[DOOM II] Invasion UAC - MAP31 UV-Max in

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  • Опубликовано: 18 сен 2024
  • Runner: Daniel, the NCR Veteran
    IWAD: Doom2.wad
    PWAD: iu-part5-zd109c.wad
    Category: UV-Max
    Map: 31
    Source Port: ZDoom 2.8.1, compatibility: "Default"
    Time: 25:55
    Description:
    Simple strategy in cutting the time for this one: bravery.
    Rush one of the imp corridors at the start in order to get to the end (very easy to die in this strat), press the switch
    and fight the way back, the imps on the opposite corridor can't hit since their fireballs hit the imps in the current corridor.
    This pretty much eliminates any challenge from this starting area. The rest is just dealing with spectres in a dark area, quite genius
    section that could definitely see some trimming but... it's basically luck at this point.
    The switch finding could be faster but that's okay. The other brave part I did was no longer use the center part as a hiding spot/holdout
    zone. Instead, I've decided to just stay out there and fight off the cacos, imps and arachnotrons. In the arachnotron wave, infighting
    proved extremely useful. Turning the hordes of imps into paste. The same imps that would torment my every turn in my previous run
    as I had no clue how Doom worked back then. The final wave bosses could be majorly improved. Barely any infighting happened and I had
    to make do by just constantly and dangerously strafing in a way to get them in a tight group, which almost caused my death by the end
    of the demo.

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