Комментарии •

  • @calvindebeverly7410
    @calvindebeverly7410 5 лет назад +52

    Blender Measurements
    1. To turn on visual measurements: N menu > Mesh Display > Normals > Edge Info > check the Length box.
    2. To set dimension sizes created by resizing an object in Object Mode so that these changes are reflected on the object viewed in Edit Mode:
    a. Enter precision values via the keyboard to change the dimensions of your object in Object Mode i.e.: S-key (to enter size mode) > 1.5 (NumPad) > ENTER
    b. Object Mode > CTRL-A > Apply > Scale
    3. To inset a mesh evenly toward the center of an object and maintain even perpendicular dimensions of the inset on all sides: Select a face > I-Key > input numeric value > ENTER > ensure that Offset Even is checked in the T Menu pop-up window. (To have the changed applied to the diagonal inset as in the case of an inset end of a cylinder, un-check the Offset Even option.
    4. To Extrude and Size a face evenly inward: Select a face > I-Key > input numeric value > ENTER > ensure that Offset Even is checked in the T Menu pop-up window > E-Key > input numeric value > Enter. (Note you do not Extrude and then Size but use the Inset and then Extrude for precision)
    5. To Extrude and Size a face evenly outward Method 1:
    a. Select a face.
    b. E-key > input numeric value > ENTER. (This sets the value of the extrusion.)
    c. Select only the ring of faces around this extrusion.
    d. On the T-Menu > Mesh Tools > Add > Extrude Drop-Down > Select "Region (Vertex Normals) > input numeric value (positive or negative depending on the direction of the normals) > ENTER > insure that Offset Even is checked in the T Menu pop-up window.
    e. Remove any unwanted mesh by: Select Face > X-Key > Dissolve Verticies.
    6. To Extrude and Size a face evenly outward Method 2:
    a. Select a face.
    b. E-key > input numeric value > ENTER. (This sets the value of the extrusion. Note I found double extrusion as suggested in the tutorial is not needed. Do it if you must.)
    c. Select only the ring of faces around this extrusion.
    d. T-Menu > Transform > Shrink/Fatten > input numeric value > ENTER > insure that Offset Even is checked in the T Menu pop-up window.
    7. To move an inset edge to a specific distance from a face edge:
    a. Create an inset on a face as given in item 4 above.
    b. Ensure that the Snap Element is set to edge mode (Four buttons to the right of the Face Select button on the control bar)
    c. Select the edge you wish to relocate > G-key > Select the direction of travel X-Key, Y-Key or Z-Key > Hold down the CTRL-key > move to the outside edge of the face > Click Left Mouse Button to confirm.
    d. With the edge to be modified still selected > G-key > Select the direction of travel X-Key, Y-Key or Z-Key > input numeric value > ENTER.
    8. The process in item 7 above can be used for locating the position of an edge loop relative to the edge of a given face.
    9. To align a given edge to the height, width or depth of another edge:
    a. Ensure that the Snap Element is set to edge mode (Four buttons to the right of the Face Select button on the control bar)
    b. Select the edge you wish to relocate > G-Key > Select the direction of travel X-Key, Y-Key or Z-Key > Hold down the CTRL-Key > Click on the reference edge (The one you want the first edge to align with).

    • @cfsaleta
      @cfsaleta 4 года назад +1

      Where is this in Blender 2.8 ? On the T-Menu > Mesh Tools > Add > Extrude Drop-Down > Select "Region (Vertex Normals)

  • @scotthamilton7161
    @scotthamilton7161 6 лет назад +46

    As an intermediate user this was incredibly useful information that was presented in a simple and concise manner. I use Blender just for fun and occassionally find myself frustrated on how to accomplish something. This helped a lot. I really enjoy your videos. Great job.

  • @chuctanundaspiderbone5407
    @chuctanundaspiderbone5407 6 лет назад +6

    This is exactly the kind of information I'm lacking. Once again, you've illuminated a Blender mystery and made it into a tool we can use. Thanks so much.

