[SIGGRAPH Asia 2018] Narrow-Band Topology Optimization on a Sparsely Populated Grid

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  • Опубликовано: 13 дек 2024

Комментарии • 20

  • @scandinavia39
    @scandinavia39 5 лет назад +3

    The emerged "Bones like" structures are pretty impressive. With certain constraints, a "connected bones" structure emerged, which similar to humans and birds in the examples presented in this video. However, this work seems to focus on the optimation method, and I am pretty interested in the optimized problem. Are there some references?

  • @thehammurabichode7994
    @thehammurabichode7994 2 года назад

    0:02 2:45 PLEASE PUT A SEIZURE WARNING AT THE BEGINNING OF THE TITLE (wheels sim) @Yuanming Hu

  • @Riley_Christian
    @Riley_Christian 2 года назад

    when will this finally be useable?? We really need an alternative to the expensive proprietary solutions

  • @datacourier2944
    @datacourier2944 5 лет назад +3

    What if the wing did not have constrained size? Could dramatically better wing be achieved?

  • @dmitrisochlioukov5003
    @dmitrisochlioukov5003 3 года назад +1

    Hello! This looks amazing, how could one implement this code in practice? and would it be possible to export the end product to a popular CAD modelling software in formats such as STL or OBJ?
    Thanks.

  • @AVCD44
    @AVCD44 5 лет назад +4

    Amazing. But are those filaments really useful, for an elastic problem ? I mean it's probably what limits the manufacturing. Is there a way to put a limit for the thickness ?

    • @hashkenhabib
      @hashkenhabib 4 года назад

      I think they do load distribution, which is intuitively what comes out when you simulate such structures with/without fine structures - the local stresses are much lower with the fine structures present. But good question, I am also puzzled how much is the structure a true optimum vs how much does it arise as an 'artefact' of the algorithm

  • @joecobra48
    @joecobra48 3 года назад

    soooo cool. way underated. thanks

  • @lucianolizana446
    @lucianolizana446 4 года назад +5

    This is really impresive, where/when would us be able to use this tool?

  • @SocksWithSandals
    @SocksWithSandals 5 лет назад +5

    This research could change the way we design everything - Bridges, wheels, tall buildings, space stations and 3D printed components.

    • @jessicaklement656
      @jessicaklement656 4 года назад +6

      Sorry you are are 30 years to late. The basic algoithm was discovered in the 90ties and is widely used in industry for decades. What is impressive here is the resolution.

    • @dimitrivonrutte9220
      @dimitrivonrutte9220 4 года назад +1

      @@jessicaklement656 Making it more efficient and more accessible is also revolutionary in the sense that use may become widespread because of it.

  • @osc766
    @osc766 4 года назад

    how do you do the cut away animation?

  • @nedisawegoyogya
    @nedisawegoyogya 4 года назад

    how soon the code will come? we're already in 2020

    • @hernan9381
      @hernan9381 3 года назад

      You can find some 2D implementations here github.com/zfergus/topopt

  • @1.4142
    @1.4142 2 года назад

    Like a crab's exoskeleton

  • @cheeseboy8241
    @cheeseboy8241 4 года назад

    kinda spooky

  • @yourcommentmightnotworksop9987
    @yourcommentmightnotworksop9987 4 года назад

    looks SCI FI