Hey guys! I'm the actor that performed the Jibaro character in Love Death and Robots, super happy to have been able to see this Corridor episode. The team that put this together all worked to create something really awesome, and it's great to get an even more in depth look and breakdown into the different departments that pulled all of our hard work together! Appreciate it!
You killed it man. That point when (spoiler alert) your hearing came back and you get pulled in - very moving. (also hi teammate I guess .. I wrangled Love Death and Robots S4 in montreal)
Part of why that one was so… impactful was the performances. I was really not sure whether it was CG or not while watching it because even though it looked CG it was also completely convincing in performance and atmosphere. I hope the excellence of this work boosts your career.
I'm glad he went into something that is often overlooked in filmmaking: the soft skills. He talked about being a good leader, how and why to communicate with other people working on the project like the director or juniors, and how it was important to have people's voices heard so that they feel like they are a part of the project and have buy-in.
I don’t understand how something this fundamental is so overlooked. You’re in charge of a technical and creative project with a crew of people ranging from 5 to 400 individuals, all there to see this one thing into completion. Not being able to communicate or properly lead is unacceptable, as is listening.
As a creative I can say this makes or breaks a job for me. Having a creative director above you who knows how to make sure you feel heard and that you're not just moving rectangles for someone else is so important.
I quit the episode half way cause i cant watch thoose shaky and stressing camera movements. It gave me so much stress that i had to quit. If the camea movement wasnt so fast, i would watch the whole thing with enjoyment as they say.
As one of the lead software engineers on The Lego Movie for our custom rendering engine "Glimpse" thank you. The huge amount of love and hours dedicated to that movie will be something I will always remember, and to know and hear people say it will last the test of time is higher praise than any other. When you work as hard as we do and sometimes don't make something that resonates with an audience it can be hard, but when you hit gold with a film like The LEGO Movie(/s) it's the best feeling. Thank you for the acknowledgments and work guys, we really appreciate it!
The Lego Batman movie is quite possibly my favorite Batman movie, and the only "funny" take on Batman I have absolutely adored. Thank you for your work on the Lego Movie, it couldn't have happened without you! ❤
8:00 the thing about the LEGO movie is that, I honestly thought the movie was actual STOP MOTION when I saw it the first time! It’s much later that I learned it was CGI ANIMATION! I’m still amazed that they we’re able to pull that off, and I have a bachelors degree in computer animation!!
@@Craftlngo Another detail that really helped sell the authenticity was Benny's helmet. Notice the chinguard is cracked, which was a real problem that the older lego space helmets had.
@@corellioncrusaderproductio4679 There are everyday objects as well. For example, Vitruvius has an elastic band around his head and it'porrous and looks like it could snap any time. His staff is a half-eaten lollipop and it's instantly visible and recognisible as such.
I'd love to see you guys do a Cinematographers React. I find it fascinating how movies are made to look the way they do, and you guys have such a great knowledge of it. And to have an industry professional on the couch with you would be amazing!!
As an animator, Lego Movie is my favourite animated movie of all time. It has the highest quality photo realistic 3D renders but is animated in a way that a child would make a physical stop motion Lego video on youtube. Which means professional adults has to write, compose and shoot scenes in a way an amateur child would move and speak as they play with Lego, at the same time making a meaningful story that we can relate to narratively as well as how we would have played Lego when we were children ourselves.
It's Avatar for me, not for the story with is average, but for the groundbreaking animation. I really felt at times, that it was being filmed on another world.
I just wanna say , I am a producer in the animation field, an I ever since I started watching these vfx reacts years ago I find myself doing better at my job ,thanks corridor for making me a better producer . Love you guys.
@@LordJagd thanks for asking , mostly animated commercials an and adverts an for the last 2.5 years been working on our first feature animation film to hit netflix an local cinamas around december time
The thing I most appreciated about Jahiro was the real depiction of armor. It's not Hollywood armor, not fantasy armor, not what someone thinks is armor, it's ACTUAL historic armor. And it's glorious.
I love Death, Love, and Robots and JIBARO is my all time favorite minisode out of all seasons so far! the imagery and animation was so amazing! I love how it looked like a live painting. Like how clouds at a certain time of day look like they're painted in the sky. It gives that unsettling sort of vibe which was perfect for the story. WELL DONE!
I've never much liked the more fluid style of LEGO animation where the arms and legs bend freely despite the limitations of the LEGO minifigure so I'm very glad they went with realistic stop motion style. When I first saw it in Cinema I genuinely thought it was actually stop motion animated and not CGI
Really appreciated his comment about going to the newbies for fresh ideas. Just because someone isn't as experienced or knowledgable, doesn't mean they don't have something great to contribute to the team.
Yeah. I’ve just started college film school, and my fellow students are so full of ambition and Ideas that it blows me away. Generally they’re a little crazy, but with a little dialing back I bet pro’s could have a field day.
That's because the new people's spirits haven't yet been crushed by 24/7 work expectations and having to work with impossible deadlines and other stressors that come with the territory :p
@@mtl47 I mean, after years of vfx, animators and stutmen reacts. If they suddenly stop... I'm thinking yes. Maybe like a clinic that you go to and get small doses of reactions as you slowly get off. 🤷🏻♂️
That's Sputnik movie was fantastic it doesn't get nearly enough recognition for how inventive and creative it was not just with the animation but the storyline itself
That's interesting, here most professional reviews of it are bad, maybe it's easier to watch when setting is abstract for you and your eye doesn't catch historical mistakes, etc.
