NEW BOSS Evaporated by Perfect Crit Bullet Hell Build! | NIMRODS: GunCraft Survivor
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- Опубликовано: 7 фев 2025
- NIMRODS: GunCraft Survivor Review Gameplay First Impression
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Assemble a limitless arsenal in this survive-em-up roguelite shooter. As a Gun Manufacturer's testing force, your mission is simple: test the latest gun tech and scavenge alien planets. Collect insane weapon parts to invent crazy guns that slay thousands. You may not survive, but your guns will!
#roguelite #bulletheaven #actionroguelike
Some thoughts from me:
- the magnet only collects the XP, not the resources. So even in a game with that many magnets, Collection range is still a valuable stat
- bullet size might allow the bullets to hit multiple enemies, effectively giving you a small AoE. It might also offset a high spread number
- Lightweight Grip XP might be scaling with Special Power. Which is there for all the "non-bullet" stuff
- Augments definitely have limited slots. Near the middle, all you got offered were grips. And after you picked one, no others were offered. Unfortunately the game doesn't tell you which slot each item goes into
“I have a bayonet and I’m not afraid to use it” 😂
The sacrifice alters either give: Move speed, Bullet damage up, or crit chance up.
The bosses spawn at 24 minutes.
You will always get the upgrades for whatever attachments you have selected so getting them to level 3 or 4 will always happen.
Each gun takes a certain number of attachments. (Pistol takes the most I think)
There is a way to spawn both bosses.
The indestructible boulders are the areas for the full release.
You choose your new character while starting a new run.
You can spawn both bosses? :O how?
When you unlock most of the upgrades for the parts, I recommend the following build
sniper/bazooka
holo sights (homing bullets)
splitter magazine
hellfire barrel / helix barrel (beware of helix barrel, specially if you go quad barrel, your fps might drop all the way to 5 fps)
the rest is up to you to decide, but strongly recommend sergeant charm
my partner is wielding a sniper that never stops firing with homing and splitting bullets. never failed to kill the boss, but always struggle on the boss wave initially.
You've been missing out on "Collection Range", you were down to 75% for a lot of this run
Your rate of fire cap'd so long ago. And you kept upgrading the rate of fire!! I guess the extra rate of fire will be a good investment for the partner drone since it probably doesn't have the same base stats.
what is scary is on the next run he can attach the "Lucky duck" and double his and his partners fire rate and something else.
This game looks so much fun. I like the art style and the idea of upgrading just 1 weapon. Coming in September boyzzz
You underestimate the Bayonet and Knuckle Brass stuff.
One gives you airdrop capacity, allowing you to have much more choice in augments.
Another one gives you 1.35 exp modifier, to get said augments quicker.
Combine that with boss drops, the third option for +20% airdrop multiplier, you can start choosing from 6 items, instead of 3, without losing damage.
I was excited that you were getting a lot of bullet count in the beginning and was hoping to turn that crit behemoth into a shotgun as well 😂
If you thought the AK was OP wait until you see the RPG. The explosive weapons in this game feel way more powerful than anything else.
100% this. RPG and that swarm rocket gun or whatever it's called, are insane. I've got a swarmer that hits 340k DPS lmao
maybe press shift to look at the upgrade tree when choosing mods, you have taken the hellspitter again :D admittedly, it is prob the best early even tho helix can be cool too, especially on rockets
please start looking at every option you miss a lot of good combos having tunnel vision, on mods you are guaranteed to upgrade later anyway
Those 3 sacrifice alters appear to give bullet dmg increase.
In the previous episdoe, he had to reduce the volume because shotgun is too loud,
But in this episode, the gun shoots so fast, it made no sound 😅
Character might be under Nimrod.. Try running a resource run.. Increased resource drop rate and pick up radius.. 💚
Bullet size matters with other guns. Like the rocket launcher!
i think the biome u are stepping on at minute 25 dictates the boss type
I ran this exact build yesterday, and the enemies took 2-3 times as long to die. No idea how you're killing them so fast.
Possibly my drone weapon? Don't remember the augments, but maybe it had some "partner" boosts going
Have 82% crit chance butt don't want to get the 24% crit chance, but has 3 other % to get like 18% exp bonus
the 3 smaller upgrades also gave vision range.
The Max Fire Rate seems to be 60 going for more seems to be a Waste.
Pause at 28:52
Why does it show way less then 60 on the level up screen? Or is it just selecting augment...still my point is it doesn't show 60 there when modifying fire rate.
@@mdodger01 because of the effect the Front Part of the weapon. The 4% Fire rate buff per shot bullet. Its an conditional Buff so its Not showing in the General stats 😁
And in the map menu it Shows your stats with the Buffs that you have activ at that moment.
FIRST ❤
I'm wondering. Not sure. But I think the drone levels based on your own level. In the sense that if you level fast, the drone will level fast to catch up.
The drones level exactly at the same time that I did in the run where I created that weapon that the drone is now using. So for example if I don't level for 5 minutes, then give that weapon to the drone after the run, the drone will also not level for 5 minutes
@@idlecub Ahhhhhhh. That's how it works! Makes sense. Thanks! 😄
you get to the point more firerate doesnt do anything its maxed at 60 and u keep grabbing more but like 10 shots out of your 100+ round clip u max out and waist so much fire rate
Yeah, I did not know there was a cap to begin with. Saw it later on the map screen. During the run I only looked at the map and not the numbers there because I was already looking at the numbers on the upgrade screen all the time. But on the map screen firerate was actually maxed because temporary fire rate buff. Did not expect a possible cap, but now I know.
Also, not a fan of caps like this tbh, ruins the creation of ridiculous builds for no reason :( most bullet heaven games don't have these type of caps