What If Every Primary Tower Had A Paragon?
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- Опубликовано: 18 окт 2024
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I had an idea for a glue paragon.
Essentially it gains a glue Gatling gun, that fires a different glue each shot (fast RoF)
The first one is the molten acidic mixture, a powerful solvent that melts through not only moab’s, but also the fortifications inside.
The second one is the Glue-nado, a powerful blast of glue that makes anything hit with it take extra damage.
And the third one is the gorilla mixture, which makes ZOMG’s slow down to a crawl, while also inflicting heavy damage.
The ability would pull up a sub menu, with 3 sub menu’s, upon selecting one, the glue gunner will only fire that type of glue for a few seconds.
Would the glues stack? Where all three do damage at once
If the glues stack why not just make a single type of glue and if they don't stack why am I even spending money on that? Look, I don't want to put your idea down, but unless the gorilla mixture can slow down BADs and Bosses, why would you not use the top/middle glue, depending on how much damage the top one does to see if it's worth it? Think, if you are on freeplay anything that is not a BAD will just not move at all (thanks to Bloon crush, Superstorm, Superglue and others) so if the bottom glue doesn't affect BADs there no reason for me to use it. Then, depending on the stats you would only use the top path for raw damage to BADs and Bosses (especially Bosses because of the multiplier) or use the middle one if you already have a lot of towers on screen. No one is going to use the gorilla mixture instead of just buying another Superglue if it doesn't affect BADs and Bosses and if it does then there's no choice.
Sadly nobody makes balanced mods 😢
Actually there is a lot of mods that are balanced
@@Dumbass184half the mods I've played have been ungodly broken or overly weak
Card monky
That tower is balanced
I mean like paragon mods, there always too OP
these modded paragons are as strong as vanilla paragons would be if all boss extra damage was turned to normal damage
Daddy noj is back
Cool video 👍
Keep it up 👍👍
What's the difference between damage and pierce?
Damage is how many layers an attack pops. Pierce is how many bloons you hit at once.
So if I have 1 damage and 2 pierce (0-0-0 dart monkey) and two blue bloons come out and are both in the way of the dart’s attack, both turn into red bloons because blue bloons have two layers, making them red bloons which have one. If there is a third blue bloon there as well it will not get it because it would exceed the pierce cap of that attack (two pierce means only two can get hit by the same attack).
Conversely take the sniper monkey which has 2 damage and 1 pierce. Two blue bloons come out. One is completely gone and the other remains. This is because, again, blue bloons have two layers so 2 damage means it’s gone. However, the one pierce means that the attack used up its pierce cap and cannot hit the second. If you upgrade it to the top path first tier, it now does 4 layers and gives it a +2 damage boost, meaning it can hit yellow bloons.
Red bloons have 1 layer, blue 2, green 3, yellow 4, pink 5, etc. The wiki has the health for all the bloons in the game.
Thank you
5-5-5 Are stronger/weaker than paragons depending on the context. 5-5-5s can be buffeed while paragons can't, but alone they are worst. Paragons have degrees, but 5-5-5s' ability to get buffed is superior. But paragons do more damage to Boss bloons! Soooooo, for freeplay 5-5-5s are better and for Boss events Paragons are better
do the other monkeys
third comment
Indeed bro