(Audio Fixed) Daniel Cook: Game Design Theory I Wish I had Known When I Started

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  • Опубликовано: 6 янв 2025

Комментарии • 4

  • @ReloYT
    @ReloYT 4 года назад +9

    Here are the topics in the talk:
    04:53 Building player mental models with Loops
    11:42 Scaffolding skills to create Skill Chains
    14:58 Evoking lessons with Arcs
    21:33 Loops and arcs vary in Frequency
    25:09 Tuning real-time control systems with ASD Curves
    29:39 Transform resources through Internal Economies
    35:08 Tuning for Flow
    -This is a comment from the original video

  • @peeterutsi4028
    @peeterutsi4028 6 лет назад +14

    11:34 A Theory of Fun for Game Design
    25:32 Game Feel
    34:57 Game Mechanics: Advanced Game Design
    35:57 Flow: The Psychology of Happiness by Mihaly Csikszentmihalyi

  • @whoisrussell
    @whoisrussell 6 лет назад +6

    Not all hero's wear capes. Thanks for fixing the audio!

  • @musikalniyfanboichik
    @musikalniyfanboichik 3 года назад +1

    👌🏻