@@melodi996 That's because in Russia we have standards, high standards. Of course if it's a popcorn flick it's going to be garbage but the average joe would like it because it goes down well with popcorn or some other junk food. Apparently there are also people that like Attraction (from VFX Artists React episode 27) a lot, not just its VFX. You're supposed to dislike those movies, but at least the guys who made the VFX get the attention they deserve, especially since they had to crunch the production on a shoestring budget.
One thing I've always wanted to ask VFX artists: how do you know when a shot is done? I hear a lot about how when we see bad CGI or VFX, a lot of the time it can be blamed on the artists just not having enough time. But when they do have enough time, how do they know when a shot is finished and they can move on? Like what are the minimum parameters for completion and how does a team agree on them? Interested to know.
not an actual VFX artist but it's like drawing, there's is a point when you draw and just can't add any details anymore or it feels forced so you either downgrade a bit (erase) and add better details or just stop drawing cause you've reached the end and you might end up ruining the art
Having worked on cgi films, mostly products showcase/ads I’d say the defining factor is always deadline/client approval. Its much more about containing damage and trying to put out a decent result with the time you have than pondering if a shot can be improved. Theres always a chain of command and a defined pipeline as well, resulting in little liberty for an individual artist. I’m led to believe the vfx industry for feature films behaves in the same manner, as the guest on today’s episode mentions how amazing it was the “opportunity” to prompt ideas on production while being a supervisor.
The short answer - it's done when your supervisor/director signs it off (or you run out of time). The long answer is obviously more complicated. In many studios, several people will work on their own part of the project. Someone will model the asset, someone will texture it, etc. So you work on your own piece of the puzzle and hope everyone else works to the same quality, but you don't have a great idea how the final shot will look unless you're the last artist in the chain. We have file formats these days like USD that allow several artists to work on the same file simultaneously. This allows the next guys in the chain to start working on the shot even before you've finished your bit. So for a shot of a transformer might start with a basic block out of the Autobot. Then a texture artists will start adding textures, the rigger will start adding a basic bone system, and the animator can immediately start working on a rough pass of the animation. Then as the other artists add extra work to the shot, it'll update for everyone. This gives artists a much better idea of how the final shot is progressing. I'm a generalist, so I do everything myself, and it's my call when to call a shot done. My process for deciding this comes down to effort VS payoff. If the extra work I'm adding will take a long time for little benefit, it's time to move on. I don't always make the right call, of course. Sometimes I skip work that was probably worth the effort, and sometimes I spend a bunch of time on something nobody will even notice.
I want to mention with how animating on twos was brought up, that's not exclusively done for stylization like in The Lego Movie and Spiderverse. Animation on twos, or 12 frames per second, is the industry standard for 2D animation. Also, while certain quick movements will need more frames as mentioned when discussing arm movements in The Lego Movie, often just snapping between poses works better for comedic effect and physical impact, and the viewer's brain can subconsciously fill in gaps and make them believe there's an inbetween frame between them.
LOVE, DEATH & ROBOTS is truly a gold mine. More artists need a platform like this show to introduce themselves to the audience. JIBARO came out of nowhere. That day I was bored and not even paying attention to the screen, but one glimpse was enough and I was captivated. My brain kept buffering, so I watched it again and again. Like a 'real' Siren, this short movie won't let you escape, you will rewatch it many more times. There is nothing generic about this, the creators were inspired by different cultures and art forms from all over the world, everything melts perfectly together, it feels familiar and foreign at the same time.
The Lego movie remains the most amazing CGI I have ever seen and it may never be beat. I literally cannot discern it from reality, perfectly imperfect.
Some of the things this guy talked about from a supervisor perspective sounds like it's right out of a leadership handbook, especially when he said that spill where he ended with "everyone feels like they are a part.." I love that kind of leadership. Take what you can from everyone, make it into reality but make it good and everyone is a part of the final product.
Have they talked about Hotel Transylvania yet? Would love to see what they think about how Tartakovsky converted Tex Avery style animation from 2D to 3D, and also maybe we can talk about Samurai Jack and The Clone Wars a little too
To be honest The Crew needs to do more CGI Reacts not gonna lie, that would be nice, I love watching these and they teach me so many new techniques and styles it's amazing
I 100% thought Jibaro was real and they just hired a bunch of really weird looking actors for basically 80% of the short. Had to rewatch it once I realized it was all animated
These are always so cool! I think it would be great if you guys checked out some more old-school effects as in previous episodes. "The Gate" - 1987, has some fantastic forced perspective shots and the 'workman' scene still holds up today. Also, the Eborsisk from "Willow." And there's a pretty darn seamless transition between a live plate and stop-frame model in "When Dinosaurs Ruled the Earth."
Really glad you went back and revisited Jibaro. I was pretty disappointed how dismissive you were last time you looked, as you just brushed over it. It's such an astonishing piece of work, really amazing to hear from someone involved, and get you to appreciate it properly.
