14:30 reminds me of when I wanted to run from my childhood. My father abused me as a boy and I played this game very often around that time. The harrier picking up speed and the music with its hopeful yearn just always made me wish as a boy to run with him too
Sorry to hear that you went through that man. I'm glad this game helped you get through that period of your life, and I hope you're doing much better nowadays.
+CarozQH I got this at launch. I was disappointed that it wasn't as advanced as Space Harrier in the arcade, but it was a HUGE step up from Space Harrier on the Sega Master System, so I was pretty happy with it. Plus the music is pretty awesome. Honestly, I don't know why people bash this game so much today.
This was my first game I got for the Genesis in 1989. I actually bought it a few months before Christmas so I'd have something to play besides Alterer Beast. On the fight with Dark Harrier you can actually stay still when he turns into a fireball and it would actually not hit you because you'd would be in the eye of his spin. Always thought that was funny.
IDK why some people claim that the main tune for this game isn't as good as the theme for the first game. I think it does have so much personallity and a heroic inspirational lemotif. This was my first experience with Space Harrier ever, when I had a Super Mega Drive 3, which was a huge hit here in Brazil.
at 9:50 its hilarious how the tiger boss runs back and forth but *slides* towards you. lol. They didnt want to make the extra frames of animation. This has always cracked me up.
Even if we're talking just about the home market, The Amiga and Atari ST were released 5 years prior, the X68000 nearly 2 years before and all of them are 68000 based systems with lots of games. The Intellivision also had a 16 bit CPU but... I guess that's not what you meant. "bits" say absolutely nothing about a system's power. Never said. It was all a marketing device. People should have learned this by now.
That Medusa boss used to freak me out, how it would slink towards you with a metallic cold face, then it would freaking warp into a serpent when it was closest to the camera. The otherworldy music didn't help matters.
This was a launch title for SEGA Genesis. It, along with Last Battle, Altered Beast, Tommy La Russa Baseball and Super Thunder Blade were the first titles I owned for my fav Console of all time, SEGA Genesis. Back then, the lack of sprite flicker and little slow-down and color palette going over 30 colors at once, meant something. What a power house.
It WAS high tech. You think about the games we're so fond of now and try to imagine them 30 years later. Wow, today's games don't seem so advanced now do they?
@@MrJoshuaSalway1990 it is not that but this game is a major tuned down in comparison to Space Harrier on arcade. In fact its graphic is at best mediocre among genesis games.
It's not a port Mad-Matt, it's an original game made for the Mega Drive which was also one of its two launch titles in Japan (the other one being Super Thunder Blade). It was ported later on to several computers of the era such as the C64, Atari ST or Amiga. The Mega Drive version remains the best. And, even if it wasn't as stunning in 1988 as the first Space Harrier was in 1985 (partly due to obvious differences between an arcade board - especially a Sega one - and a mainstream home console), it's still a good third-person rail shooter with trippy universe, visuals & music are just fantastic! (soundtrack by Tokuhiko Uwabo a.k.a. Bo)
I don’t know how i ended up with this game but i played it all the time and eventually was able to beat it without dying. People couldn’t understand how i was able to do it but just like anything else, it’s just repetitive patterns. Dodging all becomes the same repetitive patterns as well and you never get hit. This is a great game.
Its like He-Man in the Future fighting Evil Aliens, Monsters, Beast's, Evil Spirits, Warlocks Demons, and more ahaha i love it. This was my first Console game.
If you combine Descent and Doom, this is your ultimate result. I know this game preceded both. I was just making an observation. Thanks for the upload.
I got my Sega Genesis Christmas of '89 with Altered Beast (pack-in), Space Harrier II, Ghouls n' Ghosts, and Phantasy Star II when my parents could find it. That was an amazing Christmas that was finally topped by Christmas of 1991. That's the day I got my Snes and my copy of Sonic The Hedgehog. My friends and I had a super 16-bit showdown thaf entire vacation. In case you're all wondering...the Genesis reigned supreme as the best 16-bitter available at the time (minus the AES).
There's a Boss rush at the end if you lost to any of the 12 bosses in the game and must face the bosses you lost against again before you can face the final boss Me: BRUTAL! If you lose to any of the 12 bosses in the game they task you with having a re-match In the end with the bosses you lost against before you can face the final boss.
Space Harrier II never touched the original in terms of fun-factor, soundtrack, and overall coolness, but it was still a fun enough game that made some pretty good use of the color palette; I especially liked the pink and purple in the second bonus stage (15:31). Nice play-through, and thanks for the upload!
