I like that you gave a lengthy tour of the base. That was my favourite part of the video, since I don't play the game myself. Just enjoy watching Rust content.
Really amazing build ! its most of a tokio base without the insane upkeep ! Loving all the differnt sneaky peaks. maybe gonna add extra exits instead of the vending maschines and opposite wall (like tokio) , depending on the changes in raid cost
Exactly as some people mentioned. Its a great base design but sadly you cant have one without the other(showing cheapest way to raid it). A+ video regardless ❤
Yeah I guess so. It’s difficult bc you have to show the design off. The bunkers aren’t meant to be hidden on the outside anyway. One thing I aim to do is make it symmetrical with entrances. Raiders will not know what side the TC or core bunker is from the outside. They will still need to guess the TC location
You are my favourite rust builder. All your bases are awesome because of your style. will you do any base for the new caves?(either big or small one) i want to see what you can do with them.
@@IndominusRust as for the big cave i usually split it for 2 tc(gap inside of a cave) + one multi for the bunkered part. it helps to upkeep it and the main tc is on the 3 floor in the big cave.(there is a small gap where you can build a 3 floor)
incredible unique and great design, wish you all the luck on your journey to 100k and beyond! :) the only thing i would change is add more outside turret pods
Yo Indominus, I absolutely love the design, it's literally the perfect mstch for me! The only thing I don't particularly like about it are the super long externals, can you give me some tips on how I could adapt them to be a little bit smaller? Much love bro ❤
Thanks man! I’m glad you like it. You could change them into disconnectable external TCs, so remove the 4 squares with the windows, vending machine, patrico peeks and the bedroom and replace them with 4 square frames for a disconnectable TC
Yeah you could remove the SAM sites, gatehouses and shooting floor ramps to reduce upkeep. Add another high external wall to replace the gatehouses. Then add single doors where the windows are on the TC passageways (the glass and vertical embrassures for access to the compound/base just like version 1
@IndominusRust Wow thank you for your answere, i like your bases really much i lived last wipe in your village designe and survived 3 raids ( 2 beginning as an offline and 1 where they only get one of the three tc's) Maybe you make could make a video about a bunker base with a stability half wall bunker 😍
this is an amazing base the only downside for console is there’s a weird spacing glitch that won’t let console players replace the bunker foundation after they break it it said “not enough space” so it’s either the game won’t allow it or apart of the build i did wrong 😂
@@griffenwittwer6961 you can replace it. Just wait. I think it’s the little blocks that appear after the destruction of a foundation. It takes a round 30s to disappear. I’m not sure if you’re talking about the wood foundation or something else though. Please lmk so I can help out :)
@@IndominusRustfor me when i was in the build server i js finished the honeycomb and decided to try out the bunker/ wood foundation and then when i destroyed it, the roof broke so it worked but then when i tried to replace the wooden foundation back, it wouldn’t let me and i waited for about 5 minutes finishing the other part of the base and it still wouldn’t let me saying “not enough space” so im not sure
My only complaint isn’t anything to do with your base or style, but specifically the recent meta of adding external bunkers on the base. I just don’t get it and hate them. I don’t ever want any of my main loot, behind 1 wall. I don’t care if it, “spreads out loot increasing raid cost” because ultimately that’s wrong. It just made your loot a 1 wall raid. Beyond that, most of the time I get raided it’s from a group just rocketing from the side of the base. They’d literally get this bunker by accident on their way to tc. If I did this style, I at least want them up a floor or two, where they won’t get splashed for free. The point of the bunker, too me, is to put more walls between them and my loot. Not to become literally the only wall between them and my loot.
@@joshchavez8190 yeah I understand you point. The reason I don’t raise it is due to MLRS raids opening all of them or at least exposing them. They are quite far away still from the central area and by all means you could build these bunkers and leave all of your main loot in the core bunker. Have it as a bait so raiders simply waste time blowing them for no loot. My logic is for the small cost of adding them, why not add them. Better than no extra bunkers even if you don’t want to use them
@ you’re absolutely right. I didn’t consider protecting them from MLRS and I’d always rather have extra bunkers, than no bunkers. I like base still and all your builds. Hope I didn’t come off too negative towards you.
If you have a code on this for builders sanctuary or another build server with codes that would be awesome. Actually this really hard to follow through for the build. You lost me on the second honeycomb, your original floor blueprint you showed doesn't have that on there and i started by building that out. So it's the bunker first then double hc for first floor.
