Revamping Illuvium-Arena: Viper’s Vision for the Ideal 1v1 PvP! | Illuvium Guide

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  • Опубликовано: 29 ноя 2024

Комментарии • 17

  • @jasonalessio1058
    @jasonalessio1058 2 месяца назад

    Yeah restrictions is the big thing. I think U can have a combination of mastery points and max mastery every turn. But character movement needs to have some sort of restriction. It will make the game more accessible too

  • @Coffaro
    @Coffaro 2 месяца назад

    I like all your suggestions

    • @viper_ilv
      @viper_ilv  2 месяца назад

      I hope some or all of them can make it in the game and work.

  • @zaleth
    @zaleth 2 месяца назад +1

    Great vid

  • @Smismi11
    @Smismi11 2 месяца назад

    Great vid. Great ideas. Did you tell that to the team while you have been on the council? And why did they not listen to you?

    • @viper_ilv
      @viper_ilv  2 месяца назад

      I don´t think anything I have said here, is new, these are points I have been making since Arena Beta was playable.
      Most of this though is changing a lot and I think there wasn´t time to test it or make it especially given Gauntlet was made.
      I think now that the games are live it is time to polish the PvP Modes, that´s why I put it into one video.
      Being on Council isn´t being on the Team or Game Design as well.

  • @nickilluvium
    @nickilluvium 2 месяца назад

    Great analysis

  • @deathr0wboat1
    @deathr0wboat1 2 месяца назад

    Great stuff. I am not sure we can get rid of rogue/assassins. I say this because of ownership and deleting the use case for owning them might be a bit hard to accept. Maybe modify them to be front line glass cannons? Psions are back line, rogues front line.

    • @viper_ilv
      @viper_ilv  2 месяца назад

      yeah get rid of the jumping part, don´t delete the assets lul

  • @xfilow
    @xfilow 2 месяца назад

    Nice one 💪

  • @Sota_eth
    @Sota_eth 2 месяца назад

    Interesting, I hope they will change ascendant arena as I don't really enjoy it at the moment
    Gauntlet is rather fun though

  • @bierbier123
    @bierbier123 2 месяца назад +1

    gutes Vid

  • @LittleByte_Games
    @LittleByte_Games 2 месяца назад

    You should be in charge of making all decisions related to pvp moving forward.

    • @viper_ilv
      @viper_ilv  2 месяца назад

      idk if that would be good tbh, pointing out problems and having ideas is easier than making something

    • @LittleByte_Games
      @LittleByte_Games 2 месяца назад

      Now they have a strong base, I'm sure they could implement your ideas without too much trouble.