  • @nxght6694
    @nxght6694 5 лет назад

    this is extremely cool and very useful. your tutorials are insanely appreciated. not a lot of people are as helpful as you've been. thank you for taking your time to make tutorials.

  • @Spekplant
    @Spekplant 5 лет назад

    Brilliantly done. I have been looking for a tutorial on precise measurement in Blender and this is the best and most helpful I have seen. Thank you.

  • @VickMSG20
    @VickMSG20 6 лет назад +20

    Thanks for this amazing video, the precision always is a headache for me and thanks for sharing your tips

  • @szymonklimiuk5690
    @szymonklimiuk5690 3 года назад

    One of the most helpful tutorials even 3 years after releasing it

  • @bakerboys24
    @bakerboys24 6 лет назад +3

    Your tutorials are fantastic. I have learned so much from them!

  • @FedericoTrentonGame
    @FedericoTrentonGame 6 лет назад +8

    Thanks for this video man! I've been using Blender for almost 2 years and never knew some of those tips!

  • @nickmiller5489
    @nickmiller5489 4 года назад

    I know this video is a little older but when ever I see a video by you I always click it. You're such a great teacher and have helped me in so many ways. I followed the crashing planets tutorial back years ago when I was giving Blender a shot and you made it awesome and I've been using it ever since.

  • @mak8252
    @mak8252 3 года назад +1

    I’m so glad I found this!!!
    The lack of precision made me semi-apprehensive of blender... now I just need to find more tutorials like this so I can make stuff as per dimensions (like I’m used to with archicad)
    THANK YOU SO MUCH! 😎👌🏼

  • @lyssadiatribe9048
    @lyssadiatribe9048 5 лет назад +1

    the best vid ever on beginning to understand for exact modelling. Thanks so much.

  • @TheSoapThatCan
    @TheSoapThatCan 4 года назад

    Thank you for this video. I like the way you teach! Clear instructions, easy to follow, good visuals! It's perfect!

  • @tuffaluffagus
    @tuffaluffagus 5 лет назад

    As someone who is only accustomed to modelling in AutoCAD using actual units of measurement, this video was a beautiful introduction, allowing me to use my existing experience to help me learn modelling in Blender in a relatable way. Thank you!

  • @cyberstudent
    @cyberstudent 6 лет назад +4

    Thankyou so much. Without your tutorials Blender would be useless for us.

  • @venkataramanaraogarimella3082
    @venkataramanaraogarimella3082 5 лет назад +1

    Thank you.An excellent and incredible Tutorial. I have been learning a lot from your Tutorials. Thank you.

  • @fivesix3868
    @fivesix3868 6 лет назад +1

    Thank you so much, once again. The way you explain and state every instruction calmly and thoroughly is SO helpful and it's unlikely to be confused when following you tutorials. I pray that you have a HUGE increase in subscribers, views, likes and success in life. Thank you so much!

  • @bernym4047
    @bernym4047 4 года назад

    The final part, snapping to an edge is similar to a concept in sketchup (which I'm familiar with) and looks very useful. A very well explained tutorial. Thanks.

  • @alexanderalikin1210
    @alexanderalikin1210 5 лет назад

    Awesome video! I was searching some channel like this. Thank you for the depth that most tutorials lack.

  • @sdrawkcabdaernacuoy
    @sdrawkcabdaernacuoy 6 лет назад +2

    Lots of great info. Thanks for the tutorial!

  • @leonardino11
    @leonardino11 5 лет назад

    I love your tutorials. Always very helpful! Thank you so much.

  • @pauloroberto7875
    @pauloroberto7875 6 лет назад

    Another clear and right to the point video. Thank you.

  • @pauloroberto7875
    @pauloroberto7875 6 лет назад

    Very very useful! I need more of this kind of precision work in tutorials. Thank you

  • @ChristianTreber
    @ChristianTreber 3 года назад

    Thank you for taking the time! This was extremely helpful and is exactly what a beginner needs to get the basic operations done. Boy, was I getting frustrated before!

