PBR Wood material in Corona renderer | YAKISUGI WOOD | Tutorial
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- Опубликовано: 26 окт 2024
- Tutorial about how to create burnt wood material (yakisugi) in 3ds Max using Corona renderer.
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Literally the best explanation given, I wish you well
Top level texturing. Thank you, waiting for more of your video, and wish success to the author of this channel
Thanks a lot!!
Wonderful ! Thanks again !
Hi justri... just an (important) thing : how do you apply the AO to make the black joints ? With a UVMap it doen't work for me...
the video is useful. Thanks Ri
Well done👌🏻
Already waiting for your next video
Thank you!
nice video but 2 quesitons, what mapping are you using? if usingfloor generator to created wall cladding are you saying that each plank should be a separate mesh?
Здорово :з интересно какие ещё появятся ролики
Спасибо!)
Super. Thank you. you are the best. Do more vedios
thank you for the feedback!
Wow! Amazing ! thanks a lot!
Thank U!
Super, u're the best!!!
Thank you!)
Thankyou so much
Классное видео. Спасибо!
thank you
How can I get the textures?
www.textures.com/download/3DScans0586/137025
@@justri thanks Justri
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