I feel like endgame players forget what it was like to be new. Because of this, they neglect how hard it is to do melee classes as a beginner. Knight can be usable because of stun, but all other melee classes are trash for beginners. Best beginner classes are long-range with abilities that do good damage. Wizard is the best beginner class because it is the only class that fits that criteria without needing to be unlocked. If there weren't locked classes when you start, I would say sorcerer is first, Wizard second, and summoner third. Archer is decent, and rogue can be fun.
Facts--Don't tell a noob to play melee. When I first played Rotmg (11 years ago), I was smashing my head against the wall trying to git gud because I strictly played melee since I thought they were the coolest. I could scarcely max any stats before dying. But when I hopped on priest for the first time I easily got to 6/8 that life (I was legitimately killed by rotmgtroller, sitting on avatar, LOL!) But now with the realm rework, noobs are especially screwed if they try to melee the new, exceedingly harder content. So for new players, I'd say just play any class that can't use a sword until you get familiar with most bosses.
Yep I'm 15 hours into the game and I despise melee, I just die everytime even during low level content, I have no range, no AoE, and the attack speed is so low. I understand that at higher levels and with better items this will probably change, but even getting to level 20 feels like such a chore that I just alt f4. This was with playing warrior. Only other melee classes I have unlocked are rogue and assassin. Huntress is my favourite just because the traps can make it so much easier to dodge things, most times a lot of enemies start aggroing onto me and I just throw a trap and kite it out.
Exactly. Classes like rogue, assassin, ninja, and paladin are S tier classes on paper but for actual beginner players they are horrible (which is ironic because Sebchoof used the same logic on wizard saying on paper it was overpowered yet he failed to take basically every single S tier placement of his off of paper and into practice). Wizard may not be as overpowered as it is on paper but it is still overpowered nonetheless.
This is a pretty good tier list for beginners. what's that? Just about all the Realm beginner already stopped playing the game? We don't talk about that.
I've been playing for 7 years but I'd still consider myself new as most of the time I've played I only do lower tier dungeons. Like the hardest dungeon I've done is a wood labyrinth
I watched the one 3 years ago and was hoping you’d make an updated one! Thank you! Also those opinions at the beginning is 100% right! Everyone tells me warrior is OP but I personally have a hard time with anything close because I’m learning how to dodge and when to attack. Range OP for noobs
was the opposite for me back in the day my first character to live long enough to 8/8 was a warrior i was lucky enough to get a jugg and felt unstoppable used to rush abysses for vit and sell em for life 4 vit for 1 life back then or 2 vit for 1 mana (tombs was only source of life in the game) anyway ended up getting cocky and got shot gunned by the demon warriors and 1 shot in a dead end, made me quit the game for 8 YEARS until i finally came back and made an 8/8 paladin that got shotgunned by o2. Eventually i just got good and have over 60 living 8/8s and hundreds of dead 8/8s that i've all forgotten about minus one priest that lived an absurdly long time and ended up dying to a bat during a rubberband in crystal cavern. Honestly i wish i could go back to when 8/8 was actually a grind and you'd actually get excited to see a white bag now it's just pump out those end game dungeons while ur pet heals you to full and pump out all the end game items u want in the forge. I actually got so bored of the game before i quit i was just pumping out 8/8 tricksters and rushing everything letting people teleport to me at boss then nexusing cuz i didnt even care to do the bosses and id do pots in halls literally 0 care if i died or lived.
@lordsole6964 if ur a new player invest some money In character slots you want at minimum 3 use ur 8/8 to make 2 more 8/8s and play safe until you have at least one best advice I can give to a new player
I completely disagree with melee classes being that high up. I would put most of them at C or D tier (with the exception of maybe Rogue, Assassin, and maybe Ninja). I think one thing experienced players often forget is that the godlands is one of the first hurdles a beginner will come across. Put two ghost gods in front of a beginner melee player and they're not going to be able to do anything. In general the farther away you are, the easier it is to dodge projectiles so beginners should be playing ranged classes where they can learn the game mechanics and shot patterns. My tierlist would be more like this: S: Wizard - Necromancer - Priest - Sorcerer - Summoner - Mystic A: Archer - Huntress - Bard B: Ninja - Rogue - Assassin C: Samurai - Kensei - Trickster D: Knight - Warrior - Paladin
Completely agree on the melee point. I've been playing for a couple years, cleared almost all the dungeons (just the toughest stuff like shatters and O3 left) and yet I'll still get wrecked if you put me on a knight and ask me to just walk through the godlands. I legitimately don't understand how other people play these classes, I see them doing it so know it can be done but in practice most non-trivial enemies have patterns that seem almost impossible to dodge unless you're at least 4-6 tiles away and the 10-20 extra defense from heavier armor doesn't mean much when projectiles deal 100+ damage. Melees seem best suited as support classes in larger raids, mostly buffing other people while poking in from time to time to get soulbound. Going out solo to weave in and out of shotguns while cutting gods down left and right is definitely possible but also definitely seems like it requires advanced skill and game knowledge to pull off. Or maybe I'm just missing something really obvious about how they work, but so far even decently geared 8/8 feel so much flimsier than robe classes since they eat more bullets than the armor can offset.