  • @monkeysaur4305
    @monkeysaur4305 6 лет назад +3

    Very helpful video, thanks!

  • @arkanthorartist__maker8328
    @arkanthorartist__maker8328 2 года назад

    This is a great video! I've used a lot of different 3D software, (some were CAD) and going into Blender I was very frustrated with the lack of precision, and how some tools didn't seem to work the way I expect them to. Between this and your other videos, I am finally starting to 'get' Blender. You explain this stuff very well.

  • @adamb3616
    @adamb3616 6 лет назад +2

    Very good tutorial, I learned something today.

  • @arkajitmedya3259
    @arkajitmedya3259 6 лет назад +4

    This one was very much needed. Thanx

  • @BreakFix
    @BreakFix 6 лет назад

    Excellent video. Thank you

  • @marcoseliasmep
    @marcoseliasmep 5 лет назад

    Perfect tutorials, thanks a lot for these videos!

  • @Muuip
    @Muuip 6 лет назад

    Great presentation!
    Very useful, many thanks!

  • @valentinzunec9960
    @valentinzunec9960 5 лет назад

    useful video for precise modeling, clear explanation, great TY

  • @Constenn1
    @Constenn1 5 лет назад

    Thanks a lot! Very informative! After I have been using SolidWorks and Inventor I expected to see something more or less similar concerning dimensions in Blender. Finally found your tutorial.

  • @Seki09
    @Seki09 5 лет назад

    Very useful information. I'm currently modeling legos and many of these tips I didn't know about really come in handy. Thanks.

  • @umairsafdar7444
    @umairsafdar7444 3 года назад

    As a blender beginner, I am blessed to have found this video! thank you so much!!

  • @progamer1o5
    @progamer1o5 5 лет назад

    Perfect video! Great explanation.

  • @paweskrzypiec2176
    @paweskrzypiec2176 5 лет назад

    So useful and comprehensible explanation

  • @InfernalA1D
    @InfernalA1D 5 лет назад +1

    Man, you are so good! Keep doing what you do, very appreciate

  • @U2EdgeFan
    @U2EdgeFan 5 лет назад

    Great tutorials, thanks a lot!

  • @Fergussimo77
    @Fergussimo77 5 лет назад

    This is so helpful! Thank you. I'm an industrial designer and use blender for ideation.

  • @gayusschwulius8490
    @gayusschwulius8490 4 года назад +2

    The RUclips algorithm seems to be able to read my mind. I was just modelling a gun that requires very precise parts to fit together and this video pops up. Great.

  • @virginijasileikiene1989
    @virginijasileikiene1989 6 лет назад

    Thanks for tutorial. Nice tips.

  • @wallybe2946
    @wallybe2946 6 лет назад

    Very Helpful Thank-you for your time and effort

  • @uberelch
    @uberelch 5 лет назад

    Thank you! This video is incredibly helpful

  • @wink3319
    @wink3319 4 года назад

    That was very helpful and clear! Thank you very much!

  • @JoseRozua
    @JoseRozua 6 лет назад

    Great video. Excellent. Thank you so much.

  • @nandakoryaaa
    @nandakoryaaa 5 лет назад

    Great lesson! Immensely helpful.

  • @Erwiinstein
    @Erwiinstein 3 года назад

    Wow. This is great content. Really useful, and concise.
    Probably some things are a little different on Blender 2.8 or newer, but still great and useful. Thank you.

  • @calvindebeverly7410
    @calvindebeverly7410 5 лет назад

    WoW! Talk about main-linning information! Time to get out the old notebook. Can't wait to see if this works on cylinders.

  • @Baratariainnovations
    @Baratariainnovations 5 лет назад

    Very Nice! I have been needing to see this!

  • @onthimartificialintelligence
    @onthimartificialintelligence 4 года назад

    Very useful video!

  • @collin_bowie
    @collin_bowie 4 года назад

    Excellent, thank you!

  • @2023z6
    @2023z6 3 года назад

    Thanks! this video helped me alot!

