➤ BECOME A VIP MEMBER (and see early videos): www.patreon.com/mattmcmuscles ➤ SUBSCRIBE TO THE FLOPHOUSE: ruclips.net/user/mattmcmuscles ➤ TWITTER: twitter.com/MattMcMuscles ➤ MERCH: store.screenwavemedia.com/collections/matt-mcmuscles Edited By: twitter.com/Guarascia Intro By: twitter.com/2Snacks and twitter.com/LittleVMills
Can you cover FUZE a game made by Insomniac game published by EA that have interesting development history and why it become the game that people don’t even remember it existed anymore
Would you ever consider doing a wha happun about Spider-Man: Turn off the Dark. The Spider-Man musical that supposedly caused injury to many people or something?
Hey Matt I think I have a good idea for a show. Capcoms deep down. It was supposed to release with the ps4 and was looking promising. I saw a demo for it and it definitely had the best ps4 launch trailer but then it disappeared.
Please look into Hiveswap. It had a long development hell and delays that involved the game being completely remade from a 3-D platformer to a 2-D point and click and millions of dollars in kickstarter money allegedly being stolen by the developers to finance their other games, which forced the owner of the ip to form a new studio to start the entire project over. Lots of good stuff if you can manage to dig up more info. Especially since the game actually turned out quite good.
Perhaps the disaster known as Crash Bandicoot the Wrath of Cortex, which was the turning point of disaster for the franchise of which a lot of projects that did well critically, did bad poorly because of this, "at the time" next gen console debut on the PS2, with the GC and Xbox ports after.
@@songohan3321 I thought that was the first time I heard of it too, then I saw one of the commercials that was was almost a cosmic horror movie and recognized it! I couldn't read back then as I was so young, but I remember the clunky weird controller as I saw it in a store when I was 5 or 6.
This whole story is so bizarrely impressive. A team of devs with zero competence or experience in game design, working with no budget for a system that was basically a glorified CD player, and they still managed to create two functional games. Completely godawful games, sure, but their quality (or lack thereof) is almost beside the point, under the circumstances.
As a former game designer who helped make 3 games, 1 only taking a single weekend to make, the fact ANY video game, good or bad, gets made is a miracle to me.
Ralph The fanboy I feel like, for a Disaster Artist kind of scenario, there would need to be far more self-delusion involved in the situation than there probably was... without a Tommy Wiseau figure, it‘s just the story of a really awful pair of games being made, y’know? (I’d still watch a “making of” doc if one was ever made, though!)
Can’t believe you made me grow some respect for these games. Considering the hardware limitations, time, and budget, I am shocked they managed to make these games at all.
Honestly I only knew about these games from the memes, so while I get that some of the animation was lackluster, I also think some of it was pretty competent given the situation. Then again, I don't think link is supposed to look stoned 24/7
They should’ve turned the Zelda CDI games into a point and click adventure game. I actually think the graphics look pretty nice, and the cut scenes are entertaining in a so bad it’s good kind of way. The main thing about these games that are awful is the gameplay, so I think making it a puzzle game would’ve been more bearable
Honestly the quality of the games themselves is pretty irrelevant when they were released on an irrelevant over priced pos most people only know about now because of agvn
Having played through the beta for the canceled warcraft adventures I actually think that would have worked out pretty well. Animation Magics work does have a cheesy charm to it and I do think it worked well for WC even if blizz (rightfully) decided to go in a different direction.
@@RageUnchained no, it's exactly what happened. Freedom fighters are directly responsible for Zelda CDi. We should re-erect the wall for that reason alone
Nintendo lending out their licenses is just weird. I mean, can you imagine, Koei Tecmo making Musou style games based on Zelda and Fire Emblem? Or Platinum making a Star Fox game? How about Ubisoft making a turn based strategy with Mario? *_THAT WOULD BE WEIRD!_*
Hey, listen, the CD-i Zeldas may be rife with mediocre music, bland/static backgrounds, voices that almost never match the characters, and inconsistent level geometry, and were overall not even remotely close to the standard of quality of the Zelda franchise as a whole, but I think we can all agree that they were responsible for a massive positive contribution to the art of memes and the video sub-genre of RUclips Poops, so...you know, swings and roundabouts?
that, and if hadn't been developed and completed considering how little time and even smaller finite resources they were given, we wouldn't have gotten it's so bad it's fucking funny animated scenes including the pig guy that deflates like a balloon and says, "lucky shot" or even the dude in the hard-to-miss blue-colored armor that says, "YOU MUST DIE" "Are you staying for dinner? y-you must die." "here's your gift bag. you must die."
Rest in peace, Dale. He came across as a real professional here. If you could, could you let your friend know that his father had a lasting impact on society and culture? It might seem silly but this hard work deserves honoring.