Opinions go by what you grew up on, not everyone shares those sentiments though. I like the Genesis, have many, many games for it, but to me it is not the best console of all time. That goes to the SNES and the Saturn, one console from each of the big 2 of the time (NEC/Hudson's PCE was pretty big in Japan, outselling the MD, but in the US, it barely was able to compete with Nintendo and Sega). I know the Saturn was released to compete with Nintendo and Sony, but I'm going by the big two of the 16 bit console wars, and not by era. That's not to say the Genesis/MD wasn't an excellent console, it literally is a great console, with some fantastic games for it. But in the US, far too many Amiga titles got released for that thing, as well as western made titles (there are exceptions to this rule, Shiny had 2 great Earthworm Jim games, and Virgin had some pretty nice Disney game fare). Would've liked to have seen more original content, less Amiga ports. No offense to Amiga fans, I just never liked that PC.
I always loved the Original Space Harrier, but the game didn't get better with Space Harrier 2 or the 3D version for the SMS. Surprisingly, the 32X's version was the closest to the Arcade version.
tyron is spot on I prefer the original Space harrier for Sega. I loved the original space harrier sitdown kiosk arcade game. they had it at the OLD chucky cheese's in the glory days of circa 1988-92. Then all our CCs closed and reopened to just ticket spitting games, no old arcade or pinball. ahhhh the old arcades 1981-1984 when almost every suburb had at least one arcade.
I remember playing this to death when I got my Genesis. The bosses were wild and there was no thematic consistency to any of them, but I loved it. Thanks for the upload.
This was my go to game at the arcade / pizza parlor / mini golf joint. One $ quarter done! Also had a Sega genesis too just to play this and a few others. but lost all interest as soon as I got a PC.
How could the Genesis have done this, but not be able to do the same kind of 3D scrolling that I read was the deal breaker for why Sega never got to do their own versions of the Super Star Wars games?
Space harrier always hurt my brain. Is that a gun or a 10 guage cannon and how the heck does he fly? If he can fly why run? And If he can fly why does he need the platform?
I wish someone would make a remake of this game for a more powerful platform, maybe on the arcade original's engine. It's just painful to play it in such a a slow form when we're able to do it right nowadays.
5:53 LMAO DOM From Gundam? LOL How they sneak this image by without copyright ahhahaha. Now he is fighting Zion from Gundam Lol. this game is too much.
+Automatik By using the Mega Drive shadow/highlight hardware feature. This allows various neat things such as transparent shadows like here in Space Harrier 2 or this can also be used to increase the amount of onscreen colors (as seen in Ecco the Dolphin 2 for instance). Another way to do transparency on Mega Drive is via mid-screen palette updates. This is what the Sonic games do to achieve transparent water during the underwater sections.
@Automatik It looks great for sure but in some cases dithering or flickering-based transparency work well too. Mazin Saga for instance has some neat dithering-based assets during the second stage and during the second boss fight.
Oddly Space Harrier on the Master System captures the feel of the arcade amazingly well. Space Harrier 3D is a darker but highly creative SH game only let down by its frame rate due to the 3D. Space Harrier 2's stages don't feel distinct as the original did. In SH every stage felt distinct.
Picked up Sega Ages Space Harrier for Nintendo Switch. Best version so far running at 60 fps! Still a great game all these years later! Going to pick up Virtua Racing as it's 60fps as well. They added a Grand Prix mode as well.
A game that as soon as the action starts shows up that the Mega Drive was piss poor in the sound department as the music drops channels to accompany the sound fx. And that title music wtf lol what an embarrassment it sounds like a cat walking along a piano. I love the arcade original but this version is laughable even the master system version was better than this.
For as much as I loved the original I just couldn't get into this one. The sound effects and music actually sound inferior to the Master System version.
You know when I heard Genesis I expected something good out of this game’s soundtracks but instead I hear country music in Space Harrier 2. Some sequel this turned out to be! Am I right guys?
If you're talking about the instruments used, I can somewhat agree, but if you're talking about Genesis sound as a whole, that'll be a hard disagree for me.
This is no Space Harrier. What the heck hapened to the music score? Why didn't they port true Space Harrier 1 on the MD? This is sonic garbage. Some amateur did the sound track on this. It highlights the biggest problem of the MD: the FM chip. It was a nasty beast to tame. Nobody succeeded well in that, even Sega strugled. Take Sonic 1/2, they were outclassed by the Game Gear/Master System OST. Here it is even worse. Pain to the ears....
