The extra range from buffed Eye in the sky is very welcome, as seen by the constant acceleration jukes against the BBs. Zao heavily benefits from being able to keep distance. Actually more useful than the pitiful turret traverse buff. Twitter: twitter.com/flamuchz Discord: discord.gg/Flamu Stream: www.twitch.tv/flamuu Insta: instagram.com/flamugram/
It's Sir David Attenborough hehe But damn, what a game, all that damage for 2 kills. & Any turret traverse buff on IJN CAs is ALWAYS welcome, good god, havent you played a stock Myoko recently?
8:45 at this precise time we can see this remarkable specimen of a DD player in the Humphreys, who fled a flank with a single Alvaro as opposition, straightline and die to Haku torps. Truly an animal of all time.
Exactly. 200 battles on his account and he's gonna buy a premium as soon as it hits the stores. Unfortunately thats the main player base - you can see them each day. Makes me want to have teamkilling back.
I like that everything WG does makes this game more and more biased towards long range engagement. CVs keep you camping. Subs keep you camping. Every new ship added to the game has 3000 km gun range. The only people getting into sub-12km engagements are the German BB players who rush in a Schlieffen or GK or Preussen, but half the time even those guys just sit at the back and miss every shot.
Another symptom of Long Range are CV's plane spotting you from 10,000 Miles away and every ship with infinite range blowing you up before you can even get out of spawn, it's really fun.
I love your face when you saw the base xp of Rupprecht 😆 I didnt know it was even possible to get as few xp in a game. I ysually report all players under 300xp. Never saw 95. New Record
I saw someone who somehow got 5 base xp, presumably they got the tiniest bit of spotting damage for a low caliber gun that did the weird tiny ricochet damage and that was it.
Flamuu should be required to say how brrrrrroooooken is zao and malta should be required to shout CRUISERS! everytime he gets a good salvo (or gets devstruck)
@@The_White_Warlord We have that its called Yodo with 150mm. I looked on the Maine what WG did to Super Montana so Zao with the same treatment+ little as possible changing the whole ship. But if we talk about something special removing torpedo tubes(Because of the retarded angles) adding one turret in front(15sec reload),layout as Mogami,32mm armor plating.50k hp. But its funny how oldest cruiser in-game still dont have Super variant and ships like cough cough RU cruisers have them,BB too.
@@Wulfalier Quad turrets on BBs used to significantly save weight per barrel, as BB guns are heavily armored and require heavy powerful mashinery to rotate them. Those quad turrets were extremely complex even by comparison with tripple and often malfunctioned. On cruisers they were not just complex and prone to malfunctions, but also didn't give any weight savings, since cruiser turrets are lightly armored and have much less space for loading mechanisms than BB onrs. That's why cruisers never ever used quad turrets IRL, while experiments with quad secondaries failed hard. So more likely they're going to use 5 tripple 203mm turrets for Super Zao. Maine has quads because some Montana preliminary designs used 3 quad 406mm turrets and inner belt (which proofed as bad option as ship is much easier to capsize during intence engagement as due to damage from BB HE and AP rounds unprotected outer area would take insane ammounts of water inside leading the ship to list hard, so they throw it away and used standard outer belt option. While it looks like, that unfortunately WG just ignored this fact and made Maine with inner belt to shorten ship, reduce tonnage (to reduce HP) and armor just to make it smaller and weaker than Hannover and Ushakov abominations "to continue Montana branch as it is", so we aint getting proper Super Montana unfortunately as it should've been made), so WG just upscaled them a bit.
@@The_White_Warlord Yodo is continuing the style of Atago with pyramid style turrets the only change is that the second turret is facing forward and not backwards.I can see Atago layout with 5x3 as a steel ship or coal. Super Zao is continue the line of Mogami,Ibuky with front turrets high-low-low and all forward facing so simple adding one turret in front of the first is a nice continuing of Mogami layout. Btw with Super Zao we are talking about 5x3 203mm The first comment was mean as a joke
With most of the real player base having abandoned the game, you feign surprise at the fact you're just left with a few veterans and a lot of players who sailed through the grind without learning a goddamn thing.
Can sometimes happen in coop battles. For example when most bots decide to abandon your flank from the start, so you don't get much to shoot at (especially annoying on a map like Two Brothers). Low bxp also happened to me first time I tried a T6 sub in coop. Sub and torps were so slow that the cruisers and BB on my flank had sunk everything I shot torps at before I could do much.
