A possible buff one could do to the move I think is give it just a bit more base power so that can theoretically out-damage an Earthquake. Right now the best use case for it is having the first hit break a Shuca berry then the 2nd dealing proper damage all on the same turn.
Bonemerang, Bone Club, and to an extent Bone Rush are 3 whole signature moves Game Freak created for the sole purpose of being completely outclassed by Earthquake.
@@christiancinnabars1402to be fair pokemon is originally a progression based RPG and of course some moves will be better than others. despite this though i think some moves the are currently outclassed do deserve their own identity that isn’t just a direct upgrade or downgrade of other moves.
I mean because it is a defensive pokemon so something like filter could work and maybe give it the steel type because of the cannons which makes 10 times more sense then empoleon having it
Make slash like frost breath and make it 60 bp. That would give Persian a 202 bp move to fire off. Bump up its attack stat to 100, and suddenly we have a mon that ignores defense boosts and intimidate and can 2HKO Incineroar. Still niche because of its tissue paper defenses tho.
One way to boost Marowak would be to make bone-based moves able to hit flying-types, it wouldn't become broken but at least it would have something to make it stand out
@@cuttlefish6839 plus continuing it would mean adding an ever increasing number of mega stones to collect. Course they could solve that by just retconning mega evolution to work off one single mega stone item, but I wouldn't be averse to turning some megas into regular evolutions where possible (with smaller boosts in stats of course).
Honestly of all potential buffs, I wish the Poliwag line got Flip Turn. Not for Poliwrath mind you, but Politoed’s rain setting would be a bit more interesting being able to pivot out that way
@@gabebaum6527 yay and nay; Pelipper still has U-Turn, but both attacks come off both of their inferior attack stats anyways (STAB for Flip Turn is cool though). Politoed however would be a much more Defensive Pivot utilizing Perish Song, while Pelipper would be more suited for an Offensive Tailwind Pivot. Suddenly both have even more defined niches than “haha rain go brrrr”
@@BPTK162 fair, but pelipper often struggles with 4-move syndrome, what with tailwind, wide guard, hurricane, hydro pump, and protect all vying for dominance. To my knowledge that's less of an issue with the toed
I personally think one of the best things they could do for Hypno is give it a reflavored No Guard. (Maybe like, Total Concentration?)Hypnosis is like, Hypno's most important attack and it's just too bad for him to use, so the ability would let him use it and behave like a Sporer who isn't blocked by Safety Goggles, but is also just not particularly good at doing anything else. It also gives him a Focus Blast that can't miss! Also give him Follow Me it's literally the most hypnotist thing ever
I really like all of these ideas. 100% accurate Hypnosis on it wouldn’t be too oppressive either because its mid-tier speed stat means its not moving first in or out of Trick Room. Also, I only noticed this because I caught one in a raid the other day, but Hypno lost access to Dream Eater in Gen 9. At first I thought the move had been dexited, but Gardevoir and Spiritomb get it. It’s not a great move, but it completely defeats the purpose of Hypno’s gimmick if it can’t use that move lol.
I reckon Hypno would gain more relevance from becoming a Psychic Surge holder. The terrain setting abilities need better distribution, like what they did with the increased weather setters in Gen 7 onward
@@BlaqueT Psychic Surge would make him better, but I don't think it would make him good or fit that well. I don't think Hypno is ever going to be more worth using than Indeedee and especially not Lele if she returns, but special No Guard users are a rarity and it also ties into his gimmick as a pokemon.
It's all about design choices. They sometimes decide to give a Pokémon strong tools but bad synergy with the rest of their set to balance it a little and sometimes they give a lot of boosting options to an already strong Pokémon Just look at Gigaton Hammer. They create a complex move that is insanely strong but has an equally strong weakness and give it to a Pokémon that is not designed for offense, thus creating an intesting dynamic of a support Pokémon that has some offensive uses. Less than a year later, they give an equal move to a creature with 135 sp. attack and an ability that ignores ghosts. There's no inbetween. That could have give it to a Pokémon with like 110 attack if they wanted the move to be used on a more offensive Pokémon. But no, they went from the 75 attack Mon to the 135 spattack Mon The worst thing about this is that it's not some random anecdote, it happens too many times. Good as Gold was already a cool utility ability but bam let's give it to a Pokémon with 135 spattack and a 140BP move that hits both opponents. Ogerpon is already a valuable offensive and support Pokémon but pam give it a 100BP move sith increased crit chance It also happened in previous generations. Some Pokémon are "designed" to be deffensive and only have a good defense stat and no recovery options, while Toxapex gets incredible deffenses, recover, scald, a protect fhat poisons, regenerator... it could have been fine without some of these but they decided to give it EVERYTHING
I still dont get what was Steelix supposed to be with its ass tier attack and hp stats + no good moves besides body press (which it got last gen and is now gone from gen 9???) Makes no sense one of the biggest mons not having intimidate
If I were to play devil's advocate I assume they thought with Bloodmoon it would be acceptable because it is 20 points weaker than Gigaton Hammer and Bloodmoon cannot hit super effectively. After Zacian they may have wanted to be extra careful with Fairy/Steel. Also, they seemed to have learned regarding Toxapex, as it no longer has access to Scald.
@@enderluckjarmg985it's hp stat is so laughable bad, I bet when they do buff it, they'll give it 50 more defence. Just to let it still get OHKO'd by a slight breeze
I agree with you on bloodmoon and ogerpon, but I honestly think Gholdengo is alright, like sure Good As Gold is great but it ain’t fast and Make it Rain is 120BP but it isn’t spammable due to stat drop.
@user-nq7ql5wl4l Gholdengo is a random ahh mon that somehow gets a really good signature ability, a signature move that makes every other specially attacking Steel type envious, a super high 550 bst with competent stat distribution, a great typing, _and_ access to a several good moves on top of its signature move (noteably Recover and Nasty Plot). It somehow is manageable in the modern meta, but the argument is less so exactly how well it fares and more so why does it get _so many_ very good things put into its kit, while stinkers like Oinkologne, Wugtrio, and Wyrdeer get told to kick rocks?
one thing that I think would be a good buff for bug types (but in particular beedrill) would bee to bring back the move "twinneedle" but make it basically a bug version of dual wingbeat
Gen 1 mons really got the short end of the stick with the whole physical/special split. Mons like Poliwrath had it tough cause it's water/fighting, which before gen 4, was special/physical respectively. I think in order to make their attacks make sense, they split the values between Attack/Sp. Attack, since the *special* split in gen 2 also wonked them up.
This is a thing I think about way too much that I think proves they had no idea what they were doing back in the day- look at ninetails versus arcanine. Version exclusives, same stone evolution, found on the same routes. Arcanine has a higher stat total, but 9tails has higher special and speed, for better fire attacks. Gen 2 nerfs 9tails effective 100/100 special stats to 80/100 and buffs arcanine's 80/80 to 100/80. Literally why. Also in gen 3 arcanine gets the same ability, but also can have intimidate. Eventually 9tails gets a use with drought, but now torkoal does that better.
The thing that bothers me the most is the fact that all starters of each gen don't have equal base stats. My recommendation is to give all pokemon starters stats until 550 bs
I agree that all starters should have similar stats, but maybe make the average lower. If a Pokémon has base stats nearly on par with a Pseudo-Legendary, you should not get it for free at the very beginning of the game.
Yeah 550 is a bit high, they've reserved it very heavily, just bringing them all to 535 or 540 would be fine. And we don't really want to buff incineroar or rillaboom, they're plenty good as is
@@flamestorm1468 Swampert currently has the highest base stat total of all fully-evolved starter Pokémon at 535 so I'd make it so that all fully evolved starters have a stat total of 535.
They should give mewtwo the same ability as ultra necrozma first, cuz yeah he is a legendary but he is very bad in terms of restricted legendaries and that ability makes sense with him. Also give beedril huge power. Why? Cuz stingy bee.
Mortal spin regen tentacruel would actually be insane in singles. Not that its in the dex yet, but a hazard remover that walls goldy and threatens all the ground type hazard setters would be super healthy for the current ou meta.
Yesss!! I've been having difficulty using Glimora in Singles because it seems to only be designed for early game Stealth Rocks+Toxic Spikes, but I also want to use it as my Hazards cleaner with Mortal Spin later. It just doesn't get enough recovery and defenses to actually do that. Tentacruel with Toxic Spikes, Mortal Spin, and whatever could be a solid alternative.
