Oversample Everything! Reaper FX and FX Chain Oversampling

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  • Опубликовано: 6 сен 2024

Комментарии • 504

  • @muncham
    @muncham 2 года назад +207

    Man… what a blessing this channel is. I learn something really valuable with every new upload. Thanks Dan, you’re genuinely making a really meaningful contribution by sharing with us.

    • @KozmykJ
      @KozmykJ 2 года назад +1

      The stuff on his Bandcamp is impeccably engineered.
      I wonder who did that ? ... 😜

  • @danielhertzmaybe
    @danielhertzmaybe 2 года назад +42

    "Honey I shrunk the guitars" LMAO that's why I love these videos of yours, not only educational but also filled with this kind of jokes. Will never get tired of watching your content.

  • @exshenanigan2333
    @exshenanigan2333 2 года назад +97

    Start your own plugin company, hire a couple of DSP/JUCE guys, you explain, they code. With the amount of vision you accumulated I'm pretty sure end products will be amazing.

    • @RutgerS.
      @RutgerS. 2 года назад +25

      I think he works close enough with Tokyo Dawn and Fabfilter already :)

    • @ismailerencetinkaya336
      @ismailerencetinkaya336 2 года назад +12

      he already made some plugins under the name of platinumears but they're old now

    • @exshenanigan2333
      @exshenanigan2333 2 года назад +2

      @@ismailerencetinkaya336 bilmiyordum ismail, tesekkur ederim.

  • @nibblrrr7124
    @nibblrrr7124 2 года назад +102

    01:25 *Does it work?* - 04:11 _Phase_ - 05:11 _Null test_
    *Tests:* 06:58 _ReaComp_ - 08:16 _Decapitator_ · 10:08 - 10:59 _Ultra 530_ - 12:34 _Twin 2_ · 14:03
    15:26 *Chain OS on all tracks?* - 20:12 - 23:41 *Summary & Outro*
    -
    00:00 Introduction
    01:25 Does it work?
    04:11 Linear phase
    05:11 Null test
    06:58 ReaComp for waveshaping distortion
    08:16 Soundtoys Decapitator
    10:08 The plugin has to support stupidly high samplerates.
    10:59 Mercuriall Tube Amp Ultra 530 CME
    12:34 FabFilter Twin 2
    14:03 Twin 2: oscillator sync
    15:26 *Chain OS on all tracks?*
    16:43 plugins that don't benefit
    17:52 internal OS
    18:35 individual > chain OS
    20:12 Where chain OS makes sense
    23:41 *Summary & Outro*

    • @asconblake
      @asconblake 2 года назад +6

      yeah sure, thanks! but I was gonna watch it all, anyways :D

    • @IconOfSin
      @IconOfSin 2 года назад +6

      Thanks wanted to get a look at the tests again 🤘😎

  • @zwsh89
    @zwsh89 2 года назад +89

    This is amazing. I was already starting to make a slow transition from Protools to Reaper, but this seals the deal, I can’t wait for my primary DAW to be made by a company that actually wants their product to be “good,” and puts recourses into making it so, rather than just putting them towards cornering the market so people feel like they don’t have choices

    • @fabriziof5466
      @fabriziof5466 2 года назад +18

      WELCOME to the Reaper community. Buy this great DAW. IT IS INCREDIBILE.

    • @mariodario9033
      @mariodario9033 2 года назад +14

      A few days ago I asked one youtuber sound engineer why he is still on ProTools and he said that most studios and production houses use PT so he is forced to use PT if he wants to cooperate with them.
      I hope one day finally professionals will abandon that overpriced platform to work with devs like Reaper and let them grow...just because Reaper is a hell better than any DAW and is an open platform, any dev can write their script and add new functionality to their DAW.
      Welcome to Rea World :)

    • @ethai1
      @ethai1 2 года назад

      @@mariodario9033 Which youtuber was it?

    • @cmd_f5
      @cmd_f5 2 года назад +5

      Welcome to the greatness that is REAPER. A DAW for functionality and creativity vs overpriced fluff.