Fan fact: Bono and The Edge did this just becase Andrew Lloyd Webber (probbaly joking) thanked rock stars for leaving the theater all for himself for 30 years.
When I was 10, I remember seeing a CD-i kiosk in the wild at a Sears and was blown away by the Zelda animations. It sounds silly, but PCs were niche back then, and seeing the FMV on a 'console' was crazy. My father had to ask for a price on the system since he used to play games with me and went "nooooope." Years later, when the games started to show up all over the internet, I was shocked to see how bad the actual gameplay was. Early Oculus VR kind of reminds me of those days, if you want a good comparison.
You'd think that after the $1 billion dollar failure that the CD-i was, other consumer electronics companies would learn a thing or two about turning overpriced and overengineered video players into lame consoles, but nope... we also got the Nuon (from VMLabs, the most notable OEM was Samsung). But at least that one had one good game: Tempest 3000
@@Δημήτρης-θ7θ the point of building them into video players is, if the games flop, you can always re-purpose them as something else. Hundreds of that weird amiga-cd system got used as showroom monitors and stuff.
"Can you imagine Namco making a Zelda fighting game?" > One day after Hyrule Warriors: Age of Calamity is announced Actually on topic tho, I love this series. I find it the most empathetic look at dunking on horrible games I've ever seen. It's been extremely refreshing to see a look at the history of bad games that unilaterally respects the developers who worked so hard on these games and instead looks at the bigger reasons why they failed so hard. Thank you so much for making these!
Yeah the fact that he really looks into the development of these games with a heart, instead of just "shaming" them is literally my favorite aspect of this series. Making games is hard and nobody makes a bad game on purpose. If people were just stupid/lazy as one may think, they would just get a different job.
It's kind of funny that phillips halfassed the games so hard when any company today would be tripping over themselves at the chance to make a game starring any of nintendo's big icons and would spare no expense doing so.
let me put it this way: the CDi project began 1987. Almost nobody had remaining enthusiasm for it by the time it limped onto shelves. Anyone could see how far extant systems had already outstripped it but they'd also put too much damn money in in it to justify abandoning it to their shareholders. I think they partnered with the wrong people (Nintendo). Philips should have partnered with Commodore and gotten in ground-floor with a real graphics giant, the Amiga. Which was damned similar graphics hardware actually used competently.
I'm old enough that I remember as a kid when the CDI came out. I was in one of those big old electronic stores, maybe it was a Circuit City?, and they had a demo unit set up for the CDI playing a video of what the CDI was supposed to be & do. They talked about the interactive encyclopedia and other things and at one point the guy in the video plays part of the Zelda game. I remember watching it wondering what this was cuz I knew it wasn't a Nintendo system. It was only a short clip of him playing the game before the narrator told the guy in the video that they were going to come back to it later that he wanted to show him other things about the CDI. After that I left the store and for years I told friends about the non Nintendo Zelda game I saw ...they all thought I was making it up as many games had rumors & legends back then it could easily have been so. In time I began to assume that the game must have just been some Zelda like characters that the CDI had used. Then when the internet got big, especially after RUclips began, I found the truth! I was right....but sadly after waiting so many years to find out the truth of the games and so long to even try to play them well turns out it wasn't worth the wait the games suck! Lol But at least I wasn't wrong in my memory
I owned a CD-i as a kid, specifically because my dad loved all the Zelda games. Boy were we disappointed. I dont think there was a single redeemable game on the thing, I remember we got a thing in the mail YEARS later where we could just pick a free game from a list of CD-i games, and they were all just.... awful. Now do one for Zelda's Adventure, a game somehow worse then both these Zelda games! en.wikipedia.org/wiki/Zelda%27s_Adventure
Man, these games make me nostalgic... for classic RUclips Poops. My favorite was the one where Link had to work at a fast food restaurant to get the money to buy a Playstation 3. "Link, mah boi, this WII is what all true warriors strive for!" "But I can't - USE THE CONTROLLER - I need a PEE ESS 3!"
I had suppressed all three of the Zelda CDi games into the darkness levels of my subconscious. To the person that suggested this, I will come to your house and hide all of your TV remotes and rearrange your pots and pans.
I’ve never played these games but there is definitely something undeniably charming about them. I also think the hand-painted game worlds actually look pretty cool for the time they were made.
"They had permission to use franchises whose roster of level one enemies would have far more fans than their entire console ever would." DAAAAAAAAAAAAAAAMMMMNNNNNNNN! You just dug up the CD-I from the grave just to spit on it and bury it upside down!
Actually... I wouldn't mind a Goomba Simulator on mobile. Imagine a tower defense game where you have to defend against waves of increasingly skilled mario's.
