can be for any which item, just requires a bit of research if you want to maximize profit, or be like me and just not care and list it as whatever. For me it was a cute passive way to sell items in an indirect way from time to time. And if you have multiple people playing the same file with different players, they can help encourage the villagers to buy your stuff too or maybe they will even buy it themselves. I've had my sister do that for me plenty of times.
This was loads better than the City Folk auction house because it brought in a more alive feeling with having the villagers be an option for buying stuff without them invading your home. 😂