Can Umbra OTK?! | Grand Archive TCG

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  • Опубликовано: 23 янв 2024
  • 5 Star: Meta Defining. You have to build decks around it.
    4 Star: Staple card in decks.
    3 Star: Solid card played in a lot of decks.
    2 Star: Fringe play-ability found in 1, maybe 2 decks.
    1 Star: Not for competitive play.
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Комментарии • 16

  • @CaptShe
    @CaptShe 6 месяцев назад +11

    I think you guys are missing the point of anathemas end. I agree it doesn’t make sense to use it when the curse cards are doing more damage. It is meant as a late game finisher. My opponent can control how many cards they draw and can choose to not take damage their turn from the curses. With anathemas end, I can choose to do 10+ unpreventable damage in one shot

  • @deejus.
    @deejus. 6 месяцев назад +4

    I really thought ranged or distant would add some sort of bowman text about not being able to retaliate... or ignore intercept/taunt... or something. So many hoops but has a high ceiling.

  • @Noels_Hobbies
    @Noels_Hobbies 6 месяцев назад +3

    Slight ruling correction on Cursebreaker, you can only banish curses from her lineage if you have at least 4 curses. You can't just banish 1 for no effect

    • @TerranceElizondo
      @TerranceElizondo 6 месяцев назад +1

      We are famous for reading cards incorrectly the first time 😂😂😂

  • @PretzTrigger
    @PretzTrigger 5 месяцев назад

    Demons edge is meant to be played with the Fire Bullet that prevents damage reduction

  • @QUAKEMS
    @QUAKEMS 6 месяцев назад +2

    I agree that ranger is underwhelming she's got too many hoops. Spend extra cards to make your mediocre cards good (Make them ranged). I hope im wrong, but i see like a proxia's vault make unit ranged card in the future.

    • @jimmyle3486
      @jimmyle3486 6 месяцев назад +1

      There has to be a cost to the payoff. If all your ranged units had distant all the time you will probably find that they are overpowered compared to similar cost units in other decks.

    • @QUAKEMS
      @QUAKEMS 6 месяцев назад

      Definitely I just think the cost is too high for not enough. Especially because ranged doesn't work with retaliation. What's the play pattern? Play your ranged unit play card to make them distant to do 2-4 extra damage? Most of the units with range have 1 attack so without being distant there aren't many allies they can kill so it's often 2 cards of yours for 1 of your opponent's. Evasive maneuvers seems pretty decent because it prevents damage so you can combat trick people then swing in with your now distant unit on your turn. Aggro might be good with cards like fiery duelist making itself distant and automaton bomber having range 4 and floating memory. I think the Umbra allies are mostly good Carter is insane most notably he doesn't have ranged.

  • @melonort13
    @melonort13 6 месяцев назад +1

    Lavender haze ol

  • @styxxdidimos5059
    @styxxdidimos5059 5 месяцев назад

    Ive been trying to find the answer but maybe its too new of a card for anyone to know, maybe you guys do. Does violet haze deal damage to the champion or do they just have 2 less maximum health?

    • @truechampiongaming
      @truechampiongaming  5 месяцев назад

      Violet Haze makes the champion it is under have -2 max health. So if they were a 25 health champion normally, they are now 23.

  • @maistern2289
    @maistern2289 4 месяца назад

    how many regalia can u summon in one metarialise phase?

  • @kohjunkai3446
    @kohjunkai3446 5 месяцев назад

    Creeping Torment is a token and not a main deck card though. Although you are required to have main deck sleeves, it's technically a token card.

    • @truechampiongaming
      @truechampiongaming  5 месяцев назад

      Yup. But you can run 4x in your main deck if you want

  • @user-oh2hm1vh4u
    @user-oh2hm1vh4u 6 месяцев назад

    Waiting for neos