I was doing something similar to this video in my free time, and a way I found to buff farfetch'd (aside stat buffs) is to give it Super Luck as an ability. That would mean that, alongside The Stick(tm), all of its moves would crit, opening its moveslots to more powerful moves like Brave Bird. Also, give Chansey Hospitality, it deserves to have a legitimate niche outside Minimize bs ;-;
@@GravityIsFalling that could also be a solution, though I was also pairing that change with some stat buffs, so I decided to not go all in XD Funnily enough, I buffed Thick club so that it would also buff Bone centric moves by 20%, While also making Bonemerang a discount Thousand Arrows (and I still felt like it wasn't enough of a buff 😭)
Actually, I was thinking the same thing; though for more thematic reasons, since Farfetch'd's design and name are based on an old proverb meaning an incredibly unlikely event, or something "far-fetched." (At least if memory serves) Super Luck fits that, *and* gives it a braindead guaranteed-crit niche. Really though, the duck just needs an evolution that isn't locked to a regional variant. Maybe a Fighting / Flying type with higher speed, but lower bulk than Sirfetch'd
I would love to see it get a 80 power move that doubles on a crit so it can have a uncommon chance to nuke if it crits before it dies instantly because it has the BST of a moldy potato
Love to see this applied to gen 2 mons. Give ledian unseen fist, triple his attack stat, and give him every punching move in the game. Make him better, faster, stronger.
Many of its Dex entries talk about how its flower calms and relaxes anyone with aggressive emotions through its fragrance. It could work similar to Intimidate where upon switching in, either of the opponent’s physical stats (or both) are lowered.
I think meganium's intended identity was to be a bulky support and it takes a lot these days to pull that out. Maybe some kind of prankster that wouldnt work on grass instead of dark? That way, we could reconvert speed into bulk. And the fairy typing would help a lot defensively. It would also be nice to give it u-turn so he can bring in safely other pokemons
Raichu is one of my favorite Pokemon. If it got buffed they should let light ball work on it, and maybe lower the multiplier to 1.5 for Raichu. Also they should buff its attack & special attack to 110 to match its speed, because it's the evolution of the franchise's mascot. I think it at least deserves to have a bst above 500.
Raichu should get a Custom ability giving it a version of lightning rod that boosts both attack stats (or maybe just make lightning rod work like flash fire boosting fire) and thick fat.
9:31 1. Hypno is my favorite Pokemon 2. Honestly as someone who uses hypno competitively I'd give it like at least 30 def points. I'd also give it the move dream eater because for some reason he doesn't have it in gen 9 that's like it's whole thing. 3. Prankster is a good ability but I'm thinking no guard. Because as I said the whole sleep thing is kinda it's shtick. A 100 accuracy hypnosis just makes sense for it. He doesn't learn move like fissure or sheer cold so he wouldn't be broken. That would at least give it more viability than Amoongus. 4. I hope you have a good day 👍🏻
I like how Quiver dance was actually a massive buff for butterfree. That let it be a high manitence but really threathing Pokemon (in singles anyways) and then immediatly made it useless again by making Butterfree 2.0 the next generation
The fact that Sharpness is so perfectly suited for Kabutops is exactly why I have zero faith that Game Freak will actually give it that ability. Game Freak hates logic.
Agreed it’s complete nonsense why does sceptile not have sharpness I mean look at it! It’d fit thematically.. besides making physical moves an actual viable option.
When there's over 1000 Pokemon, they're bound to miss some stuff like that. It's not worth going through the entire Pokedex to decide whether or not which Pokemon make sense to have it. Just for some idiot on a RUclips comment section to go "haha james freak so stupid"
Kabutops getting sharpness for its scythes makes sense since Dreadnaw got Strong Jaw for its…well, strong jaw. Kabutops get boosted slashing moves, while Dreadnaw gets boosted biting moves. It’s perfect.
I think the long answer for why older Pokémon get power crept is that the devs want you to get invested in and use the new Pokémon, and the only reason you’d do that is if the new Pokémon are as strong as or stronger than the old ones.
@@sintheemptyone8108 Not necessarily. If the games kept their quality up, people might be more fond of the new Pokemon. If the first words that come to mind when I say "Wugtrio" are "15 fps and clipping through the floor", I'm gonna want the old Pokemon back and bemoan their fading relevance.
If it were up to me I would just straight up give Sandslash a new evolution. It wouldn’t be anything fancy, basically just a bigger, more feral Sandslash, and I’d make it’s BST like 530. And for some extra spice, make it a Ground/Fairy type
I'd love it if gf gave beedrill more of a support role, with poison point + twin needle hitting bith opponents, and some other spread move to make it a poisoning nuisance ( also make it faster, 111 / 107 would be scary)
i love seaking tbh and making it Water/Normal honestly makes sense because look at it. it's just a Normal Fish. it's not even like a weird fish it's just a fish from the pond or lake. honestly past that i don't know how you'd buff it without overtuning it to hell but giving it a niche as a Weirdly Immune Water Type could be very fun
2:50 "The struggle with buffing regional birds is making sure that one isn't just a straight upgrade to another," Talonflame being the best regional bird by far:
For anyone who wants this,the Drayano hacks usually buff the weaker Pokémon. I remember carrying a Beedrill to the end because it had 95 Atk,95 speed, and technician
Marowak's bonemerang move should be a 40-45BP twice hitting move that can hit flying types. It would give itself a unique niche move and add a bit of spice to Lucario who also gets the move.
I personally would’ve given Fearow the ability Intimidate. That way, it stays true to its name of “fear” and gives a very good niche as a utility Pokémon.
For wigglytuff - it's health by 60 and give the 20 to its sp. Atk +30 in its sp. Def and in its attack +10 . Also give it flamethrower ice beam Thunderbolt wildcharge freeze dry heatwave Hydropump for coverage Give it moonblast and dazzling gleam and hyper Voice for stab and give it follow me Trickroom imprison willow wisp ally switch and leech seed and feather dance for support and remove frisk for friend guard
Make Parasect half Ghost half Bug would help its defenses, make it unique, and such. The same Ghost typing will help Marowak as well plus being the only Ground that can target Flying types. Another uniqueness is the Dark type being given to Hypno and Arbok as both have sinister backgrounds. The former will become a SpA tank with an upgrade to its HP & SpA. Arbok being part Dark is a surprise counter against Psychics but I’m unsure if it needs to be a sweeper or just a bulky tank.
Parasect bug/ghost (read the pokedex) +30 in Def also shadow claw hex shadow punch ominous wind shadow force shadow ball and attack defense and heal order. Give it the ability regenerator why not
I've theorycrafted a full on evolution to Parasect. I call it Parashambler, and it's a Bug/Ghost. (I ditched Grass because the only actual physical grass move Parasect gets is Bullet Seed, so aside Spore it's only a grass type when it comes to having quad weaknesses.) I looked at its terrible stats and noticed it's a physically attacking mixed "tank." So I doubled down on that concept. Since Annihilape is also a retroactively added third stage evolution to a kanto mon who received the ghost typing, i decided Parashambler should also share its 535 BST. Here are both it's base stats, and definitive proof this is a fanmade Pokemon: 130 HP, 125 Atk, 115 Def, 30 SpAtk, 115 SpDef, and 20 Spd. I doubled down on it being slow and a physical attacker by outright taking stats out of SpAtk and Spd. Then just pumped up everything else. All it's useless stats are abandoned and made everything else insanely high. (We're going full Flutter Mane here, why not?) I gave it a signature move, but I cant figure out if I want it to be a Ghost type Slash that turns the target into a pure Ghost like Soak, or a Ghost type Slash that's also a Grass move (like Hawlucha's Flying Press but instead of Fighting and Flying it's Ghost and Grass.) Then an Ability that gives it the Grass type/Safety Goggles "powder/spore immunity" effect, while ignoring other Pokemon's immunity to those, escept other moms with this ability. So to explain the loss of the grass typing along with keeping powder immunity and ignoring other mons' powder immunity, I straight up made Dex entries for this mon. Parashambler basically is a Parasect's ghost who took control of its body back from the cordycep, so its a bug and ghost that has powder immunity sinxe it uses the fungus as body armor. Bro I even *drew art* of tbis thing. I *maaay* have hyperfixated on the funny mushroom for an entire week.