I don’t know why I had so many headaches when I was a kid. That flashing grid pattern is so calming!!!
14:30 reminds me of when I wanted to run from my childhood. My father abused me as a boy and I played this game very often around that time. The harrier picking up speed and the music with its hopeful yearn just always made me wish as a boy to run with him too
Sorry to hear that you went through that man. I'm glad this game helped you get through that period of your life, and I hope you're doing much better nowadays.
Damn hope all is well now man I remember this game as a kid too
This game always made me feel so crazy. It was such a new perspective. Heck, even 'Bayou Billy' had a certain feel with it being a FPS/sidescroller
Never could beat this game as a kid, but the art was unique for it's time.
that dumb ass
RAQUAAHWA TheCodedtestament thinks this is an easy game id love to see him finish it
@@interracial2564 it was for me.
I beat this game when I was 11
@@ShogunX11 white man and a black woman and a white woman and a black man, both give u a brown kid, makes no dif.
A great launch title for the Mega Drive/Genesis and one of my favorite early releases on the system!
This must have blown people's minds in 1988...
CarozQH Not as much as Space Harrier arcade in 1985, look up the sprite scaling, this was at 60 frames per second too.
alex ojideagu
But as a console game in the same year as Super mario bros 3.
CarozQH Well sure as a console. But people were already used to graphics like this in arcades. But compared to the NES and 8bit computers yes.
+CarozQH Blew my mind when i got the game in 1996, This game amazed me as a young tike.
+CarozQH I got this at launch. I was disappointed that it wasn't as advanced as Space Harrier in the arcade, but it was a HUGE step up from Space Harrier on the Sega Master System, so I was pretty happy with it. Plus the music is pretty awesome. Honestly, I don't know why people bash this game so much today.
This was my first game I got for the Genesis in 1989. I actually bought it a few months before Christmas so I'd have something to play besides Alterer Beast. On the fight with Dark Harrier you can actually stay still when he turns into a fireball and it would actually not hit you because you'd would be in the eye of his spin. Always thought that was funny.
IDK why some people claim that the main tune for this game isn't as good as the theme for the first game.
I think it does have so much personallity and a heroic inspirational lemotif. This was my first experience with Space Harrier ever, when I had a Super Mega Drive 3, which was a huge hit here in Brazil.
I grew up instead on the first Space Harrier, and my opinion is the opposite! 😄🤔
at 9:50 its hilarious how the tiger boss runs back and forth but *slides* towards you. lol.
They didnt want to make the extra frames of animation. This has always cracked me up.
This game must have been amazing in 1988, being one of the first 16-bit games.
Technically NEC PC engine(Turbo Grafix 16) was the first.
Sir Rowell *"one of* the first"
@ShogunX11 The Turbo-Grafix 16 wasn't a true 16-bit console.
You don't know this game because you were born many years after it was released.
Even if we're talking just about the home market, The Amiga and Atari ST were released 5 years prior, the X68000 nearly 2 years before and all of them are 68000 based systems with lots of games.
The Intellivision also had a 16 bit CPU but... I guess that's not what you meant.
"bits" say absolutely nothing about a system's power. Never said. It was all a marketing device. People should have learned this by now.
That Medusa boss used to freak me out, how it would slink towards you with a metallic cold face, then it would freaking warp into a serpent when it was closest to the camera. The otherworldy music didn't help matters.
If Space Harrier was in Sonic & Sega All-Stars Racing, that 'glider' from the bonus stage would've been his vehicle to race with (7:04-8:00)
This was a launch title for SEGA Genesis. It, along with Last Battle, Altered Beast, Tommy La Russa Baseball and Super Thunder Blade were the first titles I owned for my fav Console of all time, SEGA Genesis. Back then, the lack of sprite flicker and little slow-down and color palette going over 30 colors at once, meant something. What a power house.
i played and mastered this shit in the arcade crowds of people watched and thought it was impossible to end....Esp evading the pillers
You mean Tommy Lasorda
And the Last Battle is actually Fist of the Northstar II
@Joe Johnson yes it was. look it up.
@@ShogunX11actually it was called “Last Battle” here in the states. It was one of the first six launch titles.
Back in the day we thought this was high tech.
Incognito for real...i thought this was the best back then
It WAS high tech. You think about the games we're so fond of now and try to imagine them 30 years later. Wow, today's games don't seem so advanced now do they?