    • @lolilollolilol7773
      @lolilollolilol7773 2 года назад +3

      That was the exact feature I asked in the forum a couple months ago, and I was satisfied to hear that it was already in beta testing.

  • @Zet237yt
    @Zet237yt 2 года назад +70

    I know there was some criticism regarding your own music in the comments recently. While I’ve always liked your rather ambient/psychedelic music tracks that often were excellently crafted to demonstrate the topics you were discussing, this one is just straight up an absolute banger!

    • @Wergiftfresch
      @Wergiftfresch 2 года назад +4

      I agree. bought it before the video dropped ;)

    • @andrewireland9170
      @andrewireland9170 2 года назад +4

      Oh how rad, Dan's on spotify as well. I had no idea he released his music until I saw this comment. Thanks.

    • @Unit_With_Legs
      @Unit_With_Legs 2 года назад +2

      Well stated...

  • @IDDQDSound
    @IDDQDSound 2 года назад +44

    REAPER Devs straight killing it!
    Illuminating point about making a script to just trigger oversampling on everything. Never thought of it like that.
    That said, would be cool to see them add an oversampling action to the FX bay. You could go and search through your project by plugin name and batch trigger oversampling on those during mixdown :)

    • @lambd01d
      @lambd01d 2 года назад

      If you're going to oversample everything, you may as well run your project at a higher rate and then you only need to downsample once to your target rate..

    • @IDDQDSound
      @IDDQDSound 2 года назад +1

      @@lambd01d for a specific plugin I said.

  • @pikasfed
    @pikasfed 2 года назад +7

    the ending with that music really made me feel like we just gained some new superpower, this shit's exciting man!

  • @artysanmobile
    @artysanmobile 2 года назад +8

    The real star of many of your videos, for me at least, is your music. I often pay no attention to your thesis because I’m too busy finding my way through your music. Beautiful stuff.

  • @mataya909
    @mataya909 2 года назад +4

    The fact that I kind of understand all of this is as amazing as the knowledge you provided. So Thank you.

  • @aryabanerjee1179
    @aryabanerjee1179 Год назад +2

    Please never stop making videos, no matter how in depth and intricate the information that you're sharing is, someone, somewhere at the edge of the world just gets it, as good as you do and they sleep in relief, knowing that. And because he understands what's up, everyone before him who discovered and denied you, now has evident reason to believe in this level of passion and love you put into sonics.

  • @teddym2808
    @teddym2808 Месяц назад

    For anyone without a DAW that can do this (so basically everyone not using Reaper), I recommend Blue Cat patchwork. I recommend it anyway for adding parallel capabilities to any plugin(s) as well as using formats in Daws that don't' support it, like VST3 and AU in Pro Tools. It has 3 quality modes of oversampling up to 16x, and it's *per* plugin fully configurable, not a chain. A must have plugin host/chainer. BTW there's also a standalone mode so it can turn your PC into a hardware synth.

  • @1337murk
    @1337murk 2 года назад +2

    Aliasing is what makes the classic mpcs sound so good, and other samplers like emu sp1200, emax etc

  • @sarahdecarlo5126
    @sarahdecarlo5126 2 года назад +12

    Shut up mom, there's Dan Worral on TV.

  • @G8tr1522
    @G8tr1522 2 года назад +2

    4:21 thanks for playing the spike for demonstration purposes 😂😂😂

  • @MFKitten
    @MFKitten 2 года назад +10

    16x oversampled drum loop sounds a tiny tiny tiny bit less harsh when the cymbal is playing alone. Tiny difference, but it's there!

    • @1337murk
      @1337murk 2 года назад

      Those little differences add up

    • @MFKitten
      @MFKitten 2 года назад +3

      @@1337murk oh for sure, I'm actually impressed at how audible the difference is.