@@TheSquareOnesI'm a very newb player and I feel exactly the same so far. I like playing with many different styles/classes in most games so I was hoping to find some explanation as to how those classes are actually supposed to work, but if all they're supposed to do is that support role with short windows to go in, damage and get back out (just enough to get soulbounds as you said), then I might end up just not touching them after all.
Great vid, love seeing what there is to appreciate about each class before they’ve got maxed out stats and powerful rare gear, as well as the good advice to leave nuanced utility characters like trickster and mystic for when you are more experienced with the game. I think you missed the good things about samurai and huntress. I’d put them right under warrior in low A tier. - Huntresses mixture of a spread of piercing bullets + aoe slow is great for groups of enemies in early dungeons. In abyss of demons a mob of demons charging at you can be slowed then absolutely shredded with the bow. Like when you said the necromancer does well at getting aoe healing from large groups of enemies in early dungeons, the huntress does good dps on those same groups. - The samurai waki damage + exposed damage is insane early game as well as his range being slightly higher than sword range. Heavy armor + dps ability + range makes him like a safer and slower warrior.
Thank you for making this list! I want to point out that ive never gotten past early mid-game since i was practically in middleschool when playing this game on and off- and I have the disadvantage of having the game be unplayable on US servers because im asia centric, which means soloing for 90% of the time. Not only do i commend mentioning that new players do not and will not have maxxed stats or unique items if any, but i also really do appreciate that this list is built in mind for solo players too! Note though, you have to remember that beginner players are SCARED, from my experience anyway. I would be usually too intimidated by large closeup barrages of bullets, and that makes you unable to utilize amazing abilities that benefit from charging into the fray just from being too anxious to properly dodge alone. Trust me, if you told me to jump into a ring of bullets, telling me that id not only survive- but THRIVE, id still be too instinctually avoidant to. this makes Melee and close range classes, despite their high def and survivability, unapproachable! Newcomers enjoy having to play it safe and as you said- do not have the best items or barely any pets at all, they WILL want to stay alive to keep anything they have intact, and that means taking the easy option- not touching bullets. BUT, this video is still really good with mentioning their insane potential, and I think itll make new players consider these options if they ever feel more confident. That being said, great video! It already wants to make me play rotmg again and to see if i get lucky this time
I don’t know why, but I literally an assassin main and I don’t die with it. It doesn’t add up but I never die with it and I always get soulbound. It’s by far the greatest class in the game. I die immediately on other classes. And I’m not even hiding with it, I’m literally in the same location when I’m a knight 😅
Shockblasts trigger multiple times by the way so T4 does 360 to a single target and has even better AoE (because each shockblast will hit every enemy around every other enemy lol) and the damage, targets, shockblast damage and shockblast quantity (I think) all scale with Wis super fast. Obviously Maces are still better for new players but it's impossible to overstate how absurdly powerful the Scepter is right now. Like if a crusade stacks up on a decoy just using a T4 scepter a single time with no wis at all you'd do 240 to all of them instantly then 60 more to all of them from the shockblast multiplied by the amount of them that there are, twice. So if there are 6 you'd hit 840 damage to all of them for over 5000 damage. But you can stack them so your MP bar can do like 40k damage with a T4 with no wis.
I think staff is a great weapon because of the 10 degree rule. It is easier to hit an enemy with a 10 degree protectile over 1 shot. The amplitude of the staff creates 'pseudo' 10 arc that makes it easier to aim. An example of 10 arc is- try out cbow or warmonger at 1 less range than it's max range and you can see it's very brainless to aim. The cool thing about stave's 'pseudo' 10 arc is: it does not have a true range limit but true 10 arc.
Honestly, I mostly agree with this, but I’d say that (as a player who couldnt do any end-game content until recently) new players have a hard enough time focusing on dodging that focusing on when to use skill is usually too much. To whit, all hail Sorcerer as god-tier newb class!
Throughout my entire adventure with this game, there was no better class (especially in the beginning), than knight. You are right, new players can have some problems using knight's ability, but thats not what's important. The highest possible def and hp from all classes gives extreme advantage in learning dungeons cause the survivability is very high, so you don't have to repeat dungs too many times to learn their layout and boss patterns. In result you die much less with knight so your will to play this game lasts longer xd
The reason I stopped playing this game as a beginner is inventory issues, and when using alts to hold stuff there's no way to easily see what each account holds
True, getting storage is a grind on f2p, at least it's better nowadays with seasonal always giving 2-3 expansions if you play actively. They also made it so you can see your ALTs inventory without needing to switch characters, which is nice.
Theres an open source developer who made this thing called "Exalt Account Manager" by Maik8 ive used for about a year now. Daily login feature, can view accounts inventory and storage 10/10 would recommend. It's even on the realmeye forums
TDR: New player class picks should be in order; Mystic > necro > ninja. My take is very different from this. I agree priest and necro is good for new players. But, I think many class abilities are more powerful on new players than most know using spider ring to regenerate your mana. You can also mp regen through 3 others items: coral ring, resu, and mad lab robe. If I startest a fresh account, I would star with mystic and ONLY use it as a 0/8. I'll get the honey orb and a spider ring to protect me from mobs. Then, I would get a t6 skull, a slotted gsorc, and if I'm lucky a tezcoatl's tail and maybe a steam pipe.... and 8/8 the necro. Woth necro, I'll farm a spider star, a t6 star, and a doku/ray katana or their blueprints. I will use my necro for pot farming but build 8/8 ninja to fight the nest and oryx 3. The t6 star ninja will do nest and the spider ring/spider star ninja will do 03 (I will gather holy water for 03 incase I am sickened). Lastly, I will use puri priest to do cult, rogue with several holy waters to do void, archer to do fungal caverns, and oreo pally to do spectral penetentiary. I will randomly farm until I get a maxed legendary pet, and once I get that I will ONLY play and exalt my favorite class (for me sword classes). Once I fully exalt sword classed, I will use abyss sheath kensei to learn the shatters and a random priest to learn moonlight village, advanced best, and advanced kogbold. Umi and hm 03 is just to be yolo, idk what class to use for those 2.....