Phillips is also seemingly distancing themselves away from medical products, the amount of times my area has had had a three month shortage of FSE's and other foetal equipment is shocking but we can't use an alternative as all the CTG monitoring systems are Phillips. For a medical supplier they are quite unreliable but they have a monopoly, so there's not much we can do! (On topic, really surprised Nintendo was that open in leashing out games, one can only wonder how things would change had they stuck with Sony)
This is a really fascinating story, I loved hearing about the developers and how they did all of this without just hearing people complain about how garbage the games are.
I had no idea the animated segments of these games were inspired by Soviet era Russian animation. Can you imagine a Zelda game or animated film using top-tier traditional animation reminiscent of that era? That would be so freaking *gorgeous*! Also my jaw dropped upon learning about just how relaxed Nintendo was with giving up their licenses! That is downright absurd, but as you said it ended up working for the best in a very roundabout way.
Thanks to the cutscenes of these games we got those glorious videos called RUclips Poop and thanks to the CD-I YTP i was able to learn a lot of english by constantly repeating and rewatching them, i will always be grateful to the people who made this abomination
I remember being SO HYPE for these games when I was a kid. Judging from the ads and pictures in magazines I thought they would be like Zelda 2 except with fully hand drawn art and CD-quality music. Then my local electronics store put Faces of Evil in the demo CD-I player they had on display, and after playing on it for 5 minutes I was cured of my childhood dreams.
Okay, to be fair, the animations for the FMV bits aren't actually all THAT bad. They're colorful and dynamic, even if they're hilariously cheesy and tacky.
Say what you want, but the cutscene animation isn't actually that bad. Sure it looks horrible quite often and is overall very cheap, but the animators and artists have at least a decent sense of perspective and shape. And they're not bad at drawing different objects and such like that metal gauntlet.
This video was a lot of fun to watch, I remember at my local "Nobody Beats the Wiz" they had a set up of the Phillips CD-i and I wanted one so badly LoL
Do Shadowrun FPS for the Xbox360! it deperately needs to be reviewed and explained for how they took an amazing setting with interesting mechanics and lore and then turned out... that.
@@sunburst8810 And DK4, Daikatana and CDI zelda hadn't been previously autopsied? Besides, Mat has a style that the others don't which would be great to see for this, so once again I call out for it to be Next :)
To be completely fair I find the animation part kinda impressive after getting to know it was done by six Russian animators with varying degrees of experience.
6:46 The Room only cost $6 million because Tommy Wiseau was in charge of the funds and was also very poor at planning. To this day we still don't know where he got that money.
The cutscenes are the only good thing about those bland, crappy games. They’re extremely weird, creative, and interesting. The problem with the games is that the controls are terrible and the levels are designed poorly. That could’ve been mitigated by better design and programming
The Mario game is actually not bad... For a CDi game :) Burn: Cycle is considered a classic. Dragon's Lair was a big hit. Also Little Divil, Dimo's Quest, 7th Guest, Mutant Rampage: Body Slam and Kingdom: The Far Reaches are all enjoyable. Personally I had fun trying to beat Zelda's Adventure. The system is pure 90s nostalgia, it's almost like a DOS console.
I take it as a success of both the show as well as Matt's post-SBF showmanship and polish that it's taken until now for the literal most obvious target to show up.
➤ BECOME A VIP MEMBER (and see early videos): www.patreon.com/mattmcmuscles
➤ SUBSCRIBE TO THE FLOPHOUSE: ruclips.net/user/mattmcmuscles
➤ TWITTER: twitter.com/MattMcMuscles
➤ MERCH: store.screenwavemedia.com/collections/matt-mcmuscles
Edited By: twitter.com/Guarascia
Intro By: twitter.com/2Snacks and twitter.com/LittleVMills
Can you cover FUZE a game made by Insomniac game published by EA that have interesting development history and why it become the game that people don’t even remember it existed anymore
Would you ever consider doing a wha happun about Spider-Man: Turn off the Dark. The Spider-Man musical that supposedly caused injury to many people or something?
Hey Matt I think I have a good idea for a show. Capcoms deep down. It was supposed to release with the ps4 and was looking promising. I saw a demo for it and it definitely had the best ps4 launch trailer but then it disappeared.
Please look into Hiveswap. It had a long development hell and delays that involved the game being completely remade from a 3-D platformer to a 2-D point and click and millions of dollars in kickstarter money allegedly being stolen by the developers to finance their other games, which forced the owner of the ip to form a new studio to start the entire project over. Lots of good stuff if you can manage to dig up more info. Especially since the game actually turned out quite good.
Perhaps the disaster known as Crash Bandicoot the Wrath of Cortex, which was the turning point of disaster for the franchise of which a lot of projects that did well critically, did bad poorly because of this, "at the time" next gen console debut on the PS2, with the GC and Xbox ports after.
