Nice tier 10 match! I usually save planes early when there's nasty AA, I think you set the record for sending planes back early this game. It certainly proved valuable later in the match allowing you to field full squadrons
The more you have for late game the bigger chance you have of making a difference, until then all you can do is disrupt, nitpick at them and make them turn into your attacks and show their broadside to your teams top batters.
3:28 , interesting i allways tough that Ap bombs dont get armed on superstructure and dont get citadels on US BB's because the deck has good armor o the lack of altitude or speed while going down, Ap bombs are too RNG. 9:20 This, many claim that CV are totally OP but they prefer to evade a CV attack that will only do moderade damage and give the broadside to many enemy ships and get killed by them.
9:20 what I do too, make them expose broadside to my team with the small exchange of mitigating moderate damage that I can do even if they show me broadside. I've been able to help hold the entire flank with just 1 friendly BB that way. That gets me just enough compliments to mitigate all the negative ones I get from enemy team.
nice tips! Just a little opinion in 2:30, fighter won't attack u if you drop all your torp right before it shoot you down. This is abusing the mechanism that fighter would only chase the squadron player controlling but not the plane returning to base after attack. With the boost you should have enough time to dorp all your torps down before the fighter catch up. I have a question, should I use hunt the DD or use torp to farm damage in the beginning?
Well if he would pull the squadron up a little bit sooner he could have dodged those flaks, but it doesn’t really matter, he could not possibly make a second drop anyway.
17:34 Thats what happened to me when i played ranger in a tier 8 match today. A bb could bust my planes and it was so hard to dodge flak =( Dive bombers can lift up but tbs cant, while rockets can just slow down Anyways flak on low tier planes is cancer Btw Son fighters return to ship after one attack on planes?? I always got afraid and never stayed until a fighter squad stopped attacking me
I'm starting to play this game because this channel ! The videos are entertaining and also informative. Now I'm use US DD T6 Farragut.. but I got troubled when facing T6 or T8 CVs. Any tips for facing those CVs ? And should I capture the base/spot or just better remain in the fleet ?
He has concealment expert to drop from 8km to 7.2km, but what else gives concealment to his planes to drop to 6.7km? Camo? I don't remember upgrades do it.
Probably concealment upgrade mod on the upgrade slot on top of concealment expert. Concealment upgrade mods starts to become available at tier 8 and above
@@leorodrigues7368 not true. In a game designed around balance, a good win rate over many games indicates a good player performing well and making good in-game decisions. Now a player always in a squad while being potentially carried, I'd agree your win rate could be misleading.
win rate can be easily manipulated with divisions. for example I can create a super unicum division like Enterprise plus 2x Massachusetts or Kidd. In this case, the winrate of the good players in the enemy team will be dropped.
@@ttier it would be nice if Wargaming broke it down a little easier so all could see win rate as a solo vs division player. Cuz I agree and was kinda pointed that way in my last post, that win rate could indicate a carry.
Cmon that was not a hard MM, especially for you in a Shokaku TopTier, almost 80% solo targets and no AA bubbles. That was an easy peasy Match for u TT, i have seen you in way harder Matches in difficult Cvs. Not even every T10 is hard, yesterday i have a T10 match in GZ and there was only AA CAs ( smolensk x2, Baltimore, Desmoines, Mino) 3 DDs and some BBs - ( BBs not a thread in CV ;P). There was 10 min almost AA Bubbles and no fly zones cause every driving together ( damn you folks XD), could do decent 110k. I tell you this was hard. Beside this it was like always a good game from you, one of the best guys to learn how to play CVs. Ps. i would like to have the same AP drop and bombs in my GZ ;D goddamn there so horrible
Damn, learned a lot from this video on Shokaku. Thanks!
Shokaku is hands down one of the best T8 CVs in the game. Great video as always!
Always feels good to get your comments and even better when you stay cool-headed despite RNG
Thanks for the tips man, surely I'm still grinding Shoukaku now
i love when you make cv videos, they are amazing and i learn a loth when watching them.
Nice tier 10 match! I usually save planes early when there's nasty AA, I think you set the record for sending planes back early this game. It certainly proved valuable later in the match allowing you to field full squadrons
The more you have for late game the bigger chance you have of making a difference, until then all you can do is disrupt, nitpick at them and make them turn into your attacks and show their broadside to your teams top batters.
3:28 , interesting i allways tough that Ap bombs dont get armed on superstructure and dont get citadels on US BB's because the deck has good armor o the lack of altitude or speed while going down, Ap bombs are too RNG.
9:20 This, many claim that CV are totally OP but they prefer to evade a CV attack that will only do moderade damage and give the broadside to many enemy ships and get killed by them.
That Stalin was hard carrying his team
9:20 what I do too, make them expose broadside to my team with the small exchange of mitigating moderate damage that I can do even if they show me broadside.
I've been able to help hold the entire flank with just 1 friendly BB that way.
That gets me just enough compliments to mitigate all the negative ones I get from enemy team.
