Document and sample file: drive.google.com/drive/u/0/folders/1B0aSEvbRw3pepdcmu0jCvQD_vjRxcOQr?usp=sharing&pli=1 I won't be answering whatever I have already demonstrated in the video by the way.
Thank you so much for this tutorial. MegaChonker kept saying it was his chanel secret so ı tried to edit the games files myself for so long. now ı have access to all species
@@xeno3332 might be best to experiement. from what i can gather he can only use what's already in the game. so i think if enough effort is used we can figure it out. because i wanna give it a try. sides its either he makes a tutorial on how he does it. or someone else does. so i hope we get a tutorial or someone figures it out soon
Honestly i didnt understand anything and all i wanted were stink ants and driver ants so i just made new saves until i got to the ninth one and replaced it with the colony 9 save already done
Is it possible to replace the worker with the driver any worker or does the AI for next jobs not work for Driver Ant Workers even though their icon in game specifies "jobs around the nest" like any other worker? Thanks for the guide btw massive help!
I have a few questions: I notice you delete a lot of the periods before and after the name of each thing you're editing. Why is that and how do you know which ones to include? To swap variants, you're supposed to add or remove code. How do you know what code to add or remove?And is there a way to change how much royal jelly, food, and territory you have? Do ereptor worker buffs apply if you change the worker species?
@@plasmamuffin1320 I'll just repeat what I have written in the doc here: 1. It's the issue with copy-pasting in Notepad++, "00" will be automatically changed to "20" so I simply restore it to the original state. 2. The usual name (like "WoodAnt") is for the left-side variant, and the name with "Varient"/"Variant" (like "WoodAntVarient") is for the right-side variant.
Will watch the Guide when i‘m home in full detail, just skipped over it. But do you also tell how to unlock the bullet ants early? Haven’t seen any code/thing/ID about Bullet Ants
I don't think that now it's working, because even when i copy-paste you colony it's not working, it's good that developers added remix, but sadly no supermajor for leafcuttes
You can only add the super leafcutter ant major after you have beaten Adventure. The method is the same. The name you need to place is in the document.
Will there be a possibilty to make minor improvements to non-formicarium ants, like stink ants? And if there is will the improvements be fixed or can we choose form damage or health eg.
is there a way to do jelly upgrades for termites and matabele soldiers? every time i tried it only resets the save file and wont work even though ive done your method and its weird because it works for every other ant just fine except for the new ones (besides matabele medics). im just kind of stuck and frustrated so id appreciate any help
Can you explain more about the Improvement section? I'm struggling to understand how to convert 300 points of Leafcutter HP improvement into the Hex code for example. It keeps showing up as 49K+ even though I tried following the example.
Leafcutter ant majors have 20 points in the sample file. Its coresponding hex number is 14. You need to find that number in the code for the improvement It's between a bunch of "00". You need to change 14 into the corresponding hex number of 300, which is 012c. But you need to type it as "2c 01". TYPE, not copy-paste.
@@antbzk The Leafcutter Super Major appears to be impossible to add in. Or there is a special way to add them in? I tried adding in Stinkants first, and then changing their name (and hex number) to that of the super majors, but then the game will freeze when I attempt to click on Custom Game.
@@antbzk No, those are correct. I rechecked multiple time. Do you have to replace the Major or something? Since I couldn't find a LeafcutterSuperMajor ant in the sample file. Edit: OH, I figured it out! Apparently I need to play Adventure first before I obtain it. After I finished the Adventure level, the code started working fine.
Document and sample file: drive.google.com/drive/u/0/folders/1B0aSEvbRw3pepdcmu0jCvQD_vjRxcOQr?usp=sharing&pli=1
I won't be answering whatever I have already demonstrated in the video by the way.
Thank you so much for this tutorial. MegaChonker kept saying it was his chanel secret so ı tried to edit the games files myself for so long. now ı have access to all species
I think MegaChonker does it to be unique to other eotu RUclipsrs
@@CapSmithI he is still unique there isnt any tutorial to edit creature stats turn them to ubers make uber ants etc
@@xeno3332 fair
@@xeno3332 might be best to experiement. from what i can gather he can only use what's already in the game. so i think if enough effort is used we can figure it out. because i wanna give it a try. sides its either he makes a tutorial on how he does it. or someone else does. so i hope we get a tutorial or someone figures it out soon
What MegaChonker does is Dataminig is more risky and I don't want to try it because it is very risky to do.
Honestly i didnt understand anything and all i wanted were stink ants and driver ants so i just made new saves until i got to the ninth one and replaced it with the colony 9 save already done
You only need to copy and paste the sample file in your save folder.
Well even tho it took longer at least my method worked
Is it possible to replace the worker with the driver any worker or does the AI for next jobs not work for Driver Ant Workers even though their icon in game specifies "jobs around the nest" like any other worker? Thanks for the guide btw massive help!