  • @ledi51
    @ledi51 2 года назад +24

    I don't think you mentioned this, but it looks like you're using the r8brain resampling algorithm based on your results. I think the default is something else, so for people to get the same quality results, they need to go to project settings and change the playback & rendering resampling mode to r8brain. You can reduce latency at the cost of less-good antialiasing by using some of the lower quality modes for the playback resampling mode. Personally I still think it's better to just track without oversampling and then add it for mixing, where necessary.

    • @magoostus
      @magoostus 2 года назад

      ya, ive changed the playback resample to IIR or IIR x2 setting to get oversampling in realtime

  • @bartlaan1996
    @bartlaan1996 2 года назад +2

    You're honestly such a legend, so much technical knowledge and still always focused on making sure it actually sounds good instead of just preferring something that's "objectively" better

  • @gabrieldoudna6570
    @gabrieldoudna6570 2 года назад +17

    this feature is sick as hell. Reaper proves itself the best DAW yet again

    • @mrnelsonius5631
      @mrnelsonius5631 2 года назад +7

      I don’t think any other DAW’s would dare implement this. For a less tweaky “power user” DAW they’d get inundated with support requests about plugins that don’t work right with it (as demonstrated in this video). I can see third party developers not liking it too because now their plugins that don’t support a 768kHz sample rate seem broken to users that don’t know better. They don’t support a big feature of the host DAW. All of which is to say: for those that do know what’s up, Reaper is a winner ;)

    • @Beatsbasteln
      @Beatsbasteln 2 года назад +4

      @@mrnelsonius5631 i'm pretty sure bitwig will have this at some point. bitwig has a lot of container tracks, which are basically plugin-wrappers with special functionality like multiband-splitting, mid/side encoder, parallel-processing etc. even the simplest container, the chain, is already so much more useful than any other daw's plugin chain, because you can apply modulators to it that then can act on every parameter of every plugin in the chain. you often end up with a single automation that controls so many things that the evolution of the sound is just amazing. ok not saying it's definitely "better" than reaper. reaper has a lot of nerdy details that make this daw unique in its own way. but if there is one daw where i expect oversampling to become a thing as well it is bitwig.

    • @mrnelsonius5631
      @mrnelsonius5631 2 года назад +1

      @@Beatsbasteln Ableton also has a kind of wrapper setup with Effect Racks. I use them for complex routing and parallel processing; essentially making my own unified plugin window with multiple processors. It’d be really easy to implement OS there in a way that only knowledgeable users would tinker with, but I’m not holding my breath ;)

    • @gabrieldoudna6570
      @gabrieldoudna6570 2 года назад +1

      @@Beatsbasteln I wish Reaper had this. It's got such flexible plugin routing but the workflow is as if it was in beta

    • @Beatsbasteln
      @Beatsbasteln 2 года назад

      @@gabrieldoudna6570 yeah. i think reaper even has the most flexible routing options of all daws. it's just that they are hidden in weird menus sometimes

  • @HamedEmine
    @HamedEmine 2 года назад +1

    That Bum Bum song is AMAZING!

  • @djcrote76
    @djcrote76 2 года назад +4

    Bum bum bum, bum bum bum, bum bum bum...good song

  • @artysanmobile
    @artysanmobile Год назад

    For each example, the distortion was more fun, even more clear distortion, when oversampled. Thanks for this, Dan.

  • @bonerici
    @bonerici 2 года назад +1

    Great video. The most surprising thing is how obvious the aliasing is on a linear sweep and how subtle it is in a mix

  • @famitory
    @famitory 2 года назад +6

    honestly in most of the demos I prefered the sound without oversampling. the aliased frequencies to me are like an extra layer of crust and crunch right in the frequencies where I want that out of a distorted sound.

    • @Labyrinth1010
      @Labyrinth1010 2 года назад +1

      Thank you for your honesty.

