5 Tips to Make your Railways look SO much better in Cities: Skylines | No Mods

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  • Опубликовано: 3 авг 2022
  • Today I show you how you can improve your railway system with 5 simple tricks in Cities: Skylines
    1. Gentle Slopes
    2. Better Bridges
    3. Embankments instead of endless Bridges
    4. Cool Railway Junctions
    5. Detailing
    #citiesskylines #railway #vanilla
  • ИгрыИгры

Комментарии • 346

  • @williamhuang8309
    @williamhuang8309 Год назад +272

    Calculating percentage slope grade.
    3m every 12u or 96m is 0.03125 or 3.125%, already pushing it (but it's pretty good for vanilla)
    3m every 10u or 80m is 0.0375 or 3.75%, nearing the limit for your average (loco-haul) train (4% is the recommended maximum but multiple units could probably do better)
    3m every 8u or 64m is 0.046875 or 4.6875%. Probably fine for multiple units but you're pushing it.
    3m every 6u or 48m is 0.0625 or 6.25%. This is beginning to get steep even for multiple units, though there are some railways which go past this, but they are rare.\
    For the lols, your average vanilla train track is 9m every 6-12u or 48 to 96m, or 0.1875 to 0.09375 (18.75 to 9.375%, steep to the point of being absolutely frivolous).
    In general try to keep your grades below 4% (3m every 75m or ~9.5u) for loco-haul lines, 8% (3m every 37.5m or ~4.5u) for multiple unit lines. Try to get slopes as low as the terrain allows. For instance, I have a few 6% or even 10% slope lines which go up challenging terrain.
    If you're building an earthen embankment, when the contour lines start fading together, the slope has reached a grade of approximately 2% or 3m every 150m (~19u)
    And with the rail junctions, not only do they look nice, they are also crucial for very high traffic lines.

    • @StaK_1980
      @StaK_1980 Год назад +6

      and... try to calculate this for wheeled vehicles too! :-)
      Especially those almost "slope too steep" kinds.
      What is the max grade in the vanilla game anyway?

    • @williamhuang8309
      @williamhuang8309 Год назад +1

      @@StaK_1980 Not sure since I play with anarchy. Plus different roads have different steepnesses. The easiest option would probably be to build a max steepness road and measure it with NMT
      EDIT: Conveniently, it's 45 degrees or 100% slope.

    • @napo8123
      @napo8123 Год назад +13

      Touch grass mate 🤓

    • @nathanelliott3728
      @nathanelliott3728 Год назад +3

      LOL THATS A WHOLE paragraph

    • @JuanPablo-mp3td
      @JuanPablo-mp3td Год назад +13

      Relax dude, it´s just a game

  • @ryguy2006
    @ryguy2006 Год назад +266

    I like these tips already, and I do in fact have some more:
    - Avoid tunnels whenever practical
    They're just as costly as bridges and look kind of bland...
    - Leave space for trains to queue between junctions
    Junctions in rapid succession are more susceptible to jamming.

    • @imperatur
      @imperatur  Год назад +25

      Very helpful tips!

    • @mkk3a
      @mkk3a Год назад +13

      Tunnels are usually much more expensive then bridges.

    • @RustyWalker
      @RustyWalker Год назад +4

      The last one, this. Which suggests building a single more complex junction using the "split before merging" rule.

    • @ryguy2006
      @ryguy2006 Год назад +4

      @@RustyWalker I was referring to having multiple splits in rapid succession, and it doesn't really apply if you use the 1-way track for junctions, because no tracks cross each other. If you built a simple triangle, you'd want to leave some space between the junctions so it doesn't jam.

    • @7th_CAV_Trooper
      @7th_CAV_Trooper Год назад +15

      tunnels cost money? oh, I'm playing with infinite money like the real government. lol

  • @RustyWalker
    @RustyWalker Год назад +98

    One more thing:
    when road and rail are both being built new, the height for one to cross the other can be split between them, with one being sunk and the other raised. relative to the terrain The material cut out for lowering one into a trench serves as the material to build the embankment for the other.