Jibaro took my breath away, quite literally. I think I breathed twice during the whole short, I was so mesmerized and in disbelief something so beautiful exists!
I love that LEGO stopmotion films are the indirect inspiration for the look of LEGO movies. I also love that Superman's LEGO cape is the most unrealistic thing in those shots. Kinda hilarious how LEGO Supes' mustache issue would've been fixed in a snap in Justice LEaGOue...
No way, you're actually reacting to a Main Road Post production again for once with Sputnik? I hope you react to Invasion, the sequel to Attraction (found in VFX Artists React to Russian VFX) later on, as it's got amazing VFX breakdowns by Main Road Post
Jibaro is the Best Animation EVER produced, the visuals, the sounds, the rhythm and the story... There's ZERO waste, time length excatly right, every frame is worth watching A standalone Masterpiece Everything is perfect
Noom rocks!! And you rock Christian. I'm still working my way through the course, and have had some fluctuations of my own, but it's a great asset to a happier healthier life.
damn it, i want someone to ask about the focal length of all the cameras in Jibaro. do they vary inside the same shot? and what range of focal lengths were used? such a small thing, but I'm thinking they had a LOT to do with the surrealist feel of it
When they were taking about Mocap it made me think of the reason people hate the She Hulk CGI. Its not the visual aesthetic that makes her unrealistic its THE MOVEMENT. She’s animated terribly and moves like Frankenstein. The rotoscoping techniques used in love death and robots would work wonders on making her feel more real.
Unfortunately, on a show like that the limitations of how long that have to complete an episode versus how much time the character is on screen makes that hard. So, unless it's an action scene, the focus seems to be a lot on facial reactions, stuff they can get reference shots of the actress a lot easier to help get an approximation of her reactions. I'd assume most of the face stuff is mocapped rather than hand animated, but you can tell it's still getting adjusted, because it doesn't have the jerkiness he mentions.
The Corridor guys were so smart. Not only do they get the content from doing these react videos, they also get advice and Q+A from some of the biggest talent in the game, who have done some of the most amazing VFX on the big screen. Episodes like this one, I feel like I’m learning as much as they are. Brilliant!
As always, thanks for the shared knowledge, you guys can't even imagine how important your sharing of skills, assets and time is for people who are not from an english-speaking nation. I just wanted to say thank you.
Watched Jibaro for the first time the other night; while I can appreciate the absolute talent and beauty of the story, the editing style and camera shake made it a very difficult watch even more so than most found-footage films.
I really enjoyed this episode. I LOVE when you get people in who worked on the projects, and are able to dive deep into the workflow that goes into making the project.
You should do Matilda rated R. The chokey could impale the kids. The hat being ripped off the dad could tear his head off. Quite a few funny moments come to mind.
Oh man, that LDR short film (Jibaro) suddenly became a whole lot more cooler, on top of being already pretty cool. Thanks for bringing in Mathieu to talk about this!
He's really right about directors listening to alternative or extra ideas from other people. I lent my voice to a movie, simply because the director was staying at our hotel and liked my voice. But I actually had an effect on the music choice for a funny scene. He explained the song choice and how a swear in my lines would be cut off and the xmas music continue in a humours manner, but I suggested another classic xmas song and lyric line. He laughed a lot on the spot and immediately made the change
I'd like to see them look at the Lego Ninjago movie; there's some interesting combinations of simulated vfx and the lego that I think looks prettier than the original movie. They make it feel like it's outside.
The siren is the most realistic hand animation I have ever seen. When I first seen that episode I was immediately blown away and knew I was watching magic being created.
I am absolutely fkn mindblown that there is not a single shred of mocap in Jibaro, I don't care if its practically rotoscoped. What he talked about, the human element, the flaws, the weirdness. All of that is so god damn hard to capture when hand animating it yourself. Like I genuinenly feel stupid because I was 100% certain it was hand animation done on top of the mocap. That's actually incredible, some of the movement they end up doing that is intentionally "inhuman" must've looked so cool from the dancers. That footage is so cool.
Well the whole thing is based on basically “tracing” their reference footage, so they’re mostly doing the same process of mocap, but having people do it by hand instead of letting the suits do the work.
You guys should check out Warlock from 1989. It's FX are ambitious for the time and also kind of cheesy. I remember seeing it in a theater, and every shot that had an FX, the film stock looked different from the other shots. Could be a good blast from the past episode.