Driver ant wrokers and termite major workers are treated as soldiers and count towrd soldier population. Therefore, they can't do nest jobs.
@antbzk thanks :3 shame though. Wonder if there's a way to unpack the game and mod it more indepth though I bet that would run afoul of Slugs eula
Thank you bro. I can now do my Stink Ant and Driver Ant colony :0
I have a few questions:
I notice you delete a lot of the periods before and after the name of each thing you're editing. Why is that and how do you know which ones to include?
To swap variants, you're supposed to add or remove code. How do you know what code to add or remove?And is there a way to change how much royal jelly, food, and territory you have?
Do ereptor worker buffs apply if you change the worker species?
Read the doc.
@@antbzk I did, it didn't help
@@plasmamuffin1320 I'll just repeat what I have written in the doc here:
1. It's the issue with copy-pasting in Notepad++, "00" will be automatically changed to "20" so I simply restore it to the original state.
2. The usual name (like "WoodAnt") is for the left-side variant, and the name with "Varient"/"Variant" (like "WoodAntVarient") is for the right-side variant.
Is it possible to modify the stats of other ants like Army Ant Majors or is it only possible for the main evolution vanilla ants?
The minor improvements are specifically chosen by the devs. You can't make them up just from save editing.
@@antbzk I meant that can you modify ant stats outside of improvements?
Not with save editing.
Will watch the Guide when i‘m home in full detail, just skipped over it. But do you also tell how to unlock the bullet ants early? Haven’t seen any code/thing/ID about Bullet Ants
I don't think that now it's working, because even when i copy-paste you colony it's not working, it's good that developers added remix, but sadly no supermajor for leafcuttes
It doesn't work in the current beta. Just exit it.
@@antbzk okay! Thanks for the quick reply
Yo. I just wanted to ask if the leafcutter super major is in the sample file? If so do I have to finish adventure again?
You can only add the super leafcutter ant major after you have beaten Adventure. The method is the same. The name you need to place is in the document.
@antbzk thanks!
Is it possible to remove the level 3 limitation on the bullet ant?
Now anyone can do it
In the sample file there isn't a bullet ant damage improvement thing
It's currently useless. Bullet ants can't use basic attack on the ground and can't mount enemies to use basic attack.
Will there be a possibilty to make minor improvements to non-formicarium ants, like stink ants?
And if there is will the improvements be fixed or can we choose form damage or health eg.
The minor improvements are specifically chosen by the devs. You can't make them up just from save editing.
is there a way to do jelly upgrades for termites and matabele soldiers? every time i tried it only resets the save file and wont work even though ive done your method and its weird because it works for every other ant just fine except for the new ones (besides matabele medics). im just kind of stuck and frustrated so id appreciate any help
You simply copy paste from the sample file.
I suspect you have to beat FC5 if you want to keep minor improvements of later units.
i want to make my ant with 1000 improvement points but what is the hexadecimal number?
The hex number is "03e8", but you must type it as "e8 03".
Can you explain more about the Improvement section?
I'm struggling to understand how to convert 300 points of Leafcutter HP improvement into the Hex code for example.
It keeps showing up as 49K+ even though I tried following the example.
Leafcutter ant majors have 20 points in the sample file. Its coresponding hex number is 14. You need to find that number in the code for the improvement It's between a bunch of "00".
You need to change 14 into the corresponding hex number of 300, which is 012c. But you need to type it as "2c 01". TYPE, not copy-paste.
@@antbzk Ohhhh so it's a reverse type of thing.
Thanks.
Are there anyways to obtain things like the Hero unit Super Major from the Adventure level?
Same method. The name you need to copy is in the document.
@@antbzk O, got it!
@@antbzk The Leafcutter Super Major appears to be impossible to add in.
Or there is a special way to add them in?
I tried adding in Stinkants first, and then changing their name (and hex number) to that of the super majors, but then the game will freeze when I attempt to click on Custom Game.
@@alonelyperson6031 If the game freezes, it means you copy-paste incorrectly or change the corresponding hex number incorrectly. Its hex number is 16.
@@antbzk No, those are correct.
I rechecked multiple time.
Do you have to replace the Major or something?
Since I couldn't find a LeafcutterSuperMajor ant in the sample file.
Edit: OH, I figured it out!
Apparently I need to play Adventure first before I obtain it.
After I finished the Adventure level, the code started working fine.
Hmm i still don’t get how i can exactly unlock Bullet Ants earlier in the Campaign. Is there a way for it? Without overriding a other species?
Duplicate a code of any unit. Replace the [name] with bullet ant's [name].
can you add the scientist hand?
No brood tiles. So no.
Why does it just say NUL
Read the document, then get yourself a HexEditor.
Notepad++ on its own is NOT a HexEditor.
im confused
this is kinda late but why are you confused?