MY opinion of which mods is best for these categories: Interior: Bliss Outdoor: Photon Cave: Kappa Light: Photon Night: Bliss Sunrise: Photon Nether: Kappa Performance: Bliss [excluding vanila. It's not really an opinion anyways it's just facts] Total: Bliss: 3, Phoron 3, Kappa 2 My overall preferance: Bliss
I think I like Kappa best, especially because of the waters and colors AND THE SUNRISES/SUNSETS! It just seems magical to me, photon seems perfect for people who like bright lights/creepy atmosphere and bliss is like a cozy atmosphere. All of these look good in their own area. I can't wait to try these in my worlds!
Perdonally i like bliss the most specifically because of its volumetric clouds and the fact you can fly into them, and go above the cloud layer so the ground gets hidden. And the end looks magnificent.
@@PeteDunes Yeah, I Agree With That, But I Meant That People Dont Much Consider/Use Photon, So It's Underrated/Underdog, Definitely There Are Many Better Ones, But Photon Is Quite Underrated In My Opinion.
Can I ask u about kappa? The shadows idk maybe darks color when I build homes I try put light blocks everywhere cuz the dark in this shader is to much and this forces me to use another shaders,I try changing some options in settings but still same issue can u tell me ho to solve this?
Minha análise: O bliss tem uma iluminação na lava que supera os dois. Ele é um estilo mais clean. Mas, o que irei comparar será o photon e o kappa. O photon leva total vantagem na atmosfera e iluminação quando está de dia, dominando a luz e a refração. A respeito da atmosfera, é possível observar com a "sujeira" que deixa no ar, formando uma espécie de poeira. Porém perde feio quando está a noite ou há baixa iluminação natural e quando está no nether. Sua iluminação dos objetos é fraca, que dá vantagem ao kappa. O kappa, tem uma boa e forte iluminação dos objetos. Tanto que quando se está na caverna, se torna tão belo que deixa o photon em maus lençóis. Porém perde quando o dia reina. As luzes naturais não são ruins, mas tem algo que deixa a desejar, a atmosfera não convence tanto quanto o photon. Já no end, o photon leva vantagem por sua atmosfera. O kappa entretanto, tenta inovar, trazendo consigo uma movimentação do céu e sua iluminação forte. Nesse caso, depende mais do gosto, eu diria que por trazerem consigo suas próprias características, é neutro. Seguindo essas ideias, depende agora do jogador. Se o player for jogar apenas no mundo normal para construção e atividades terrenas, eu recomendo o photon. Mas se for explorar, viajar entre os mundos e até minerar, eu recomendo o kappa.
Est-ce que Kappa + GI correspond à la version Path Traced de Kappa ? Si non ça serait un peu dommage, parce qu'à mon avis cette version de Kappa est bien plus comparable à Photon, qui d'ailleurs est incroyanblement beau. Super vidéo !
Merci beaucoup ! Je n'ai pas utilisé la version path traced de kappa dans cette vidéo, j'aurai aimé l'utiliser mais je n'ai pas un pc assez puissant pour le faire tourner !
Sorry for the delay ! For me these shaders are all really good visually in their own way and I don't really know which one I prefer, but I find bliss particularly stands out for water and fog management ! :D
Sorry for the delay ! I tried to activate it and apparently it's compatible, but there are some rendering bugs with clouds when they pass near the horizon !
I have a problem with Bliss Shaders, when breaking blocks in a dark place, the break in the block begins to glow, which looks bad, also when placing glass in water it is visible even from land at great depths, as if the glass is not affected by water at all. Does anyone know how to fix this?
about the blocks having a weird lighting effect in caves yes, I have that, but I don't think its fixable but the glass glitch is not happening with me at all.
It's short for "global illumination"; it seems to me that these are algorithms that make lighting much more realistic by calculating the light bounces on objects :)
Kappa is best in almost every scenario, but all of them fall short of SEUS PTGI. I really wish SEUS released a new version that targeted the latest versions of MC.
So do I. SEUS PTGI would be the perfect shader for me if it was still supported and updated. Nothing beats that water man I just wanna feckin drink it 😂
@@Fersimpdebananirou Kappa the best of them? You need to have your eyes checked, that lava looked horrible with Kappa, actually all 3 made it look rather bad.
Photon is my most favourite shader ever, I used to use Bliss, then Dark (something, I forgot), then I found Photon, which looks the best to me, the lighting is the most realistic, and the sky looks amazing. But I would use Kappa if I could, but the performance is terrible when compared to Photon or Bliss.