How the F is 95 even possible , Is it a "AI BOT" disguised as a player by WG to discover if they can populate the game with bots to disguise the amount of humans leaving, but a shit bot is less likely than a shit human a BOT would probably have at least 1 kill and minimum 500xp.
i always loved playing those cruisers like Zao and Hindenburg, too bad they are so much harder to play in the state the game has been in since the CV rework
@@demosearies7591but still has one of the largest turning circles in game, ballistics that make it extremely difficult to use the range you have, and even after all that, you STILL get out dpmed by 155mm mogami two tiers below you
well...now it's on par with many BBs, unfortunately it's a cruiser...it should have faster turrets travers than BBs by default... this ship is truly in a fine state KEKW
@@EvoraGT430Des Moines has an autoloader. And besides, when Zao was made WeeGee was still in Russia and we all know the Russians are still salty about the Battle of Tsushima in 1905 lmfao
I've seen a lot of "players" like that Alex over and over and over. Typically 30% winrate (sometimes even less!) and legit' do NOTHING the entire game. Some of them sail to map border and sometimes admit to being AFK the whole match. And WG never ever do anything to them.
This game reminds me one of the reasons why I would never go back at WOWS...other players being dumb AF and unable to play the objectives or simply understand what the game objectives are.
"After You." Lol Not only do Russians suck at real war they suck at war in a video game developed by Russians 😂 only this time the game doesn't allow mercenaries to take over.
If we took WoWS as grounded evidence who is to stupid to have a life on its own and there for is not allowed to have children under any circumstances.... Europe and Russia ( Server borders, not politic borders) would have just 2/3 of its population. Funfact: As WoWS was released I started to mark "Idiots" with ignore, to have an idea about the support I might get or get not in future battles with this team mates ( Idiot means not "NO SKILL at all, it means: play in a way that dont support the team and that special play makes a team lose the match,--- if you try your best and have no clue- does not make you an idiot) Untill the "clash" with the old CC like "White Mouse" Flambass" and so on, I had once in a while a marked/ignored player in the match, now I can be happy if half of both teams are not marked ( including myself) And the worst thing for me: I have absolutly no clue about the "secret sign" my team has which informs all others switch from Camp to Train//PUSH//Suicide// from Camp at Cap to Meetingpoint A1 or from "Hello there, it is us, the Team which stomps you within 5min ( of course, if that happens, your are to 100% on the other flank and get a shit HP from the Slaughterparty 30k and a Cap...with a Kremlin...thats it)
We have a memetic expression about Alexes like that - pet form of Alexei, exactly for people like that - "Алёша". That's understandable by any Russian-speaking player. He's the poster child. He proves that by sole nickname too.
That Ruprecht is 2017 year birth, so... Plus, he is on bottom tier, hiding from strong CV. Yes, he was useless, but not every player is purple hardcore gamer. You are so toxic, man...
Flamu you should see how scummy they being with legends with those crates and the summer crates are a huge scam . An don’t get me started on how bad the chances are on these crates . Like holy shit .05% change to get a ship . Or better yet 1.2 % change to get ur dubs back lmao .
Zao looking absolutely BROKEN with the buffs. Clearly it was the buffs that created this performance, and not outplaying everyone on the entire enemy team constantly while being brutally punished for even the slightest mistake. Definitely not the skill of the player, nerf Zao
95 base xp is honestly impressive. I don't think I could manage that even in coop mode while half asleep. 😲😵💫 maybe WG should introduce motor yachts, for players who just want to drive a ship around without doing much of that pesky fighting. 🤔😇
How to carry this? Easy, with a BIG meat hook that you slam through the guy's skull and lift it on your back. That, bay the way, is the ONLY way "something" can go in his head!
It seems it's the best that tend to lose the game for their teams now days.. more than any other class.. for running and just sitting to fare back.. or just not shoot at all.. till it's to late..wf did a good job with all this HE spamming shit..
It's because Hannover is a torp and fire magnet and is really easy to kill. Hannover relays heavily on team play and support because trying to slip between torps is almost impossible with it and fires do alot of DMG to it before it can get into range. You can burn down a Hannover in 1min and 30 secs with a good HE spam ship or if thunder or conq is on the map your so dead because they will burn you down before u get into range and you can't rely on your guns do to gunners being drunk af
Well, if you push in, CV's perma spot you and the entire enemy team snipe you easily. Then you get sunk by subs you never see. Flamu explained it well in this video. The game has been broken by years of accumulated bad design. For a while, it was almost worth hoping for no CVs in a match, but now so much of the good player base has left, there are CVs in every match. It's over. The game is dead. WG have destroyed what was once a moderately entertaining game.