    • @J.Millhouse
      @J.Millhouse 2 года назад

      Yeah and to me I preferred the opposite. All a good reminder of how subjective all this stuff is! This is a tool, not a prescription

  • @navidrahbar-musicproducers2672
    @navidrahbar-musicproducers2672 2 года назад +2

    22:53
    from reaper release details:
    if both chain and instance are set, the higher of the two is used

  • @SPLMixing
    @SPLMixing 2 года назад +2

    These match my own conclusions about oversampling using Metaplugin in PT

  • @benwinch5338
    @benwinch5338 2 года назад +1

    “With great power comes great responsibility.” Words to live by

  • @ericschmidty9394
    @ericschmidty9394 2 года назад +3

    I might've made the feature request you referred to (or a similar one).
    The intention isn't to toggle oversampling on/off for every track, just where it was manually turned on to save CPU while mixing similar to how many plugins with OS have separate options for real-time and rendering. Ideally Reaper would just include real-time/rendering OS options, but this was a possible workaround.

  • @lennartrauhe
    @lennartrauhe 22 дня назад

    When chain-oversampling, it could be very beneficial to put nice low-pass filters in between the layers. This way we stop most of the frequencies producing the aliasing, but we'll safe ourselves the upsampling processes between the layers, giving us the best of both worlds. Sam Fisherman suggested this in the interview on "White Sea Studios" channel

    • @DanWorrall
      @DanWorrall  22 дня назад +1

      TDR have released a plugin for that, since I made this video. Ultrasonic from the Special Filters bundle.

  • @delorusclaiborne3274
    @delorusclaiborne3274 Год назад +2

    Hi dan worrall im new to your channel... Didnt realise til i found your channel how nice it is to have videos on mixing etc that actually helps me to learn something new and i genuinely cant thank you enough for your content. Its weird to me that helpful honest content can seem to be such a novelty on youtube, seems to be trending gear/plugin porn mostly. Thanks for demonstrations that are practical and help me learn more interesting things in this challenging arena. 👍

  • @lolilollolilol7773
    @lolilollolilol7773 2 года назад

    Dan Worrall: putting the engineering part back into audio engineering.
    BTW that was the exact feature I asked in the forum a couple months ago, and I was satisfied to hear that it was already in beta testing.

  • @alaeifR
    @alaeifR 2 года назад +1

    I got Reaper-pilled by Dan. Left Logic behind for mixing and tracking duties. Barely open Ableton any more. Try it, kings! Hard to set up properly but worth the effort.

  • @chrisjay3026
    @chrisjay3026 Год назад

    You just started up my tinnitus again with thst sweep

  • @davejohnsonmusic
    @davejohnsonmusic 2 года назад +2

    I'm watching with no sound/captions on and I'm still learning so much. Dan is a master teacher. Don't do anything by default still holds true with OS.

    • @lunakid12
      @lunakid12 2 года назад +4

      Man, do rewatch this for Dan's music alone! It's just fantastic (e.g. near the end, but much better from around 14(?) min, also for the thrilling process of developing it).

  • @mrnelsonius5631
    @mrnelsonius5631 2 года назад +2

    The Reacomp and Decapitator examples…. I vastly preferred the OS audio- which surprises me because I don’t typically worry with aliasing too much. They immediately sounded more analog to me as well, which is a description I don’t typically think means much!! 🙃🤷‍♂️

  • @Aqua_1014
    @Aqua_1014 2 года назад +2

    This is great for favorite older vst synths like Waldorf Largo that sound noticeably different (like you said, not necessarily better) when oversampled, especially when abusing the FM capabilities. EDIT: LOL just got to the Twin2 part

  • @TwoScoopsOfTubert
    @TwoScoopsOfTubert 2 года назад +1

    The audio geek stuff you deep-dive is so inspiring, I'm always excited to mix again after your videos

  • @magmakum4628
    @magmakum4628 2 года назад +2

    I’ve been waiting for months for this feature to get in the official release branch! I love it!

  • @vdub4216
    @vdub4216 2 года назад

    Always happy and grateful when another Dan Worrall video lecture is bestowed upon us.