You can place a twig roof, it’ll open the bunker wall. Provided you have wall stacked the foundations and placed the permanent metal ramp above so it connects to the inner TC (the triangle floor) otherwise if it’s connected to the bunker wall it won’t open
I haven’t personally built this base yet nor do I usually try take heli. I imagine it wouldn’t be the best due to one central shooting floor. But lots of respawn areas and peeks around the base you could use
the problem with showcasing bases like this is you are telling everyone where to raid into and since you just showed how easy it is to get to the loot that would be the first place i raid as its literally one sheet metal wall. EZ raid
1 sheet metal wall to one bunker yes. You will then have to raid the other 2, and the main bunker too ofc. So that’s minimum 24 for the external bunkers and another 27-32 ish through walls to the main core
Check out my Patreon: www.patreon.com/IndominusRust :)
bro did you forget your pw or something youre inactive on there L
I like that you gave a lengthy tour of the base. That was my favourite part of the video, since I don't play the game myself. Just enjoy watching Rust content.
Thanks dude im happy I can give you some entertainment even if you don’t play the game yourself! :)
@@IndominusRust Yes, I was entertained
That’s indominus, this is the perfect room camping base I’ve always wanted
Really amazing build ! its most of a tokio base without the insane upkeep ! Loving all the differnt sneaky peaks. maybe gonna add extra exits instead of the vending maschines and opposite wall (like tokio) , depending on the changes in raid cost
It doesn’t massively change raid cost, I’d recommend adding doors where the windows are (vertical embrassures/glass windows)
Thanks! I’m glad you like it too!
dude, what a fricking base! I will check it out in a real server for sure!
Love to hear it dude :)
Giving a like before i watch it because i know its gonna be good 🔥
Exactly as some people mentioned. Its a great base design but sadly you cant have one without the other(showing cheapest way to raid it). A+ video regardless ❤
Yeah I guess so. It’s difficult bc you have to show the design off. The bunkers aren’t meant to be hidden on the outside anyway. One thing I aim to do is make it symmetrical with entrances. Raiders will not know what side the TC or core bunker is from the outside. They will still need to guess the TC location
You are my favourite rust builder. All your bases are awesome because of your style. will you do any base for the new caves?(either big or small one) i want to see what you can do with them.
Indeed I will look into it. I am planning to do a new ocean rock base and want to experiment with the new terrain in the future
@@IndominusRust thx.
I'm looking forward to it.
@@IndominusRust as for the big cave i usually split it for 2 tc(gap inside of a cave) + one multi for the bunkered part. it helps to upkeep it and the main tc is on the 3 floor in the big cave.(there is a small gap where you can build a 3 floor)
incredible unique and great design, wish you all the luck on your journey to 100k and beyond! :) the only thing i would change is add more outside turret pods
Thanks man!! Appreciate the kind words. For sure, one way to do that is just add another half wall layer above the gatehouses
@@IndominusRust yes I was thinking about that too, might block some peeks tho
Yo Indominus, I absolutely love the design, it's literally the perfect mstch for me! The only thing I don't particularly like about it are the super long externals, can you give me some tips on how I could adapt them to be a little bit smaller? Much love bro ❤
Thanks man! I’m glad you like it. You could change them into disconnectable external TCs, so remove the 4 squares with the windows, vending machine, patrico peeks and the bedroom and replace them with 4 square frames for a disconnectable TC
Another banger as usual🗣️ great job man!
Very nice base i only would delet 1-2 things for less upkeep because most times i get offlined only since i played 2 times onlined
Yeah you could remove the SAM sites, gatehouses and shooting floor ramps to reduce upkeep. Add another high external wall to replace the gatehouses. Then add single doors where the windows are on the TC passageways (the glass and vertical embrassures for access to the compound/base just like version 1
@IndominusRust Wow thank you for your answere, i like your bases really much i lived last wipe in your village designe and survived 3 raids ( 2 beginning as an offline and 1 where they only get one of the three tc's)
Maybe you make could make a video about a bunker base with a stability half wall bunker 😍
i love aloneintokyo style bases
Great Job, can'^t wait to use it
Let’s gooo
this is an amazing base the only downside for console is there’s a weird spacing glitch that won’t let console players replace the bunker foundation after they break it it said “not enough space” so it’s either the game won’t allow it or apart of the build i did wrong 😂
@@griffenwittwer6961 you can replace it. Just wait. I think it’s the little blocks that appear after the destruction of a foundation. It takes a round 30s to disappear. I’m not sure if you’re talking about the wood foundation or something else though. Please lmk so I can help out :)
@@IndominusRustfor me when i was in the build server i js finished the honeycomb and decided to try out the bunker/ wood foundation and then when i destroyed it, the roof broke so it worked but then when i tried to replace the wooden foundation back, it wouldn’t let me and i waited for about 5 minutes finishing the other part of the base and it still wouldn’t let me saying “not enough space” so im not sure
@Indominus what is that futuristic looking door skin at 3:41?
