@@R0DEATH Hey I was just playing with different characters. They all seem trash compared to Wesker! Haha, he is too fun. But I only have 2.2mil. I love the feeling of POWER with him, and I don't aim for World Record titles.
Wesker's like Geese Howard with those parries but crazier lol. Parrying the Executioner's sledgehammer? Real. Epic finish btw. Congrats on the world record, R0death! 🎉
Yeah me too but guess what... This game is a bs where everything is rng and the worst kind, you can see in my first 2.6m how even aiming the mag in good spots it only killed one enemy and having them in good line (even with pause buffer still happens). Sadly this game like 4og have this mech i don't like either but have to adapt to game needs, all because capcom added mayhem and made bullet kill meta instead the good melees and building time only, and at some point when ppl reach 3M with Leon if they want more will have to play like this. I really hope some ppl get wesker 2.7m or more without pause buffer... if they don't become crazy before it after so many resets lol. That's why i love RE5 standar mercs they killed pause buffer and is the best mercs.
And for that don't play for WR attempts or try to mastering your skill in this game because rng will not care game making all your skill and hours played useless and keep casually if you are those who play only a few rounds of mercs or play main game as much 3 times standar, hardcore and pro only for S+ with a time of 3 hours or more and saying this game is perfect and a master piece congrats that's what those kind of ppl made this to mercs, cuz when RE8 mercs was there lot of casuals were saying it was fun and ok to play so capcom had the great idea to kept abilities orbs and bullet kills making pause buffer stronger for WR attempts, if you're not one of them let's keep telling capcom give us back RE5 standar mercs system. 🙂👍
@@R0DEATH I'll be honest I can't imagine what you mean by the RNG, outside of some random spawn areas and moving of the orbs. I didn't think it was a bad thing, made it more interesting so you'd actually have to think and react as things come. Even the headshot thing isn't bad, it gives the same time as a melee, knifing still gets you more time. RE5 had a great Mercs but having a different element of challenge doesn't make this worse to me. Now that I know what the pausing crap is about, I'd just be happy if they dock points and time for frequent pausing. Eliminates that pause buffer and makes you need to really aim.
@@kylestremick5108 well the random thing i meant is enemies AI, i know it cannot be perfect but most of times even when you have a line where normally enemy won't try grab you (in speedrun for example) in some try he will do the worst rng even doing the same line movement before, even when 3 tries ago didn't even move. Spawn areas and orbs moving is ok, like 4OG or RE5 only reset until get the good run. Headshots, melee and knife with the new score system give you the same time (only hunk neck breaker gives more seconds than headshots with full mayhem but 4K points while his headshots 9 seconds but 8K points and single shot 600 but his smg have piercing so if you have big group of enemies and kill them all with some shots and finish with headshots is much better than those 15 sec). Points is different, deppending how much mayhem bars the character have knife kills or stabs give you 750 to 4K if you have Leon's or Ada's knife is gonna be more for damage it does and melee 2K to 4K, while mayhem headshots 3K (wesker's handgun) to 15K (Leon's magnum and Ada's Dress rocket) and same deppending how stronger the weapong is and bars mayhem have, So changes are not bad for casual game play but for high scores and mastering your skills is different. So if capcom wanna take out pause buffer in this mercs they need to make melee give you same points like stronger weapon the character have and nerf headshots mayhem or add some duo mode for make game keep going even if you pause (for solo would be so stupid doing that and not having a break) but they won't , is capcom lol
@@kylestremick5108 but well hope it help you the lesson of mercs and get good scores even without pause buffer try to enjoy the game GL with your runs 😉👍
Perhaps, but too much pain for something like that maybe with 5-6 triple collats and all others doubles collats and killing the faster you can with melee mayhem for getting some 18 or 18:30 min run
@@ambrose8460 Playing fast, having the luck to counter attack one enemy / max 2 per time, good enemy spawns and no or very few dynamite kills, since they count as 1 second kills or 3 in mayhem. And like @R0DEATH says, if you can do also triple even better
Muchas gracias!. Si es muy posible pero se necesita al menos 3 o 4 triples colaterales para tener el pace y con mas triples o algun quadruple colateral milagroso puede que un 2.9M se asomé. 😎👍
Is because spawn is the most good of 4 stages even if village got slow spawns is less than the other 3 maps. I want to but i don't like use so much the pause buffer so maybe Wesker won't be.