Cool video! Though I don't understand ranking assassin higher than sorcerer on the basis of getting easy soulbound when sorc does the same while also having much higher range and a piercing weapon
Even if its more tailored towards early game/beginners I'm glad my favorite class is at the top of the list! Additionally, I would've hoped you mentioned the bonus HP you get as collateral.
Knight must be S Class for beginners. Easily achievable 80 DEF makes it sooo good for godlands and farming low tier dungeons without any risk , to farm pots and other gear for your other classes
for brand new players def/life/mana are the hardest potions to obtain knight without defense is rough especially without a pet. Definitely not for those just starting out imo
def pots are bargain drops from gods. stunned high tier gods.. are peace of cake to kill basic armor and shield and def ring . and youre very free to go . knight is top for beginners to feel game and to farm beginners stuff
@@relentless3589 new players can easily just farm sprite worlds and trade the dex to get life/mana/def if i could figure that out myself back in the day without a system that tells me where to go im sure new players can as well. End game players need dex new players need life/mana its the circle of life.
Rotmg is like a wall and new players are toilet paper. You throw toilet paper at the wall and it will fall to the ground but every now and then the toilet paper is wet enough to stick at the wall and if it does, it probably does for years. Maybe even until the wall crumbles.
good video, must've taken a lot of effort. i would personally put trickster lower for new players just because they're definitely gonna get themselves killed with the prism tp at least a couple times
I did that 10 mins in using one and won't bother again for now. Knight was my best run so far because of the stun, which ends the bullet hell for a bit.
I love the emphasis on new players who barely get maybe 3/8 if they are lucky. this used to be me but now i've been consistently being able to get like a 6/8 even 7/8s (esp. in the realm rework). I still struggle with a load of the melee classes and rely on ranged to consistently be able to dodge. I'm not sure what classes would help me learn the endgame content like o3, moonlight, shatts, halls, etc. I like to avoid playing on discords as I usually just duo w/ a friend. I guess, where's the midgame player content sebby!!
If you aren't rushing a 6/8 or 8/8 knight just to go to O2 and fly headfirst through O2's entire shotgun and dying while screaming "IM GOING MAFIA DEEP" for that 50/50 coinflip on a stun, then youre just not playing RotMG right
I'm a month into this damn game and I've gotten a few 8/8 chars but there is NO damn "guides" for each class telling you what to farm or where to try for items. Realmeye doesn't even give good guides it just shows items and doesn't have very detailed reasons. The PPE videos is the closest you can get to a guide but they never explain in depth what they're looking for. All forums and pages are like 10 years old and so much has changed since then.
I’m so use to using the same characters that I only have 10 classes unlocked I only just got dark blue star on my new account I made a year ago I’ve been playing since like end of 2011 early 2012 I completely agree with this video
When I was new knight was always my go to so I feel it got to be S and huntress that low hurts me because I feel the ability makes it a worse assassin but it has good range to so it can leech
I’d say it went down a lot for beginners cause invis was a cheese way to get free damage, but now it’s better for end game players, still probably worse for mid game though
tbh, slow ain't that bad in early game and the huntress aoe can help clearing groups of lesser enemies, i don't think huntress is as bad as you potray it in early game
Honestly, being as big an influence you are in the community you should make some beginner guides for people who just start on the game. Maybe more people would stay knowing what to do.
That guy who likes playing huntress here lmao, had to comment mid video. Idk why but i prefer it over archer anytime i feel like playing a bow class lol.
The player base is actually at an all time low but still heaps of people playing and there’s been cool new changes like random enchants and my fave dungeon releasing called moonlight village
wizard is the best beginning character no questions, maxing is the easiest with wizard hands down. everything farmable in early game can be nuked with spellbombs, plus the long range is crucial for new players. it also has very high base stats. necro/priest has healing but the lack of dps just makes it harder and more tedious overall, since you have to stay in the fight for longer.