I would love a full series on this? Every gen has at least a couple stinkers that need some TLC and I want to know your thoughts on how to make them better.
flareon - fur coat hypno - bad dreams, also give it a signature held item that boosts acc poliwrath - jet punch lapras - shell smash, flip turn, soak, wave crash, scale shot also new stats 125 90 75 90 95 65 now it has an bst of 540 which is equal to snorlax , i always considered them to be kinda simular when playing red and blue. tauros - quick attack, skull bash(sheer force boosted) aerodactyl - skull bash, brave bird marowak - skull bash skull bash 110pow, breaks protect (tauros cant with sheer force) these 3 pokemon should be the only mons to get the move
I agree with most of this except for a couple. No scale shot and flip turn for lapras it doesn’t fit it thematically new stats could work. Taurus should definitely NOT have quick attack. Doesn’t make sense. Skull bash is a no brainer I can definitely see that. No brave bird for aerodactyl I vote we give it aerialiate instead.. so skull bash an other normal moves hit with flying stab.
Pidgeot is only very slightly bulkier than Talonflame, actually. 83/75/70 bulk vs 78/71/69 bulk. Honestly felt like you should have doubled down on its bulk instead since it has the best all-around bulk of all early game birds.
Talonflame is viable on stall in singles because of its ability to land fast wisps and punish u turn with flame body. Ironically, pidgeot would need to be way bulkier to compete with that defensive potential.
Beedrill should also get Quiver Dance and Power Gem. It also needs to learn Infestation and have a special held item called Mite Biter that powers up its Bug moves by 20% and causes Infestation to always last 5 turns.
I played a ROM hack where (Kantonian) Persian had access to Parting Shot. I would like to see that in addition to a base attack buff; it's really fun to run a Persian with STAB + Technician boosted Fake Out and Parting Shot to reset it...
Having messed around with some ROMhacking stuff from time to time, I've done my own takes on stat changes for terrible Gen 1 mons. It's interesting how these perspectives can change within the context. Your ideas are more catered to VGC stuff, which is a format I do not play. I do understand how these would play out in a VGC context though, especially since you offered good explanations. Though a lot of these would either be absurd to face in the context of a story playthough, or the mon would still come up short in a singles context. I could rant all day about what I did with the exact Pokemon in this video under my own context, but for now I'll just leave a like and say I look forward to a potential Gen 2 video.
as a fellow romhacker myslef, i can say that balancing stats is tough job lol We dont want many mons to play the same roll Also id like to read about your take on this.
I'd have Pidgeot be a somewhat bulky support, using Tailwind, Helping Hand, and Fake Out. I'd have Fearow be aggressive, running down opponents with Scrappy and Feint like you were saying. Basically, Pidgeot holds its squad together and Fearow gets in your face. I think that could be a nice way to differentiate them.
GIVE MY BOI TENTACRUEL THAT LOVE. I’ve low key loved Tentacruel since using him in Gen 1 and 2 run throughs way back in the day. If he had more power, then he also would’ve had a niche against Togekiss and Azumarill in gen 4.
For Tentacruel, I would give it a new move: Jelly Sting Physical 75 BP Secondary effect: 10% chance to paralyze or Poison. Third effect: This is also considered an Electric Type Move. This can also be given to Jellicent and Toadscruel as well, but another move that’s dual type offensively would be rather interesting to see.
For a Poison type, Venusaur gets shockingly few offensive Poison moves. It's like Sludge, Sludge Bomb and Venoshock. That's it. I'd like to see it get Sludge Wave so it can do some spread damage, and some actual physical poison moves, which it currently doesn't have, like Poison Jab and maybe Gunk Shot to allow for some more weird sets or mix ups.
A buff for Parasect suggested by someone else was to give it rain dance to allow it to take advantage of it's dry skin ability and pair up with surfers
Also fits thematically seeing as cordyceps makes its host seek a desirable environment for the fungus, so it'd definitely make them dance if that let it make its environment more desirable for it.
Seaking - sp. Atk by 40 and give the 30 to its Atk and the other to its speed and + 20 in its health and give it freeze dry and wild charge for coverage
@@Rusty_Spy I’ve seen people throwing around ideas for boosting its attack and speed by about 30 points each while giving it more coverage to take advantage of technician, or giving it adaptability
Oh God please! Please do Johto! My baby Ampharos needs either to regain access to "Hold Back" an event exclusive move that is identical to Falseswipe in effect, or access to tail glow to become a monster threat on trick room teams, god not to mention fixing some of my other previous babies like Jumpluff, Meganium, Steelix, and lord almighty someone do something about Kingdra, such a wonderful concept lost to the ages
This is what I want for gen 10. New region with a small dex that gets released in portions through the dlc. And the majority of the focus goes to upgrading as many older mons as possible.
I agree with this. Eventually, Pokemon will need a Generation that gives us less new Pokemon and in return, goes and upgrades a bunch of the older ones. We just hit the 1K mark in terms of different Pokemon with unique Pokedex entries. And if certain regional mechanics are one and done (Mega Evolution for example), those Pokemon need to get the buffs that the Megas had, added to their base kit. Mawile and Kangaskhan are some that come to mind (Pokemon who are trash without their Mega forms). I'd love for Gen 10 to just give us like... 70 new ones, but then for GameFreak to go over the entire Pokedex and touch up each and every Pokemon. Like, can Gyarados get a Physical Flying move by now?
What someone says: "Gen 1 was the real generation It had the best pokemon" Actual meaning: "I like lapras, starters, and mewtwo. What? Dewgong? Arbok? Probably those badly designed new mons since they ran out of ideas."
Move buffs for each Beedrill: Leech Life (crazy he doesn’t get this) first impression, Barb Barrage, attack/defend/heal order Pidgeot: Hypervoice, taunt, parting shot, calm mind, dual wingbeat, reversal, final gambit, bulk up Raticate: close combat, agility Wigglytuff: moonlight Igot bored
The issue is, when we shifted from the DV system to the IV system in gen 3, the stats didn’t translate very well. Many of the Pokémon should have received a buff to level things out.
They really just need to buff some the gen 1 stats even if its by 5-15 base points. But knowing gamefreak they only care about regional variants and now new megas.
I'm so glad you made this video. All I want is to be able to win with my favorites (Like Umbreon, Noctowl, Poliwrath, etc.) And their stats just make it impossible.. there's nothing to work with either.. you might win a few but for the most part you're just getting overpowered game after game against remarkably similar teams
Beedrill should - its sp. Def by 40 so give the 20 to its speed and give the other 20 to its attack and - its special attack by 30 and give it to its health and +20 in its attack and + 20 to its def And buff its signature move twin needle by 45 so the move is now 70 base power and add it horn drill and megahorn
I remember the good old days when I would use a max SpA mega pidgeot to abuse No Guard with Hurricane and Heat Wave. It might have been bad, but it was fun. I also have a soft spot for Raticate. His Alolan form was such a disappointment to me. All he needs is a light reallocation of his SpA into Attack and give him Extreme Speed. Guts STAB Espeed with base 100 attack would make him at least a little scary.
@@nunocarvalho6671 guts flame orb Raticate is just a different flavor belly drum Linoone. It's less attack for less immediate self damage. And linoone's attack stat is lower than raticate's anyway. In the rare case that they'd exist in the same regional dex without Obstagoon, they'd still have different play styles.
Idk why you think a mega pidgeot with those moves are “bad” considering it was UU and UUBL in the gens megas existed lol. Mega Pidgeot in general is a good Pokémon.
@CMiY0 as a vgc doubles player, uu mons generally are bad. When you consider the sunk cost of having exactly 1 mega per team, running pidgeot over the likes of kangaskhan, gengar, salamence, or even rayquaza was a huge commitment. Sure, in a completely different format where those mons are banned, it'll make pidgeot look better. But this is a vgc channel, so you shouldn't be surprised the opinions are vgc centric.
I always kinda liked the idea of giving Hypno No Guard. Becoming the only mon with 100% accurate hypnosis seems like a fitting buff, then it also gets the unique ability to try cheesy skill swap strats with stuff like OHKO move users balanced by the fact you would need to deploy a Hypno on the field.