@@GarretTheGussy Are you serious? What do you not understand? "...*less* than 10%." Have you checked the video? You know what fire chance WG claims for the Zao? >20%, it doesn't matter if she has 8, 9 or 11%. She should have >20%!!!!!
@@jaqenhghar9758 You have to keep in mind that fire chance doesn't take into account enemy ships that are running captain skills or equipment that lowers fire chance, and that some of those shell hits were while DCP was active on enemy ships, at which point their fire chance would be zero. Also, probability doesn't mean it'll always average out to the stated fire chance every time.
The base fire chance of zao is 22% if not mistaken. However, all t10 ships have a built in 50% base fire chance reduction, so you come out at around 10%. Captain skills like fire prevention reduce it a little more.
It has been powercreeped, A LOT. It was once very god...but today: its a "heavy" cruiser, but just explodes in modern games because of the amount of overmatch. So You eat damage from everywhere with very short range yourself. and the community wanted a health and armor buff for years now, and what did WG? better Turret speed. ...yay.... Zao ist the maybe worst T10 cruiser you can research by now.
I don’t PLAY the game anymore, but I Think the meme is about WG says their data are showing that many people play Zao and therefore it must be a good ship, even though the ship is statically worse that almost all other tier 10 cruisers.
@@Schnatterinchen in previous patches Zao had HP buff, actually turret buff is a big deal for Zao, be couse you can now run legend mod and cannon mod at the same time, making Zao the most accurate ship in the game, i the past this combination was practiacally unplayble do extramly slow turret traverse and need of the turret mod instead cannon mod.
Agreed. Since deleting the game months ago, due to double CV matches (unacceptably stupid), nevertheless I've still liked to watch Flambass, Flamu and Trenlass. They offer great commentary. However, this will be the last WOWS video I ever watch. It is no longer amusing to watch this pathetic attempt at game design. Sympathies to the content creators who have been betrayed by such poor game designers. They will never grow their channels unless they move away from WOWS. This game is dead.
The extra range from buffed Eye in the sky is very welcome, as seen by the constant acceleration jukes against the BBs. Zao heavily benefits from being able to keep distance. Actually more useful than the pitiful turret traverse buff.
Twitter: twitter.com/flamuchz
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How much of a buff do you think is the Zao armor update? Its mentioned in the other changes for 12.5 and redirects to 0.10.9.
If only they would re-instate the Legendary Mod rudder-shift boost.
It's Sir David Attenborough hehe
But damn, what a game, all that damage for 2 kills. & Any turret traverse buff on IJN CAs is ALWAYS welcome, good god, havent you played a stock Myoko recently?
a venezia getting AA deffence expert, rupprecht complete HP and a zao that has not died within 10 minutes, the game is surely changing for the better
Wait? A very confusing comment. Seems like you are sarcastic and serious at the same time.
carrier died to GK secondaries ... nothing changes
The playerbase of this game is absolutely stunningly stupid.
[AA]🤣
8:45 at this precise time we can see this remarkable specimen of a DD player in the Humphreys, who fled a flank with a single Alvaro as opposition, straightline and die to Haku torps. Truly an animal of all time.
90% of T11 players are dumb
Exactly. 200 battles on his account and he's gonna buy a premium as soon as it hits the stores. Unfortunately thats the main player base - you can see them each day. Makes me want to have teamkilling back.
@ahmedradi99they are reetrads, not sick.
Duncan be like surely this time the zao will not dodge in the same way that it has been for the entire match, trust.
surely
Bro, that Prinz Rupprecht could score more than 95BXP in Co-Op just by pressing W and going AFK. WTF...
I like that everything WG does makes this game more and more biased towards long range engagement. CVs keep you camping. Subs keep you camping. Every new ship added to the game has 3000 km gun range. The only people getting into sub-12km engagements are the German BB players who rush in a Schlieffen or GK or Preussen, but half the time even those guys just sit at the back and miss every shot.
They are just preparing for the addition of long range missiles.
I also get close, I play a secondary Nebraska :|
Or a secondary Kansas... or Florida. Or anything really, I just want to have fun.
Just Image that ship fights where exactly this. Fights on long Ranges with the military pushing those Ranges Further and Further.
Another symptom of Long Range are CV's plane spotting you from 10,000 Miles away and every ship with infinite range blowing you up before you can even get out of spawn, it's really fun.
It's the natural response to yolo-secondaries ships with 12.5km of talent(or 11 if you're talking Napoli). Noone wants to be demolished by AI.
I love your face when you saw the base xp of Rupprecht 😆
I didnt know it was even possible to get as few xp in a game. I ysually report all players under 300xp. Never saw 95.