@@enchilada7765 Wizard is one of the best, if not the best beginner class. Always has been. The thing that Sebchoof doesn't understand is that this list he made is for veteran players playing on a new account. In a sense it's like going through the beginner stage again but in no sense is this even comparable to what it's like playing as a true beginner to this game. I've played with a lot of beginners over the course of the past few years and they all had one thing in common. They played nothing but the wizard. Every time they tried a new class they hated it. The priest didn't do enough damage, the rogue had low range and low damage and the invisibility wasn't long enough to be worth it, the archer was decent but didn't quite have as much range nor did it do close to the same amount of damage as the wizard. You have outliers like the knight, paladin, necromancer, trickster, and sorcerer but after a new player gets sick of those they will almost always default back to the wizard. It's the easiest, most satisfying class to play on. Especially when you land that perfect spell bomb. It's the longest range class of the classes that are actually good at clearing out enemies. It's no wonder this class is on top. The only class that even comes close nowadays is the sorcerer after the insane buff it got. But this class takes so long to unlock as a beginner I would hardly call it a beginner class. I personally recommended newer players to try the warrior because for the longest time I thought this class was the superior class for beginner players as I have always been a huge fan of this class. Boy was I wrong. I'm pretty sure Sebchoof also put the warrior very low on the list because of what it is capable of on a new account (I could be wrong so I'll have to rewatch since I didn't get very far after his abysmal wizard placement). But it's just not the same when you are a veteran player, playing the game on a new account vs. an actual beginner to the game.
@@sebchoof i haven't played for a while got sick of discord meta and forge kinda ruined the most fun part of the game to me and made everything feel not so special + the exaltation grind on top of it made it just feel like a slog especially without having many drops to look forward to but back then new players were few and far between and the game felt like it was at a stalemate where it was mostly old players playing because they already invested so much time and/or money into the game. Think most new players will either do A. get their first good character 6/8 maybe 8/8 die on it and quit (This one is unavoidable I even did this way back when the game first released) or B. Reach that end game grind and feel overwhelmed/burn out running the same dungeon a million times through some trash discord because it's the only efficient way. (Unless of course you are super geared and skilled enough to join and end game guild.
If youre a beginner consider joining discord.com/invite/sebchoof we have the most helpful community to turn you into a goated RotMG gamer ;D
gonna have to join this fr, time to get better
what server are you playing on ? eu or us ?
us usually :)@@emnoir
I haven't played in almost 6 years, and boy, the game has CHANGED. It's nice seeing the community still alive.
Same I'm back now except it's been more liker 10 years-ish for me lol since like 2015
I feel like endgame players forget what it was like to be new. Because of this, they neglect how hard it is to do melee classes as a beginner. Knight can be usable because of stun, but all other melee classes are trash for beginners. Best beginner classes are long-range with abilities that do good damage. Wizard is the best beginner class because it is the only class that fits that criteria without needing to be unlocked. If there weren't locked classes when you start, I would say sorcerer is first, Wizard second, and summoner third. Archer is decent, and rogue can be fun.
Facts--Don't tell a noob to play melee. When I first played Rotmg (11 years ago), I was smashing my head against the wall trying to git gud because I strictly played melee since I thought they were the coolest. I could scarcely max any stats before dying. But when I hopped on priest for the first time I easily got to 6/8 that life (I was legitimately killed by rotmgtroller, sitting on avatar, LOL!)
But now with the realm rework, noobs are especially screwed if they try to melee the new, exceedingly harder content. So for new players, I'd say just play any class that can't use a sword until you get familiar with most bosses.
Yep I'm 15 hours into the game and I despise melee, I just die everytime even during low level content, I have no range, no AoE, and the attack speed is so low.
I understand that at higher levels and with better items this will probably change, but even getting to level 20 feels like such a chore that I just alt f4.
This was with playing warrior. Only other melee classes I have unlocked are rogue and assassin.
Huntress is my favourite just because the traps can make it so much easier to dodge things, most times a lot of enemies start aggroing onto me and I just throw a trap and kite it out.
Exactly. Classes like rogue, assassin, ninja, and paladin are S tier classes on paper but for actual beginner players they are horrible (which is ironic because Sebchoof used the same logic on wizard saying on paper it was overpowered yet he failed to take basically every single S tier placement of his off of paper and into practice). Wizard may not be as overpowered as it is on paper but it is still overpowered nonetheless.
This is a pretty good tier list for beginners. what's that? Just about all the Realm beginner already stopped playing the game? We don't talk about that.
tbh theres so many new peeps playing u just see them
@@sebchoof fair enough, i just might not be observant of them
i just started playing realm 2 days ago, idk if there are many newbies but we are here fs
I'm a new player
I've been playing for 7 years but I'd still consider myself new as most of the time I've played I only do lower tier dungeons. Like the hardest dungeon I've done is a wood labyrinth
sebby, please take all my mortal possesions, sacrifice them to the algorithm gods, all praise sebchoof....
I literally agree whole heartedly with the tier list and the breakdowns of reasoning, thank you very much for the realistic expectations!!
For people who wanna see certain classes :3
Necromancer 27:29
Paladin 25:59
Rogue 23:20
Assassin 22:07
Ninja 20:38
Priest 19:32
Summoner 17:49
Sorcerer 16:34
Bard 15:02
Warrior 14:00
Archer 12:39
Kensei 10:31
Knight 9:17
Wizard 7:58
Trickster 6:27
Mystic 4:58
Samurai 3:33
Huntress 1:42
Stat Chart 21:55
Enjoy :D
I watched the one 3 years ago and was hoping you’d make an updated one! Thank you! Also those opinions at the beginning is 100% right! Everyone tells me warrior is OP but I personally have a hard time with anything close because I’m learning how to dodge and when to attack. Range OP for noobs
yee true the regen is nice though!