I hope megas come back at some point. idk how most people feel about them, but i thought they were really neat. anyways, i have a soft spot for dewgong for some reason, maybe reallocate it's stats to make it a weaker iron bundle? slush rush/swift swim instead of ice body too
Love them, some mons frankly did not needed them, but it was a great way to make lesser ones redeemed, or feel complete (the complete drip Mega Ampharos has makes me think this shoild have been its normal third stage look)
Good in theory but terrible idea in practice.. an executed awful way Way too many pkmn were screwed by there introduction. Pkmn who got megas should have just had evolution that they needed. Instead they got a temporary one an faded into obscurity. An because things like mawhile pinsir sableye heracross manectric got em. We will never see them get proper regular evolution.. which sucks I’d much rather them never have the megas if it met they got a permanent evolution as an option in the future.
A friend of mine got Parasect into the Hall of Fame in 2 different hard core nuzlockes and it actually did something outliving every one of his team members in his FRLG chapter of the generation lock that he used it in. DO. NOT. DOUBT. PARASECT.
Pokemon Cloud and Soil made Arbok absolutely busted by giving it an insane regional evo called Miphares. **Miphares** Type: Dragon/Poison Ability: Levitate 75/120/84/70/89/100 BST: 538 Not only does it have Arbok’s insane movepool, but now it also gets Dragon Dance, Swords Dance, Roost, Tailwind and Defog and Dragon moves
bug ground pinsir. also give him first impression. and maybe intimidate too. he is a stag beetle, they burrow and live in the ground for a lot of their lives- "With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body." "Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps." etc
Tentacruel has always done pretty well in competitive all things considered it has an abnormally high base stat for such a common pokemon, and it has got a good defensive typing and good enough speed.
I actually used Dewgong quite a bit in VGC 2018 lol! Dewgong was a bulky Perish Song user that could cycle Fake Outs with Incineroar to burn Perish turns. With Thick Fat, Dewgong was also great for eating Fire, Ice, and Water moves aimed at Landorus-T and Incineroar! With options for the last two moves like Icy Wind, Encore, Disable, Dive, Brine, Sheer Cold or even Entrainment, Dewgong really could do things!
I remember way back in the day, I tried to make a competitively viable version of every final evo/eviolite mon, and gen 1 was bad but Gen 2 was somehow worse. It's wild lmao I can't wait for that vid
An idea for Poliwrath would be three steps: 1) Keep the stats as is as a mixed attacker and a massive reduction in his speed stat. Add this to his bulk. 2) Change his abilities to Rain Dish or Hydration, Water Absorb, and Hidden Ability Analytic. 3) Give him Wave Crash and some other fun moves. Now you got a bulky tank that can sweep in trick room after switching to a water move, a tank that hits like a truck due to slow speed and mixed sets.
You say that Hypno is nobody's favourite Pokémon, yet I know for a fact that there's _a lot_ of fan art of it on the internet, especially performing hypnosis.
Honestly some of these pokemon just need a straight up evolution like Primeape got this gen. Seaking, Dewgong, Hypno, and Fearow especially. Seaking's evolution could be water/electric since it already has lightning rod, making it stand out by typing alone as a physical Lanturn Dewgong's evolution could become a faster attacker compared to Walrein's bulk Hypno's evolution could be psychic/dark and become like a budget dual type darkrai (give it bad dreams) Fearow's evolution could become flying/dark, just something to make it stand out from the sea of flying/normal types
I know hes Gen 2, but hes my favourite. Begging for Houndoom to get some buffs or at least some move pool additions. Houndooms existence in competitive Pokémon is a story of just about not being good enough. And that defense....yikes. I mean hes literally the Hound from hell and he doesn't learn scorching sands or Moonlight?
I had an idea for a new special mechanic called Inner Power, which essentially gave Pokémon a fifth move slot, but only for certain moves (usually ones that are or were signature moves). The idea was to make signatures that suck, suck less, and make Pokémon more distinct from each other, rather than sharing sets with others of their type. Rules for Inner Power: - PP is limited, with a max of 3. The Inner Power move’s PP can’t be recharged with items, only at the Pokémon Center in most cases (like the Tera Orb). Although if that would be too harsh, there could be a held item for it (Golden Leppa berry?). - A Pokémon can only have a given move in _either_ the Inner Power slot or as a regular move, but not both. For example, a Pikachu with IP Volt Tackle can’t have Volt Tackle as a regular move; you have to choose. - IP moves aren’t altered by any other special mechanic, such as Dyna/Gigantimax, Z-Crystals, etc. A good example on a Gen 1 Pokémon might be that a Marowak that has Bonemerang as its Inner Power move can hit Flying types with it for neutral damage instead of immunity.
@@cellP8 - That might be too harsh and have people not use it because they don’t want to give it up from a main slot. Although _some_ might only have 1 PP.
GameFreak: *_”I see, so you want to see Charizard get another new form?”_*
Chronomon HM Solos All Pokemon,Regardless Of Powercreep!Holy Flare,Corona,Chrono DSR!Arceus Fainted!
@@chimuoma390 Excuse me, just getting a fellow Digimon fan out of here (dude this ain't even about Digimon chill the hell out.)
Yes actually
@@chimuoma390👆🤓
@@chimuoma390who tf cares go home
marowak’s signature move is Bonemarang and I’ve never heard of a ground move that deserved to hit flying types more (except maybe mud shot)
Valid AF
Yeah, make it like Thousand Arrows.
A possible buff one could do to the move I think is give it just a bit more base power so that can theoretically out-damage an Earthquake. Right now the best use case for it is having the first hit break a Shuca berry then the 2nd dealing proper damage all on the same turn.
Bonemerang, Bone Club, and to an extent Bone Rush are 3 whole signature moves Game Freak created for the sole purpose of being completely outclassed by Earthquake.
@@christiancinnabars1402to be fair pokemon is originally a progression based RPG and of course some moves will be better than others. despite this though i think some moves the are currently outclassed do deserve their own identity that isn’t just a direct upgrade or downgrade of other moves.
I know Blastoise doesn’t NEED a huge buff at the moment, but I would like if they switched its Hidden Ability from Rain Dish to Mega Launcher.
And have it affect beam moves and Hydro Pump. Tho I'm biased, thats my fav mon lol
I used shell smash blastoise all the time in gen 8 and it often did well for me
I mean because it is a defensive pokemon so something like filter could work and maybe give it the steel type because of the cannons which makes 10 times more sense then empoleon having it
Just checked the moves it boosts. I think it learns a single move. Maybe 2 of the ONLY 7. ONE OF THEM IS KYOGRE SIGNATURE
@@Jman-sv1llsimple solution: give origin pulse to blastoise
I'd give Persian the ability super luck as a call back to how many crits it got it gen 1, due to how they worked back then.
Oooo I like this
And it would work lore wise because meowth’s entire thing is luck
Give him a unique 100% crit 60 bs normal moove
It will be fun with technician
Also +40 bst wouldnt hurt him
Make slash like frost breath and make it 60 bp. That would give Persian a 202 bp move to fire off. Bump up its attack stat to 100, and suddenly we have a mon that ignores defense boosts and intimidate and can 2HKO Incineroar. Still niche because of its tissue paper defenses tho.
Make it a crit cannon, give it a bunch of moves that all have higher crit chance.
One way to boost Marowak would be to make bone-based moves able to hit flying-types, it wouldn't become broken but at least it would have something to make it stand out
Definitely. And give Bonemerang 100 Accuracy so that it literally becomes Earthquake split into 2. A worthy signature move that can hit Flying types.
"bone zone" - bone based moves ignore type immunities (iirc in RR it also gets a 20% dmg boost)
added in clover then ported to RR
Zadpos is staring at you intensely
Beedrill is one of my favorites. I was so happy it got a mega, but if we're phasing out megas it needs something.
Why. Why does the bee wasp fusion need to be relevant against ground shark dragons and the like
@@Sircoochiebeecause it’s cool
Wish GF would just bring Megas back. It was by far their best battle mechanic
@@dalebarrs297it was not I love megas but that mechanic sucked eggs and denied evolutions to mons that deserved it
@@cuttlefish6839 plus continuing it would mean adding an ever increasing number of mega stones to collect. Course they could solve that by just retconning mega evolution to work off one single mega stone item, but I wouldn't be averse to turning some megas into regular evolutions where possible (with smaller boosts in stats of course).
