Feel free to follow me on Twitter as well! mobile.twitter.com/Avenger1GBO Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8
Oh god, its the troll gun. To be honest this thing needs another slight buff to reload to even out its DPM a bit but with its ability to nuke someone out of existence I don't think it needs to be on par with its competition. Theres also a lot to be said for the sheer fear factor of this gun.
Could be me, but if one lands their meme beam shots and their grenades... Then one is at least somewhat garenteed to outperform the lobby in damage, otherwise if a raid or melee general are gaming then it is more unlikely.
Beam Magnum a weapon so strong it can melt MS even with just a graze, deals no more than 1/4th of enemy hp😅 Budget Beam Magnum: actually more of a Beam Magnum 😂
So just out of sheer curiosity, is building you range/melee strength not as impactful as other stats? Like should I be prioritizing defense and thrusters on most units? I see in your videos that's what you normally do, has it worked better for you that way? I've prioritized damage but if upgrading my defenses is significant enough to keep me in the fight longer I'll change it.
For frontline melee generals it is usually best to focus mostly on durability. As a frontline general it is less so about the damage you can personally output but how much you can set up your allies to do damage, or how much you can keep the raid in check. So it is better to be more durable so you can stay up longer and not get taken out quickly. Some generals that wanna flank or shoot at range can take stuff like damage. Really every shooting general wants to take ranged modifier, think suits like Methuss and Asshimar. Supports also want to take ranged damage. You can fit the same sort of builds on supports and ranged generals. Raids can sometimes take damage but I think its best to focus on durability and thrusters.
this game is hard. gotta relearn new mechs every hour never seem to settle into the same kind of rhythm you have. but seeing quality play gives me ideas on how to do better :) good luck us! oh Nice to meet you ! lol
You can set up some custom matches for the specific cost range you want to practice, that really helped me out when I first started the game. Some suits even get a leeway with viable Lv2 (or even Lv3) so you can practice them for upcost matches too 👍
@@TanegiHoneydew thanks man :) the thing that trips me up most is learning which weapons can be fired when. Like how the assault rifle can be sprayed while jumping but not boosting. Ect ect. More practice heh
Me: Mom I want Unicorn Gundam and it's beam magnum! Mom: We have that at home! The Unicorn Gundam and beam magnum at home: Also, it's pretty funny that this thing actually does MORE damage than Beam Magnum, lol
Feel free to follow me on Twitter as well! mobile.twitter.com/Avenger1GBO
Feel free to join my competitive Discord if you want to talk with other new players or ask questions of veteran players! discord.gg/s5tDQcbNY8
it's always funny seeing raid getting deleted with the thanos gun
Just realized you painted yourself to look like a store brand Unicorn Gundam in the first match.
Unicorn Gundam at home
With the Beam Magnum at home
Walmart Unicorn
Great value Unicorn Gundam
MP type unicorn gundam
Wait, the prototype beam rifle is a reference to Rise From the Ashes, the game the White Dingo GM debuted in.
That's such a neat detail.
Oh god, its the troll gun. To be honest this thing needs another slight buff to reload to even out its DPM a bit but with its ability to nuke someone out of existence I don't think it needs to be on par with its competition. Theres also a lot to be said for the sheer fear factor of this gun.
Maybe giving it that HARD knockdown some guns have would be a good buff
Could be me, but if one lands their meme beam shots and their grenades... Then one is at least somewhat garenteed to outperform the lobby in damage, otherwise if a raid or melee general are gaming then it is more unlikely.
15:03 bro did a jump attack
Beam Magnum a weapon so strong it can melt MS even with just a graze, deals no more than 1/4th of enemy hp😅
Budget Beam Magnum: actually more of a Beam Magnum 😂
The prototype Beam Rifle is either a blast that has you laughing like a maniac, or so depressing that you want to uninstall life, I am convinced.
I hope we get to see the Blue Destiny Unit 1 on here its a defiantly power creeped suit but it's still pretty good.
Yep I will upload a video for it eventually. I have one ok match recorded with it and will try to get another.
Dang, my favorite of the budokai 1 tunes!
I wish there was a troll gun for 500 cost. I even know the perfect unit for abusing it: Prototype Gundam Mark II.
White Rider: Am I a joke to you?
(Or does having a walkable meme beam not count lol)
@@popo74aa White Rider has more than the Meme Beam though. the Dingo GM and the Prototype Mk II ONLY have their respective Meme Beams.
@@BlitzkriegOmega Fair enough!
love the 2 for 1 downswings LMAO
so this is the beam magnum at home they warned me about.
So just out of sheer curiosity, is building you range/melee strength not as impactful as other stats? Like should I be prioritizing defense and thrusters on most units? I see in your videos that's what you normally do, has it worked better for you that way? I've prioritized damage but if upgrading my defenses is significant enough to keep me in the fight longer I'll change it.
For frontline melee generals it is usually best to focus mostly on durability. As a frontline general it is less so about the damage you can personally output but how much you can set up your allies to do damage, or how much you can keep the raid in check. So it is better to be more durable so you can stay up longer and not get taken out quickly.
Some generals that wanna flank or shoot at range can take stuff like damage. Really every shooting general wants to take ranged modifier, think suits like Methuss and Asshimar. Supports also want to take ranged damage. You can fit the same sort of builds on supports and ranged generals.
Raids can sometimes take damage but I think its best to focus on durability and thrusters.
@@avenger1_gbo260 thanks for the tips. I’ll take those in to account
Quick loaders and aux generators for ranged will be more usefull than a damage buff tbh.
the real mp type unicorn gundam
this game is hard. gotta relearn new mechs every hour never seem to settle into the same kind of rhythm you have. but seeing quality play gives me ideas on how to do better :) good luck us!
oh
Nice to meet you ! lol
You can set up some custom matches for the specific cost range you want to practice, that really helped me out when I first started the game.
Some suits even get a leeway with viable Lv2 (or even Lv3) so you can practice them for upcost matches too 👍
@@TanegiHoneydew thanks man :) the thing that trips me up most is learning which weapons can be fired when. Like how the assault rifle can be sprayed while jumping but not boosting. Ect ect. More practice heh
i love thay gun and that gm hahaha one of my mains the meme gun is so fun to use on raids instant leg amputations at 300 cost and 350 cost
Ah yes “Yeetus Deletus” gun
Efreeter deleter.
I got a level 4, but sadly the level 4 beam gun isn't in the store😑
I’m sorry did it say 6200 power?
if you color your gm WD like a regular gm they wont know what hit them
This gun is actually so funny
first love the content i now use vulcans
Me: Mom I want Unicorn Gundam and it's beam magnum!
Mom: We have that at home!
The Unicorn Gundam and beam magnum at home:
Also, it's pretty funny that this thing actually does MORE damage than Beam Magnum, lol
Wish that the beam magnom was the wd gm prototipe beam rifal
At dealing damage
Speaking of the unicorn. I think it needs a lil buff.
Just a little one yeah would be nice.