17:05 - 17:39 watch that one torpedo squadron on the minimap return with lightspeed
Planes returning back safely? Dishonoruuuu
19:00 The sinking of USS Lexington (CV-2) during Battle of the Coral Sea, circa 1942
Yup like a history
nice tips! Just a little opinion in 2:30, fighter won't attack u if you drop all your torp right before it shoot you down. This is abusing the mechanism that fighter would only chase the squadron player controlling but not the plane returning to base after attack. With the boost you should have enough time to dorp all your torps down before the fighter catch up.
I have a question, should I use hunt the DD or use torp to farm damage in the beginning?
It sure was kind of the enemy CV to just sit completely still and not even have his AA turned on.
Such toxic players. Putting in special effort to sink their own team.
The chat at 18:20 and 19:55.
Regardless what happens, NEVER betray your team, TommyPum_KR: You're blacklisted.
That last attack on the Stalinigrad... Full bombers squadron was destroyed in 5 seconds...
Usually it's about 2 seconds.
Well if he would pull the squadron up a little bit sooner he could have dodged those flaks, but it doesn’t really matter, he could not possibly make a second drop anyway.
Lex: Aight imma head out
Likr battlestasion pacific
perfect
Red guy in chat was so disrespectfull that lex decided to turn off AA 😕
Shokaku is really a fun ship.
Good tips thx top tier.
Lex ha a DC bevore even entering the game, so even the AA is not working. I have seen this several times on different afk-ships while playing CV.
@@alpha2Fi ok i didn't knew. Thx.
Despite low hp, t8 CV are really the best (In IJN line I haven't tried the other)
Ap bomber better than graf zepplin???
Can you make a video about Lexington facing T10 ships?
17:34
Thats what happened to me when i played ranger in a tier 8 match today. A bb could bust my planes and it was so hard to dodge flak =(
Dive bombers can lift up but tbs cant, while rockets can just slow down
Anyways flak on low tier planes is cancer
Btw
Son fighters return to ship after one attack on planes?? I always got afraid and never stayed until a fighter squad stopped attacking me
TBs can dive BELOW flak. and most flak cant hit TBs alrdy flying at atk altitude
I'm starting to play this game because this channel ! The videos are entertaining and also informative.
Now I'm use US DD T6 Farragut.. but I got troubled when facing T6 or T8 CVs. Any tips for facing those CVs ? And should I capture the base/spot or just better remain in the fleet ?
I have couple of videos about this topics, also the best way to learn to play against CVs is to play with CVs.
@@ttier Well it appears I should start to play Langley then. Thanks mate! Keep upload vids!
How can you add the health bars in your display UI?
Are you asking about the ship health bars? Because those are part of the mod station, you can find it in his description
@@Ko_KasumiYes, i will sure check those out, thanks.
He has concealment expert to drop from 8km to 7.2km, but what else gives concealment to his planes to drop to 6.7km? Camo? I don't remember upgrades do it.
Probably concealment upgrade mod on the upgrade slot on top of concealment expert. Concealment upgrade mods starts to become available at tier 8 and above
@@ahrec2786 I don't think I saw it on his build, but may not have seen well
ibuki gameplay?
Does this applied to Ryujio?
Top tiee i have tips but i dont know is work or not, HOW CAN GET DESAVATING SKIRE WITH TORPEDO BOMBER.quick anwer
Aim to below turret.
Tip is pointless when most ships use Detonation signal
I got a detonation yesterday on a Tirpitz, although yep, most of them do :p
So hard to play CV Lul Not eveen main CV player and im super unicum with super 61% wr. Some rare talent you got there ahahaha
Winrate means almost nothing. You can be a very good player and still loose, and be a bad player and get carried
@@leorodrigues7368 not true. In a game designed around balance, a good win rate over many games indicates a good player performing well and making good in-game decisions. Now a player always in a squad while being potentially carried, I'd agree your win rate could be misleading.
@@kc_was_here737 100% agree
win rate can be easily manipulated with divisions. for example I can create a super unicum division like Enterprise plus 2x Massachusetts or Kidd. In this case, the winrate of the good players in the enemy team will be dropped.
@@ttier it would be nice if Wargaming broke it down a little easier so all could see win rate as a solo vs division player. Cuz I agree and was kinda pointed that way in my last post, that win rate could indicate a carry.
Cmon that was not a hard MM, especially for you in a Shokaku TopTier, almost 80% solo targets and no AA bubbles. That was an easy peasy Match for u TT, i have seen you in way harder Matches in difficult Cvs. Not even every T10 is hard, yesterday i have a T10 match in GZ and there was only AA CAs ( smolensk x2, Baltimore, Desmoines, Mino) 3 DDs and some BBs - ( BBs not a thread in CV ;P).
There was 10 min almost AA Bubbles and no fly zones cause every driving together ( damn you folks XD), could do decent 110k. I tell you this was hard.
Beside this it was like always a good game from you, one of the best guys to learn how to play CVs.
Ps. i would like to have the same AP drop and bombs in my GZ ;D goddamn there so horrible