  • @nickglover
    @nickglover 2 года назад +1

    I wonder if they could add a feature to specify a certain set of plugins within the chain to be oversampled as a chain so you could use that where appropriate without messing up the rest of the chain. Subchains, basically, or folders for specific groups of plugins within a chain. It's a pretty niche use case, so I can see why they wouldn't bother, but it could still be handy.

  • @matt_nyc_audioengineer
    @matt_nyc_audioengineer 2 года назад

    Yep! I always A/B oversampling when I am thinking about using it. There are many many times I actually prefer that aliasing. Totally program dependant!

  • @djbarxxx1000
    @djbarxxx1000 2 года назад +2

    killer tune btw! loved the theme and then the dubbled theme with the guitar at 14:30!

  • @alastaircollins1145
    @alastaircollins1145 2 года назад +2

    *laughs nervously in FL Studio’s “max available oversampling during rendering” option*
    As a side note, Mercuriall’s guitar sims are worth more exploration, if this was really the first time you’ve looked at their stuff. It’s not all super high gain and their interfaces have come a long way since the demo version you used. Can recommend having a look.

  • @daniell.raharitahiana5727
    @daniell.raharitahiana5727 2 года назад

    Nothing better than an informative video paired with a badass track. This guy shows deep knowledge in both his teaching and his music work. Props

  • @INNERMONO_
    @INNERMONO_ 25 дней назад

    That first alias picture looks cool af haha

  • @kadiummusic
    @kadiummusic 2 года назад

    I really love what you, David Vignola & Michael White do, although you are all slightly different you all have a great way of teaching which translates to all levels of understanding and I'm currently working my way through all your videos. Thank you!

  • @pawel9450
    @pawel9450 11 месяцев назад

    THANK YOU!!! I`m a distorted- drumloop- junkie and this video opened my eyes !🤘

  • @jgfjfgjfhjf
    @jgfjfgjfhjf 2 года назад +6

    I was hyped about this feature more than I'd like to admit, however - I /think/ that the filter used to cut the hypersonic content has slight ring to it (just my ear for now), and I'm rather surprised that they didn't include nerdy stuff like resampling modes and filter selection for online/offline processing. I hope they will include more features in the future
    //edit
    Of course you were testing the filter ring...

    • @kytdkut
      @kytdkut 2 года назад +4

      they did, it uses the playback resample mode (it is under project settings)

    • @jgfjfgjfhjf
      @jgfjfgjfhjf 2 года назад

      @@kytdkut I wasn't aware that this is the case. Thanks

  • @XCenturionX
    @XCenturionX 2 месяца назад

    Mind blown. This video is gold

  • @OilRacki
    @OilRacki Год назад

    This was such a great lesson on oversampling. Thank you. I noticed it in Reaper, but I didn't really understand whether I'd need to use it or not. It was great to hear some of these examples.... and I mean hear. Sometimes someone will demonstrate some very subtle mixing technique, and my ears are too untrained to hear the difference. Twin 2 was a cool example... the difference was fairly dramatic. I guess the lesson here is just try it out on various plugins and listen for enough of a difference. And I think I'll steer clear of chain oversampling.
    It was also very helpful to get the explanation about the plugin's max sample rates, and things like filters not operating well above a certain rate. I had tried Reaper's oversampling and got weird results from a couple of plugins, and I'd have to say that was due to them not supporting high sample rates.. at least not 768khz.

  • @henningoppermann3647
    @henningoppermann3647 2 года назад +1

    informative as always but that TRACK WHOOOOOOOOOOOPPPP this is SO heavy... i love it

  • @WeekdayJones
    @WeekdayJones 2 года назад +3

    Great video I love when you answer questions I didn't know I had

  • @Noone-of-your-Business
    @Noone-of-your-Business 2 года назад

    I don't claim to understand _half_ of this. But, as always, you left my jaw on the floor. Maybe one day, I will learn something from this. In the meantime, I just enjoy being absolutely flabbergasted.