@@MrJoshuaSalway1990 it is not that but this game is a major tuned down in comparison to Space Harrier on arcade. In fact its graphic is at best mediocre among genesis games.
@@abc2390986 It was a launch title. For a launch title, it still remains impressive in comparison to the other games.
It's not a port Mad-Matt, it's an original game made for the Mega Drive which was also one of its two launch titles in Japan (the other one being Super Thunder Blade). It was ported later on to several computers of the era such as the C64, Atari ST or Amiga. The Mega Drive version remains the best.
And, even if it wasn't as stunning in 1988 as the first Space Harrier was in 1985 (partly due to obvious differences between an arcade board - especially a Sega one - and a mainstream home console), it's still a good third-person rail shooter with trippy universe, visuals & music are just fantastic! (soundtrack by Tokuhiko Uwabo a.k.a. Bo)
That fact that he can be mobile for kilometers on end is astounding.
I don’t know how i ended up with this game but i played it all the time and eventually was able to beat it without dying. People couldn’t understand how i was able to do it but just like anything else, it’s just repetitive patterns. Dodging all becomes the same repetitive patterns as well and you never get hit. This is a great game.
Its like He-Man in the Future fighting Evil Aliens, Monsters, Beast's, Evil Spirits, Warlocks Demons, and more ahaha i love it. This was my first Console game.
If you combine Descent and Doom, this is your ultimate result. I know this game preceded both. I was just making an observation. Thanks for the upload.
The game is simple and a blast to play. Although not too hard by many shooter standards, the game is long enough to enjoy what it offers.
@@Mr.Truxton There are different difficulties.
You're not a writer.
Space Harrier allways gives me some Buck Rogers or Flash Gordon vibes. If SEGA some day make a new game, that is the aesthetics they should use.
I got my Sega Genesis Christmas of '89 with Altered Beast (pack-in), Space Harrier II, Ghouls n' Ghosts, and Phantasy Star II when my parents could find it. That was an amazing Christmas that was finally topped by Christmas of 1991. That's the day I got my Snes and my copy of Sonic The Hedgehog. My friends and I had a super 16-bit showdown thaf entire vacation. In case you're all wondering...the Genesis reigned supreme as the best 16-bitter available at the time (minus the AES).
I always loved this game as a kid
There's a Boss rush at the end if you lost to any of the 12 bosses in the game and must face the bosses you lost against again before you can face the final boss
Me: BRUTAL! If you lose to any of the 12 bosses in the game they task you with having a re-match In the end with the bosses you lost against before you can face the final boss.
Very hard game as a kid. One of the first 3D games i owned. Always felt it was so ahead of the others
This shows, what F-Zero showed on the SNES...
They're both launch titles too.
The difference is that this is on rails
Very Phantasy Star'ish (the RPG). Both the music and art style. I never picked up on that as a kid!
Space Harrier II never touched the original in terms of fun-factor, soundtrack, and overall coolness, but it was still a fun enough game that made some pretty good use of the color palette; I especially liked the pink and purple in the second bonus stage (15:31). Nice play-through, and thanks for the upload!
mega drive is the best sega console imo
and the only one for me
Paulo H. G. Ferreira Yeah you are right
Opinions go by what you grew up on, not everyone shares those sentiments though. I like the Genesis, have many, many games for it, but to me it is not the best console of all time. That goes to the SNES and the Saturn, one console from each of the big 2 of the time (NEC/Hudson's PCE was pretty big in Japan, outselling the MD, but in the US, it barely was able to compete with Nintendo and Sega). I know the Saturn was released to compete with Nintendo and Sony, but I'm going by the big two of the 16 bit console wars, and not by era.
That's not to say the Genesis/MD wasn't an excellent console, it literally is a great console, with some fantastic games for it. But in the US, far too many Amiga titles got released for that thing, as well as western made titles (there are exceptions to this rule, Shiny had 2 great Earthworm Jim games, and Virgin had some pretty nice Disney game fare). Would've liked to have seen more original content, less Amiga ports. No offense to Amiga fans, I just never liked that PC.
dreamcast forever
OMG. I would love a space harrier remake on one of these new systems.
Space harrier was set in the year:6221 which would result as being the 62nd century in the far future!
I always loved the Original Space Harrier, but the game didn't get better with Space Harrier 2 or the 3D version for the SMS. Surprisingly, the 32X's version was the closest to the Arcade version.