@@err0r-completion a new skin that was added last week. Not sure what it was called. Only £1.50 I think it was
you should make a video on how you design your bases
Yeah that’s a decent idea actually not sure how it would work though
@@IndominusRust maybe like tips or sum, like everything u include in a base and things u love or hate in a design
Loaded into a new server and saw you had uploaded this beaut. base is sorted :)
Love to hear it man! Best of luck with the wipe :)
My only complaint isn’t anything to do with your base or style, but specifically the recent meta of adding external bunkers on the base. I just don’t get it and hate them. I don’t ever want any of my main loot, behind 1 wall. I don’t care if it, “spreads out loot increasing raid cost” because ultimately that’s wrong. It just made your loot a 1 wall raid. Beyond that, most of the time I get raided it’s from a group just rocketing from the side of the base. They’d literally get this bunker by accident on their way to tc. If I did this style, I at least want them up a floor or two, where they won’t get splashed for free. The point of the bunker, too me, is to put more walls between them and my loot. Not to become literally the only wall between them and my loot.
@@joshchavez8190 yeah I understand you point. The reason I don’t raise it is due to MLRS raids opening all of them or at least exposing them. They are quite far away still from the central area and by all means you could build these bunkers and leave all of your main loot in the core bunker. Have it as a bait so raiders simply waste time blowing them for no loot. My logic is for the small cost of adding them, why not add them. Better than no extra bunkers even if you don’t want to use them
@ you’re absolutely right. I didn’t consider protecting them from MLRS and I’d always rather have extra bunkers, than no bunkers. I like base still and all your builds. Hope I didn’t come off too negative towards you.
You just put extra mats like stones or whatever in there. And put a lil bit of boom like 3k sulfur worth
Could extend the compound out more to larger furances in some spots??
SAM's set up like this are easy to destroy with firearrows...
I've found fire arrows don't do much damage anymore
Any bases to keep nakeds from building up?
If you have a code on this for builders sanctuary or another build server with codes that would be awesome.
Actually this really hard to follow through for the build. You lost me on the second honeycomb, your original floor blueprint you showed doesn't have that on there and i started by building that out.
So it's the bunker first then double hc for first floor.
@@yottawatts9470 it is in the description for you :)
NFGIKP
Can this be done on console?
Yes it can indeed
Cool I'ma try it..I like the build. I'm subscribed
two of my three bunkers dont work and I cant figure out why
@@aswitalski because the ramp isn’t connected to the floor? It’s connected to the wall?
I mean the permanent metal ramp above
How does the bunker work?
Currently building it but I’m confused on the bunker part
You can place a twig roof, it’ll open the bunker wall. Provided you have wall stacked the foundations and placed the permanent metal ramp above so it connects to the inner TC (the triangle floor) otherwise if it’s connected to the bunker wall it won’t open
Is it hard to take heli out of this?
I haven’t personally built this base yet nor do I usually try take heli. I imagine it wouldn’t be the best due to one central shooting floor. But lots of respawn areas and peeks around the base you could use
the problem with showcasing bases like this is you are telling everyone where to raid into and since you just showed how easy it is to get to the loot that would be the first place i raid as its literally one sheet metal wall. EZ raid
1 sheet metal wall to one bunker yes. You will then have to raid the other 2, and the main bunker too ofc. So that’s minimum 24 for the external bunkers and another 27-32 ish through walls to the main core
Lot of people don’t even get nearly enough loot to spread out between 3 bunkers and all of thoses outer boxes the main base is still strong
Out 2 secs and only 6 views bro fell off
😂😂