#whyismilaakeyword loloolol. Great guide bro! Mila's 6T mixups are definitely something to be feared cause of that 7K guarantee. Much deadlier than Hitomi's 6T imo.
Mila have extremely hard feint cancel hit, especially 4PPHP+K6P for juggle, practice many times but still not used to it, i think i learned her mix-up from your video, thanks
Few things to note. The low hold setup isn't great since it can be teched out of (you can test this by putting the enemy recovery on in the training settings, backwards or sideways dosen't really matter). Instead I'd reccommend 5KP 5P+K. the 5KP bounds and then the 5P+K puts the opponent to the ground and most importantly you cant tech out of it so you always get the mount assuming you don't mess up the timing. It also gives more damage. Similarly, after 6TKP, the follow up mount is also only guaranteed if the opponent dosen't tech. And that also applys to the wall mount set up you have there. On the wall I'd instead try to go for 66P 4PPH P+K 6P. 4PPH goes to tackle feint stance allowing for the gatling punch with P+K and then 6P slams them back to the wall. It's a bit tricky to do but with practice you can nail it very consistently and it's 81 damage so thats prety nice for guaranteed wall damage.
Yeah, most mount setups aren't really guaranteed unless it's off of a hard knockdown like 3H+K. But the existence of the setups force the opponent to have to tech roll you on wake-up, effectively discouraging wake-up comeback kicks. It's a case of: will the opponent tech roll or eat the setup? And yeah 4PPHP+K~6P is nice at a wall (just wanted to show a couple simple sample setups). Thanks for the tips.
I need a counter series cause breaking mila punch tackle online is frustrating since there’s input lag and way more strict than doa5 one knock kp into ground followed by tackle is half my life I tried to crouch and grab which works but if she combos into it you’re screwed no counter play
Do you prefer Striker Mila or Grappler Mila?
Also,
Great vid. Btw, Mila's standard Mid-Punch hold also has a guaranteed 2T follow up into mount if you use it just as she stands up.
#whyismilaakeyword loloolol. Great guide bro! Mila's 6T mixups are definitely something to be feared cause of that 7K guarantee. Much deadlier than Hitomi's 6T imo.
Yeah, 7K is still really scary, although it was a bit easier to convert off of it in DOA5LR.
Mila have extremely hard feint cancel hit, especially 4PPHP+K6P for juggle, practice many times but still not used to it, i think i learned her mix-up from your video, thanks
Nice! Good stuff!
Best Doa girl 🥰🥰 I love her
Thanks for the vid man.
Few things to note.
The low hold setup isn't great since it can be teched out of (you can test this by putting the enemy recovery on in the training settings, backwards or sideways dosen't really matter). Instead I'd reccommend 5KP 5P+K. the 5KP bounds and then the 5P+K puts the opponent to the ground and most importantly you cant tech out of it so you always get the mount assuming you don't mess up the timing. It also gives more damage.
Similarly, after 6TKP, the follow up mount is also only guaranteed if the opponent dosen't tech.
And that also applys to the wall mount set up you have there.
On the wall I'd instead try to go for 66P 4PPH P+K 6P.
4PPH goes to tackle feint stance allowing for the gatling punch with P+K and then 6P slams them back to the wall.
It's a bit tricky to do but with practice you can nail it very consistently and it's 81 damage so thats prety nice for guaranteed wall damage.
Yeah, most mount setups aren't really guaranteed unless it's off of a hard knockdown like 3H+K. But the existence of the setups force the opponent to have to tech roll you on wake-up, effectively discouraging wake-up comeback kicks. It's a case of: will the opponent tech roll or eat the setup? And yeah 4PPHP+K~6P is nice at a wall (just wanted to show a couple simple sample setups). Thanks for the tips.
@@ForceofNature99 No problem, good vids still.
I love mila
Great video, as always 😊
I need a counter series cause breaking mila punch tackle online is frustrating since there’s input lag and way more strict than doa5 one knock kp into ground followed by tackle is half my life I tried to crouch and grab which works but if she combos into it you’re screwed no counter play
I love mila!! btw is milas fighting style mma mixed with kickboxing?
Yes, Mila's fighting style is MMA.
is the high kik after 6t holdable ?
cause there is a mila that i face online that always do that to me and i cant hold it
It's unholdable. 5K is always guaranteed after 6T.
@@ForceofNature99 tnx 😣
Where’s the tinas’s tutorial?
Right here: ruclips.net/video/FtpD47Hq2k4/видео.html