  • @terrellrogers7645
    @terrellrogers7645 Год назад +61

    Here is an idea also for fencing, if you make rail junctions in a more dense urban neighborhood, I use the airport fence, I’ve been utilizing that for a few of my inner city areas and seaport areas in game on PS4

  • @rbasket8
    @rbasket8 Год назад +110

    Hello everyone, very good video, congratulations to Imperatur, but I would like to put, that for me should be #1 Tip for realistic railways:
    Railways in real life are build with just two shapes, very large straight (as much as terrain allows) and big curves (but not that big neither). So if you want to create a realistic railway lane, you should first build the big straight sectors and then connect them with the curves tool. Do not use the Bézier (Spline) option as everyone tend to use (I always used that, but real railways arent like that, now I use this strategy).
    As roads, but even more in this case, try to follow topography while designing the paths. Try to avoid slopes and build them if necessary like Imperatur showed.
    And the last part of the TIP around designing: ALWAYS design railways with preference over roads, always. If you want an organic looking city, railways will be always the ones that kinda makes the shape of the rest of infrastructure. Think about this, train is more than twice older transportation than cars, railways have been there much more time than roads and highway. So build of prethink railways and then adapt roads to them, because thats how cities growed over the last 2 centuries.
    Check any European town/citie (easier to see in medium towns) to see what I mean. Railways are the number 2 in hierarachy, after historic center. And they always try to make them straight as possible.

    • @cheese5194
      @cheese5194 Год назад +6

      Valuable input. Much appreciated!

    • @rbasket8
      @rbasket8 Год назад +12

      @@cheese5194 Thanks for feedback. Things you learn by studying urbanism and when you are a google Earth nerd haha.
      Small simple things make the whole difference.

    • @rbasket8
      @rbasket8 Год назад +5

      @hosatosa no need to build them, but you can place dirt roads where do you think railways should be and use them as a core, and then build the railway once you have the budget (is unlocled) and necessity. Basically connecting different urban centers isnide the same city. Remember trains are designed for long distances, metros for medium and bus for short systems, thats the Cities Skylines (and somewhat real life) hierarchy.

    • @RickSolus
      @RickSolus Год назад +1

      My town is a good example of that, since it was built in a narrow strip of land between the sea and the railway. As population grew new neighborhoods were built on the inland side of the railway. The old and new parts of town are connected via only 2 bridges that go over the railway (one of which was built like 12 years ago or something), and that's a good part of the reason why a small town of around 40k people has terrible traffic.

  • @DW_25
    @DW_25 Год назад +44

    Actually, for HST you want the flattest possible ramp as well since they use continuous welded ballalestless rails

  • @user-co1zp9tm2l
    @user-co1zp9tm2l Год назад +4

    It is better to raise or lower highways, because highways can be built with a 4-6% slope, while railways can only be built with a 2% slope.

  • @RobBossOne
    @RobBossOne Год назад +10

    These tips are great! Even though I often am aware of these simple intersection problems, I tend to avoid these practical solutions for the sake of saving time. Seeing how easily they can be setup in almost the same amount of time is inspirational.

  • @LeeHawkinsPhoto
    @LeeHawkinsPhoto Год назад +12

    Preach it, brother!
    Everything looks more realistic when it’s properly sloped 😊

  • @twocflyer7520
    @twocflyer7520 Год назад +108

    Great tips as always! I don't really play vanilla, but I still love your tips and tricks as they still usually apply. and they are always informative, smart, funny and pleasant to watch!!!

  • @5yearsout
    @5yearsout Год назад +12

    Dang it, great ideas as always, off to restart my city build for the 10,245th time.

  • @tgf0cj101
    @tgf0cj101 Год назад +11

    The gentle sloped bridges can be made into an enbankment. Just add dirt underneath them and use the road converter (the !) to change the roads to their ground level versions.