@@SoarseXyup, 15k per headshot and 10k bodyshot but only 12 bullets also leon is more easy get enemies close to you but mag cross-hair is bad and reload slower
@@SoarseX yeah that Leon with good amount of triples headshots collateral can even get a 2.9M i guess Dual did a run with him of 2.7m with almost chicago only hahaha
the pause buffer helps you with more accuracy and get some triple collateral and double collateral with most the bullets, but as you can see in the video even with that this game is so bad that one bullet was single death but well capcom bullet kill meta issues.
the score?... Yes, the pause buffer?... also yes but need to practice it. I remember i played lock on 60 fps which it should be performance mode on console so about that is not so much difference.
For having more accuracy and not waste mag shots with only one headshot but well this game sucks so much that even with pause buffer the collat can miss and get single kill like some part of the video
This is my favourite character that I just tried. He is so fun and I love the melee. Congratulations on your World Record.
thx man!, and yeah he is one of the most funny characters to play with, but once you aim for high scores become pain hahaha.
@@R0DEATH Hey I was just playing with different characters. They all seem trash compared to Wesker! Haha, he is too fun. But I only have 2.2mil. I love the feeling of POWER with him, and I don't aim for World Record titles.
4:54 didn't know Wesker is a firebender🤯
It looks curious lol
congratulations senpai🎉
Thx T chan! 😉
Killed it! At this rate, we can start to see some potential in 2.8 million scores! :D
Yup 2.8m scores can be there soon and i dare to say even 2.9m or 3m using all mag bullets doing triple collateral
Wesker's like Geese Howard with those parries but crazier lol. Parrying the Executioner's sledgehammer? Real. Epic finish btw.
Congrats on the world record, R0death! 🎉
He is a beast in this mercs and parry everything is one of the best things in this game and thx so much c:
Wild.
Holy shit , congratulations
Thx amigo it was tough but i made it! 😎
@@R0DEATH 👏👏👏
Fantastic
Good score, personally I chose to play the game rather than spam the pause but you do you.
Yeah me too but guess what... This game is a bs where everything is rng and the worst kind, you can see in my first 2.6m how even aiming the mag in good spots it only killed one enemy and having them in good line (even with pause buffer still happens).
Sadly this game like 4og have this mech i don't like either but have to adapt to game needs, all because capcom added mayhem and made bullet kill meta instead the good melees and building time only, and at some point when ppl reach 3M with Leon if they want more will have to play like this.
I really hope some ppl get wesker 2.7m or more without pause buffer... if they don't become crazy before it after so many resets lol.
That's why i love RE5 standar mercs they killed pause buffer and is the best mercs.
And for that don't play for WR attempts or try to mastering your skill in this game because rng will not care game making all your skill and hours played useless and keep casually if you are those who play only a few rounds of mercs or play main game as much 3 times standar, hardcore and pro only for S+ with a time of 3 hours or more and saying this game is perfect and a master piece congrats that's what those kind of ppl made this to mercs, cuz when RE8 mercs was there lot of casuals were saying it was fun and ok to play so capcom had the great idea to kept abilities orbs and bullet kills making pause buffer stronger for WR attempts, if you're not one of them let's keep telling capcom give us back RE5 standar mercs system. 🙂👍
@@R0DEATH I'll be honest I can't imagine what you mean by the RNG, outside of some random spawn areas and moving of the orbs. I didn't think it was a bad thing, made it more interesting so you'd actually have to think and react as things come. Even the headshot thing isn't bad, it gives the same time as a melee, knifing still gets you more time. RE5 had a great Mercs but having a different element of challenge doesn't make this worse to me. Now that I know what the pausing crap is about, I'd just be happy if they dock points and time for frequent pausing. Eliminates that pause buffer and makes you need to really aim.
@@kylestremick5108 well the random thing i meant is enemies AI, i know it cannot be perfect but most of times even when you have a line where normally enemy won't try grab you (in speedrun for example) in some try he will do the worst rng even doing the same line movement before, even when 3 tries ago didn't even move.
Spawn areas and orbs moving is ok, like 4OG or RE5 only reset until get the good run.
Headshots, melee and knife with the new score system give you the same time (only hunk neck breaker gives more seconds than headshots with full mayhem but 4K points while his headshots 9 seconds but 8K points and single shot 600 but his smg have piercing so if you have big group of enemies and kill them all with some shots and finish with headshots is much better than those 15 sec).