What's worse is that the CD-I initially retailed for $799. Not adjusted for inflation
And 3DO is mocked for its price...
@Raiden3651 HA! HAHA! HAHAHAHAH!!
That’s a good one, everyone knows the most expensive consoles are the shitty ones from the 90’s
It was released in 1990. In today’s money it would be $1583.95
@@TeruteruBozusama To be fair, the first time I ever heard about the CD-i was the AVGN.
@@songohan3321 I thought that was the first time I heard of it too, then I saw one of the commercials that was was almost a cosmic horror movie and recognized it! I couldn't read back then as I was so young, but I remember the clunky weird controller as I saw it in a store when I was 5 or 6.
This whole story is so bizarrely impressive. A team of devs with zero competence or experience in game design, working with no budget for a system that was basically a glorified CD player, and they still managed to create two functional games. Completely godawful games, sure, but their quality (or lack thereof) is almost beside the point, under the circumstances.
Now that you mention it I guess considering everything, they pretty much did outperform Bethesda didn't they?
As a former game designer who helped make 3 games, 1 only taking a single weekend to make, the fact ANY video game, good or bad, gets made is a miracle to me.
Maybe there'll be a "Disaster Artist" like movie about the making of this game someday.
Ralph The fanboy I feel like, for a Disaster Artist kind of scenario, there would need to be far more self-delusion involved in the situation than there probably was... without a Tommy Wiseau figure, it‘s just the story of a really awful pair of games being made, y’know? (I’d still watch a “making of” doc if one was ever made, though!)
@@PhyreI3ird That was the hottest burn since the launch of Fallout 76!
"YOU KILLED ME..."
"Good."
twitter.com/MLeeLunsford/status/1266147300436398081
“NOOOO.....not into the pit! It BUUUUURNS!”
OAH!
i quote this at least once a month.
"YOU, ARE MY PRISONER."
"sh-IT."
Can’t believe you made me grow some respect for these games. Considering the hardware limitations, time, and budget, I am shocked they managed to make these games at all.
Same
Respect the developers, not the mentality that created them.
Honestly I only knew about these games from the memes, so while I get that some of the animation was lackluster, I also think some of it was pretty competent given the situation.
Then again, I don't think link is supposed to look stoned 24/7
Ryyy6 i
After seeing the resources they had for this, it's honestly mind blowing in a way, lmao.
They should’ve turned the Zelda CDI games into a point and click adventure game. I actually think the graphics look pretty nice, and the cut scenes are entertaining in a so bad it’s good kind of way. The main thing about these games that are awful is the gameplay, so I think making it a puzzle game would’ve been more bearable
Honestly the quality of the games themselves is pretty irrelevant when they were released on an irrelevant over priced pos most people only know about now because of agvn
If the games had been good I guarantee you people would've fondly remembered the cheesy animation. See: 90% of old adventure games.
you could probably make a pretty functional ace attourney on CDi.
Having played through the beta for the canceled warcraft adventures I actually think that would have worked out pretty well. Animation Magics work does have a cheesy charm to it and I do think it worked well for WC even if blizz (rightfully) decided to go in a different direction.
So basically...The collapse of the Berlin Wall resulted in the CD-I games???
And people think that the craziness started with the internet lol
Nope
@@RageUnchained no, it's exactly what happened. Freedom fighters are directly responsible for Zelda CDi. We should re-erect the wall for that reason alone
Obviously we should just burn it all down
Turns out the commies were really up for something
Where’s David Hasselhoff when you need him?
Nintendo lending out their licenses is just weird.
I mean, can you imagine, Koei Tecmo making Musou style games based on Zelda and Fire Emblem? Or Platinum making a Star Fox game? How about Ubisoft making a turn based strategy with Mario?
*_THAT WOULD BE WEIRD!_*
The musou style games were pretty great tho.
Imagine lending out Zelda to an indie dev to make a weird rhythm/dungeon crawler hybrid
@@redrex1208 That's the joke.
@@redrex1208 as did the Warriors games and the Mario strategy game.
@@HouwariAttack I honestly forgot Cadence of Hyrule was a thing and a very good thing at that.
Hey, listen, the CD-i Zeldas may be rife with mediocre music, bland/static backgrounds, voices that almost never match the characters, and inconsistent level geometry, and were overall not even remotely close to the standard of quality of the Zelda franchise as a whole, but I think we can all agree that they were responsible for a massive positive contribution to the art of memes and the video sub-genre of RUclips Poops, so...you know, swings and roundabouts?
The CD-I Zelda games are literally woven into the fabric of the internet as a whole.
Pretty sure the music, backgrounds and cutscenes are the best part.