Honestly of all potential buffs, I wish the Poliwag line got Flip Turn. Not for Poliwrath mind you, but Politoed’s rain setting would be a bit more interesting being able to pivot out that way
That would give it something over Pelipper too
@@gabebaum6527 yay and nay; Pelipper still has U-Turn, but both attacks come off both of their inferior attack stats anyways (STAB for Flip Turn is cool though). Politoed however would be a much more Defensive Pivot utilizing Perish Song, while Pelipper would be more suited for an Offensive Tailwind Pivot. Suddenly both have even more defined niches than “haha rain go brrrr”
@@BPTK162 fair, but pelipper often struggles with 4-move syndrome, what with tailwind, wide guard, hurricane, hydro pump, and protect all vying for dominance. To my knowledge that's less of an issue with the toed
I personally think one of the best things they could do for Hypno is give it a reflavored No Guard. (Maybe like, Total Concentration?)Hypnosis is like, Hypno's most important attack and it's just too bad for him to use, so the ability would let him use it and behave like a Sporer who isn't blocked by Safety Goggles, but is also just not particularly good at doing anything else. It also gives him a Focus Blast that can't miss! Also give him Follow Me it's literally the most hypnotist thing ever
I really like all of these ideas. 100% accurate Hypnosis on it wouldn’t be too oppressive either because its mid-tier speed stat means its not moving first in or out of Trick Room.
Also, I only noticed this because I caught one in a raid the other day, but Hypno lost access to Dream Eater in Gen 9. At first I thought the move had been dexited, but Gardevoir and Spiritomb get it. It’s not a great move, but it completely defeats the purpose of Hypno’s gimmick if it can’t use that move lol.
@@Mase1591 Fun fact: the only game where Drowzee and Hypno could learn Dream Eater via level up are Let's Go Pikachu & Eevee.
I don't get it either.
I reckon Hypno would gain more relevance from becoming a Psychic Surge holder. The terrain setting abilities need better distribution, like what they did with the increased weather setters in Gen 7 onward
@@BlaqueT Psychic Surge would make him better, but I don't think it would make him good or fit that well. I don't think Hypno is ever going to be more worth using than Indeedee and especially not Lele if she returns, but special No Guard users are a rarity and it also ties into his gimmick as a pokemon.
Let's also consider Hypno getting Bad Dreams, Darkrai's signature ability which chips away at Sleeping opponenets.
It's all about design choices. They sometimes decide to give a Pokémon strong tools but bad synergy with the rest of their set to balance it a little and sometimes they give a lot of boosting options to an already strong Pokémon
Just look at Gigaton Hammer. They create a complex move that is insanely strong but has an equally strong weakness and give it to a Pokémon that is not designed for offense, thus creating an intesting dynamic of a support Pokémon that has some offensive uses. Less than a year later, they give an equal move to a creature with 135 sp. attack and an ability that ignores ghosts.
There's no inbetween. That could have give it to a Pokémon with like 110 attack if they wanted the move to be used on a more offensive Pokémon. But no, they went from the 75 attack Mon to the 135 spattack Mon
The worst thing about this is that it's not some random anecdote, it happens too many times. Good as Gold was already a cool utility ability but bam let's give it to a Pokémon with 135 spattack and a 140BP move that hits both opponents. Ogerpon is already a valuable offensive and support Pokémon but pam give it a 100BP move sith increased crit chance
It also happened in previous generations. Some Pokémon are "designed" to be deffensive and only have a good defense stat and no recovery options, while Toxapex gets incredible deffenses, recover, scald, a protect fhat poisons, regenerator... it could have been fine without some of these but they decided to give it EVERYTHING
I still dont get what was Steelix supposed to be with its ass tier attack and hp stats + no good moves besides body press (which it got last gen and is now gone from gen 9???)
Makes no sense one of the biggest mons not having intimidate
If I were to play devil's advocate I assume they thought with Bloodmoon it would be acceptable because it is 20 points weaker than Gigaton Hammer and Bloodmoon cannot hit super effectively. After Zacian they may have wanted to be extra careful with Fairy/Steel.
Also, they seemed to have learned regarding Toxapex, as it no longer has access to Scald.
@@enderluckjarmg985it's hp stat is so laughable bad, I bet when they do buff it, they'll give it 50 more defence. Just to let it still get OHKO'd by a slight breeze
I agree with you on bloodmoon and ogerpon, but I honestly think Gholdengo is alright, like sure Good As Gold is great but it ain’t fast and Make it Rain is 120BP but it isn’t spammable due to stat drop.
@user-nq7ql5wl4l Gholdengo is a random ahh mon that somehow gets a really good signature ability, a signature move that makes every other specially attacking Steel type envious, a super high 550 bst with competent stat distribution, a great typing, _and_ access to a several good moves on top of its signature move (noteably Recover and Nasty Plot).
It somehow is manageable in the modern meta, but the argument is less so exactly how well it fares and more so why does it get _so many_ very good things put into its kit, while stinkers like Oinkologne, Wugtrio, and Wyrdeer get told to kick rocks?
one thing that I think would be a good buff for bug types (but in particular beedrill) would bee to bring back the move "twinneedle" but make it basically a bug version of dual wingbeat
Consider: make it a bug-type version of _Dragon Darts._ it would help its use cases if it had a spread bug move that could poison both opponents.
Gen 1 mons really got the short end of the stick with the whole physical/special split. Mons like Poliwrath had it tough cause it's water/fighting, which before gen 4, was special/physical respectively. I think in order to make their attacks make sense, they split the values between Attack/Sp. Attack, since the *special* split in gen 2 also wonked them up.
This is a thing I think about way too much that I think proves they had no idea what they were doing back in the day- look at ninetails versus arcanine. Version exclusives, same stone evolution, found on the same routes. Arcanine has a higher stat total, but 9tails has higher special and speed, for better fire attacks. Gen 2 nerfs 9tails effective 100/100 special stats to 80/100 and buffs arcanine's 80/80 to 100/80. Literally why. Also in gen 3 arcanine gets the same ability, but also can have intimidate. Eventually 9tails gets a use with drought, but now torkoal does that better.
The thing that bothers me the most is the fact that all starters of each gen don't have equal base stats. My recommendation is to give all pokemon starters stats until 550 bs
I agree that all starters should have similar stats, but maybe make the average lower. If a Pokémon has base stats nearly on par with a Pseudo-Legendary, you should not get it for free at the very beginning of the game.
Yeah 550 is a bit high, they've reserved it very heavily, just bringing them all to 535 or 540 would be fine. And we don't really want to buff incineroar or rillaboom, they're plenty good as is
540 then?
@@flamestorm1468 Swampert currently has the highest base stat total of all fully-evolved starter Pokémon at 535 so I'd make it so that all fully evolved starters have a stat total of 535.
good for me for 535
They should give mewtwo the same ability as ultra necrozma first, cuz yeah he is a legendary but he is very bad in terms of restricted legendaries and that ability makes sense with him. Also give beedril huge power. Why? Cuz stingy bee.
Besides, we're probably never going to see Ultra Necrozma return anytime soon.
@@AverageGooosecant wait for gen 14
i think guts beedril makes more sense since when bees sting you they die
@@snsdrift1676 bee's do, but not hornets. They can sting you as much as they like. And Beedrill is based on hornets more specifically.
Mewtwo does NOT need more attention 😭
"No longer will it be outsped by Urshifu and one shot, it's gonna be outsped by Ogerpon and one shot like a real Pokemon" was amazing
Let's just give all the Hitmons Victory Dance, Snorlax slack off and more special attack to Ninetales
Mortal spin regen tentacruel would actually be insane in singles. Not that its in the dex yet, but a hazard remover that walls goldy and threatens all the ground type hazard setters would be super healthy for the current ou meta.
Yesss!! I've been having difficulty using Glimora in Singles because it seems to only be designed for early game Stealth Rocks+Toxic Spikes, but I also want to use it as my Hazards cleaner with Mortal Spin later. It just doesn't get enough recovery and defenses to actually do that. Tentacruel with Toxic Spikes, Mortal Spin, and whatever could be a solid alternative.
I was doing something similar to this video in my free time, and a way I found to buff farfetch'd (aside stat buffs) is to give it Super Luck as an ability. That would mean that, alongside The Stick(tm), all of its moves would crit, opening its moveslots to more powerful moves like Brave Bird.