  • @aXelRedfield
    @aXelRedfield 5 лет назад

    This is very helpful thank you

  • @ginielvillacote2372
    @ginielvillacote2372 4 года назад

    Holy Frack this one incredible easy to follow tutorial.

  • @impaqtfx4526
    @impaqtfx4526 3 года назад

    As always, very helpful, even though I'm on 2.93. Glad to see some industry standards being applied in the newer versions. LOL, you can tell the software was written by engineers. I managed a usability team for years at VIACK Corp (secure, collaboration s/w). Our time is our most valuable commodity, and you clearly get that.

  • @CrosswireHunter
    @CrosswireHunter 4 года назад

    thanks for the video, great help ... i do lot of precision designs; its very helpful.

  • @ggentertainment2737
    @ggentertainment2737 5 лет назад

    this is what i needed because the modeling in blender with measures is so confusing! thanks!!

  • @he6907
    @he6907 4 года назад

    Very nice video.

  • @omalleaghrankin537
    @omalleaghrankin537 5 лет назад

    Very clear, thank you. I'm just starting to learn Blender. As an AutoCAD drafty, I cannot bear to work without precision. The only downside is that my version 1.9.1 doesn't have "offset even" for making the region bigger.

  • @Friedrich-Fluecken
    @Friedrich-Fluecken 6 лет назад +2

    very useful, thank you ! regards F.

  • @klajdimyftari4691
    @klajdimyftari4691 6 лет назад

    Thank you! Really useful tutorial :)

  • @glassmarble996
    @glassmarble996 5 лет назад

    last hint was awesome thanks.

  • @TheUninstaller2000
    @TheUninstaller2000 5 лет назад

    excellent info

  • @habeebalrahman515
    @habeebalrahman515 6 лет назад +2

    very useful

  • @CTZN1
    @CTZN1 4 года назад +4

    enabling length in blender 2.8 :
    make sure u are in edit mode
    go to overlays, select edge length.
    i.ibb.co/tmNJ42F/image.png

  • @morphz137wong6
    @morphz137wong6 6 лет назад

    wow another new video from tutor4u , thank you so much!

  • @akosiboogie9582
    @akosiboogie9582 3 года назад

    Thanks for sharing

  • @entityself3104
    @entityself3104 5 лет назад

    Thx, didn't know about the edge snapping and height thingy at the end.

  • @karinek6808
    @karinek6808 6 лет назад +14

    Excellent tutorial !! "rotate and scale" i use this feature all the time. but idon't knew for extrude, thanks a lot, your rock's dude ! ;p

  • @danielguimaraesscatigno4236
    @danielguimaraesscatigno4236 5 лет назад

    Nice video, I learned a few things, Unfortunately I was looking for some way to set the dimensions of a face and I still looking for it!

  • @joshdrexler8773
    @joshdrexler8773 4 года назад

    Thank you!

  • @dutchdykefinger
    @dutchdykefinger 6 лет назад

    thanks for that last tip!
    i use keyboard for extruding rotating and scaling pretty much all the time, but i didn't even know that snapping one ;)

  • @dariuszek4dead
    @dariuszek4dead 4 года назад

    Nice tutorial, thank you!
    I have a question about vertex slide and snapping.
    How to slide vertex on edge and snap to the other vertex?
    I mean slide with G x2 or SHIFT +V and then snap to other vertex.

  • @slatan2370
    @slatan2370 6 лет назад

    Nice tips...

  • @mart7980
    @mart7980 4 года назад

    Very nice and usefull videos

  • @justlotfy
    @justlotfy 4 года назад

    Thank you

  • @IrvanQadri
    @IrvanQadri 5 лет назад +2

    ctrl+alt+space to create new orientration based on selection (edit mode)

  • @Sarcoma1
    @Sarcoma1 5 лет назад

    good video

  • @nc687-
    @nc687- 5 лет назад

    Another excellent, informative video as per the standard of this video channel, A thumbs up from me !looks like there are 8 people who failed elementary math at school lol

  • @jgiuguigiugigiugugiuuig4050
    @jgiuguigiugigiugugiuuig4050 6 лет назад

    Wow, the last tip...never realized the small circle in the snapping tool that let's you point to the target you want to snap to.
    Is there a way to snap a face to the rotation of another face?