GREAT!
that, and if hadn't been developed and completed considering how little time and even smaller finite resources they were given, we wouldn't have gotten it's so bad it's fucking funny animated scenes including the pig guy that deflates like a balloon and says, "lucky shot" or even the dude in the hard-to-miss blue-colored armor that says, "YOU MUST DIE"
"Are you staying for dinner? y-you must die." "here's your gift bag. you must die."
This peace is what all true warriors strive for.
I’m friends with Dale DeSharone’s son. Dale unfortunately passed away in 2008.
Rest in peace, Dale. He came across as a real professional here. If you could, could you let your friend know that his father had a lasting impact on society and culture? It might seem silly but this hard work deserves honoring.
F
RIP to an unsung legend.
F
Mah boy, This game is what all true gamers strive for!
I just wonder what Ganon's playing?
Your majesty, Ganon and his minions have seized the Switch of Koridai
@Bunny Bun
"Great, I'll grab my joycon."
"There is no time. That weird spoon controller for the CD-I is enough."
@@CrossoverGameReviews Squadala~! We're off to Final Destination!
@@ChromaLuke here are the maps. Which ones do you wish to play?
I genuinely don't know what I'd be doing with my life if it wasn't for these glorious works of art
Underappreciated comment!
"YOU'VE KILLED ME!!! NO!! NOOO!!! NOOOOOOOO!!!" *melts*
@@mistermidnight1823indeed
Arc System making a Punch Out game actually sounds amazing lol
Mac, this guy's a dream of a dead god trapped in the body of a department store mannequin, so watch out for his hook
@@joesomenumbers (Commences rolling everywhere in the ring)
So would a Frictional-made Eternal Darkness sequel.
How about Arc system making a Pokemon fighting game? Or a Fire emblem fighting game? That would be cool.
@@PlahaKumar
Or Firaxis making a Pokemon title.
"You killed meeeeee...."
"Good."
"I WON!" ...but at whu cost?
GOLLY FINALLY AN EPISODE ABOUT ME!
@@saltshakerstudio2190 golly it's coming soon!
@@blackvetteface golly!
@@blackvetteface I double golly that Link. You really are the hero of Koridai.
I just wonder what Ganon's up to
Great!! I'll grab my stuff!
One good thing? Zelda and the King are actually going out DOING STUFF instead of sitting on their asses and getting in danger.
This is STILL the only time Zelda has ever been the main character.
Zelda finally gets to be the main character in a game called Zelda. That's worth something.
@@aprinnyonbreak1290 And the *only* other time she actually did in-game stuff was Spirit Tracks.
@@aprinnyonbreak1290 this has thankfully changed! I might like this zelda better anyway because she doesn’t give two fucks about anything lol
Spiderman Turn off the Dark would be perfect for Matt to cover.
Still waiting for him to go Broadway
Fan fact: Bono and The Edge did this just becase Andrew Lloyd Webber (probbaly joking) thanked rock stars for leaving the theater all for himself for 30 years.
Brilliant!
This is pretty similar and might be what you're looking for:
ruclips.net/video/j6bxB9vTToQ/видео.html
@@MatanVil i mean if i had the means, clout and capital to make a musical solely to spite Sir Andrew Lloyd Webber I would do the same
When I was 10, I remember seeing a CD-i kiosk in the wild at a Sears and was blown away by the Zelda animations. It sounds silly, but PCs were niche back then, and seeing the FMV on a 'console' was crazy. My father had to ask for a price on the system since he used to play games with me and went "nooooope."
Years later, when the games started to show up all over the internet, I was shocked to see how bad the actual gameplay was. Early Oculus VR kind of reminds me of those days, if you want a good comparison.
Yep, your dad made a wise move I think!
@@davidjsaul But only because the price of these "consoles" were really expensive at that time! Otherwise he might've said "yes".
You'd think that after the $1 billion dollar failure that the CD-i was, other consumer electronics companies would learn a thing or two about turning overpriced and overengineered video players into lame consoles, but nope... we also got the Nuon (from VMLabs, the most notable OEM was Samsung). But at least that one had one good game: Tempest 3000
@@Δημήτρης-θ7θ the point of building them into video players is, if the games flop, you can always re-purpose them as something else. Hundreds of that weird amiga-cd system got used as showroom monitors and stuff.
"Can you imagine Namco making a Zelda fighting game?"
> One day after Hyrule Warriors: Age of Calamity is announced
Actually on topic tho, I love this series. I find it the most empathetic look at dunking on horrible games I've ever seen. It's been extremely refreshing to see a look at the history of bad games that unilaterally respects the developers who worked so hard on these games and instead looks at the bigger reasons why they failed so hard. Thank you so much for making these!