Who else is literally sad after corridor videos end? Your guys content and pacing is perfect I wanna binge these episodes but I've seen every single one 😭😭😭
I'm only 15 years old and haven't ever really thought of what I wanted to do for a job or career but this really brings me to want to become a vfx artist because the more I've watched this channel over the past year or so it really makes me feel like I can help or even create renders and cool or fun animations that may entertain people in the future. And it's that idea that has an impact on me knowing that even though I don't draw often I know that I can draw pretty well when it comes to paper. And creating renders and animations seems alot simpler for me someone who struggles to see 3d images sometimes on a 2d scale but with rendering I can move around and see the picture in all different perspectives so thank you so much corridor crew for helping find an idea into a possible future job and or career, I love what you guys do so much and jeep up the amazing content! ❤
@@DanielRieger that alone brings a whole knew world of ideas and possibilities to the table for me, thank you for giving me a bit of insight into what I want to do
@@BikeNerdAbel I have basic drawing skills and I've been working as a modeler for the last 7 years. If you know your way around the softwares, you're good
@@DanielRieger that's one thing I really wish to do, in school we learned alot about cad. Granted our teacher wasn't the one teaching us and he was only using videos online and we usually had to end up teaching him but if I had a different teacher I think I could manage my way around it pretty well
@@BikeNerdAbel if you want to get in the VFX/Animation/Games industry I strongly suggest you learn Maya. You get get a free trial or even…… other ways….. to get it, but it’s the industry standard that every big studio uses
Next time you do an Animators react, you gotta watch theRalph Bakshi film Fire and Ice. You really hit the nail on what I love about rotoscoping. It does captures a little something more. It's why I love those Ralph Bakshi movies. It is an under appreciated art form. The recent The Spine of Night prices it can be done poorly and with out the spirit that Bakshi used to capture.
Imagine the entire Lego movie being more enjoyable, entertaining and visually pleasing than the hardest clip you ever worked on. Effort does not always result in quality that's for sure.
Thanks again to NOOM for sponsoring this video! Click here noom.com/corridorcrew to take your free NOOM Evaluation.
Been following you guys since I was 14 now I am 18🫡
When are you guys gonna react to Jojo openings
Ok 👍👍👍
Hey just a thought, video game cgi scenes??
@@dadasurusrex3623ooh yes
Hey guys! I'm the actor that performed the Jibaro character in Love Death and Robots, super happy to have been able to see this Corridor episode. The team that put this together all worked to create something really awesome, and it's great to get an even more in depth look and breakdown into the different departments that pulled all of our hard work together! Appreciate it!
You killed it man. That point when (spoiler alert) your hearing came back and you get pulled in - very moving. (also hi teammate I guess .. I wrangled Love Death and Robots S4 in montreal)
You did great!
@@jessejamesb oh sick! super excited for the newest iteration! and thanks for the love!
your work is awesome man
Part of why that one was so… impactful was the performances. I was really not sure whether it was CG or not while watching it because even though it looked CG it was also completely convincing in performance and atmosphere. I hope the excellence of this work boosts your career.
I'm glad he went into something that is often overlooked in filmmaking: the soft skills. He talked about being a good leader, how and why to communicate with other people working on the project like the director or juniors, and how it was important to have people's voices heard so that they feel like they are a part of the project and have buy-in.
Fractal boy
FractalBoy
I don’t understand how something this fundamental is so overlooked. You’re in charge of a technical and creative project with a crew of people ranging from 5 to 400 individuals, all there to see this one thing into completion. Not being able to communicate or properly lead is unacceptable, as is listening.
As a creative I can say this makes or breaks a job for me. Having a creative director above you who knows how to make sure you feel heard and that you're not just moving rectangles for someone else is so important.
*GASP*
Big ups to the mandlebrot
Jibaro's impressionist/baroque like finish on the render is what got me the most. To find out it is all hand animation is even more astounding.
Ikr very impressive
@@STICKOMEDIA Indeed
for my part, ruined by the camerawork/how the animation is framed
I quit the episode half way cause i cant watch thoose shaky and stressing camera movements. It gave me so much stress that i had to quit. If the camea movement wasnt so fast, i would watch the whole thing with enjoyment as they say.
@@TobiasDettinger I'm thinking that was the intention.
So, the secret of Bollywood is having Junior's ideas get pitched and upped 30% instead of dropped.
Highly underrated comment!
YES haha over 9000%
@@heroslippy6666 ITS OVER 9000!
because bollywood is still living under star power.
Your profile picture looks like moist critikal
As one of the lead software engineers on The Lego Movie for our custom rendering engine "Glimpse" thank you. The huge amount of love and hours dedicated to that movie will be something I will always remember, and to know and hear people say it will last the test of time is higher praise than any other. When you work as hard as we do and sometimes don't make something that resonates with an audience it can be hard, but when you hit gold with a film like The LEGO Movie(/s) it's the best feeling. Thank you for the acknowledgments and work guys, we really appreciate it!
We all know the software devs are artists too in their own way. You did good!
The Lego Batman movie is quite possibly my favorite Batman movie, and the only "funny" take on Batman I have absolutely adored. Thank you for your work on the Lego Movie, it couldn't have happened without you! ❤
thank for making a big part of my child hood
8:00 the thing about the LEGO movie is that, I honestly thought the movie was actual STOP MOTION when I saw it the first time!
It’s much later that I learned it was CGI ANIMATION! I’m still amazed that they we’re able to pull that off, and I have a bachelors degree in computer animation!!
it's the little things that make the movie so authentic. There are even situations where you can see fingerprints on the surface of a Lego-Piece.
@@Craftlngo Another detail that really helped sell the authenticity was Benny's helmet. Notice the chinguard is cracked, which was a real problem that the older lego space helmets had.
@@corellioncrusaderproductio4679 There are everyday objects as well. For example, Vitruvius has an elastic band around his head and it'porrous and looks like it could snap any time. His staff is a half-eaten lollipop and it's instantly visible and recognisible as such.