Also, give Chansey Hospitality, it deserves to have a legitimate niche outside Minimize bs ;-;
just make The Stick always crit. If maro can have an item that's 2x damage, then farfetch'd can have one that's 1.5x damage
@@GravityIsFalling that could also be a solution, though I was also pairing that change with some stat buffs, so I decided to not go all in XD
Funnily enough, I buffed Thick club so that it would also buff Bone centric moves by 20%, While also making Bonemerang a discount Thousand Arrows (and I still felt like it wasn't enough of a buff 😭)
Actually, I was thinking the same thing; though for more thematic reasons, since Farfetch'd's design and name are based on an old proverb meaning an incredibly unlikely event, or something "far-fetched." (At least if memory serves)
Super Luck fits that, *and* gives it a braindead guaranteed-crit niche.
Really though, the duck just needs an evolution that isn't locked to a regional variant. Maybe a Fighting / Flying type with higher speed, but lower bulk than Sirfetch'd
Holy shit
Bird Urshifu...
I would love to see it get a 80 power move that doubles on a crit so it can have a uncommon chance to nuke if it crits before it dies instantly because it has the BST of a moldy potato
Love to see this applied to gen 2 mons. Give ledian unseen fist, triple his attack stat, and give him every punching move in the game. Make him better, faster, stronger.
Better yet, give him an ability that’s unseen fist, infiltrator, unaware, tinted lens & scrappy rolled into one
That or let’s hope they give him a really cool evo
Or give it Huge power Iron first,Pure power,protean, adaptability
I'd love to see a similar video on the Johto Dex. Always thought that giving Meganium the Fairy typing and Triage or a better "flower" based ability
Many of its Dex entries talk about how its flower calms and relaxes anyone with aggressive emotions through its fragrance. It could work similar to Intimidate where upon switching in, either of the opponent’s physical stats (or both) are lowered.
I think meganium's intended identity was to be a bulky support and it takes a lot these days to pull that out. Maybe some kind of prankster that wouldnt work on grass instead of dark? That way, we could reconvert speed into bulk. And the fairy typing would help a lot defensively. It would also be nice to give it u-turn so he can bring in safely other pokemons
@@gyroh6593 Soothing aroma, this new ability for Meganium lowers the power of contact moves by 50%
Raichu is one of my favorite Pokemon. If it got buffed they should let light ball work on it, and maybe lower the multiplier to 1.5 for Raichu. Also they should buff its attack & special attack to 110 to match its speed, because it's the evolution of the franchise's mascot. I think it at least deserves to have a bst above 500.
they should give raichu thick fat because its chubby like the old pikachu was.
Raichu should get a Custom ability giving it a version of lightning rod that boosts both attack stats (or maybe just make lightning rod work like flash fire boosting fire) and thick fat.
Or at least let us have Alolan Raichu again lmao
@razrv3lc we still can have A-Raichu, you can transfer it in from Pokemon Home 🙂
9:31
1. Hypno is my favorite Pokemon
2. Honestly as someone who uses hypno competitively I'd give it like at least 30 def points. I'd also give it the move dream eater because for some reason he doesn't have it in gen 9 that's like it's whole thing.
3. Prankster is a good ability but I'm thinking no guard. Because as I said the whole sleep thing is kinda it's shtick. A 100 accuracy hypnosis just makes sense for it. He doesn't learn move like fissure or sheer cold so he wouldn't be broken. That would at least give it more viability than Amoongus.
4. I hope you have a good day 👍🏻
I like how Quiver dance was actually a massive buff for butterfree. That let it be a high manitence but really threathing Pokemon (in singles anyways) and then immediatly made it useless again by making Butterfree 2.0 the next generation
I really like the editing of this video. Well paced, informative, funny and no random bullshit. Keep up the great work Mox and his editor!
Pokeaim: Just give it close combat!
Moxie: Just give it headlong rush!
The fact that Sharpness is so perfectly suited for Kabutops is exactly why I have zero faith that Game Freak will actually give it that ability. Game Freak hates logic.
Agreed it’s complete nonsense why does sceptile not have sharpness I mean look at it! It’d fit thematically.. besides making physical moves an actual viable option.
When there's over 1000 Pokemon, they're bound to miss some stuff like that. It's not worth going through the entire Pokedex to decide whether or not which Pokemon make sense to have it. Just for some idiot on a RUclips comment section to go "haha james freak so stupid"
8:35 More speed, fighting type instead of normal, sacred sword and super luck so with its stick will always crit
I would absolutely love to see this as a series covering every generation! Keep doing these kind of videos Mox
Hypno getting prankster also makes so much sense design-wise
It is absolutely freaking criminal that Arbok didn't even get mentioned! My precious snek needs love
A rom hack gave Seaking Fisheous rend, and it was actually really decent.
Food for thought
Bro really skipped arbok and think we wouldn't notice
Kabutops getting sharpness for its scythes makes sense since Dreadnaw got Strong Jaw for its…well, strong jaw. Kabutops get boosted slashing moves, while Dreadnaw gets boosted biting moves. It’s perfect.
I think the long answer for why older Pokémon get power crept is that the devs want you to get invested in and use the new Pokémon, and the only reason you’d do that is if the new Pokémon are as strong as or stronger than the old ones.
And just as with every other franchise that relies on power creep to generate interest, it will blow up in their face eventually.
@@sintheemptyone8108 Not necessarily. If the games kept their quality up, people might be more fond of the new Pokemon. If the first words that come to mind when I say "Wugtrio" are "15 fps and clipping through the floor", I'm gonna want the old Pokemon back and bemoan their fading relevance.
11:45
Bruh, you didn't even have to call us Johto Trainers out like that, but yes would love to see it! 😂
Just help Megainium. 🤣☠️
If it were up to me I would just straight up give Sandslash a new evolution. It wouldn’t be anything fancy, basically just a bigger, more feral Sandslash, and I’d make it’s BST like 530. And for some extra spice, make it a Ground/Fairy type
Turn it into a pink fairy armadillo to justify the fairy typing lol
I'd love it if gf gave beedrill more of a support role, with poison point + twin needle hitting bith opponents, and some other spread move to make it a poisoning nuisance ( also make it faster, 111 / 107 would be scary)
Pin missile multihitting?? Always made sense to me since gen3
i love seaking tbh and making it Water/Normal honestly makes sense because look at it. it's just a Normal Fish. it's not even like a weird fish it's just a fish from the pond or lake. honestly past that i don't know how you'd buff it without overtuning it to hell but giving it a niche as a Weirdly Immune Water Type could be very fun
Water normal Seaking could’ve been fun in gen 1. Normal types are pretty wild there.
2:50 "The struggle with buffing regional birds is making sure that one isn't just a straight upgrade to another,"
Talonflame being the best regional bird by far:
For anyone who wants this,the Drayano hacks usually buff the weaker Pokémon. I remember carrying a Beedrill to the end because it had 95 Atk,95 speed, and technician
Drayano is a madman, and i love it!!!
11:24 they didn’t give Ceruledge Sharpness so I wouldn’t be surprised
If Escavalier can use Megahorn, I don’t see why Beedrill can’t. Give Beedrill Megahorn
Marowak's bonemerang move should be a 40-45BP twice hitting move that can hit flying types.
It would give itself a unique niche move and add a bit of spice to Lucario who also gets the move.
I personally would’ve given Fearow the ability Intimidate. That way, it stays true to its name of “fear” and gives a very good niche as a utility Pokémon.
For wigglytuff - it's health by 60 and give the 20 to its sp. Atk +30 in its sp. Def and in its attack +10 . Also give it flamethrower ice beam Thunderbolt wildcharge freeze dry heatwave Hydropump for coverage Give it moonblast and dazzling gleam and hyper Voice for stab and give it follow me Trickroom imprison willow wisp ally switch and leech seed and feather dance for support and remove frisk for friend guard
Hypno is my brother’s second favorite pokemon lol. Drowzee is his first. He has history with them that made him like them
Make Parasect half Ghost half Bug would help its defenses, make it unique, and such. The same Ghost typing will help Marowak as well plus being the only Ground that can target Flying types.
Another uniqueness is the Dark type being given to Hypno and Arbok as both have sinister backgrounds. The former will become a SpA tank with an upgrade to its HP & SpA. Arbok being part Dark is a surprise counter against Psychics but I’m unsure if it needs to be a sweeper or just a bulky tank.