was the opposite for me back in the day my first character to live long enough to 8/8 was a warrior i was lucky enough to get a jugg and felt unstoppable used to rush abysses for vit and sell em for life 4 vit for 1 life back then or 2 vit for 1 mana (tombs was only source of life in the game) anyway ended up getting cocky and got shot gunned by the demon warriors and 1 shot in a dead end, made me quit the game for 8 YEARS until i finally came back and made an 8/8 paladin that got shotgunned by o2. Eventually i just got good and have over 60 living 8/8s and hundreds of dead 8/8s that i've all forgotten about minus one priest that lived an absurdly long time and ended up dying to a bat during a rubberband in crystal cavern. Honestly i wish i could go back to when 8/8 was actually a grind and you'd actually get excited to see a white bag now it's just pump out those end game dungeons while ur pet heals you to full and pump out all the end game items u want in the forge. I actually got so bored of the game before i quit i was just pumping out 8/8 tricksters and rushing everything letting people teleport to me at boss then nexusing cuz i didnt even care to do the bosses and id do pots in halls literally 0 care if i died or lived.
@@sebchoof thanks for the great advice I will definitely try it out!
@@Zak-jt6nk yeah I definitely have had a hard time but right now my first 8/8 is a bard and I’m loving the character!
@lordsole6964 if ur a new player invest some money In character slots you want at minimum 3 use ur 8/8 to make 2 more 8/8s and play safe until you have at least one best advice I can give to a new player
I completely disagree with melee classes being that high up. I would put most of them at C or D tier (with the exception of maybe Rogue, Assassin, and maybe Ninja). I think one thing experienced players often forget is that the godlands is one of the first hurdles a beginner will come across. Put two ghost gods in front of a beginner melee player and they're not going to be able to do anything. In general the farther away you are, the easier it is to dodge projectiles so beginners should be playing ranged classes where they can learn the game mechanics and shot patterns.
My tierlist would be more like this:
S: Wizard - Necromancer - Priest - Sorcerer - Summoner - Mystic
A: Archer - Huntress - Bard
B: Ninja - Rogue - Assassin
C: Samurai - Kensei - Trickster
D: Knight - Warrior - Paladin
Completely agree on the melee point. I've been playing for a couple years, cleared almost all the dungeons (just the toughest stuff like shatters and O3 left) and yet I'll still get wrecked if you put me on a knight and ask me to just walk through the godlands. I legitimately don't understand how other people play these classes, I see them doing it so know it can be done but in practice most non-trivial enemies have patterns that seem almost impossible to dodge unless you're at least 4-6 tiles away and the 10-20 extra defense from heavier armor doesn't mean much when projectiles deal 100+ damage.
Melees seem best suited as support classes in larger raids, mostly buffing other people while poking in from time to time to get soulbound. Going out solo to weave in and out of shotguns while cutting gods down left and right is definitely possible but also definitely seems like it requires advanced skill and game knowledge to pull off. Or maybe I'm just missing something really obvious about how they work, but so far even decently geared 8/8 feel so much flimsier than robe classes since they eat more bullets than the armor can offset.
@@TheSquareOnesI'm a very newb player and I feel exactly the same so far. I like playing with many different styles/classes in most games so I was hoping to find some explanation as to how those classes are actually supposed to work, but if all they're supposed to do is that support role with short windows to go in, damage and get back out (just enough to get soulbounds as you said), then I might end up just not touching them after all.
Great vid, love seeing what there is to appreciate about each class before they’ve got maxed out stats and powerful rare gear, as well as the good advice to leave nuanced utility characters like trickster and mystic for when you are more experienced with the game.
I think you missed the good things about samurai and huntress. I’d put them right under warrior in low A tier.
- Huntresses mixture of a spread of piercing bullets + aoe slow is great for groups of enemies in early dungeons. In abyss of demons a mob of demons charging at you can be slowed then absolutely shredded with the bow. Like when you said the necromancer does well at getting aoe healing from large groups of enemies in early dungeons, the huntress does good dps on those same groups.
- The samurai waki damage + exposed damage is insane early game as well as his range being slightly higher than sword range. Heavy armor + dps ability + range makes him like a safer and slower warrior.
Thank you for making this list! I want to point out that ive never gotten past early mid-game since i was practically in middleschool when playing this game on and off- and I have the disadvantage of having the game be unplayable on US servers because im asia centric, which means soloing for 90% of the time. Not only do i commend mentioning that new players do not and will not have maxxed stats or unique items if any, but i also really do appreciate that this list is built in mind for solo players too!
Note though, you have to remember that beginner players are SCARED, from my experience anyway. I would be usually too intimidated by large closeup barrages of bullets, and that makes you unable to utilize amazing abilities that benefit from charging into the fray just from being too anxious to properly dodge alone. Trust me, if you told me to jump into a ring of bullets, telling me that id not only survive- but THRIVE, id still be too instinctually avoidant to.
this makes Melee and close range classes, despite their high def and survivability, unapproachable! Newcomers enjoy having to play it safe and as you said- do not have the best items or barely any pets at all, they WILL want to stay alive to keep anything they have intact, and that means taking the easy option- not touching bullets. BUT, this video is still really good with mentioning their insane potential, and I think itll make new players consider these options if they ever feel more confident.
That being said, great video! It already wants to make me play rotmg again and to see if i get lucky this time
Much love
anyone else get a wave of nostalgia at 2:53 ?