@@honzabalak3462 Yup!
I heard that the end credits scene is Lego stop motion.
I'd love to see you guys do a Cinematographers React. I find it fascinating how movies are made to look the way they do, and you guys have such a great knowledge of it. And to have an industry professional on the couch with you would be amazing!!
that's a great idea. i second this
Fr that would be cool
Indeed, a great idea!
Oh what if you could get Dean Cundey for the spooky season?
A fantastic suggestion. As someone who has interest in being a cinematographer/director even for a small film, this would be incredibly awesome.
As an animator, Lego Movie is my favourite animated movie of all time. It has the highest quality photo realistic 3D renders but is animated in a way that a child would make a physical stop motion Lego video on youtube.
Which means professional adults has to write, compose and shoot scenes in a way an amateur child would move and speak as they play with Lego, at the same time making a meaningful story that we can relate to narratively as well as how we would have played Lego when we were children ourselves.
It's Avatar for me, not for the story with is average, but for the groundbreaking animation. I really felt at times, that it was being filmed on another world.
I just wanna say , I am a producer in the animation field, an I ever since I started watching these vfx reacts years ago I find myself doing better at my job ,thanks corridor for making me a better producer . Love you guys.
What kind of stuff do you produce?
@@LordJagd thanks for asking , mostly animated commercials an and adverts an for the last 2.5 years been working on our first feature animation film to hit netflix an local cinamas around december time
The thing I most appreciated about Jahiro was the real depiction of armor. It's not Hollywood armor, not fantasy armor, not what someone thinks is armor, it's ACTUAL historic armor. And it's glorious.
Jibaro
I love Death, Love, and Robots and JIBARO is my all time favorite minisode out of all seasons so far! the imagery and animation was so amazing! I love how it looked like a live painting. Like how clouds at a certain time of day look like they're painted in the sky. It gives that unsettling sort of vibe which was perfect for the story. WELL DONE!
I've never much liked the more fluid style of LEGO animation where the arms and legs bend freely despite the limitations of the LEGO minifigure so I'm very glad they went with realistic stop motion style. When I first saw it in Cinema I genuinely thought it was actually stop motion animated and not CGI
Really appreciated his comment about going to the newbies for fresh ideas. Just because someone isn't as experienced or knowledgable, doesn't mean they don't have something great to contribute to the team.
Yeah. I’ve just started college film school, and my fellow students are so full of ambition and Ideas that it blows me away. Generally they’re a little crazy, but with a little dialing back I bet pro’s could have a field day.
That's because the new people's spirits haven't yet been crushed by 24/7 work expectations and having to work with impossible deadlines and other stressors that come with the territory :p
I'm addicted to this series at this point.
.
Do we need rehab now?
Pig
@@mtl47 I mean, after years of vfx, animators and stutmen reacts. If they suddenly stop... I'm thinking yes. Maybe like a clinic that you go to and get small doses of reactions as you slowly get off. 🤷🏻♂️
Yes. Been watching since the beginning of this series and now it's a Saturday ritual. Love it
That's Sputnik movie was fantastic it doesn't get nearly enough recognition for how inventive and creative it was not just with the animation but the storyline itself
Love this movie!
I actually would say this is the best modern russian movie
That's interesting, here most professional reviews of it are bad, maybe it's easier to watch when setting is abstract for you and your eye doesn't catch historical mistakes, etc.
@@melodi996 That's because in Russia we have standards, high standards. Of course if it's a popcorn flick it's going to be garbage but the average joe would like it because it goes down well with popcorn or some other junk food. Apparently there are also people that like Attraction (from VFX Artists React episode 27) a lot, not just its VFX. You're supposed to dislike those movies, but at least the guys who made the VFX get the attention they deserve, especially since they had to crunch the production on a shoestring budget.
@@one_step_sideways "...In Russia we have standards, high standards." Interesting choice of words...
So glad we got to hear about the Lego Movie, I remember when it came out I was totally convinced it was at least some kind of CG/stop motion hybrid
One thing I've always wanted to ask VFX artists: how do you know when a shot is done? I hear a lot about how when we see bad CGI or VFX, a lot of the time it can be blamed on the artists just not having enough time. But when they do have enough time, how do they know when a shot is finished and they can move on? Like what are the minimum parameters for completion and how does a team agree on them? Interested to know.
not an actual VFX artist but it's like drawing, there's is a point when you draw and just can't add any details anymore or it feels forced so you either downgrade a bit (erase) and add better details or just stop drawing cause you've reached the end and you might end up ruining the art
Having worked on cgi films, mostly products showcase/ads I’d say the defining factor is always deadline/client approval.
Its much more about containing damage and trying to put out a decent result with the time you have than pondering if a shot can be improved. Theres always a chain of command and a defined pipeline as well, resulting in little liberty for an individual artist. I’m led to believe the vfx industry for feature films behaves in the same manner, as the guest on today’s episode mentions how amazing it was the “opportunity” to prompt ideas on production while being a supervisor.
The short answer - it's done when your supervisor/director signs it off (or you run out of time).