This power creep is getting old
Parasect bug/ghost (read the pokedex) +30 in Def also shadow claw hex shadow punch ominous wind shadow force shadow ball and attack defense and heal order. Give it the ability regenerator why not
5:43 I smiled ;)
I've theorycrafted a full on evolution to Parasect. I call it Parashambler, and it's a Bug/Ghost. (I ditched Grass because the only actual physical grass move Parasect gets is Bullet Seed, so aside Spore it's only a grass type when it comes to having quad weaknesses.)
I looked at its terrible stats and noticed it's a physically attacking mixed "tank." So I doubled down on that concept. Since Annihilape is also a retroactively added third stage evolution to a kanto mon who received the ghost typing, i decided Parashambler should also share its 535 BST.
Here are both it's base stats, and definitive proof this is a fanmade Pokemon: 130 HP, 125 Atk, 115 Def, 30 SpAtk, 115 SpDef, and 20 Spd. I doubled down on it being slow and a physical attacker by outright taking stats out of SpAtk and Spd. Then just pumped up everything else. All it's useless stats are abandoned and made everything else insanely high. (We're going full Flutter Mane here, why not?) I gave it a signature move, but I cant figure out if I want it to be a Ghost type Slash that turns the target into a pure Ghost like Soak, or a Ghost type Slash that's also a Grass move (like Hawlucha's Flying Press but instead of Fighting and Flying it's Ghost and Grass.) Then an Ability that gives it the Grass type/Safety Goggles "powder/spore immunity" effect, while ignoring other Pokemon's immunity to those, escept other moms with this ability.
So to explain the loss of the grass typing along with keeping powder immunity and ignoring other mons' powder immunity, I straight up made Dex entries for this mon. Parashambler basically is a Parasect's ghost who took control of its body back from the cordycep, so its a bug and ghost that has powder immunity sinxe it uses the fungus as body armor.
Bro I even *drew art* of tbis thing. I *maaay* have hyperfixated on the funny mushroom for an entire week.
I would love a full series on this? Every gen has at least a couple stinkers that need some TLC and I want to know your thoughts on how to make them better.
flareon - fur coat
hypno - bad dreams, also give it a signature held item that boosts acc
poliwrath - jet punch
lapras - shell smash, flip turn, soak, wave crash, scale shot
also new stats 125 90 75 90 95 65
now it has an bst of 540 which is equal to snorlax , i always considered them to be kinda simular when playing red and blue.
tauros - quick attack, skull bash(sheer force boosted)
aerodactyl - skull bash, brave bird
marowak - skull bash
skull bash 110pow, breaks protect (tauros cant with sheer force)
these 3 pokemon should be the only mons to get the move
I agree with most of this except for a couple.
No scale shot and flip turn for lapras it doesn’t fit it thematically new stats could work.
Taurus should definitely NOT have quick attack. Doesn’t make sense. Skull bash is a no brainer I can definitely see that.
No brave bird for aerodactyl I vote we give it aerialiate instead.. so skull bash an other normal moves hit with flying stab.
Pidgeot is only very slightly bulkier than Talonflame, actually. 83/75/70 bulk vs 78/71/69 bulk. Honestly felt like you should have doubled down on its bulk instead since it has the best all-around bulk of all early game birds.
Talonflame is viable on stall in singles because of its ability to land fast wisps and punish u turn with flame body. Ironically, pidgeot would need to be way bulkier to compete with that defensive potential.
Beedrill should also get Quiver Dance and Power Gem. It also needs to learn Infestation and have a special held item called Mite Biter that powers up its Bug moves by 20% and causes Infestation to always last 5 turns.
Hope this becomes a series with you covering the rest of the gens. I enjoy this. keep it up
I played a ROM hack where (Kantonian) Persian had access to Parting Shot. I would like to see that in addition to a base attack buff; it's really fun to run a Persian with STAB + Technician boosted Fake Out and Parting Shot to reset it...
Having messed around with some ROMhacking stuff from time to time, I've done my own takes on stat changes for terrible Gen 1 mons. It's interesting how these perspectives can change within the context. Your ideas are more catered to VGC stuff, which is a format I do not play. I do understand how these would play out in a VGC context though, especially since you offered good explanations. Though a lot of these would either be absurd to face in the context of a story playthough, or the mon would still come up short in a singles context. I could rant all day about what I did with the exact Pokemon in this video under my own context, but for now I'll just leave a like and say I look forward to a potential Gen 2 video.
as a fellow romhacker myslef, i can say that balancing stats is tough job lol
We dont want many mons to play the same roll
Also id like to read about your take on this.
I'd have Pidgeot be a somewhat bulky support, using Tailwind, Helping Hand, and Fake Out.
I'd have Fearow be aggressive, running down opponents with Scrappy and Feint like you were saying.
Basically, Pidgeot holds its squad together and Fearow gets in your face. I think that could be a nice way to differentiate them.
I agree with all that except no fake out for pidgeot it just doesn’t fit it.
GIVE MY BOI TENTACRUEL THAT LOVE. I’ve low key loved Tentacruel since using him in Gen 1 and 2 run throughs way back in the day. If he had more power, then he also would’ve had a niche against Togekiss and Azumarill in gen 4.
For Tentacruel, I would give it a new move:
Jelly Sting
Physical
75 BP
Secondary effect: 10% chance to paralyze or Poison.
Third effect: This is also considered an Electric Type Move.
This can also be given to Jellicent and Toadscruel as well, but another move that’s dual type offensively would be rather interesting to see.
For a Poison type, Venusaur gets shockingly few offensive Poison moves. It's like Sludge, Sludge Bomb and Venoshock. That's it.
I'd like to see it get Sludge Wave so it can do some spread damage, and some actual physical poison moves, which it currently doesn't have, like Poison Jab and maybe Gunk Shot to allow for some more weird sets or mix ups.
For raticate - its sp. Atk by 43 and give the 23 to its speed and give the 20 to its atk and buff its defenses by 10 and hp by 15
A buff for Parasect suggested by someone else was to give it rain dance to allow it to take advantage of it's dry skin ability and pair up with surfers
Also fits thematically seeing as cordyceps makes its host seek a desirable environment for the fungus, so it'd definitely make them dance if that let it make its environment more desirable for it.
Seaking - sp. Atk by 40 and give the 30 to its Atk and the other to its speed and + 20 in its health and give it freeze dry and wild charge for coverage
I’d love to see what you could do to buff Ledian, Xatu, Ampharos, and Octillery
Ledian got a buff. It's called Orbeetle.
@@pmnt_ very good point
Not even a mega evolution could fix Ledian
Id give ledian 20 more HP and DEF then give it a helping hand, follow me, wide guard and maybe foul play so it can be used a specially bulky support.
@@Rusty_Spy I’ve seen people throwing around ideas for boosting its attack and speed by about 30 points each while giving it more coverage to take advantage of technician, or giving it adaptability
Oh God please! Please do Johto! My baby Ampharos needs either to regain access to "Hold Back" an event exclusive move that is identical to Falseswipe in effect, or access to tail glow to become a monster threat on trick room teams, god not to mention fixing some of my other previous babies like Jumpluff, Meganium, Steelix, and lord almighty someone do something about Kingdra, such a wonderful concept lost to the ages
I love these hypothetical buff videos, one for Johto and future gens would hit different
You want to give Parasect Pollen Puff? Do you want to start a Zombie Apocalypse? Because that is how you start a zombie apocalypse
This is what I want for gen 10. New region with a small dex that gets released in portions through the dlc. And the majority of the focus goes to upgrading as many older mons as possible.
I agree with this. Eventually, Pokemon will need a Generation that gives us less new Pokemon and in return, goes and upgrades a bunch of the older ones. We just hit the 1K mark in terms of different Pokemon with unique Pokedex entries. And if certain regional mechanics are one and done (Mega Evolution for example), those Pokemon need to get the buffs that the Megas had, added to their base kit. Mawile and Kangaskhan are some that come to mind (Pokemon who are trash without their Mega forms).
I'd love for Gen 10 to just give us like... 70 new ones, but then for GameFreak to go over the entire Pokedex and touch up each and every Pokemon. Like, can Gyarados get a Physical Flying move by now?
What someone says:
"Gen 1 was the real generation It had the best pokemon"
Actual meaning:
"I like lapras, starters, and mewtwo. What? Dewgong? Arbok? Probably those badly designed new mons since they ran out of ideas."