  • @adisetyadi39
    @adisetyadi39 Год назад +2

    one thing that i haven't really done much are using slopes to make bridges. I only discovered how beautiful it is recently when i was making on/off ramp for my elevated highway.
    this video definitely inspires me to make more use of slopes! nice video!

  • @maxx1000
    @maxx1000 Год назад +3

    One of the best landscape artists for CS.
    I've learned so much from imperatur.
    Soft setting and small tool tip for landscaping goes a long way.
    Decorations bring an area alive...

  • @LF-qi3uf
    @LF-qi3uf Год назад +8

    2 hours later, i build a Bridge 😂

  • @marius100mark
    @marius100mark Год назад +2

    Wow you blew me out of the water again!! This is beautiful detailing especially in vanilla, and coming from Berlin this vid just hit right home :) Will definitely apply this in my vanilla build! Kudos

  • @yuwuhaotai4879
    @yuwuhaotai4879 Год назад +12

    Just noticed that the transitions of each tips by using Berlin S-Bahn system :3

  • @jamesnotfound
    @jamesnotfound Год назад +1

    Okay the first part of this video was tooo funny 🤣🤣🤣🤣 thank you for helping us vanilla builders out there!

  • @christianluis7851
    @christianluis7851 Год назад +7

    Wow this is really helpful! It makes me want to make a train line in my city even though I just have 10,000 inhabitants lol, Thx so much

    • @imperatur
      @imperatur  Год назад +5

      Trains are always an good idea:)

  • @IceDree
    @IceDree Год назад +7

    Neat!
    The one way trick is very helpful.

  • @paquettemd
    @paquettemd Год назад +24

    This was very helpful for my huge city build I’ve learned a lot of tips form you #1 best RUclipsr of city skylines

    • @manoyal
      @manoyal Год назад +1

      but but... what about biffa.. and.. overcharged egg... and.. and city planner plays ...

    • @imperatur
      @imperatur  Год назад +1

      Thanks buddy!! So nice to hear that:)

    • @OettesCities
      @OettesCities Год назад

      ​@@manoyal OE is the only one who is as good as Imperatur. I like both, because they show how to build great cities only with the base game...

    • @cheese5194
      @cheese5194 Год назад

      @@manoyal they’re all great!

    • @paquettemd
      @paquettemd Год назад

      @@manoyal there good to but Impertuar is my favorite

  • @cheese5194
    @cheese5194 Год назад +8

    I needed this so much. Thanks man.

  • @yuwuhaotai4879
    @yuwuhaotai4879 Год назад +6

    This video is very useful for the beginners who wants build their nice-looking rail/metro/tram systems.

  • @T.C.C.797
    @T.C.C.797 Год назад +7

    That was super helpful and very informative also! Thanks for doing such awesome stuff 🙌

    • @imperatur
      @imperatur  Год назад +3

      I‘m glad to hear that😍

    • @T.C.C.797
      @T.C.C.797 Год назад

      @@imperatur your very welcome 🙏 🤗

  • @Rafal_Czyzewski
    @Rafal_Czyzewski Год назад

    You're a legend, thank you!
    edit: accidentally came here after over year and a half of playing this game and you're still a legend!!!

  • @jasonwest3093
    @jasonwest3093 Год назад

    Thank you for this. I'm never going to be as good as artists like yourself but love playing. These how to tips help my cities look better which improves my experience overall. Love your videos, be well.

  • @MattJamesK
    @MattJamesK Год назад +6

    For console players, that rock wall is *sort of* possible but you can't get rocks to overlap (same with foliage) so it ends up looking a little patchy and can be quite tedious (sadly).

    • @bulfre
      @bulfre Год назад +1

      but on console you can use the tall grass from the new trees update. They kinda overlap and look good from distance

    • @MattJamesK
      @MattJamesK Год назад

      @@bulfre a lot better than the other foliage that’s for sure. Still not what I’d like though 🥲

    • @iamnotthemuffinman
      @iamnotthemuffinman Год назад

      Do we have fences in a DLC somewhere?