Yeah the fact that he really looks into the development of these games with a heart, instead of just "shaming" them is literally my favorite aspect of this series. Making games is hard and nobody makes a bad game on purpose. If people were just stupid/lazy as one may think, they would just get a different job.
@@rubiesncreme you forgot peta
I wouldn't consider hyrule warriors a fighting game. It's almost nowhere close to the genre.
I thought that was a reference to Soul Calibur 2
Demilio Mason I mean it’s a fighting game just not 1v1
Who else enjoyed the Re-Animated Collab last week?
Me! What were your favorite re-animated segments from it?
I'm gonna need a link to that please.
@@pocketlint60 its literally the first result when you search 're animated collab'
Some of them were worse than the original
Heading there after this!
It's kind of funny that phillips halfassed the games so hard when any company today would be tripping over themselves at the chance to make a game starring any of nintendo's big icons and would spare no expense doing so.
let me put it this way: the CDi project began 1987. Almost nobody had remaining enthusiasm for it by the time it limped onto shelves. Anyone could see how far extant systems had already outstripped it but they'd also put too much damn money in in it to justify abandoning it to their shareholders.
I think they partnered with the wrong people (Nintendo). Philips should have partnered with Commodore and gotten in ground-floor with a real graphics giant, the Amiga. Which was damned similar graphics hardware actually used competently.
Nintendo should remake these in their style...
They can call it the "Link snorted too much magic powder" timeline...
I’m expecting Link’s “What happened?” line to be used.
Disappoint
I'm old enough that I remember as a kid when the CDI came out.
I was in one of those big old electronic stores, maybe it was a Circuit City?, and they had a demo unit set up for the CDI playing a video of what the CDI was supposed to be & do.
They talked about the interactive encyclopedia and other things and at one point the guy in the video plays part of the Zelda game.
I remember watching it wondering what this was cuz I knew it wasn't a Nintendo system. It was only a short clip of him playing the game before the narrator told the guy in the video that they were going to come back to it later that he wanted to show him other things about the CDI.
After that I left the store and for years I told friends about the non Nintendo Zelda game I saw ...they all thought I was making it up as many games had rumors & legends back then it could easily have been so.
In time I began to assume that the game must have just been some Zelda like characters that the CDI had used.
Then when the internet got big, especially after RUclips began, I found the truth! I was right....but sadly after waiting so many years to find out the truth of the games and so long to even try to play them well turns out it wasn't worth the wait the games suck!
Lol
But at least I wasn't wrong in my memory
Good timing with the reveal for Hyrule Warriors Age of Calamity
But the real calamity is having your unencrypted private data harvested by hackers, governments, and corporations.
@@ThePkmnYPerson Okay, now someone has to use that transition into an ad at some point
"Man, it sure is boring around here"
"My boi, this peace is what true warriors strive for"
G E E
The best thing this game gave us were the memes
*the only good thing
Some guys have managed to do that without being bad lol (like metal gear or yakuza).
The Soundtrack is pretty darn good too
MAH BOI
these memes are what all true warriors strive for.
Games guys there were sadly 3 (he mentions them)
Haha, I was wondering if you'd mention YTP, but seeing you use my stuff as an example made me mark out big time! Awesome work, Matt!
I owned a CD-i as a kid, specifically because my dad loved all the Zelda games. Boy were we disappointed. I dont think there was a single redeemable game on the thing, I remember we got a thing in the mail YEARS later where we could just pick a free game from a list of CD-i games, and they were all just.... awful. Now do one for Zelda's Adventure, a game somehow worse then both these Zelda games! en.wikipedia.org/wiki/Zelda%27s_Adventure
I was about to say that its one redeeming feature was that it wasn't Zelda's Adventure
Man, these games make me nostalgic... for classic RUclips Poops. My favorite was the one where Link had to work at a fast food restaurant to get the money to buy a Playstation 3.
"Link, mah boi, this WII is what all true warriors strive for!" "But I can't - USE THE CONTROLLER - I need a PEE ESS 3!"
I LOVED that YTP.
Classic WalrusGuy
"I'll take a potato chip-"
_"There is no po-ta-to chip."_
*"Damn it!"*
Sucks his channel got taken down :(
@@KaiserMazoku He fought a losing war with Colgate over his Dr. Rabbit YTPs. He died on his hill like a real legend.
Hyrule Dating Videos was my personal favourite
I had suppressed all three of the Zelda CDi games into the darkness levels of my subconscious. To the person that suggested this, I will come to your house and hide all of your TV remotes and rearrange your pots and pans.
Don't forget to slightly tilt every ornament they have hanging on the wall
Im glad you've been nerfed now, that is the most evil thing you can do
@@joehayes9933 You forgot what happens when Gohan is angry (as Cell had to learn the hard way)?
@@ZeroCanalX didn't they lead to Goku bailing out the earth? Both times.