Points is different, deppending how much mayhem bars the character have knife kills or stabs give you 750 to 4K if you have Leon's or Ada's knife is gonna be more for damage it does and melee 2K to 4K, while mayhem headshots 3K (wesker's handgun) to 15K (Leon's magnum and Ada's Dress rocket) and same deppending how stronger the weapong is and bars mayhem have, So changes are not bad for casual game play but for high scores and mastering your skills is different.
So if capcom wanna take out pause buffer in this mercs they need to make melee give you same points like stronger weapon the character have and nerf headshots mayhem or add some duo mode for make game keep going even if you pause (for solo would be so stupid doing that and not having a break) but they won't , is capcom lol
@@kylestremick5108 but well hope it help you the lesson of mercs and get good scores even without pause buffer try to enjoy the game GL with your runs 😉👍
A huevismo!!!!! Recordo Mundial!
Muchas gracias! c:
te mamaste. Que locura de partida. Congrats!!
2.8m next?
Lo estaba pensando pero no creo😅, mejor que alguien mas se desgaste y sufra con ello jajaja 😂
You think anyone will ever break 3 mil?
Perhaps, but too much pain for something like that maybe with 5-6 triple collats and all others doubles collats and killing the faster you can with melee mayhem for getting some 18 or 18:30 min run
If I don't use magnum shots or I don't pause frame, how much maximum score I get?
@@zerstorer1269 in theory you can even get the 3m but being realistic like 2.830m landing all bullets double but killing really fast for reach 18 min
@@R0DEATH So doubles are enough for 2800k? That's nice
@@zerstorer1269 yup, it should be but well getting some triple always is a good good help
Can you tell me how you make the time 17:48 minutes , I take duple shot in the head an at the end always my time is so low
@@ambrose8460 Playing fast, having the luck to counter attack one enemy / max 2 per time, good enemy spawns and no or very few dynamite kills, since they count as 1 second kills or 3 in mayhem. And like @R0DEATH says, if you can do also triple even better
Mierda😱😱 jajaja congrast posible 2800k?😱
Muchas gracias!.
Si es muy posible pero se necesita al menos 3 o 4 triples colaterales para tener el pace y con mas triples o algun quadruple colateral milagroso puede que un 2.9M se asomé. 😎👍
@@R0DEATH sii ví el vídeo y quedé WTF🥺 pero bien merecido ✌️ falta que este la skin de wesker coat y tu vídeo es una joyita🤩🤩🤩
@@ferlo1359 seee, solo falto eso pero bueno algún día puede ser jajaja
un genio
felicitaciones!
Muchas gracias Sera! 😉
People are more interested in village instead of other maps, i hope you to be interested in doing other maps.
Is because spawn is the most good of 4 stages even if village got slow spawns is less than the other 3 maps.
I want to but i don't like use so much the pause buffer so maybe Wesker won't be.
@@R0DEATH as for leon pinstripe, does magnum makes more point than smg?
@@SoarseXyup, 15k per headshot and 10k bodyshot but only 12 bullets also leon is more easy get enemies close to you but mag cross-hair is bad and reload slower
@@R0DEATH can leon pinstripe surpass your wesker pb with as max mayhem headshot as possible with magnum?
@@SoarseX yeah that Leon with good amount of triples headshots collateral can even get a 2.9M i guess Dual did a run with him of 2.7m with almost chicago only hahaha
whats the point of those spam pausing??
It assists in aiming without missing target
the pause buffer helps you with more accuracy and get some triple collateral and double collateral with most the bullets, but as you can see in the video even with that this game is so bad that one bullet was single death but well capcom bullet kill meta issues.
I like the bit when he pauses the game..
Is possible on ps5 ?
the score?... Yes, the pause buffer?... also yes but need to practice it.
I remember i played lock on 60 fps which it should be performance mode on console so about that is not so much difference.
WHY you using the pause when you shooting the enime
For having more accuracy and not waste mag shots with only one headshot but well this game sucks so much that even with pause buffer the collat can miss and get single kill like some part of the video
And all cuz this mercs have bullet kill meta and 2.7m or more depending on collat shots mostly 3 triple collat for having a pace
So he aims perfectly trough many enemies with one shot