  • @lairyboy
    @lairyboy 2 года назад

    Hahaha "There is a butt" as Bum Bum comes back in. Subtle!

  • @DarrenAudioguy
    @DarrenAudioguy 2 года назад

    Dan Worral - you are the baddest geek on the circuit.

  • @NIkalassen
    @NIkalassen 2 года назад +1

    Say what you want, but the image of the analyzer without oversampling looks pretty awesome!

  • @lauriliinat7262
    @lauriliinat7262 2 года назад +1

    Excellent exploration with excellent explanations along the way! Keep up the good work, prof. Worrall!

  • @thechronicnoizeco.6675
    @thechronicnoizeco.6675 2 года назад +1

    This guy should do voice-overs for history documentaries

  • @PhatLvis
    @PhatLvis 2 года назад

    Cakewalk way ahead of everyone. Had this feature for 10 years.

  • @tepetti
    @tepetti 2 года назад +1

    That song is a banger

  • @SectorSevenSlumz
    @SectorSevenSlumz 2 года назад +16

    Seems like a great addition. Would love to see the over sampling compared to FL studios too. Which has had 2 4 8 and 16x in many plugins for years. Not it's compressors though unfortunately.

    • @anissbenthami
      @anissbenthami 2 года назад +2

      It's not even in their agenda for FL 21 and has never been discussed in the forum

    • @MichaeldeKooker
      @MichaeldeKooker 2 года назад +5

      @@anissbenthami It was requested and discussed on the forums a little while back. And while I do not expect it for FL21, we can only hope to get it at some point. :)

  • @cmd_f5
    @cmd_f5 2 года назад +1

    Your vids are simply top notch. A great coverage of an excellent new REAPER feature.

  • @oldecodger4522
    @oldecodger4522 2 года назад +2

    Great video! Interestingly, in most situations where I actually want saturation or heavy clipping, it tends to be on sounds where the fundamental frequency fairly low, so the lack of AA on the Soundtoys plugins never really bothered me. Nice to have this option, though.

  • @eyeball226
    @eyeball226 2 года назад

    I heard this was in the works a few months ago and it's the first time I've ever got excited about an upcoming feature in a DAW.

  • @usedtowels
    @usedtowels Год назад +1

    i'm just binging this guy's channel. 9/10 times idk wtf, and that's generous. i should've started "mixing" years ago to have hopefully found this guy sooner. Worrall rules

  • @lapuasanmiguel5846
    @lapuasanmiguel5846 Год назад

    the industry NEEDS the Dan Worral Plugin Suite Now
    DW EQ
    DW COMP
    DW GATE
    DW SATURATOR
    DW SUB HARMONICS GENERATOR BASED ON HIS VOICE FUNDAMENTAL

  • @katabatica
    @katabatica 2 года назад

    Comment because the algorithm loves comments. Love your work Dan!

  • @SectorSevenSlumz
    @SectorSevenSlumz 2 года назад

    I was about to mention that the aliasing can sound cool on crunchy drums and then you said it. Also if you just eq some sizzle out... You'll have lessened some high sizzle and kept anything else you wanted from it.... If you wanted it. With synths it's often very horrible but sometimes it's what you need as long as you can tame those nasty Hz. You've showed that too. This is a great video, it's great for people to sometimes recognise there's aren't so much as rules, but guides in music production 👍👍

  • @Big_Stewdio
    @Big_Stewdio 2 года назад

    Dan, that's a great video and I'm sure different people will get different things out of it. I especially liked the section where you demonstrated what an over-sampled Decapitator would sound like as the difference was reasonably clear and if you had that on a number of tracks then the cumulative effect would be quite obvious.