Kappa sunset on the water is just ✨PERFECT✨
MY opinion of which mods is best for these categories:
Interior: Bliss
Outdoor: Photon
Cave: Kappa
Light: Photon
Night: Bliss
Sunrise: Photon
Nether: Kappa
Performance: Bliss [excluding vanila. It's not really an opinion anyways it's just facts]
Total: Bliss: 3, Phoron 3, Kappa 2
My overall preferance: Bliss
If they combined the best of these three mods, it would be crazy
Interior photon exterior bliss. Bliss works best at large render distance landscape
@@Im_Sanenough agree
For a normal comparision video of shaders, this video is pretty great.very detailled,and music is beautiful.
Holy shit, sunrise with Photon looks insanely beautiful 4:11.
I think I like Kappa best, especially because of the waters and colors AND THE SUNRISES/SUNSETS! It just seems magical to me, photon seems perfect for people who like bright lights/creepy atmosphere and bliss is like a cozy atmosphere. All of these look good in their own area. I can't wait to try these in my worlds!
I feel like bliss could be perfect in a medieval modpack
Kappa sky + sun looked the best
all three of these NEED to collaborate
photon reminds me of those days when we'd go out to eat at 6:30 on a summer day.
Perdonally i like bliss the most specifically because of its volumetric clouds and the fact you can fly into them, and go above the cloud layer so the ground gets hidden. And the end looks magnificent.
bliss gives that irl color tone
photon has the movie saturation real high, kappa looks meh to me
у photon очень красивое освещение , мне больше нравиться bliss у него очень красивая вода , более реалестичная и небо тоже.
Photon is insane!
photon is just next-level
I think bliss is best indoors, photon is best outdoors, and kappa is good all-rounder
If you photon is good outdoors try bliss with distant horizons and tectonic
It will please your eyes
Photon Is Truly A Hidden Gem Of Minecraft Shaders🗿
Nope, there are better ones out there.
@@PeteDunes Yeah, I Agree With That, But I Meant That People Dont Much Consider/Use Photon, So It's Underrated/Underdog, Definitely There Are Many Better Ones, But Photon Is Quite Underrated In My Opinion.
The volumetric clouds in bliss are just so perfect for me
I wish someone make a Bliss + Complementary effects .... that would be perfect.
i enjoy bliss the most
i played the latest versions of them, and kappa is definetly the best, specialy considering diferent color lights and the nether
Can I ask u about kappa? The shadows idk maybe darks color when I build homes I try put light blocks everywhere cuz the dark in this shader is to much and this forces me to use another shaders,I try changing some options in settings but still same issue can u tell me ho to solve this?
Try using the Kappa pt
@@aavv3623 to solve this i close my room windows . . . specialy considering that i use a CRT monitor, idk, i enjoy the darkness of this shader (sorry)
@@robrox2470
@@robrox2470 Is it free? Where can I download it from?
Oh, nice, a comparison of minecraft sha-
*hears music*
d.. dinosaurs :(
Bliss is good shader and if you want better performance add distant horizons
For me it says Distant horizons dont work with bliss
@@mikhailtheprodownload the correct one (i think can't be found directly from modrinth/curseforfe), it's not in the featured downloads
Minha análise:
O bliss tem uma iluminação na lava que supera os dois. Ele é um estilo mais clean. Mas, o que irei comparar será o photon e o kappa.
O photon leva total vantagem na atmosfera e iluminação quando está de dia, dominando a luz e a refração. A respeito da atmosfera, é possível observar com a "sujeira" que deixa no ar, formando uma espécie de poeira. Porém perde feio quando está a noite ou há baixa iluminação natural e quando está no nether. Sua iluminação dos objetos é fraca, que dá vantagem ao kappa. O kappa, tem uma boa e forte iluminação dos objetos. Tanto que quando se está na caverna, se torna tão belo que deixa o photon em maus lençóis. Porém perde quando o dia reina. As luzes naturais não são ruins, mas tem algo que deixa a desejar, a atmosfera não convence tanto quanto o photon.
Já no end, o photon leva vantagem por sua atmosfera. O kappa entretanto, tenta inovar, trazendo consigo uma movimentação do céu e sua iluminação forte. Nesse caso, depende mais do gosto, eu diria que por trazerem consigo suas próprias características, é neutro.
Seguindo essas ideias, depende agora do jogador. Se o player for jogar apenas no mundo normal para construção e atividades terrenas, eu recomendo o photon. Mas se for explorar, viajar entre os mundos e até minerar, eu recomendo o kappa.
But if you are using mods such distant horizons then the best shader will be bliss
It makes minecraft literally real life but everything is a cube
Photon looks so good. i was never planning to spend too much time in the nether anyway so whatever
The nether looks much better now!
Good work! keep going.
Thank you so much !
Est-ce que Kappa + GI correspond à la version Path Traced de Kappa ? Si non ça serait un peu dommage, parce qu'à mon avis cette version de Kappa est bien plus comparable à Photon, qui d'ailleurs est incroyanblement beau. Super vidéo !
