I Spent 50 Hours Learning Godot With No Experience

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  • Опубликовано: 12 дек 2024

Комментарии • 74

  • @TheShelfman
    @TheShelfman  Год назад +3

    How has your experience in Godot been?
    Also, don't forget to check out *gamedevrocket.com* and use code *_SHELFMAN30_*

  • @LazyAlarm
    @LazyAlarm Год назад +75

    The biggest mistake I made was trying to use Godot as if it was just Unity with a different logo. It's not. An axe and a chainsaw can both cut down a tree, but if you try to swing a chainsaw like an axe, you will be very disappointed when it breaks. The more I learn about Godot and how it works, the more its differences make sense, and the nicer it is to use.

    • @TheShelfman
      @TheShelfman  Год назад +10

      That's a great point, and definitely represents how I handled things. Making assumptions and trying to find the right way of doing it, rather than just...learning how to do things in the first place.
      Also, thanks for watching! Your video was an inspiration to make this video in the first place😁

    • @LordTrashcanRulez
      @LordTrashcanRulez 8 месяцев назад

      Both engines heavily utilize components in a similar fashion, they're not identical but they're similar

  • @Pallerim
    @Pallerim Год назад +14

    Been using Godot for half a year now, and I am absolutely never going back to Unity.

  • @comfyzenny
    @comfyzenny 11 месяцев назад +6

    My favourite thing about Godot is also the main reason I stick with it, instead of giving you every system you would need, it gives you all the building blocks to making just about any system you can imagine. Which is especially good for me personally because making the systems is what I enjoy most :P

    • @TheShelfman
      @TheShelfman  11 месяцев назад +1

      Oh yeah definitely! It's the perfect tool for you then haha

  • @Skeffles
    @Skeffles Год назад +9

    Great to see you return to Godot and really put in some time to understand it. Can't wait to see what other projects you make in it!

    • @TheShelfman
      @TheShelfman  Год назад +1

      Thanks! Yeah excited to learn more in the future 😎

  • @marinhobrandao
    @marinhobrandao Год назад +9

    I have started on Godot in the week Unity fucked up, and since I've been very happy and productive on it. My project is a Isometric 3D game, which I plan to finish in about 1 year

    • @TheShelfman
      @TheShelfman  Год назад

      That sounds awesome! Happy to hear you're liking it!

    • @marinhobrandao
      @marinhobrandao Год назад +1

      @@TheShelfman btw, this is the latest update I recorded about it. It's still pretty much with prototype look and feel, but I'm already working on the level design and defining puzzles, etc. Still a long way to go, but I'm pretty happy so far
      ruclips.net/video/q4ytII3HHlg/видео.html

  • @icoso
    @icoso Год назад +1

    This video was a great overview about this whole goofy situation, will definitely recommend this video to anyone getting into game dev to understand these points. Awesome editing as always :D
    me when 1:52 on second monitor 😳

    • @TheShelfman
      @TheShelfman  Год назад +1

      Thanks man! I'm glad you liked it!
      Also I'm not sure if you're referring to the astronaut background or jingle jam😂

    • @icoso
      @icoso Год назад +1

      haha yah i should've been more specific with my timestamp 😅 twas refering to the suggestively shaped... ornament? idk it just seemed fun, much like the moment when you turned into bread and breaded all over the bread (i am very funny)

    • @TheShelfman
      @TheShelfman  Год назад +1

      @@icoso OH NO I SHOULD'VE SEEN THIS COMING😭
      *note to self: check what the desktop background looks like on camera lol

    • @icoso
      @icoso Год назад

      👏👏👏👏👏

  • @AIAdev
    @AIAdev Год назад +3

    I started learning scratch. Porting my game from Unity into it has been super easy.
    PS. Unity also has signals.

