Survival Ready Ship Printer

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  • Опубликовано: 12 янв 2025

Комментарии • 24

  • @MrMighty147
    @MrMighty147 16 часов назад +8

    This is some impressive engineering. I can't wait to see what you'll come up with in SE2.

    • @ApologiesSE
      @ApologiesSE  15 часов назад +8

      As soon as they release rotors, pistons and hinges its on!

  • @MarkLeiderman
    @MarkLeiderman 3 часа назад +2

    Much easier to build a welder wall in survival than what ever this subgrid monstrocity is

  • @l3renn9n
    @l3renn9n 14 часов назад +1

    i’m so glad you returned, my favorite video of yours by far is the over complicated ship printer.

    • @ApologiesSE
      @ApologiesSE  13 часов назад +3

      What makes it your favorite? Just wondering

    • @l3renn9n
      @l3renn9n 10 часов назад +1

      @@ApologiesSE i liked the way everything just fit together and how compact it all was, as someone who designs professional animatronics i find it very impressive, i just love how it all works together to make a compact complex fighter.

  • @Alturvexs
    @Alturvexs 15 часов назад +1

    Either my hearing is not so good atm or your mic was turn down too low i need to turn up the volume a lot. Love the printer.

    • @ApologiesSE
      @ApologiesSE  15 часов назад +3

      Sorry about the mic, gotta fix that for the next one!

  • @MrOverjay
    @MrOverjay 15 часов назад +1

    I respect the effort. BUT
    1. PCU price here is too great
    2. Kinda clang prone, even if in safezone.
    You can achieve similar result with less clang-prone blocks and WAY less welders.

    • @ApologiesSE
      @ApologiesSE  12 часов назад +2

      I’m releasing a bare bones, no dlc, no extra stuff for this as well, should dramatically reduce the PCU. As for clang, haven’t experienced any in the final product in 20+ prints, with damage on.

    • @_John_Smith_
      @_John_Smith_ 11 часов назад

      ​@@ApologiesSEthat sounds super interesting. Sad to see that it has scripts since I was dumb enough to buy it on console, but I'm still curious it. I'll just have to use a million event controllers and timers.

  • @seryphgaming
    @seryphgaming 9 часов назад

    Once everything thats needed for this to work in SE2 will you be creating this in that game as well? Looks like it would be super useful in most scenarios amd i hate welding walls

    • @ApologiesSE
      @ApologiesSE  8 часов назад

      For sure, I’ll be building EVERYTHING in SE2

  • @MARRE-ge7bk
    @MARRE-ge7bk 16 часов назад +3

    YAY

  • @SlasherCorp
    @SlasherCorp 14 часов назад

    nice vid but i have to mention the audio is stupidly quiet. hope that gets fixed.

    • @ApologiesSE
      @ApologiesSE  14 часов назад +2

      Whoops! Guess I was way turned up or something

    • @bjornegan6421
      @bjornegan6421 12 часов назад

      you could turn your volume up and then it no longer is quiet, mr slasher

    • @_John_Smith_
      @_John_Smith_ 11 часов назад

      ​@@bjornegan6421nah, he had a point. Usually I have to turn down the volume, but this guy's was almost maxed and I didn't hear anything but him. Tbf, that is the important part.

    • @bjornegan6421
      @bjornegan6421 10 часов назад

      @@_John_Smith_ the volume and sound is poor and leaving feedback to communicate the fact is worthwhile. the purpose of my response is to communicate how the problem can be resolved for the viewer. at 3 to 4 out of 100, i could hear.

  • @blueengineer7019
    @blueengineer7019 16 часов назад +1

    Voice reveal???

    • @ApologiesSE
      @ApologiesSE  15 часов назад +5

      guess it had to happen sometime :P

  • @HeilTec
    @HeilTec 13 часов назад

    ++

  • @WilliamEllison
    @WilliamEllison 16 часов назад +2

    This is great, but honestly, it doesn’t quite hit the mark for me. Let’s set an ambitious goal for Q2 2025 and plan a full playthrough. I want to see your creativity, ingenuity, and skill pushed to the absolute limit. Show us what you’re truly capable of when fully challenged.
    Maybe dive into Frostbite and finish the game in some spectacular, jaw-dropping way-something unforgettable. Let’s aim for that!

    • @ApologiesSE
      @ApologiesSE  15 часов назад +2

      Ill think about doing something like that. I just recently got back into the game and started with this. Not all my projects are going to be 400 hour behemoths, but if i think its worth putting up, ill do small videos like this one.