I don’t know why, but I literally an assassin main and I don’t die with it. It doesn’t add up but I never die with it and I always get soulbound. It’s by far the greatest class in the game.
I die immediately on other classes. And I’m not even hiding with it, I’m literally in the same location when I’m a knight 😅
Shockblasts trigger multiple times by the way so T4 does 360 to a single target and has even better AoE (because each shockblast will hit every enemy around every other enemy lol) and the damage, targets, shockblast damage and shockblast quantity (I think) all scale with Wis super fast. Obviously Maces are still better for new players but it's impossible to overstate how absurdly powerful the Scepter is right now. Like if a crusade stacks up on a decoy just using a T4 scepter a single time with no wis at all you'd do 240 to all of them instantly then 60 more to all of them from the shockblast multiplied by the amount of them that there are, twice. So if there are 6 you'd hit 840 damage to all of them for over 5000 damage. But you can stack them so your MP bar can do like 40k damage with a T4 with no wis.
woops yeah i forgot to calculate that in when i said the damage :D they really want too far with the rework haha
I think staff is a great weapon because of the 10 degree rule. It is easier to hit an enemy with a 10 degree protectile over 1 shot. The amplitude of the staff creates 'pseudo' 10 arc that makes it easier to aim. An example of 10 arc is- try out cbow or warmonger at 1 less range than it's max range and you can see it's very brainless to aim.
The cool thing about stave's 'pseudo' 10 arc is: it does not have a true range limit but true 10 arc.
Honestly, I mostly agree with this, but I’d say that (as a player who couldnt do any end-game content until recently) new players have a hard enough time focusing on dodging that focusing on when to use skill is usually too much.
To whit, all hail Sorcerer as god-tier newb class!
yea this is a good tier list, beginners should find this very helpful
yes!
youre good
I’ve been playing since 2012, I just love when our boy Sebby drops a new vid!!
@@sebchoof HE REPLIED 😮
I heavily agree with the assassin placement. It’s what made the early game enjoyable for me when I had nothing
Throughout my entire adventure with this game, there was no better class (especially in the beginning), than knight. You are right, new players can have some problems using knight's ability, but thats not what's important. The highest possible def and hp from all classes gives extreme advantage in learning dungeons cause the survivability is very high, so you don't have to repeat dungs too many times to learn their layout and boss patterns. In result you die much less with knight so your will to play this game lasts longer xd
You also don't rely on your ability, like priest or paladin, to keep yourself alive.
true but knight does have innate high its only when maxed compared to other classes,. otherwise knight, warrior, and kensei all share highest def; D
@@sebchoof oh yea, i forgot that you made this vid especially for non-maxed characters
The reason I stopped playing this game as a beginner is inventory issues, and when using alts to hold stuff there's no way to easily see what each account holds
True, getting storage is a grind on f2p, at least it's better nowadays with seasonal always giving 2-3 expansions if you play actively. They also made it so you can see your ALTs inventory without needing to switch characters, which is nice.
Theres an open source developer who made this thing called "Exalt Account Manager" by Maik8 ive used for about a year now. Daily login feature, can view accounts inventory and storage 10/10 would recommend. It's even on the realmeye forums
TDR: New player class picks should be in order; Mystic > necro > ninja.
My take is very different from this.
I agree priest and necro is good for new players.
But, I think many class abilities are more powerful on new players than most know using spider ring to regenerate your mana. You can also mp regen through 3 others items: coral ring, resu, and mad lab robe.
If I startest a fresh account, I would star with mystic and ONLY use it as a 0/8. I'll get the honey orb and a spider ring to protect me from mobs. Then, I would get a t6 skull, a slotted gsorc, and if I'm lucky a tezcoatl's tail and maybe a steam pipe.... and 8/8 the necro.
Woth necro, I'll farm a spider star, a t6 star, and a doku/ray katana or their blueprints.
I will use my necro for pot farming but build 8/8 ninja to fight the nest and oryx 3. The t6 star ninja will do nest and the spider ring/spider star ninja will do 03 (I will gather holy water for 03 incase I am sickened).
Lastly, I will use puri priest to do cult, rogue with several holy waters to do void, archer to do fungal caverns, and oreo pally to do spectral penetentiary.
I will randomly farm until I get a maxed legendary pet, and once I get that I will ONLY play and exalt my favorite class (for me sword classes).
Once I fully exalt sword classed, I will use abyss sheath kensei to learn the shatters and a random priest to learn moonlight village, advanced best, and advanced kogbold. Umi and hm 03 is just to be yolo, idk what class to use for those 2.....
Cool video! Though I don't understand ranking assassin higher than sorcerer on the basis of getting easy soulbound when sorc does the same while also having much higher range and a piercing weapon
truee maybe i may of overrated it a bit but assassin hands down is the best for getting sb for noobies
This is the funniest take on the wizard🤧. Man i was syoned watching this. Havent played realm in like 6 or 7 yearr need to het back into it
Even if its more tailored towards early game/beginners I'm glad my favorite class is at the top of the list! Additionally, I would've hoped you mentioned the bonus HP you get as collateral.
Necro go crazy, my best character was a Necro with the cultist set, that skull does so much damage
Knight must be S Class for beginners.