Planet Harriers on Naomi wasn't bad
Planet Harriers appears to be like what G-LOC was for After Burner. Revised Gameplay that is different from the original (Space Harrier).
youre 100% right
same engine
I personally believe Space Harrier 3D, if it were remade using the arcade engine, could be amazing. It has some very creative enemy designs.
tyron is spot on I prefer the original Space harrier for Sega. I loved the original space harrier sitdown kiosk arcade game. they had it at the OLD chucky cheese's in the glory days of circa 1988-92. Then all our CCs closed and reopened to just ticket spitting games, no old arcade or pinball. ahhhh the old arcades 1981-1984 when almost every suburb had at least one arcade.
I remember playing this to death when I got my Genesis. The bosses were wild and there was no thematic consistency to any of them, but I loved it. Thanks for the upload.
This was my favorite of all the launch titles for the genesis.
Increíble que este juego era de 1988 y tuviera esa velocidad
9:24 Its a flying Demonic Tiger! Ahh Destroy It!
It's hilarious when he appears on the screen. It's like he's saying "hey man sorry I'm late, it was a bad thunderstorm flying in we can do this now"
My firts games on megadrive.sonic,alisia dagron,paper boy and space harrier 2
OMG I ADORE +*+
Thank Youuuu🌿💜🌿
Wow..You play very well !
Quien puede darle dislike a algo como esto? Saludos desde Argentina.
This looks fantastic on a Genesis/Megadrive, the only thing that isn't very good is the music/sound
i just to get some crazy rush playing this game back in the days.
I was beginning to think this was a fever dream :O
4:00 i remember this level as a very young child.
This was my go to game at the arcade / pizza parlor / mini golf joint. One $ quarter done!
Also had a Sega genesis too just to play this and a few others. but lost
all interest as soon as I got a PC.
all the evils of fantasy land vs one blond boi and his jetgun
Remember playing this on a c64 back in the 80s 😂
I believe this is the very first game developed for the MD. Nonetheless I´d like to know where can you know for sure.
13:29 When did Space Harrier turn into Devil's Crush?!
19:13 It's a giant d20!
I remember the joy of completing this game on the Megadrive. I'm 52f 🤣
Maybe I've been playing too much War Thunder, because I look at this guy and I'm wondering how he stays upright holding that gun while flying.
I used used to just go around the screen. Up left down right up. Never lose a life
Fantasy land?
I thought it was the fantasy zone.....
How could the Genesis have done this, but not be able to do the same kind of 3D scrolling that I read was the deal breaker for why Sega never got to do their own versions of the Super Star Wars games?
Let's see it with the Hedgehog Engine
Space harrier always hurt my brain. Is that a gun or a 10 guage cannon and how the heck does he fly? If he can fly why run? And If he can fly why does he need the platform?
he runs so that his feet/legs do not scratch on the floor. and the platform is just an upgrade for flying.
Ive always wondered (never owned the manual) what makes him fly?
the cannon
Space Harrier 2 Genesis >>>>>>>>> Super Thunder Blade
The quality of your recording of Genesis games is amazingly good! How do you do?
Someone please hack this game to use a lightsaber instead of a rifle! Would be TBA...
Music on this sounds like it’s from the Phantasy Star II universe.
Beginning stage sounds like from never ending story
I wish someone would make a remake of this game for a more powerful platform, maybe on the arcade original's engine. It's just painful to play it in such a a slow form when we're able to do it right nowadays.
I don't think the SNES would do it justice, the sprites would be huge and colorful, but the slow processor probably wouldn't do much for the game.
+kingkholera as long as the main character is blonde, no room for political correctness in classic titles, :)
kingkholera the blast processing thing sega made up is just that, something they made up, snes could handle this game fine.
You played Bayonetta, right?
ruclips.net/video/uDe00vAi3hY/видео.html
it would be mind blowing ,But todays bitches whinner video game players couldn't handle the challeges of this game
2nd stage boss is the Flatwoods Monster.
This is my FAVIROTE sega game fuckin awesome
5:53 LMAO DOM From Gundam? LOL How they sneak this image by without copyright ahhahaha. Now he is fighting Zion from Gundam Lol. this game is too much.
That mobile suit is in both Space Harrier games
What was the cheat you used so u did t get hit with stuff?
Such a hard unforgiving game, and you don't get any continues either!😤😤😤
anyone notice he was invincible
still prefer the master system version to this but it isn't a bad game at all
Yes, me too.