  • @MrBobbyd45
    @MrBobbyd45 6 лет назад

    Precise modeling also seems to make it a bit easier to mark seams and unwrap when texturing.

  • @tirthchauhan1341
    @tirthchauhan1341 6 лет назад

    hey can u prepare tutorial for giving metallic texture to any object in blender?

  • @thedude2847
    @thedude2847 5 лет назад

    I'm working on a project where I need to create a groove for an o-ring.
    The main object is created and is within it's specific dimensions (metric, MM). When checking the object's properties, it appears to be exactly what I need. (Printed on a 3d Printer and it is within perameters "using a micrometer"). I thought I could create a torus then use a Boolean operation to cut out the groove. However, when I try to create a torus to the specific dimensions, it doesn't seem to do what I want it to. I need an inner diameter of the ring of 20mm, outer diameter of the ring of 26mm and a cross section of 1.5mm.
    I can create the inner/outer dimensions of the torus specifically, using the "Add Torus" menu, but #1 it does not coincide with the dimensions of the existing object*. #2, the inner diameter is off. I know I'm missing something, but it eludes me. Any advice is appreciated.
    *When the torus is created to the specific numbers, it is far outside the boundaries of the original object.

  • @tops4513
    @tops4513 6 лет назад

    love your videos man, and you sound a lot like marty from blu lightning

  • @akerujoyden4787
    @akerujoyden4787 6 лет назад +1

    This is incredibly useful information. I would love to see more "how to's" to do precision work in blender
    BTW, the Apply Menu in Object Mode is Ctrl+Alt+A...

  • @pauloroberto7875
    @pauloroberto7875 6 лет назад

    I like to ask you to make one or two videos using the video editing feature. Please?

  • @dumbcat
    @dumbcat 4 года назад

    you could do a whole series on precision modelling. a lot of people are now trying to use blender to 3D print objects and many of those are not just trinkets but parts and tools

  • @blenderrender9222
    @blenderrender9222 5 лет назад

    Just great couldnt find other definition))

  • @Cyber_Kriss
    @Cyber_Kriss 5 лет назад

    At 6:57 I am not having that result. It does nothing... Anyone knows why I cannot dissolve vertices ?

  • @tanveepatwardhan315
    @tanveepatwardhan315 4 года назад

    Hi, this is a very useful video. Can you please tell me how to make a rectangle with varying lengths on the X, Y and Z axes? My measurements are in mm.

  • @maxim25o2
    @maxim25o2 3 года назад

    Video is old, but still extremely useful.

  • @dilaandrei5552
    @dilaandrei5552 6 лет назад

    Niceeee. Thank youu! ^^

  • @GameEssentialsTutorials
    @GameEssentialsTutorials 5 лет назад +2

    I had no idea you could snap to edges like that from a distance.

  • @nssdesigns
    @nssdesigns 6 лет назад

    I'm coming from MODO and I must say there's a few tools in MODO that I'm used to which are missing here in Blender but from what I've seen of Blender and the Eevee that's comng there's a lot of good stuff here with a FREE price tag as I have MODO902 and they just released v12 and it's rental software now with a NUKE price tag

  • @ushabothra7912
    @ushabothra7912 6 лет назад

    Too informatory tutorial ....as usual...thanks a lot..

  • @Alex-by4zv
    @Alex-by4zv 5 лет назад

    thank you tutor4u

  • @pelakalion
    @pelakalion 5 лет назад

    Thanks a lot!. It was a pain in the *ss to do such this simple things by eye

  • @SevenDeMagnus
    @SevenDeMagnus 4 года назад

    Cool thanks. Is this precise enough to be used for scientific, car and medical equipments?

  • @MichaelFlynn0
    @MichaelFlynn0 4 года назад

    good