Easily achievable 80 DEF makes it sooo good for godlands and farming low tier dungeons without any risk , to farm pots and other gear for your other classes
for brand new players def/life/mana are the hardest potions to obtain knight without defense is rough especially without a pet. Definitely not for those just starting out imo
yee i dont think a new player is going to max def :P but agreed for mid game players :P
def pots are bargain drops from gods.
stunned high tier gods.. are peace of cake to kill
basic armor and shield and def ring . and youre very free to go .
knight is top for beginners to feel game and to farm beginners stuff
@@sebchoof new player will always try to max def.
this is survival instinct. you're noob :D
@@relentless3589 new players can easily just farm sprite worlds and trade the dex to get life/mana/def if i could figure that out myself back in the day without a system that tells me where to go im sure new players can as well. End game players need dex new players need life/mana its the circle of life.
Rotmg is like a wall and new players are toilet paper. You throw toilet paper at the wall and it will fall to the ground but every now and then the toilet paper is wet enough to stick at the wall and if it does, it probably does for years. Maybe even until the wall crumbles.
Priest got buffed attack and dexterity, would you move it up on the tier list? If so where
For sure!!! Probably second or third
Looking forward to an updated endgame class tierlist!
Will defs upload one sometime :)
good video, must've taken a lot of effort. i would personally put trickster lower for new players just because they're definitely gonna get themselves killed with the prism tp at least a couple times
I did that 10 mins in using one and won't bother again for now.
Knight was my best run so far because of the stun, which ends the bullet hell for a bit.
@@Chronon88 Knight is pretty good. My longest living classes are usually Paladin or Necro though
Necromancer ... my beloved ...
wow so that's how decoy works my dumb brain was thinking it was randoom
I love the emphasis on new players who barely get maybe 3/8 if they are lucky. this used to be me but now i've been consistently being able to get like a 6/8 even 7/8s (esp. in the realm rework). I still struggle with a load of the melee classes and rely on ranged to consistently be able to dodge. I'm not sure what classes would help me learn the endgame content like o3, moonlight, shatts, halls, etc. I like to avoid playing on discords as I usually just duo w/ a friend.
I guess, where's the midgame player content sebby!!
Yeeee will probs make a mid game class tier list some time :D
If you aren't rushing a 6/8 or 8/8 knight just to go to O2 and fly headfirst through O2's entire shotgun and dying while screaming "IM GOING MAFIA DEEP" for that 50/50 coinflip on a stun, then youre just not playing RotMG right
GREAT VID SEBBBB!
youre great...
i knew the edits were too good, its afro
My pet got 93 heal and I'm still scared of o3
you got this!! my guide should help ruclips.net/video/StTcNTMhEfk/видео.html
as a new player i generally agree and have been having good experiences with kensei ive only suicided once!(even though it was my best character)
my playstyle cant handle the melee classes, i do pretty good with archer and wizard based classes tho
I'm a month into this damn game and I've gotten a few 8/8 chars but there is NO damn "guides" for each class telling you what to farm or where to try for items. Realmeye doesn't even give good guides it just shows items and doesn't have very detailed reasons. The PPE videos is the closest you can get to a guide but they never explain in depth what they're looking for. All forums and pages are like 10 years old and so much has changed since then.
dw im planning to make a video on each class ;D
I play necromancer mostly, lets see how high it's here
I’m so use to using the same characters that I only have 10 classes unlocked I only just got dark blue star on my new account I made a year ago I’ve been playing since like end of 2011 early 2012 I completely agree with this video
That stasis pause got me good 😂
since I asked for your opinion on what the best class was for begginers I take all credit for the video idea
Man o man do i wish i was a new player. Played this game for 10.000 hours over 12 years, wish i could go back.
Playing without a pet and only in realm helps bring back the experience :D
@@sebchoof ye 4 sure man, even ppe's are boring now, done a few npe's recently.
@@gurreg1524try no nexus npes ;D
As the only huntress enjoyer, I can actually agree with it being the worst for beginners lmao
When I was new knight was always my go to so I feel it got to be S and huntress that low hurts me because I feel the ability makes it a worse assassin but it has good range to so it can leech
Nerco is so fucking powerful on my second ever run I got lvl 20 and managed to do most end game content till I stupidly tried to solo a overworld boss
No new players use space for abilities, the default was changed right click
true i forgot xDD
Mystic is pretty good early. You have good dmg, and great survivability due to your range and stasis.
but stats at lvl 20 are randomized
what about rogue after rework? what would u rank in this tierlist?
I’d say it went down a lot for beginners cause invis was a cheese way to get free damage, but now it’s better for end game players, still probably worse for mid game though
14:39 xDDDDD
Most entertaining youtuber!
Honestly I did like the huntress until I died to a statue...
F
F
F
You should make one for end game classes!
will do for sure :)
Sebchoof thank you for uploading
np more to come
tbh, slow ain't that bad in early game and the huntress aoe can help clearing groups of lesser enemies, i don't think huntress is as bad as you potray it in early game
good take, agree on mostly everything
Honestly, being as big an influence you are in the community you should make some beginner guides for people who just start on the game. Maybe more people would stay knowing what to do.
planning to do it when realm rework hits since a lot will change probably :D
I miss old pally. With the heal on use but it's still great now
True :D
That guy who likes playing huntress here lmao, had to comment mid video. Idk why but i prefer it over archer anytime i feel like playing a bow class lol.