Merci beaucoup ! Je n'ai pas utilisé la version path traced de kappa dans cette vidéo, j'aurai aimé l'utiliser mais je n'ai pas un pc assez puissant pour le faire tourner !
For me kappa is the best shaders ❤
Bliss is good indoors and outside, kappa is the best outside, photon is best at inside
Why is the video's resolution and bitrate so low? So many artifacts. No point in comparing visuals without any visual quality at all
Bliss the best
And you'd be surprise that the one that is the most realistic is kappa (it was made for this), but the two others look cool too
@@smoorbbyour opinion doesn’t matter
Kappa goated
what are your photon settings? cus the lighting looks so real
what is the best in your opinion?
best of quality, not performance.
Sorry for the delay ! For me these shaders are all really good visually in their own way and I don't really know which one I prefer, but I find bliss particularly stands out for water and fog management ! :D
Photon
Juste une suggestion, mettre l'effet de transition vidéo sur le texte aussi, ça fait plus classe ;)
Plutôt cool sinon
Je prends note et merci !
thank you for shaders!
You're welcome !
Photon looks so beautiful at 3:52
Totally unrealistic and ugly, no light colors are properly affecting the environment.
@@PeteDunes in my opinion of course-
Damn Photon looks so good, do you know if its compatible with Distant Horizon 2.0?
Sorry for the delay ! I tried to activate it and apparently it's compatible, but there are some rendering bugs with clouds when they pass near the horizon !
@@gao15 ahh i see, thx for that. Gonna try it out.
good news for you buddy
Yes ,but has a some problem with clouds
I love photon
photon looks like the current ubisoft graphics
There is no "current ubisoft graphics", you just made it up, all their games look different, some look average, some look great.
I have a problem with Bliss Shaders, when breaking blocks in a dark place, the break in the block begins to glow, which looks bad, also when placing glass in water it is visible even from land at great depths, as if the glass is not affected by water at all. Does anyone know how to fix this?
about the blocks having a weird lighting effect in caves yes, I have that, but I don't think its fixable but the glass glitch is not happening with me at all.
A luz nos blocos acontece comigo tb(same thing)
Are you using optfine or iris/sodium?
I'm using iris and sodium :)
kappa looks soo good
What does kappa + gl mean?
+ global illumination, meaning its simulating light bouncing off of other surfaces
GI? What is that?
It's short for "global illumination"; it seems to me that these are algorithms that make lighting much more realistic by calculating the light bounces on objects :)
Seed?
Bliss is goated. Photon looks like a movie and Kappa is dogshit.
He has Kappa on the lowest profile because he can't run it. I tried a test like this and Kappa looks much better than all of these opinions here.
@@A_Rat1246 not better, but you are right, it's lowest Kappa's settings
Kappa is amazing with higher settings
song?
It's "This Too Shall Pass" by Scott Buckley :D
@@gao15thx mannnnnn :)
What is this kappa + gi?
It's kappa with "global illumination" activated, wich calculates light bounces on objects to make lighting much more accurate :)
How to download bro one video please 😢
Photon looks like someone nuked 💀 how yall think its the best
this is from 11 months ago and ive been playing with photon recently, it did not look like how it is in this video
The photon I was playing on did not have raytracing ish lighting
Trust me, I played with photon and it’s not like this. Photon is better.
@@ichimoku373 it's a setting you need to enable in photons shader settings
@@KenzogVR Photon doesn't has Ray thrcing, photon is using voxels.
but u need to find how to improve your video quality,maybe the record bitrate is the factor.
lol block story wizard
Kappa is best in almost every scenario, but all of them fall short of SEUS PTGI. I really wish SEUS released a new version that targeted the latest versions of MC.
Hell no
So do I. SEUS PTGI would be the perfect shader for me if it was still supported and updated. Nothing beats that water man I just wanna feckin drink it 😂
Bliss: vanilla Minecraft
Photon: realism
Kappa: the worst of them
You have zero taste, kappa the best of them
@@Fersimpdebananirou Kappa the best of them? You need to have your eyes checked, that lava looked horrible with Kappa, actually all 3 made it look rather bad.
@user-ev4ov6wr1d yeah your right the lava is to bright
@@Fersimpdebananirou Taste - is the subjective, idiot.
@@Fersimpdebananirou kappa looks like my ass, at least the path tracing version saves it
Photon won fair and square
Nah
It looked like someone nuked nearby
@@denji3397 LMAO but different shader different ambience
Photon is my most favourite shader ever, I used to use Bliss, then Dark (something, I forgot), then I found Photon, which looks the best to me, the lighting is the most realistic, and the sky looks amazing. But I would use Kappa if I could, but the performance is terrible when compared to Photon or Bliss.
Photon the most liked by french people❤
Kappa performance is shit
to be fair, hes using a gtx 1650 and hes on a laptop