  • @sidewindermusicstudio
    @sidewindermusicstudio 2 года назад

    Thanks Dan Worrall for being Dan Worrall

  • @helmanfrow
    @helmanfrow 2 года назад

    16:38 It's not as though one renders a mix and then sends it off for distribution before listening to the results. Whether the effects of the oversampling are evaluated pre- or post-render is of little consequence. Rendering first and listening second strikes me as a perfectly valid option if the session is unplayable in realtime.
    Moreover, it's far easier and smoother a process to compare multiple stereo mixes than it is to toggle effects in and out of bypass in a session.
    There's no question that oversampling convolution reverbs or other linear effects is waste of CPU cycles. But some folks have cycles to spare, and if you're rendering offline anyway then the extra time will be insignificant, especially with a late-gen CPU.
    My point with all this is that experimentation is its own reward, so if curiousity compels you to oversample every effect, track and bus in your session then do so. The worst that can happen is you'll come to your senses and turn it all off because Dan is usually right. ;)

  • @bufferjoetommas
    @bufferjoetommas Год назад

    oversampling really opens up the stereoimage for me. i could hear the drums "in the room", so to say.

  • @NickLeonard
    @NickLeonard 2 года назад

    great new feature. what's a bit surprising with the drum loop demo is that it really improved stereo separation to me. it's clearly got some less distortion, but it also sounds much wider and the elements can be clearly picked out in the stereo image, rather than being smeared into a more mono image.

  • @woosix7735
    @woosix7735 2 года назад

    7:37 the symbols sound much nicer with oversampling. I do agree it is subtle

  • @bassplayingchris
    @bassplayingchris 2 года назад +2

    Very nice, I started using Reaper because of your vids, I also thought I could rewire audio to use vsts in pro tools (rip). I've been tracking and mixing in pro tools then mastering with Reaper, it's been great thanks again!

  • @ndywlf7746
    @ndywlf7746 2 года назад

    I love the vocal parts in the song.

  • @TadDoylemusic
    @TadDoylemusic 2 года назад

    OS on the Decapitator examples sounds like it is clearer distortion on the drum loop. "Clearer distortion", Hahaha! Thanks Dan!

  • @briefcasemanx
    @briefcasemanx 2 года назад +1

    I just export at a super high sample rate. It's never messed up a mix, just makes things sound slightly better than while mixing.

    • @RutgerS.
      @RutgerS. 2 года назад +1

      But that introduces a lot of intermodulation distortion... might even sound worse than aliasing!

    • @briefcasemanx
      @briefcasemanx 2 года назад

      @@RutgerS. Not sure what you're talking about. It's the same as oversampling. The DAW just goes to a higher sample rate during export.

    • @RutgerS.
      @RutgerS. 2 года назад

      @@briefcasemanx definitely not the same. More bandwidth is more IMD. Oversampling is less bandwidth because you're filtering out those higher frequencies. Pretty basic stuff and exactly the reason why working in 48khz is best.

    • @briefcasemanx
      @briefcasemanx 2 года назад

      @@RutgerS. they are effectively the same. I don't care about intermodulation distortion that's below the hearing threshold. Intermodulation distortion from high sample rate is not a big deal on real world signals being exported at 384khz (again, real world signals, not talking sine sweeps up to 192khz or whatever).
      Here's a rather contrived example that shows distortion with THREE separate saturation stages and it's still too low for me to care about at 192k no oversampling. I export at double that, so it would be even lower for me. Check at 20:50 for the example: ruclips.net/video/-jCwIsT0X8M/видео.html
      I still oversample distortion plugins if they have oversampling. If they don't have oversampling, I don't worry.

  • @camrnlve
    @camrnlve 2 года назад +1

    Don’t even have Reaper & still thumbs up

  • @artisan002
    @artisan002 Год назад

    I keep forgetting where this damned feature is, and it's critical to what I'm doing! LOL! Thank you!

  • @mudi2000a
    @mudi2000a 2 года назад +4

    I was listening to it only on iPad Air built-in speakers, but the oversampled version always has more clarity while the non-oversampled version had a certain amount of „muddiness“

  • @benfreeman9717
    @benfreeman9717 Год назад

    I always enjoy the songs on these videos, and this one is my new favorite. Not sure what genre that would be, but it's hella groovy.