Also you forgot mention that necro abilty ups it hp
Just got back to realm and the funny this is my last death was 1258 days ago
Trickster is hard to play but its easy to learn
Decoy is easy but not rushing :c
I mained knight when I started
same.
Huntress is my favorite class, but I would never recommend it to a new player. It's just kinda bad lol
Absolutely agreed.
Immaculate, but huntress at D? Come on now
i love u too
What's the background music at 3:00?
It’s an undertale song called into the something I forgot the last word :D
@@sebchoof I found it, think it’s Another Medium. Knew it was Undertale or Deltarune but couldn’t tell for sure! Cheers
Woops mb much love :D
Huntress is insane with engraved leaf bow and lotus trap (not for beginners though sadly)
Summoner is fun
is it worth playing this game again lmao. hows the playerbase as of 2024.
The player base is actually at an all time low but still heaps of people playing and there’s been cool new changes like random enchants and my fave dungeon releasing called moonlight village
Isnt kensie just a better ninja?
If you’re good with the ability maybe :D
yippie new video
I love huntress but i agree that it's bad for beginners lol
27:35 full tier list
late game tier list pls
will do :)
I would rather have huntress ability over the archers just saying lol
I’m 8/8 on my samurai I’m crying it’s good and bad
goated
As a huntress fanboi I was very sad to see her at the bottom though I totally understand lmao..
what is soulbound?
an amount of damage to enemies you must inflict to quality for getting loot :)
HUNTRESS IS SO GOOD how dare you
Bow enjoyers unite
its too good..
I hate bard and archer but Iove huntress.
optimistic of you to assume this game even gets new players 😭
it actually does its just tough to find them i get them in stream all the time :D
weird cut at 15:58
wasnt me!! blame it on afro :)
Rip summoner hpe
I will not stand for this samurai slander 😢
Sam does get somewhat obtainable slowing waki.
IM SORRY
what an amazing video i am going to unsubscribe from afro rotmg
toxic...
YOOOOOOOOOOOOOOO
oyyooyoyoyyo
wizard is the best beginning character no questions, maxing is the easiest with wizard hands down. everything farmable in early game can be nuked with spellbombs, plus the long range is crucial for new players. it also has very high base stats.
necro/priest has healing but the lack of dps just makes it harder and more tedious overall, since you have to stay in the fight for longer.
i'd advise doing the classic wizard max -> max a knight on a mule / the 2nd char slot strat
Great video apart from the huntress slander...
Mystic is the goat
kappacinno
I’m so hungry
Sebchoof let me out pls
This is the worst take I have ever seen on the wizard.
Wizard is ass for starting players, but the most goated for learning endgame dungeons (imo)
@@enchilada7765 Wizard is one of the best, if not the best beginner class. Always has been.
The thing that Sebchoof doesn't understand is that this list he made is for veteran players playing on a new account. In a sense it's like going through the beginner stage again but in no sense is this even comparable to what it's like playing as a true beginner to this game.
I've played with a lot of beginners over the course of the past few years and they all had one thing in common. They played nothing but the wizard. Every time they tried a new class they hated it.
The priest didn't do enough damage, the rogue had low range and low damage and the invisibility wasn't long enough to be worth it, the archer was decent but didn't quite have as much range nor did it do close to the same amount of damage as the wizard.
You have outliers like the knight, paladin, necromancer, trickster, and sorcerer but after a new player gets sick of those they will almost always default back to the wizard. It's the easiest, most satisfying class to play on. Especially when you land that perfect spell bomb. It's the longest range class of the classes that are actually good at clearing out enemies. It's no wonder this class is on top. The only class that even comes close nowadays is the sorcerer after the insane buff it got. But this class takes so long to unlock as a beginner I would hardly call it a beginner class.
I personally recommended newer players to try the warrior because for the longest time I thought this class was the superior class for beginner players as I have always been a huge fan of this class. Boy was I wrong. I'm pretty sure Sebchoof also put the warrior very low on the list because of what it is capable of on a new account (I could be wrong so I'll have to rewatch since I didn't get very far after his abysmal wizard placement). But it's just not the same when you are a veteran player, playing the game on a new account vs. an actual beginner to the game.
@@jasonsenter1646 wrong
@@enchilada7765 Care to elaborate?
@@jasonsenter1646 nah, just got time to short normal replies
there are newcomers?
tbh theres so many new peeps playing u just see them
@@sebchoof i haven't played for a while got sick of discord meta and forge kinda ruined the most fun part of the game to me and made everything feel not so special + the exaltation grind on top of it made it just feel like a slog especially without having many drops to look forward to but back then new players were few and far between and the game felt like it was at a stalemate where it was mostly old players playing because they already invested so much time and/or money into the game. Think most new players will either do A. get their first good character 6/8 maybe 8/8 die on it and quit (This one is unavoidable I even did this way back when the game first released) or B. Reach that end game grind and feel overwhelmed/burn out running the same dungeon a million times through some trash discord because it's the only efficient way. (Unless of course you are super geared and skilled enough to join and end game guild.
yeah thats fair, i am the same but i just ignore all of those and it makes it fun again @@Zak-jt6nk
Fastest comment in the west
I like huntress :(
true she is hot
@@sebchoof based seb wtf
Definitely not first
Hmm