SHOT THE WINGS OFF, JESUS
how can i play this in android?
Yes. Download A Genesis Emulator And A Space Harrier 2 Genesis Rom
I thought it said Yeet Land.
Nostalgia
This really needs an updated (kai) version on X68000!
How did they make "transparent" shades without dithering?
+Automatik Magic? Seriousely, I have no idea! It's like some effects in Sonic 1, they're just there, and you just don't know how they did it.
Well. Same visual effect, so transparency is unnececary.
+Automatik By using the Mega Drive shadow/highlight hardware feature. This allows various neat things such as transparent shadows like here in Space Harrier 2 or this can also be used to increase the amount of onscreen colors (as seen in Ecco the Dolphin 2 for instance). Another way to do transparency on Mega Drive is via mid-screen palette updates. This is what the Sonic games do to achieve transparent water during the underwater sections.
Parallax Craze
Cool. I thought that the Mega Drive wasn't capable of transparency. Now you prove me worng. ;)
@Automatik It looks great for sure but in some cases dithering or flickering-based transparency work well too. Mazin Saga for instance has some neat dithering-based assets during the second stage and during the second boss fight.
I played this as a kid and thought it was a dream until I was like 20.
I HEAT THIS GAME WITH 4 YEARS I AM SO GOOD
on 3:30 is that a flatwoodsmonster??????!!!!!!! WTF 😮😮😮😮😮😮😮
yep, there's also a game called Amagon on NES with the Flatwoods Monster as a boss.
A friend had this on the Atari ST when we were kids... IIRC the frame rate was even lower :P
the only old enemy from the original space harrier is the binsbein the 20 sided crystal spaceship but in this game it can be destroyed
Dom the mecha also appears, as does Syura and Barbarian (demoted bosses), and Tomos (in a new form).
@@Reluguswhen u defeat dark harrier it makes u think that he got away
28:44 Angelina Jolie////Maleficent.
that weird period in time where sequels to arcade games were being made for consoles, and failing miserably to capture the magic of the original.
Oddly Space Harrier on the Master System captures the feel of the arcade amazingly well. Space Harrier 3D is a darker but highly creative SH game only let down by its frame rate due to the 3D.
Space Harrier 2's stages don't feel distinct as the original did. In SH every stage felt distinct.
once upon a time there was a first person arcade game that played like this. you sat in it and the seat moved with you. any idea of the name ????
Something like "Space Harrier" ? 🤔🤣🤣🤣
Great game but the ost feels unpolished
Then again its one of the early releases
Not just an early release. A 1988 launch title!
@@solarflare9078 ahh 3 years after the arcade nonetheless part II was pretty fun
Picked up Sega Ages Space Harrier for Nintendo Switch. Best version so far running at 60 fps! Still a great game all these years later! Going to pick up Virtua Racing as it's 60fps as well. They added a Grand Prix mode as well.
The music is so bad...
A game that as soon as the action starts shows up that the Mega Drive was piss poor in the sound department as the music drops channels to accompany the sound fx. And that title music wtf lol what an embarrassment it sounds like a cat walking along a piano. I love the arcade original but this version is laughable even the master system version was better than this.
music is the drizzling shits
13:29 /music plays
Space harrier 1 is much better
10:54 21:46 no die ? hacks ....
I always thought the way hes hauling ass when running was so damn cool
They should have just ported over the original Space Harrier for the Genesis with improved graphics.
Never cared for this sequel
Well the original is on the 32x
Marcou
Good
For as much as I loved the original I just couldn't get into this one. The sound effects and music actually sound inferior to the Master System version.
Just doesn't look at good as the original which is strange
You know when I heard Genesis I expected something good out of this game’s soundtracks but instead I hear country music in Space Harrier 2. Some sequel this turned out to be! Am I right guys?
music+sound 10/10, music+sound production 0/10
If you're talking about the instruments used, I can somewhat agree, but if you're talking about Genesis sound as a whole, that'll be a hard disagree for me.
This is no Space Harrier. What the heck hapened to the music score? Why didn't they port true Space Harrier 1 on the MD? This is sonic garbage. Some amateur did the sound track on this.
It highlights the biggest problem of the MD: the FM chip. It was a nasty beast to tame. Nobody succeeded well in that, even Sega strugled. Take Sonic 1/2, they were outclassed by the Game Gear/Master System OST. Here it is even worse. Pain to the ears....