Creating a Spoon in Autodesk Maya (Easy Tutorial)

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  • Опубликовано: 28 дек 2024

Комментарии • 5

  • @intothe3d
    @intothe3d  Год назад +1

    Do you want to support this channel? You can buy me a coffee on: buymeacoffee.com/intothe3d ☕

  • @googlyzer547
    @googlyzer547 4 месяца назад

    Do you have a tut on how to add the chrome to it ?

  • @googlyzer547
    @googlyzer547 4 месяца назад +1

    I really enjoy watching your videos there is a simplicity to it that makes me stay as im quite new to Maya. However with this one also, i noticed at 5:36 you reverse mesh quite a bit, is there a reason why we need to use a negative value when extruding. What if i just did 0.05 wouldn't this illuminate the need to reverse mesh

    • @intothe3d
      @intothe3d  4 месяца назад +1

      @googlyzer547 Hello, thanks for your kind words! If you extrude the mesh in the reverse direction, it will move towards the grid, which we don't want since we already snap our object to the center of the world. It's not too important, but I wanted to keep it centered for consistency. That's the reason behind it.