The long answer is obviously more complicated. In many studios, several people will work on their own part of the project. Someone will model the asset, someone will texture it, etc. So you work on your own piece of the puzzle and hope everyone else works to the same quality, but you don't have a great idea how the final shot will look unless you're the last artist in the chain.
We have file formats these days like USD that allow several artists to work on the same file simultaneously. This allows the next guys in the chain to start working on the shot even before you've finished your bit. So for a shot of a transformer might start with a basic block out of the Autobot. Then a texture artists will start adding textures, the rigger will start adding a basic bone system, and the animator can immediately start working on a rough pass of the animation. Then as the other artists add extra work to the shot, it'll update for everyone.
This gives artists a much better idea of how the final shot is progressing.
I'm a generalist, so I do everything myself, and it's my call when to call a shot done. My process for deciding this comes down to effort VS payoff. If the extra work I'm adding will take a long time for little benefit, it's time to move on.
I don't always make the right call, of course. Sometimes I skip work that was probably worth the effort, and sometimes I spend a bunch of time on something nobody will even notice.
I want to mention with how animating on twos was brought up, that's not exclusively done for stylization like in The Lego Movie and Spiderverse. Animation on twos, or 12 frames per second, is the industry standard for 2D animation. Also, while certain quick movements will need more frames as mentioned when discussing arm movements in The Lego Movie, often just snapping between poses works better for comedic effect and physical impact, and the viewer's brain can subconsciously fill in gaps and make them believe there's an inbetween frame between them.
LOVE, DEATH & ROBOTS is truly a gold mine.
More artists need a platform like this show to introduce themselves to the audience.
JIBARO came out of nowhere.
That day I was bored and not even paying attention to the screen, but one glimpse was enough and I was captivated.
My brain kept buffering, so I watched it again and again.
Like a 'real' Siren, this short movie won't let you escape, you will rewatch it many more times.
There is nothing generic about this, the creators were inspired by different cultures and art forms from all over the world, everything melts perfectly together, it feels familiar and foreign at the same time.
The Lego movie remains the most amazing CGI I have ever seen and it may never be beat. I literally cannot discern it from reality, perfectly imperfect.
VFX artists react is such a national treasure in the pantheon of tv shows in the world. Amennnn, we give you the flowers
can't believe the lego movie was 2014, people thought it was stop motion thats how well they nailed it
my mind was blown... it's no surprise that these are the kind of genius level creative minds , that created jibaro
Some of the things this guy talked about from a supervisor perspective sounds like it's right out of a leadership handbook, especially when he said that spill where he ended with "everyone feels like they are a part.." I love that kind of leadership. Take what you can from everyone, make it into reality but make it good and everyone is a part of the final product.
9:15 LITERALLY. The lighting and everything also plays a part. But the amount of detail makes it REALLY come together.
Have they talked about Hotel Transylvania yet? Would love to see what they think about how Tartakovsky converted Tex Avery style animation from 2D to 3D, and also maybe we can talk about Samurai Jack and The Clone Wars a little too
To be honest The Crew needs to do more CGI Reacts not gonna lie, that would be nice, I love watching these and they teach me so many new techniques and styles it's amazing
They have tons of CGI React episodes (for a long time that was the only type of React they made), I highly recommend checking out their other videos.
@@sam8404 ive seen all of them lol
@@STICKOMEDIA oh ok, it sounded like you didn't know they had over 100 episodes of it lol. My bad.
@@STICKOMEDIA they release one every week man HOW MANY DO YOU NEED TO BE SATED
@@PoppoYoppo I NEED AN EPISODE WITH EVERY MEAL
My god, this was one of the most informative ones you've done. I am so very impressed. Bravo, Corridor Crew.
I 100% thought Jibaro was real and they just hired a bunch of really weird looking actors for basically 80% of the short. Had to rewatch it once I realized it was all animated
I’ll never get tired of listening to these, I always learn something & the presentation is brilliant
When I told some people in my high school animation class that The LEGO Movie was entirely animated they didn't believe me LMAO
I feel even with all the praise the Lego movie is still underrated. It's just so darn good!!
These are always so cool!
I think it would be great if you guys checked out some more old-school effects as in previous episodes. "The Gate" - 1987, has some fantastic forced perspective shots and the 'workman' scene still holds up today.
Also, the Eborsisk from "Willow." And there's a pretty darn seamless transition between a live plate and stop-frame model in "When Dinosaurs Ruled the Earth."
The Gate 100%
The jibaro one almost felt like a mid 2010s far cry game
THIS!
Really glad you went back and revisited Jibaro. I was pretty disappointed how dismissive you were last time you looked, as you just brushed over it. It's such an astonishing piece of work, really amazing to hear from someone involved, and get you to appreciate it properly.
With every bit I learn about Jibaro my mind gets even more blown. Thanks for the insight, Mr. Dimuro.
Jibaro took my breath away, quite literally. I think I breathed twice during the whole short, I was so mesmerized and in disbelief something so beautiful exists!
1:17 Nice to see Matt Damon has entered the VFX industry
Beat me to it!
@@gorilla9793 Yep same
Jibiaro was just gorgeous to watch! The shot with the siren and the reflection is just iconic and it grabbed my attention immeditely.
I'd LOVE to see stuntmen react to Mac's fight scene in the convenience store on Always Sunny in Philadelphia!