  • @kevinmertel6108
    @kevinmertel6108 Год назад

    This is great. I was honestly thinking the last time I watched one of your videos it would be nice if you should how you leveled terrain. Handling elevation challenges is probably the most difficult part game (at least for me).

  • @traiecto
    @traiecto Год назад

    This is exactly what I needed, thank you!

  • @detruize
    @detruize Год назад +3

    enjoyed berlin sbahn train clips in the background. 😃

    • @imperatur
      @imperatur  Год назад +3

      Yeah my favourite train system in the world🥰

    • @detruize
      @detruize Год назад

      @@imperatur ruclips.net/video/T2Nt9JheCQg/видео.html Honey for SBahn enjoyers

  • @giancarlosergi4491
    @giancarlosergi4491 Год назад +6

    Thanks for this tips. at least now my railways look like a real railway and not a roller coaster 😂

  • @OettesCities
    @OettesCities Год назад

    Immer wieder eine Freude zu sehen, was alles mit Cities Skylines auch im Vanilla Spiel möglich ist...
    Werde mir bestimmt ein paar Sachen für meine aktuelle Stadt klauen...
    😉😉

  • @maximilian1228
    @maximilian1228 Год назад

    So geil! Ich mach das Video an und erkenne direkt die Berliner S-Bahn und auch noch meine Heimstrecke, die S1 Richtung Norden raus. ✌🏻
    Danke für die Tipps!

  • @edwardmiessner6502
    @edwardmiessner6502 Год назад +2

    In the United States and Canada the railroad tracks are usually built on the ground first and then the street, road, or highway is built either over them or under them. Keep the slopes under 8%! (8m for every 12 units)
    Edit: grammar

  • @Pakistani890
    @Pakistani890 Год назад +2

    Thank you for the tips and how to make a rail trumpet!!

  • @SeniorChiefTbone
    @SeniorChiefTbone Год назад +4

    I love the amount of detail you give every video!

  • @mikemills7212
    @mikemills7212 Год назад

    Loved that you used The Slap!

  • @rezaalan3991
    @rezaalan3991 Год назад

    Great video. I haven't yet play this game, but this tips looks helpful. Next how about build your city without vehicle road, sounds challenging.

  • @fredbeforethemast
    @fredbeforethemast Год назад +1

    Xucaboa puts gravel paths on the sides of all the tracks and overlays with random vegetation

  • @BritVanD
    @BritVanD Год назад

    That’s a good train flow that helps me a lot

  • @reneschneiderAustralia
    @reneschneiderAustralia Год назад +1

    Thank you Imperatur, always amazing ideas and easy to follow

  • @hustledude
    @hustledude Год назад +1

    Very nice, to me the most realistic would be for the rail to run at grade and have the highway bridge over or tunnel under it

  • @jeremiferrer3369
    @jeremiferrer3369 11 месяцев назад

    How do yall perfectly fix the terrain bc when I do it 2nd option of the terrain it doesn't do what it shows in the video. Any advice?

  • @eudavisantos484
    @eudavisantos484 Год назад

    Great video! Well explained and very inspiring!
    One small question: how do tou get access to prop fences in vanilla? Is it tied to a dlc? If so, Wich one?
    Thanks in advance!

  • @mortenfrosthansen84
    @mortenfrosthansen84 Год назад +6

    I'm used to playing Transport Tycoon... where functionality and efficiency is key.
    So if people want to spend hours and hours on setting up bushes and grass, then let them. But I don't really care..
    Does it actually make more of the fictional citizens visit the station?
    If so, then I would figure out the minimum to reach 100% efficiency and leave it at that

  • @henry9606
    @henry9606 8 месяцев назад

    Is there a way to build a track at a constant and perfect level, allowing the terrain to adjust around it, without having to use terrain tools first? Im starting a new mountainous map, leading the railway along a river with an uneven shoreline. Ive tried lifting the track to 12m but it still rises and falls with the terrain. Any way to force the terrain around the track, rather than the other way around? Thanks!