New Record
I saw someone who somehow got 5 base xp, presumably they got the tiniest bit of spotting damage for a low caliber gun that did the weird tiny ricochet damage and that was it.
Superships on my team often get between 1-10 bxp
Yeah, I still have screenshots from just 4 days ago Yamagiri with 2 BXP United States with 1
i've seen a afk player getting absolutely "0"xp. all other teammates were pushing forward by themself🤣
We need a flamu malta double zao video. That would be the most hilarious thing you have ever posted.
I dont know. The vid where he was encouraging people to sub "for Malta" was pretty hilarious. But double Zao shenanigans may be up there.
How brooooaken is Zao! 😂
Flamuu should be required to say how brrrrrroooooken is zao and malta should be required to shout CRUISERS! everytime he gets a good salvo (or gets devstruck)
Man you can feel the stupid aura coming from that Alvaro, always using the burst fire even when there's no reasons.
For comparison the Zao now has 30 seconds of turret traverse which is the same as Kremlin...
I can see Super Zao 50k hp,4x4 203mm and 18sec reload oh and anly 17mm of armor 😆
More like 5x3 203mm (Atago layout, but tripple turrets with 203mm)
@@The_White_Warlord We have that its called Yodo with 150mm.
I looked on the Maine what WG did to Super Montana so Zao with the same treatment+ little as possible changing the whole ship.
But if we talk about something special removing torpedo tubes(Because of the retarded angles) adding one turret in front(15sec reload),layout as Mogami,32mm armor plating.50k hp.
But its funny how oldest cruiser in-game still dont have Super variant and ships like cough cough RU cruisers have them,BB too.
@@Wulfalier Yodo is 150mm and different layout, while that one is 5x3 203mm with Atago layout, without those cursed Yodo style turrets
@@Wulfalier Quad turrets on BBs used to significantly save weight per barrel, as BB guns are heavily armored and require heavy powerful mashinery to rotate them. Those quad turrets were extremely complex even by comparison with tripple and often malfunctioned. On cruisers they were not just complex and prone to malfunctions, but also didn't give any weight savings, since cruiser turrets are lightly armored and have much less space for loading mechanisms than BB onrs. That's why cruisers never ever used quad turrets IRL, while experiments with quad secondaries failed hard. So more likely they're going to use 5 tripple 203mm turrets for Super Zao.
Maine has quads because some Montana preliminary designs used 3 quad 406mm turrets and inner belt (which proofed as bad option as ship is much easier to capsize during intence engagement as due to damage from BB HE and AP rounds unprotected outer area would take insane ammounts of water inside leading the ship to list hard, so they throw it away and used standard outer belt option. While it looks like, that unfortunately WG just ignored this fact and made Maine with inner belt to shorten ship, reduce tonnage (to reduce HP) and armor just to make it smaller and weaker than Hannover and Ushakov abominations "to continue Montana branch as it is", so we aint getting proper Super Montana unfortunately as it should've been made), so WG just upscaled them a bit.
@@The_White_Warlord Yodo is continuing the style of Atago with pyramid style turrets the only change is that the second turret is facing forward and not backwards.I can see Atago layout with 5x3 as a steel ship or coal.
Super Zao is continue the line of Mogami,Ibuky with front turrets high-low-low and all forward facing so simple adding one turret in front of the first is a nice continuing of Mogami layout.
Btw with Super Zao we are talking about 5x3 203mm
The first comment was mean as a joke
With most of the real player base having abandoned the game, you feign surprise at the fact you're just left with a few veterans and a lot of players who sailed through the grind without learning a goddamn thing.
In all my years of watching Wows I never! never! never! Seen a ship finish with a double digit score. NEVER!😂
Can sometimes happen in coop battles. For example when most bots decide to abandon your flank from the start, so you don't get much to shoot at (especially annoying on a map like Two Brothers). Low bxp also happened to me first time I tried a T6 sub in coop. Sub and torps were so slow that the cruisers and BB on my flank had sunk everything I shot torps at before I could do much.
Alex is one of the players of all time for sure
How the F is 95 even possible , Is it a "AI BOT" disguised as a player by WG to discover if they can populate the game with bots to disguise the amount of humans leaving, but a shit bot is less likely than a shit human a BOT would probably have at least 1 kill and minimum 500xp.
i always loved playing those cruisers like Zao and Hindenburg, too bad they are so much harder to play in the state the game has been in since the CV rework
Those were 2 of my three main cruisers when i played...the third being the pasta party boat
Duncan insta perma two torp tubes is fun and engaging lol
Zao buffed?
It finally happened!
Only took 3 years
The Yodo buff is actually really good.. huge reduction to how fast you can change direction.