Please, please, please do an episode comparing Smallville's VFX to modern DC TV shows. I was always blown away by those early episodes as a kid.
A full length movie like Jibaro will just blow up the box office
I love that LEGO stopmotion films are the indirect inspiration for the look of LEGO movies. I also love that Superman's LEGO cape is the most unrealistic thing in those shots. Kinda hilarious how LEGO Supes' mustache issue would've been fixed in a snap in Justice LEaGOue...
No way, you're actually reacting to a Main Road Post production again for once with Sputnik? I hope you react to Invasion, the sequel to Attraction (found in VFX Artists React to Russian VFX) later on, as it's got amazing VFX breakdowns by Main Road Post
Jibaro is the Best Animation EVER produced, the visuals, the sounds, the rhythm and the story... There's ZERO waste, time length excatly right, every frame is worth watching
A standalone Masterpiece
Everything is perfect
Reacting to commercials' CGI could be pretty fun, considering they have a much lower budget than movies and shows
Jibaro is hands down some of the best CG I’ve ever seen, from the animation, the paintings, textures, music, compositions, story. It’s beautiful 😻
I actually never knew such a quality of animation is possible to be done by hand.
Noom rocks!! And you rock Christian. I'm still working my way through the course, and have had some fluctuations of my own, but it's a great asset to a happier healthier life.
damn it, i want someone to ask about the focal length of all the cameras in Jibaro. do they vary inside the same shot? and what range of focal lengths were used? such a small thing, but I'm thinking they had a LOT to do with the surrealist feel of it
They all look ultra wide to me. 8-21mm if I had to guess.
Please do an episode dedicated to Oats Studio’s shorts . That project is right up your alley.
You guys should take a look at the smoke monster from Lost.
Good cgi: season 2 when it confronts Mr.Eko
Bad cgi: season 1 finale.
I will always love, regardless of how much time goes by, that you ALWAYS use THAT shot of Clint whenever mocap is mentioned.
When they were taking about Mocap it made me think of the reason people hate the She Hulk CGI. Its not the visual aesthetic that makes her unrealistic its THE MOVEMENT. She’s animated terribly and moves like Frankenstein. The rotoscoping techniques used in love death and robots would work wonders on making her feel more real.
Unfortunately, on a show like that the limitations of how long that have to complete an episode versus how much time the character is on screen makes that hard. So, unless it's an action scene, the focus seems to be a lot on facial reactions, stuff they can get reference shots of the actress a lot easier to help get an approximation of her reactions. I'd assume most of the face stuff is mocapped rather than hand animated, but you can tell it's still getting adjusted, because it doesn't have the jerkiness he mentions.
I thought they used mocap for everything, I've seen some pictures of her in a mocap suit.
@Lucy Chisholm its def not a bad show. “The message” gets annoying sometimes but i still enjoy the show.
That and if they stopped doing the scrapbook approach in editing and finalizing their products....
She-Hulk looks VERY bad
The Corridor guys were so smart. Not only do they get the content from doing these react videos, they also get advice and Q+A from some of the biggest talent in the game, who have done some of the most amazing VFX on the big screen. Episodes like this one, I feel like I’m learning as much as they are. Brilliant!
I love the Jibaro animation, the siren’s design is amazing.
As always, thanks for the shared knowledge, you guys can't even imagine how important your sharing of skills, assets and time is for people who are not from an english-speaking nation. I just wanted to say thank you.
Another wonderful episode and great work done by Agora to train aspirants in the field
Watched Jibaro for the first time the other night; while I can appreciate the absolute talent and beauty of the story, the editing style and camera shake made it a very difficult watch even more so than most found-footage films.
Please bring ALBERTO to the show! 🙏🏼❤️🔥 to talk about this and his other projects. They are all amazing😊
What a great guest! One of my favorites. He sounds like a great leader and brings a very interesting perspective. Thanks Corridor!
14:10 “it’s hard to find an animal that would have arms, and drag their bodies”
Sloths: Am I a joke to you?
I really enjoyed this episode. I LOVE when you get people in who worked on the projects, and are able to dive deep into the workflow that goes into making the project.
You should do Matilda rated R. The chokey could impale the kids. The hat being ripped off the dad could tear his head off. Quite a few funny moments come to mind.
yes, do this.
That would be hilarious.
Oh man, that LDR short film (Jibaro) suddenly became a whole lot more cooler, on top of being already pretty cool.
Thanks for bringing in Mathieu to talk about this!
In love with this channel ❤️🔥❤️🔥
Saaaammmee
Mat is so casual about his work I love it
Hes a nice guy, would love to have him back again on another episode!
wonderful work CGI corridor crew and friends keep up the great reviews. I enjoy graphic arts and animations thank u.
Lego movie is truly one of the most beautiful cg films ever made like they nailed that so hard it amazes me to no end
The Lego movie is truly timeless
One of my best so far in the react series. Learned a lot. Thanks guys!
finally you guys actually talked about jibaro instead of saying "it's realistic but it doesn't look real" for 3 minutes
He's really right about directors listening to alternative or extra ideas from other people. I lent my voice to a movie, simply because the director was staying at our hotel and liked my voice. But I actually had an effect on the music choice for a funny scene. He explained the song choice and how a swear in my lines would be cut off and the xmas music continue in a humours manner, but I suggested another classic xmas song and lyric line. He laughed a lot on the spot and immediately made the change
I'd like to see them look at the Lego Ninjago movie; there's some interesting combinations of simulated vfx and the lego that I think looks prettier than the original movie. They make it feel like it's outside.