  • @antoroy5626
    @antoroy5626 Год назад +3

    Aah yes more tips and tricks videos 🙂

  • @SamFelstead
    @SamFelstead Год назад

    I always find when building a bridge over a road or railway is to split the difference of gradients, eg the road/railway dips down and the embankment lifts up to the bridge.

  • @noobbuildscities9730
    @noobbuildscities9730 Год назад

    Just FYI, for tip 2 bridges, you don't need to remove the road, just use the lower terrain tool on road then run your rail, or road bridge, over top. Then use level or smooth terrain tool. At least on console, the game will recognize the lower terrain even with the road still there.

  • @ardhanmaulana7873
    @ardhanmaulana7873 Год назад +3

    Man.. Thats awesome tips and trick. Thanks imperatur 😎😎

    • @imperatur
      @imperatur  Год назад +1

      I‘m glad to hear that:)

  • @derba2k3n90
    @derba2k3n90 Год назад

    Oh nice the Berliner S-Bahn 😉

  • @jamesmulholland540
    @jamesmulholland540 Год назад +2

    This is the most creative game I've ever seen , with future updates if we're lucky , it will be even better

  • @supercriss4712
    @supercriss4712 Год назад

    You totorial is very helpful! 😀

  • @MiguelSucksAtUrbanism
    @MiguelSucksAtUrbanism Год назад +1

    Thanks for these!, amazing as always. Do you know of a way to make a Express only train line?, its kind of saddening to see the High speed trains stuck behind a slow commuter train

  • @therealmaxwell13
    @therealmaxwell13 Год назад +1

    I always thought they looked ugly this really helped

  • @GuidoKnook
    @GuidoKnook Год назад

    Love the Eddy Wally reference 😂

  • @alcheratios29
    @alcheratios29 Год назад +1

    thanks for the tips, you're a genius. More tips to come. God bless you...

  • @antonczerwinske5910
    @antonczerwinske5910 Год назад +7

    Thats why i love to play Transport Fever (2) its more visually appealing and has even more freedom when it comes to building

    • @imperatur
      @imperatur  Год назад +3

      Yes railways 100%, roadways is cities skylines + mods 1000 times better

    • @NCXDesigns
      @NCXDesigns Год назад +1

      Not entirely accurate. TPF has its flaws and the city building part of it so redundant. The game relies heavily on mods because the original content that comes with the game is so bad. I used to make mods for TPF but I was investing too much time in the mod making and not actually being able to play the game. I later realized it was just going to be an endless battle of needing mods for everything and the game was very picky about how mods were coded, so I gave up especially after losing all my data. Cities gives far more potential and Trainz is a better model railroad builder option. Plus TPF is overrun by furries that make the community toxic to work with.

    • @KJames2345
      @KJames2345 Год назад

      ​@@NCXDesignsAuron Trainz is far better than TSW from Dovetail Games.

  • @ioandumitru9375
    @ioandumitru9375 Год назад

    Thanks for the tutorial! Now, imperatur won't slap me again 😎

  • @eurosoe
    @eurosoe Год назад

    Bro, you are sooo funny... your intro, man lol

  • @snaprifice
    @snaprifice Год назад

    I know there are loads of rail bridges over roads, buuuut, I still feel like there's more realism in keeping the rail on the ground and making road bridges instead in most cases (based off the idea that bridges are expensive to begin with and train bridges have to support so much more weight). A lot of infrastructure is done in hindsight, so old-world stuff gets pretty chaotic with what bridges what, I think that's also a huge factor in the realism, not just appearance. I feel like modern developments would span the roads over instead, old developments have had to basically do whatever was necessary to remove a level crossing. I know this is an aesthetic video but since we're talking about looks, I think it's fair to talk about likely scenarios choosing which one to span.

  • @playersbrothersrelen
    @playersbrothersrelen Год назад

    What Mod/Dlc let you see the exact height and length of what you are building?