    • @TheShelfman
      @TheShelfman  Год назад +1

      Scratch Mana Valley would be GOTY material.
      I mean yes. Events. But still, this was a new experience for me😭

    • @AIAdev
      @AIAdev Год назад

      @@TheShelfman it has events.. but like... there's literally something called signals as well. It's a part of the Timeline package, but you can use it outside of timeline

    • @TheShelfman
      @TheShelfman  Год назад

      @@AIAdev Oh right! Yeah my bad, completely forgot about that haha

    • @embergamedev
      @embergamedev Год назад

      @@AIAdev I have heard of and used events but never knew about signals. Would love a quick video on what it is and when to use it or how it improved your game!

  • @gameboyatron1405
    @gameboyatron1405 Год назад +1

    greg was spinning with joy

    • @TheShelfman
      @TheShelfman  Год назад +1

      It's the happiest I've ever seen him

  • @samyam
    @samyam Год назад +3

    I had the same experience 😂 Great video!

    • @TheShelfman
      @TheShelfman  Год назад

      Thanks! Yeah godot is quite something 😂

  • @miquel6583
    @miquel6583 11 месяцев назад +1

    Well that's an interesting video!

  • @NotPalliot
    @NotPalliot Год назад +1

    I've had Godot open for 50 hours too . . . using it for 50 hours? ummmmmmmmmm . . .

    • @TheShelfman
      @TheShelfman  Год назад

      Honestly forgetting about it being open is very relatable. I have this constantly with Unity and Adobe Software 😂
      But since I knew I wanted to make this video, I actually paid attention to it!

  • @keyboarder200
    @keyboarder200 11 месяцев назад +1

    50 hours learning Godot? But the video is only 5 minutes long?

    • @TheShelfman
      @TheShelfman  11 месяцев назад +2

      The other 49 hours and 55 minutes will be part of a special documentary. Uncut dev time with a solid amount of tears

  • @AndrisGameDev
    @AndrisGameDev 11 месяцев назад +1

    Greg's Mess is gonna be a lot of fun!

    • @TheShelfman
      @TheShelfman  11 месяцев назад

      I'm so excited to properly get started on that😁

  • @RobLang
    @RobLang Год назад +6

    I like Godot but found that I didn't have the time to learn a brand new engine and start again.
    Loved the video, as always, Geordie!

    • @TheShelfman
      @TheShelfman  Год назад +1

      I agree. It requires a lot of time to learn a new engine. That's also part of the reason I don't wanna go fulltime on this one. I kinda just want to keep making games😂
      Also...I will remember this😤

  • @NKCSS
    @NKCSS Год назад +1

    Thanks for making me realize I have a new pet peeve: people holding lav mics like a handheld mic... 🤣

    • @TheShelfman
      @TheShelfman  Год назад

      Lollll
      It just doesn't sound as well if I put it on my shirt/sweater😂 Not sure why.
      But I also really like holding something in my hands when talking!

  • @миииц
    @миииц 11 месяцев назад +1

    I haven't watched the video yet, but I want to say that the preview is very beautiful

  • @mentoska7427
    @mentoska7427 Год назад +3

    I think I'll use unity honestly, obviously it is not really ideal, but I am not planning gamedev as a career and just learning C#, great video tho!

    • @TheShelfman
      @TheShelfman  Год назад +1

      That's definitely fair! Unity is a great engine

    • @mentoska7427
      @mentoska7427 Год назад +1

      @@TheShelfman Yeah, honestly it is really great for a free engine, it is just sad that they want to capitalize it so much. But anyways I've been using greenfoot lately because of school and we use it to learn java and I miss a lot of features from unity, especially things like time.deltaTime lol

  • @valentineDev
    @valentineDev Год назад +1

    yooo greg's mess as a commercial game sounds epic!