@@jimbob1862 Just every other one so they don't know which ones they need to correct and which ones are actually normal.
I’ve never played these games but there is definitely something undeniably charming about them. I also think the hand-painted game worlds actually look pretty cool for the time they were made.
OAHOHOHOHOHO... Man I love the RUclips poops these games spawned. People are still making them! Thanks Animation Magic
"They had permission to use franchises whose roster of level one enemies would have far more fans than their entire console ever would."
DAAAAAAAAAAAAAAAMMMMNNNNNNNN! You just dug up the CD-I from the grave just to spit on it and bury it upside down!
Actually... I wouldn't mind a Goomba Simulator on mobile. Imagine a tower defense game where you have to defend against waves of increasingly skilled mario's.
"The Berlin Wall was coming down" is about the last thing I expected to hear in a quote in this video.
Phillips is also seemingly distancing themselves away from medical products, the amount of times my area has had had a three month shortage of FSE's and other foetal equipment is shocking but we can't use an alternative as all the CTG monitoring systems are Phillips. For a medical supplier they are quite unreliable but they have a monopoly, so there's not much we can do!
(On topic, really surprised Nintendo was that open in leashing out games, one can only wonder how things would change had they stuck with Sony)
“Nothing short of poetry!”
James Rolfe, 2010
I respect Zelda CD-I for single-handedly starting the glorious genre of YTP.
You might want to add that Dale DeSharone sadly passed away in 2008 from Leukemia, shortly after the interview.
I'd... I'd take a Punch Out! game by Arc Sys :')
(I'll take any Punch Out I can get)
Same. It may be another 2D Fighting game but an all boxing game like that is interesting.
I bet this is the production of the video
Matt: Ma boi, this job of editing will be about the cdi
Editor: Cool, I'll grab my stuff.
There’s no time, your old pc is enough
16:33 "The King's Unreasonable Demands" by SwishFilmsInc, one of the best "Spadinner"-style YTP makers from the late 2000s.
When you stop and think about it, they were tasked with making a video game out of a DVD menu.
pretty much. t hey were designing a computerized video player and realized, with a little thought, the same hardware could make mediocre games.
Ah yes, what a great video to wake to... let’s find out WHA HUPPEN
As Link said in one of my videos, "Oh boy! I can't wait to break that ol' Gannon's nads!"
18:29 Next Level Games is a Canadian company, but I appreciate the love you're giving it!
This is a really fascinating story, I loved hearing about the developers and how they did all of this without just hearing people complain about how garbage the games are.
I really don't see enough people putting respect on the 'new' intro
@@lirfrank I did, little to no love back then either :(
Intro by: [update] - 19:14
Every time Matt has said "I'll grab my stuff" has been building up to this moment.
Miyamoto: *angrily walks to Philips HQ with a bazooka and screeches while taking Mario and Link with him*
I thought you wrote "kazoo" at first and it was equally hilarious
11:33 Wendie Mallick as Eda Clawthorne in a nutshell. She most definitely has a voice that doesn’t match her monster-like appearance.
Wow, I am actual legitimately surprised you found ANY info about the creation of this treasure of a game, lmao.
this game is a classic and one of the best games of all time.
Soul calibur 5 what happened?
"The six best Russians that very little money could buy" is an instant classic line.
I had no idea the animated segments of these games were inspired by Soviet era Russian animation. Can you imagine a Zelda game or animated film using top-tier traditional animation reminiscent of that era? That would be so freaking *gorgeous*!
Also my jaw dropped upon learning about just how relaxed Nintendo was with giving up their licenses! That is downright absurd, but as you said it ended up working for the best in a very roundabout way.
Dale: "I would imagine anything was going to fall short after that"
Link: "I WON!"
11:47 Sheik's's spandex's tightnesses is pretty tightses.
The talk about top-down gameplay being too aged is funny because the CD-I also had Zelda's Adventure.
Though that also played like ass.
It was so bad that the creator of the other two Zeldas couldn't finish it.
3:45 ironically nintendo just did this with Koei Tecmo and let them make a new Zelda game that's canon and it was announced yesterday
2 Zelda games.
@@doclouis4236 not to mention they generally choose studios that have a decent pedigree or acclaim behind them now.
The style of their animation kind of works in the right situation. I. M. Mean looked good.
Thanks to the cutscenes of these games we got those glorious videos called RUclips Poop and thanks to the CD-I YTP i was able to learn a lot of english by constantly repeating and rewatching them, i will always be grateful to the people who made this abomination
It's truly inspiring how tragedies can actually bring so much positivity with them
Well we got Arzette out of these abominations so I'm happy.
I remember when these games came out. I’m so glad my parents didn’t get these awful things for me.