  • @SingularityMedia
    @SingularityMedia 2 года назад +10

    Hmmm it might be time to switch to reaper

  • @shorerocks
    @shorerocks 2 года назад

    I don't use Reaper. I'm just here to listen to Dans voice. What a voice, indeed. Makes my little Cubase soul green with envy. Makes no sense? I know.

  • @GG-zv9ku
    @GG-zv9ku 2 года назад +2

    hopefully you talking about twin 2 means twin 3 is around the corner and you got some info behind the scene

  • @TheElectricRoseShow
    @TheElectricRoseShow 2 года назад

    That was a wild jam on this one, that beginning was great. Good stuff!

  • @travenlee
    @travenlee 2 года назад

    This needs to be in every daw

  • @MerajTypeBeat
    @MerajTypeBeat 2 года назад +2

    Can’t thank you enough for all the things I’ve learned from you! ❤️

  • @tothefinlandstation
    @tothefinlandstation 2 года назад +2

    Would love to see a similar review of the DDMF Metaplugin oversampling.

  • @dat2918
    @dat2918 2 года назад

    I have learnt so much since watching this channel! Thanks for all the information

  • @heavymetalmixer91
    @heavymetalmixer91 2 года назад +8

    The feature I've been waiting for years. The only downside of it (besides what you already mention) is that it consumes A LOT of CPU. I checked with plugins that have their own oversampling as an option (the TDR plugins force you to have at least 2X so they're useless for this test), and the Reaper OS always consumes more CPU than the plugin's.

    • @gallectee6032
      @gallectee6032 2 года назад +3

      He explained it in the video. That the oversampling that the developers implement into their plugin only oversamples the code that can actually benefit, rather than the whole plugin.

    • @kelainefes
      @kelainefes 2 года назад +2

      @@gallectee6032 IIRC, in the case of TDR Kotelnikov, only the samples that are affected by gain reduction are oversampled, that's really smart!

    • @ramspencer5492
      @ramspencer5492 2 года назад

      Can freeze tracks to keep more CPU headroom.... It takes almost no time to unfreeze to adjust.

    • @kelainefes
      @kelainefes 2 года назад

      @@ramspencer5492 I think that is a great way to fry your SSD

    • @Trickey2413
      @Trickey2413 2 года назад +1

      @@kelainefes Freezing tracks will fry your ssd? You're joking right?

  • @Stormsurf001
    @Stormsurf001 2 года назад +1

    Dan - You added vocals to your background music - Sweet! It works nicely. And the video is epic as always - especially since I use Reaper ;-)

  • @guidosc3470
    @guidosc3470 2 года назад +3

    Oh ! Was this a hint ?!!😀 Is there a Twin update in the making ?!😍

    • @Zet237yt
      @Zet237yt 2 года назад +1

      My thoughts exactly! :D

  • @theoriginaltommysteward
    @theoriginaltommysteward 2 года назад

    God I love REAPER.
    Edit: That Twin2 part in the middle really reminds me of the game Portal.

  • @PocketSunlight
    @PocketSunlight 2 года назад

    “Has to support stupidly high sample-rates!” - love it! 😹

  • @danepaulstewart8464
    @danepaulstewart8464 Год назад

    …and your track in the background is DOPE! 😎👍

  • @JAMPROSOUND
    @JAMPROSOUND 2 года назад

    This was the coolest video I've watched in a long time. And I watch a lot of them. Happy Friday!

  • @creativecraving
    @creativecraving 3 месяца назад

    22:50 I expected the "real" oversampling rate to be 32 here, and for it to be reported at 16. That's the naive way to program it.
    But, they were smart enough to give the user controls that are relative to the original sample rate, not the input sample rate. That's probably for the best.

  • @wazzpqazzza
    @wazzpqazzza 2 года назад

    guys wake up new Dan Worrall just dropped

  • @TazzSmk
    @TazzSmk 2 года назад +1

    hmm I wonder how sidechain input is handled then, sharing same oversampling settings I assume?