The siren is the most realistic hand animation I have ever seen. When I first seen that episode I was immediately blown away and knew I was watching magic being created.
So glad Sputnik got featured on this. Such a great movie
Oh should I watch it then as I love space horror ?
@@andymouse Yes! Give it a shot. BUT it's not your typical Alien vs. Predator movie. Less horror, more story.
@@Tepalus Ta !
@@Tepalus I'm over half way through it and have to watch the end tomorrow ! what a great movie !!....cheers.
@@andymouse Glad you liked the first half :)
Christian! Keep up the work son you're doing Great!
thank you!
You guys should look at the 1920s Metropolis. The VFX are nuts even by today’s standards
I am absolutely fkn mindblown that there is not a single shred of mocap in Jibaro, I don't care if its practically rotoscoped. What he talked about, the human element, the flaws, the weirdness. All of that is so god damn hard to capture when hand animating it yourself. Like I genuinenly feel stupid because I was 100% certain it was hand animation done on top of the mocap.
That's actually incredible, some of the movement they end up doing that is intentionally "inhuman" must've looked so cool from the dancers. That footage is so cool.
Well the whole thing is based on basically “tracing” their reference footage, so they’re mostly doing the same process of mocap, but having people do it by hand instead of letting the suits do the work.
They totally should check out the work of Worthikids on RUclips, 100% digital animation but without being told you'd never believe it!
Jibaro absolutely floored me -breathtaking work!❤
Jibaro was fun to watch, yet unsettling and upsetting at the same time. Piece of art
Trash
Jibaro was absolutely amazing, and so was the ep in the first season, the chasing one. Perfectly Splendid
Since you guys loved the “Blood Machines” film by Carpenter Brut a while back, you should check out the “Freak Night” short film by Starcadian!
I have no intentions to ever do vfx but I have been watching you guys for a few years now and I can’t wait for Saturdays
Hand animation will always be superior to any automated tech out there. Nothing can beat the human touch.
Jibaro is one of the most amazing bits of animation I've ever seen.
You guys should check out Warlock from 1989. It's FX are ambitious for the time and also kind of cheesy. I remember seeing it in a theater, and every shot that had an FX, the film stock looked different from the other shots. Could be a good blast from the past episode.
Who else is literally sad after corridor videos end? Your guys content and pacing is perfect I wanna binge these episodes but I've seen every single one 😭😭😭
I'd love to hear from some sound designers. I give it so interesting how they are able to find weird ways to make a sound that fits a scene.
I second this!
I'm only 15 years old and haven't ever really thought of what I wanted to do for a job or career but this really brings me to want to become a vfx artist because the more I've watched this channel over the past year or so it really makes me feel like I can help or even create renders and cool or fun animations that may entertain people in the future. And it's that idea that has an impact on me knowing that even though I don't draw often I know that I can draw pretty well when it comes to paper. And creating renders and animations seems alot simpler for me someone who struggles to see 3d images sometimes on a 2d scale but with rendering I can move around and see the picture in all different perspectives so thank you so much corridor crew for helping find an idea into a possible future job and or career, I love what you guys do so much and jeep up the amazing content! ❤
You really don't need to know how to draw to be a modeler or animator, trust me
@@DanielRieger that alone brings a whole knew world of ideas and possibilities to the table for me, thank you for giving me a bit of insight into what I want to do
@@BikeNerdAbel I have basic drawing skills and I've been working as a modeler for the last 7 years. If you know your way around the softwares, you're good
@@DanielRieger that's one thing I really wish to do, in school we learned alot about cad. Granted our teacher wasn't the one teaching us and he was only using videos online and we usually had to end up teaching him but if I had a different teacher I think I could manage my way around it pretty well
@@BikeNerdAbel if you want to get in the VFX/Animation/Games industry I strongly suggest you learn Maya. You get get a free trial or even…… other ways….. to get it, but it’s the industry standard that every big studio uses
The Lego movie looks so good man i love that movie.
good to see Christan in the videos! gotta get him as a npc in son of a dungeon !
Next time you do an Animators react, you gotta watch theRalph Bakshi film Fire and Ice.
You really hit the nail on what I love about rotoscoping. It does captures a little something more. It's why I love those Ralph Bakshi movies. It is an under appreciated art form.
The recent The Spine of Night prices it can be done poorly and with out the spirit that Bakshi used to capture.
best conversation so far for this serious. Super interesting discussion
Finding out that Jibago was actually hand animated is almost frightening. That short was a 10/10, now is a 1000/10.
Imagine the entire Lego movie being more enjoyable, entertaining and visually pleasing than the hardest clip you ever worked on. Effort does not always result in quality that's for sure.
Make sure the toes are ready to go.
That went well.
Mat... great insight that's rarely talked about being a Lead/Supe. Please have Chris back, this is an amazing episode!