I remember being SO HYPE for these games when I was a kid. Judging from the ads and pictures in magazines I thought they would be like Zelda 2 except with fully hand drawn art and CD-quality music. Then my local electronics store put Faces of Evil in the demo CD-I player they had on display, and after playing on it for 5 minutes I was cured of my childhood dreams.
I just wondered what Matt's up to...
... then I saw this in my notifications!
Okay, to be fair, the animations for the FMV bits aren't actually all THAT bad. They're colorful and dynamic, even if they're hilariously cheesy and tacky.
This might actually be the most badass take on Zelda's character. She's strong, brave, takes no shit from anyone, and kills her enemies without mercy.
Yeah actually
Hyrule Warriors also has a pretty cool Zelda :3
Whoever designed and voiced Morshu should get an award
0:27
I clicked on this video without reading the title, hearing that legitimately made me respond with “oh god no”
Say what you want, but the cutscene animation isn't actually that bad. Sure it looks horrible quite often and is overall very cheap, but the animators and artists have at least a decent sense of perspective and shape. And they're not bad at drawing different objects and such like that metal gauntlet.
This video was a lot of fun to watch, I remember at my local "Nobody Beats the Wiz" they had a set up of the Phillips CD-i and I wanted one so badly LoL
Finally talking about the most legit Zelda games.
Do Shadowrun FPS for the Xbox360! it deperately needs to be reviewed and explained for how they took an amazing setting with interesting mechanics and lore and then turned out... that.
@@sunburst8810 And DK4, Daikatana and CDI zelda hadn't been previously autopsied?
Besides, Mat has a style that the others don't which would be great to see for this, so once again I call out for it to be Next :)
"Arc system works developing a new punch out"
Now hold on that might not be a bad idea
This game brought with the golden era of /b/ and youtube poops. It's a true classic and definitely worth a kiss.
I cant wait to watch some wha happun!
-cdi link probably.
new intro is super fresh! like always this was a great episode.
I think of all the what happuns, this is probably the one I’m most interested in. Because...the behinds the scenes of these games must be insane
18:25 The Donkey Kong franchise was also done by an outside studio (mostly Rare, though Miyamoto did have some input.)
the legend of zelda cdi games will be real in 2 seconds
1
2
Last time I was this early, people still used the CD-i Zeldas for RUclipsPoop. (Unoriginal comment ahoy!)
Mah boi! This peace is what all true warriors strive for!
Jimmy Davis would say otherwise
They still do, because the cutscenes are internet treasures.
To be completely fair I find the animation part kinda impressive after getting to know it was done by six Russian animators with varying degrees of experience.
Congrats on 300,000 subscribers!
Matt predicted the Russian animaniacs episode. Holy shit.
*Mind Blown*
The weirdest thing is i saw that episode a few days ago.
Years later, both games got remastered with better controls and balanced difficulty and they're actually pretty fun now
Considering the parameters they were given, they did a hella of an adequate job.
Have you seen a Philips CD-i game called "The Apprentice"?
I never played it, but from what i've seen, it looked really impressive for a CD-i game
Omfg he included "The Kings Unreasonable Demands" what a classic...Matt you have no idea how happy you have made me!
Even Matt has good taste in YTP's lmao
I’ll come back when the comment section is a little MMMMMMMMM... richer!
Morshu is legitimately a top tier Zelda character, don't @ me lol
SkinnySnorlax Yeah, I would love to see him in an actual Zelda game
At 2:06 there's some music in the background and I have no idea where it's from but it sounds really good.
These games still don’t exist to me. They’re just a bad joke that everyone imagined. Like the live action Last Airbender film.
At least these were so bad they were good.
The live action ATLA was just...bad
6:46 The Room only cost $6 million because Tommy Wiseau was in charge of the funds and was also very poor at planning. To this day we still don't know where he got that money.
@@big_ry82 Elaborate?
The cutscenes are the only good thing about those bland, crappy games. They’re extremely weird, creative, and interesting. The problem with the games is that the controls are terrible and the levels are designed poorly. That could’ve been mitigated by better design and programming
A friend of mine had a CD-i and let me burrow it for a week with a ton of games for it. I played this back in the day.
1:30 excuse you Matt, Laser Lords was on CD-I
The Mario game is actually not bad... For a CDi game :)
Burn: Cycle is considered a classic. Dragon's Lair was a big hit. Also Little Divil, Dimo's Quest, 7th Guest, Mutant Rampage: Body Slam and Kingdom: The Far Reaches are all enjoyable.
Personally I had fun trying to beat Zelda's Adventure. The system is pure 90s nostalgia, it's almost like a DOS console.
What Happened: The Dark Tower (2017)
I take it as a success of both the show as well as Matt's post-SBF showmanship and polish that it's taken until now for the literal most obvious target to show up.