It was kinda funny that the buff to Marowak ended up being a whole new type
Move buffs for each
Beedrill: Leech Life (crazy he doesn’t get this) first impression, Barb Barrage, attack/defend/heal order
Pidgeot: Hypervoice, taunt, parting shot, calm mind, dual wingbeat, reversal, final gambit, bulk up
Raticate: close combat, agility
Wigglytuff: moonlight
Igot bored
The issue is, when we shifted from the DV system to the IV system in gen 3, the stats didn’t translate very well. Many of the Pokémon should have received a buff to level things out.
They really just need to buff some the gen 1 stats even if its by 5-15 base points. But knowing gamefreak they only care about regional variants and now new megas.
Really wish venusaur got a buff to its defense, make it more of a tank considering all the physical attackers in gen 9
I'm so glad you made this video. All I want is to be able to win with my favorites (Like Umbreon, Noctowl, Poliwrath, etc.) And their stats just make it impossible.. there's nothing to work with either.. you might win a few but for the most part you're just getting overpowered game after game against remarkably similar teams
For Johto, would love to hear your thoughts on giving Meganium triage
Beedrill should - its sp. Def by 40 so give the 20 to its speed and give the other 20 to its attack and - its special attack by 30 and give it to its health and +20 in its attack and + 20 to its def
And buff its signature move twin needle by 45 so the move is now 70 base power and add it horn drill and megahorn
I remember the good old days when I would use a max SpA mega pidgeot to abuse No Guard with Hurricane and Heat Wave. It might have been bad, but it was fun.
I also have a soft spot for Raticate. His Alolan form was such a disappointment to me. All he needs is a light reallocation of his SpA into Attack and give him Extreme Speed. Guts STAB Espeed with base 100 attack would make him at least a little scary.
So basically bad linoone?
@@nunocarvalho6671 guts flame orb Raticate is just a different flavor belly drum Linoone. It's less attack for less immediate self damage. And linoone's attack stat is lower than raticate's anyway.
In the rare case that they'd exist in the same regional dex without Obstagoon, they'd still have different play styles.
Idk why you think a mega pidgeot with those moves are “bad” considering it was UU and UUBL in the gens megas existed lol. Mega Pidgeot in general is a good Pokémon.
@CMiY0 as a vgc doubles player, uu mons generally are bad. When you consider the sunk cost of having exactly 1 mega per team, running pidgeot over the likes of kangaskhan, gengar, salamence, or even rayquaza was a huge commitment.
Sure, in a completely different format where those mons are banned, it'll make pidgeot look better. But this is a vgc channel, so you shouldn't be surprised the opinions are vgc centric.
For pidgeot +19 in its speed and +20 in its sp. Atk and atk instead
I always kinda liked the idea of giving Hypno No Guard. Becoming the only mon with 100% accurate hypnosis seems like a fitting buff, then it also gets the unique ability to try cheesy skill swap strats with stuff like OHKO move users balanced by the fact you would need to deploy a Hypno on the field.
Bro was cooking with Water/Normal Seaking
I hope megas come back at some point. idk how most people feel about them, but i thought they were really neat. anyways, i have a soft spot for dewgong for some reason, maybe reallocate it's stats to make it a weaker iron bundle? slush rush/swift swim instead of ice body too
Love them, some mons frankly did not needed them, but it was a great way to make lesser ones redeemed, or feel complete (the complete drip Mega Ampharos has makes me think this shoild have been its normal third stage look)
Good in theory but terrible idea in practice.. an executed awful way Way too many pkmn were screwed by there introduction. Pkmn who got megas should have just had evolution that they needed. Instead they got a temporary one an faded into obscurity. An because things like mawhile pinsir sableye heracross manectric got em. We will never see them get proper regular evolution.. which sucks I’d much rather them never have the megas if it met they got a permanent evolution as an option in the future.
A friend of mine got Parasect into the Hall of Fame in 2 different hard core nuzlockes and it actually did something outliving every one of his team members in his FRLG chapter of the generation lock that he used it in. DO. NOT. DOUBT. PARASECT.
Pokemon Cloud and Soil made Arbok absolutely busted by giving it an insane regional evo called Miphares.
**Miphares**
Type: Dragon/Poison
Ability: Levitate
75/120/84/70/89/100
BST: 538
Not only does it have Arbok’s insane movepool, but now it also gets Dragon Dance, Swords Dance, Roost, Tailwind and Defog and Dragon moves
I would love to see a gen 2 buffs video! Sudowoodo is like one of my favorite Pokémon and it needs some love.
bug ground pinsir.
also give him first impression.
and maybe intimidate too.
he is a stag beetle, they burrow and live in the ground for a lot of their lives-
"With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body."
"Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps."
etc
Tentacruel has always done pretty well in competitive all things considered
it has an abnormally high base stat for such a common pokemon, and it has got a good defensive typing and good enough speed.
I actually used Dewgong quite a bit in VGC 2018 lol! Dewgong was a bulky Perish Song user that could cycle Fake Outs with Incineroar to burn Perish turns. With Thick Fat, Dewgong was also great for eating Fire, Ice, and Water moves aimed at Landorus-T and Incineroar!
With options for the last two moves like Icy Wind, Encore, Disable, Dive, Brine, Sheer Cold or even Entrainment, Dewgong really could do things!
Sandslash is like my top 2 favorite pokemon and always warms my heart to se someone give it some thoughts and love
7:25 But Floatzel is already fat.
Giving Seaking the normal type is pretty funny as it's pretty much the most average Pokemon to ever exist.
I remember way back in the day, I tried to make a competitively viable version of every final evo/eviolite mon, and gen 1 was bad but Gen 2 was somehow worse. It's wild lmao
I can't wait for that vid
An idea for Poliwrath would be three steps:
1) Keep the stats as is as a mixed attacker and a massive reduction in his speed stat. Add this to his bulk.
2) Change his abilities to Rain Dish or Hydration, Water Absorb, and Hidden Ability Analytic.
3) Give him Wave Crash and some other fun moves.
Now you got a bulky tank that can sweep in trick room after switching to a water move, a tank that hits like a truck due to slow speed and mixed sets.
You say that Hypno is nobody's favourite Pokémon, yet I know for a fact that there's _a lot_ of fan art of it on the internet, especially performing hypnosis.
Beedrill should get technician because technician fell stinger and pin missile is silly
Honestly some of these pokemon just need a straight up evolution like Primeape got this gen. Seaking, Dewgong, Hypno, and Fearow especially.
Seaking's evolution could be water/electric since it already has lightning rod, making it stand out by typing alone as a physical Lanturn
Dewgong's evolution could become a faster attacker compared to Walrein's bulk
Hypno's evolution could be psychic/dark and become like a budget dual type darkrai (give it bad dreams)
Fearow's evolution could become flying/dark, just something to make it stand out from the sea of flying/normal types
"Let's give Prankster to this support pokemon to make it better" is the new "Let's give Earthquake to this physical attacker to make it better".
lol
I know hes Gen 2, but hes my favourite. Begging for Houndoom to get some buffs or at least some move pool additions. Houndooms existence in competitive Pokémon is a story of just about not being good enough. And that defense....yikes. I mean hes literally the Hound from hell and he doesn't learn scorching sands or Moonlight?
I had an idea for a new special mechanic called Inner Power, which essentially gave Pokémon a fifth move slot, but only for certain moves (usually ones that are or were signature moves). The idea was to make signatures that suck, suck less, and make Pokémon more distinct from each other, rather than sharing sets with others of their type.
Rules for Inner Power:
- PP is limited, with a max of 3. The Inner Power move’s PP can’t be recharged with items, only at the Pokémon Center in most cases (like the Tera Orb). Although if that would be too harsh, there could be a held item for it (Golden Leppa berry?).
- A Pokémon can only have a given move in _either_ the Inner Power slot or as a regular move, but not both. For example, a Pikachu with IP Volt Tackle can’t have Volt Tackle as a regular move; you have to choose.
- IP moves aren’t altered by any other special mechanic, such as Dyna/Gigantimax, Z-Crystals, etc.
A good example on a Gen 1 Pokémon might be that a Marowak that has Bonemerang as its Inner Power move can hit Flying types with it for neutral damage instead of immunity.
1 pp would be better
@@cellP8 - That might be too harsh and have people not use it because they don’t want to give it up from a main slot. Although _some_ might only have 1 PP.