Very handy tutorial. Thanks! I just love the simple things which I wouldn't have come up with. eg. the panning method by subtracting the random affected signal from the original signal and plugging them into L and R respectively. Very cool.
Thank you! Those are kind of the things that I generally love about programming, is to have an idea upfront and try to come out with creative and efficient ways to make this possible.
Thank you very much for this and in general your great videos. You always find really smart ways to patch and with really clear explanations! Thought it might be helpful to share: At first, for the claps sound, one of my envelopes inside the mc.function was not drawn all the way to the bottom, and this kept my noise going in the background. If someone runs into this problem of background noise, check all your drawn envelopes!
You're welcome :) Do you mean replacing the "random 101"? with 2? If so, it is defiantly an option but the panning will only be in full amounts (you'll only have 100%L-0%R and vice versa) the 101 random number (normalized to 0 - 1) will give you random panning + random amount of panning.
Thank you! Each module is a separate patcher (saved in 'presentation mode') and I create a master/parent patcher, then, each module is 'embedded' in the parent patcher, using an object called 'bpatcher'.
Hi! love the tutorial but I've run into a problem... when I'm triggering the clap, the mc.function only plays the last envelope in the sequence of 6 - so when I was drawing them in and then moving to the next I was only hearing the output of the latest envelope created. I now only hear number 6 when triggering the clap, the number 6 is also displayed in my number box below. any help would be much appreciated
Hi, probably too late, but I had the same problem today. I had a float number on the right outlet of the mc.function instead of integer, now it works fine.
I have just finished this set of tutorials and found them very helpful and interesting.
Thanks for creating this content!
thank you for these tutorials, they are perfect!
Great tut that you really can follow along and learn stuff. Bravo!
Very handy tutorial. Thanks! I just love the simple things which I wouldn't have come up with. eg. the panning method by subtracting the random affected signal from the original signal and plugging them into L and R respectively. Very cool.
Thank you! Those are kind of the things that I generally love about programming, is to have an idea upfront and try to come out with creative and efficient ways to make this possible.
Love your channel
Thank you very much for this and in general your great videos. You always find really smart ways to patch and with really clear explanations!
Thought it might be helpful to share: At first, for the claps sound, one of my envelopes inside the mc.function was not drawn all the way to the bottom, and this kept my noise going in the background. If someone runs into this problem of background noise, check all your drawn envelopes!
Very good tutorial
Thank you for great lesson! I've noticed, that " random 2" also works in order to get 0 and 1, just detail)
You're welcome :)
Do you mean replacing the "random 101"? with 2? If so, it is defiantly an option but the panning will only be in full amounts (you'll only have 100%L-0%R and vice versa) the 101 random number (normalized to 0 - 1) will give you random panning + random amount of panning.
Great tutorials, really helpful.
How do you incorporate the interfaces shown at the beginning?
Thank you!
Each module is a separate patcher (saved in 'presentation mode') and I create a master/parent patcher, then, each module is 'embedded' in the parent patcher, using an object called 'bpatcher'.
Hi! love the tutorial but I've run into a problem... when I'm triggering the clap, the mc.function only plays the last envelope in the sequence of 6 - so when I was drawing them in and then moving to the next I was only hearing the output of the latest envelope created. I now only hear number 6 when triggering the clap, the number 6 is also displayed in my number box below. any help would be much appreciated
Hi, probably too late, but I had the same problem today. I had a float number on the right outlet of the mc.function instead of integer, now it works fine.
Very nice! How can I remove the note off sounds? thank you
solved . my mistake.