  • @mrphysics2625
    @mrphysics2625 Год назад

    Whats the mod for the unit measurements to show up?? Or is that in in game settings??

  • @justyuyun1557
    @justyuyun1557 Год назад

    Ooh. Nice , thanks .

  • @erixon2012
    @erixon2012 Год назад +1

    I like how the first tip is even possible to do mod-free, now imagine how precise you can make them with mods :)
    My tips for the tips:
    Use mods like precision engineering, moveit and anarchy. With these you can for example create very pretty mounds easily. Create a regular slope as the video shows and then "upgrade" the road while forcing ground placement, when game is presented with an elevated road/rail which is "on ground" it automatically creates a very pretty mound under it, or as video called it the embankment. Whilst the mound in the video is fancier, I create automatic mounds and then adjust terrain to the mound. This is of course only for perfectionists. Also these tools can force bridge mode without messing with landscaping tools which is nice.
    Also you can use Node Controller to adjust the bridge lenght and slope of the rails to an obsessive degree, which will be prettier than mod-free tools allow you to do. For example you can adjust the whole overpass to be a perfect arc.
    As for the rocks, I recommend Quay anarchy and quays from workshop or default ones. You can use the Network multitool to create perfect paralel quays to the rail or do it manually. Quays will look awful if done by hand, but using Moveit mod you can precisely adjust them to the perfect place in 3d space. There are angled quays on the workshop like 45 degrees instead of 90 degrees. But i'm pretty sure you can also use node controller to force angled quays. Anyway quays will look somewhat decent and require less mouse spam than placing many rocks. Also perhaps get some nicer rocks from the workshop than the defaults to cover the embankments if you still prefer them.
    Also for rocks and greenery I recommend prop line tool if you wanna have nice equal rows. Thanks to it you can create more manmade-style embankments with lines of trees.
    that's all :)

    • @KJames2345
      @KJames2345 Год назад

      Oh cheers for the info, shame we can't do that with mods on console, we have to estimate and redo over and over again until we are satisfied how the bridge looks. Great tips for PC players cheating is all you can with mods. 👀

  • @robertpurves3195
    @robertpurves3195 Год назад

    Lovely details and ideas. Thank you.

  • @elo8_Racing
    @elo8_Racing Год назад

    Thanks for the video
    Very helpful for me cause I just started and my railways are not very good

  • @kulganvaslor1155
    @kulganvaslor1155 Год назад

    Great Tip ideas.
    If I have 3 outside train connections should I use three separate "outside connection" Stations or bring them all to a central train station to connect to my metro?

  • @bobbis.172
    @bobbis.172 Год назад

    Great tips!

  • @mkk3a
    @mkk3a Год назад +3

    I would definitely add bigger radii. I usually use 100-200 m (12-24 u) for metro lines and 200-300 m (24-40 u) for trains. Lines consisting only from curves, turning left and right, without straight lines, aren't realistic neither.

    • @andrewprytherch
      @andrewprytherch Год назад

      You clearly never traveled by rail in Britain. There's barely a straight mile of rail in the country!

    • @KJames2345
      @KJames2345 Год назад

      ​@@andrewprytherch So you've never travelled along the East Coast Mainline, 70% of that route is straight, longest straight is between Peterborough and Doncaster, thats around 40 miles dude.

    • @andrewprytherch
      @andrewprytherch Год назад

      @@KJames2345 nah, I'm in Devon, we live curves around here!

  • @tomjardine-smith2793
    @tomjardine-smith2793 Год назад

    Nice. Although in reality would it not be the road that's more likely to be made into a bridge and leave the trains on a line as close to level as possible?

  • @yakupozaslan6221
    @yakupozaslan6221 Год назад

    Gute Tips wie immer. Schöne Bilder der Berliner S Bahn ^^.

  • @DragoNYC
    @DragoNYC Год назад

    Great video. I have been playing Cities Skylines for years and I still have issues with terrafaforming.

  • @josemarionate8905
    @josemarionate8905 Год назад

    Where can I see the "u"? Can it be changed in the settings?