  • @GamesBySaul
    @GamesBySaul 11 месяцев назад +1

    Great video! And interesting to hear your thoughts on it all! I'm pretty much in the boat of "ooo Godot looks cool and pretty...but I don't have time to learn this"
    Maybe in the future 😅

    • @TheShelfman
      @TheShelfman  11 месяцев назад +1

      Exactly haha maybe someday! Thanks for watching Saul 😁

  • @theempireofstud
    @theempireofstud Год назад +2

    I'm going to be using unreal engine because im starting to make 3d games and amazing video man can't wait for the next!

    • @TheShelfman
      @TheShelfman  Год назад +1

      Nice! Good luck! And thanks for watching 😄

  • @ellano5_
    @ellano5_ Год назад +1

    cries in monster shopper :(

    • @TheShelfman
      @TheShelfman  Год назад

      I know
      I wanna talk about that game sometime in a video. Maybe figure something out. I love the idea, just struggling to make it happen

    • @AIAdev
      @AIAdev Год назад

      Relateable.

  • @GingerNingerish
    @GingerNingerish Год назад +1

    Yeah this is what I thought would happen to me if I tried it hahah, all good experice I asume though!

    • @TheShelfman
      @TheShelfman  Год назад

      Oh yeah it was definitely a good experience. Learned a ton!

  • @VALKRYSA
    @VALKRYSA Год назад +1

    Started using Godot after the Unity debacle. Its pretty nice but i found there were a number of missing or half complete features. I think it will be great with more time to bake but for now I'm back to Unity and letting Godot cook some more. Maybe Godot 5 will be the one 😺

    • @TheShelfman
      @TheShelfman  Год назад

      Definitely get that! I think I felt the same with some things. But it's fantastic to see what's already possible with the engine

  • @Algost_
    @Algost_ Год назад +1

    I decided to switch to Unreal Engine, and i'm doing a horror game of a lenght of 30 minutes, i do dev vlog (but in french, cuz, i'm French, u know..) for me Godot will be nice, but it's too early

    • @TheShelfman
      @TheShelfman  Год назад +1

      Nice! I would like to try unreal again sometime, but it's a little overwhelming for now😂

  • @tabenn
    @tabenn Год назад +1

    01:20 wait why the bread

  • @MatthijsiX
    @MatthijsiX 11 месяцев назад +1

    Omg the boaaaattt hahahahaha
    (Also bread)

    • @TheShelfman
      @TheShelfman  11 месяцев назад

      The boat was my favourite thing I've made in a whileeeee (good bread)

  • @EROSNERdesign
    @EROSNERdesign 10 месяцев назад +1

    Can't you just prepare sprites in a different app and import them?

    • @TheShelfman
      @TheShelfman  10 месяцев назад

      Oh yeah definitely. That's what I do. But I like making a sprite sheet (for example with the trash) and if you can't manually slice, that could get awkward. Sure, I could've changed the original sprites, but the feature would be really nice

  • @BobbeDev
    @BobbeDev Год назад +1

    you should like totally remake your hit game Fish Bouncy in godot

    • @TheShelfman
      @TheShelfman  Год назад

      Oh boy I completely forgot about that game

    • @BobbeDev
      @BobbeDev Год назад +1

      how could you forget :(@@TheShelfman

  • @embergamedev
    @embergamedev Год назад +2

    I was so ready to jump ship. It's so frustrating. I have so many years of Unity knowledge and to just throw all of that away is utterly frustrating. I have done this in my day job as a web developer for years (had to switch javascript frameworks like a dozen times in my career ughhhh).
    I don't mind learning tools, but when I'm trying to make game dev a source of income it starts becoming clearer to lean into my strengths for the sake of game quality. At the same time I feel like I'm letting Unity win by getting away with murder as I crawl back to the same company that I lost trust in. But tutorial purgatory is so much worse of a fate, so Unity I'm crawling back. But I'll still do some smaller side projects and jams in Godot so eventually I can take a step away if I want.

    • @TheShelfman
      @TheShelfman  Год назад +1

      Exactly how I feel. It sucks, but learning a new engine, and spending so much time doing so, is just not a priority. I'd prefer to just make games🙃