  • @trainman305team
    @trainman305team Год назад

    YES I NEEDED THANK YOU

  • @durmusaga3981
    @durmusaga3981 Год назад

    Which key do you use to lift the road up?

  • @EnterpriseEN
    @EnterpriseEN Год назад

    You actually make a good video even the music is good

  • @Tormund67
    @Tormund67 Год назад

    Took me a solid minute to realise you placed down all those rocks

  • @nebpr0
    @nebpr0 Год назад

    What are the mods you use and/or don't use? Seems like your workspace is so clean.

  • @CJGIANNHS
    @CJGIANNHS Год назад

    Bruh amazing work 👏. I still trying to learn this tips but my PC is trash and game lag to much when is loading, and took me like 40mins for open game. A BIG subscribe from me, anyway I'm thinking to buy the switch version of cities skylines now, what is your thoughts about it? 🤔

  • @Ondar007
    @Ondar007 Год назад +5

    If you want something to look good, you must invest time in making it look good :)

  • @St.INK_WorldNews
    @St.INK_WorldNews Год назад

    Most excellent tips. I play vanilla with All DLC on ps4.

  • @jeee5491
    @jeee5491 Год назад +3

    Thanks for the tips imperatur! Do you have any tips for curved railways or railways in tight spaces? Thanks!

    • @imperatur
      @imperatur  Год назад +2

      Don‘t build to tight curves😂

  • @Wasbever_14
    @Wasbever_14 Год назад

    Looks great

  • @Mike-hr3ns
    @Mike-hr3ns Год назад

    that´s really cool

  • @mccosmar2869
    @mccosmar2869 Год назад

    Nice Work!

  • @OatyMilk
    @OatyMilk Год назад

    This was so useful

  • @CBFNetworksInternational
    @CBFNetworksInternational Год назад

    Also, you can make fences with Network Multitool. Simply, grab the Parallel creator and choose a fence. Select the nodes, set the distance and click Enter. All done!

  • @mahgunz
    @mahgunz Год назад

    Just perfect!

  • @Aviation_VNO
    @Aviation_VNO Год назад +2

    Hahaha🤣😂😅nice video

  • @danielartok3886
    @danielartok3886 Год назад

    I'm using mods, yet the things you made on vanilla looks way cooler !

  • @bossfight6125
    @bossfight6125 Год назад

    The start was already so funny 😂😂😂😂😂😂🔥🔥

    • @automation7295
      @automation7295 Год назад +1

      The start remind me how many RUclipsrs build their railways.
      RUclipsrs like Biffa always build railways like noobs.

  • @AsiqueIkbalAnsari
    @AsiqueIkbalAnsari Год назад

    Which software you use to built this?

  • @Healing_Coding
    @Healing_Coding Год назад

    Amazing !!

  • @NICOLASLOPEZ-mk9cp
    @NICOLASLOPEZ-mk9cp Год назад

    Do you have link for the train station? Please!

  • @escorpolo
    @escorpolo Год назад

    Cool!! But i have 2 questions :
    1.The junction Is complete?
    2. What graphics mods do you use?
    Thanks

  • @NCXDesigns
    @NCXDesigns Год назад +1

    More train building tips please!!

  • @paksarzamin6550
    @paksarzamin6550 Год назад

    I play the PlayStation version and I can’t do a lot of these things. My aim of the game is to make an efficiently running large (250K+ pop) city and try to make it look as nice as I can. All my train tracks are underground. It’s a literal maze down there with one way tracks and different levels connecting to over 10 cargo hubs and train stations. It all works perfect with no jams and it made sense to me when I first built it but I’ve got no real idea what’s going on now so hopefully it doesn’t break

  • @MaurodeBias
    @MaurodeBias Год назад

    I loved it!

  • @Bambi298_LP
    @Bambi298_LP Год назад

    Mega gute Tipps👍🏻 Eigentlich so einfach...aber irgendwie denkt man nicht dran🤷🏼‍♂️😅