I think you mean less terrible.
@@EvoraGT430 less terrible, but you can get it to 6.5 second rudder shift.. and at range that is good enough.
They buffed yodo in one of the most useless way possible, faster rudder shift means nothing when you have a turning circle worse than most battleships
@@demosearies7591but still has one of the largest turning circles in game, ballistics that make it extremely difficult to use the range you have, and even after all that, you STILL get out dpmed by 155mm mogami two tiers below you
well...now it's on par with many BBs, unfortunately it's a cruiser...it should have faster turrets travers than BBs by default... this ship is truly in a fine state KEKW
How brrrrrrrrroken is zao xD
its a bit absurd zao has 13secs reload with 203mm and henri has 11secs with 240mm guns
Des Moines reload?
@@EvoraGT430 at least 10 sec reload would be balanced
@@EvoraGT430Des Moines has an autoloader. And besides, when Zao was made WeeGee was still in Russia and we all know the Russians are still salty about the Battle of Tsushima in 1905 lmfao
Where are the guys saying flamuu should give the p rup player a break?
Most German BB mains are the most dented players in the game.
I've seen a lot of "players" like that Alex over and over and over. Typically 30% winrate (sometimes even less!) and legit' do NOTHING the entire game. Some of them sail to map border and sometimes admit to being AFK the whole match. And WG never ever do anything to them.
I mean a buff to turret rotation is appreciated, just worthless in the grand scheme of things
WG sees that Zao is now too powerful like this and removes the option to slot range mod.
All the the BBs hiding behind the H line, peak WoWs.
No wonder Flamu-Chan went on holiday after this
This game reminds me one of the reasons why I would never go back at WOWS...other players being dumb AF and unable to play the objectives or simply understand what the game objectives are.
"After You." Lol
Not only do Russians suck at real war they suck at war in a video game developed by Russians 😂 only this time the game doesn't allow mercenaries to take over.
45 kekw mf legitimately took a tour of hotspot
They seen to buff certain ships in one way even if the ships are as old as the game and they NEED quality of life buffs
If we took WoWS as grounded evidence who is to stupid to have a life on its own and there for is not allowed to have children under any circumstances.... Europe and Russia ( Server borders, not politic borders) would have just 2/3 of its population.
Funfact: As WoWS was released I started to mark "Idiots" with ignore, to have an idea about the support I might get or get not in future battles with this team mates ( Idiot means not "NO SKILL at all, it means: play in a way that dont support the team and that special play makes a team lose the match,--- if you try your best and have no clue- does not make you an idiot)
Untill the "clash" with the old CC like "White Mouse" Flambass" and so on, I had once in a while a marked/ignored player in the match, now I can be happy if half of both teams are not marked ( including myself)
And the worst thing for me: I have absolutly no clue about the "secret sign" my team has which informs all others switch from Camp to Train//PUSH//Suicide// from Camp at Cap to Meetingpoint A1 or from "Hello there, it is us, the Team which stomps you within 5min ( of course, if that happens, your are to 100% on the other flank and get a shit HP from the Slaughterparty 30k and a Cap...with a Kremlin...thats it)
Holy shit, dat dented rupprecht should be *permanently banned from this game and their internet access should be denied*
We have a memetic expression about Alexes like that - pet form of Alexei, exactly for people like that - "Алёша". That's understandable by any Russian-speaking player.
He's the poster child. He proves that by sole nickname too.
Wow, I would love to see some animal research conducted on these people's captain builds.
imagine the helsman hearing flamus rudder orders
wtf is this polar express or some shit?
LEFT!
RIGHT!
LEFT!
RIGHT!
LEFT!
RIGHT!!!
That Ruprecht is 2017 year birth, so... Plus, he is on bottom tier, hiding from strong CV. Yes, he was useless, but not every player is purple hardcore gamer. You are so toxic, man...
Ruprecht was written in the chat to delete the game because it's rubbish. Ruprecht replied - "after you"
Holy fuck...that's a lot of base exp...whole ass 95 xp
That guy must have used autopilot,haven't shot once,never been spotted
"After you" from Ruprecht was not a reply to you. Someone called him a garbage and told him to delete. "After you" was his counterargument to that.
you are bashing your teammates for their position, and yet you go and join them while still complaning. GGs dude. Nice damage anyway
Man needed to do 300k dmg done + 60k dmg taken + 2.3 million potential damage in Zao just to have a 50% chance of winning
You're clearly a good player, but the constant "compliments" to your teammates who weren't great doesn't help
Some other guy wrote to Rupprecht "you're trash, uninstall the game", and to this he replied "after you"
Honestly i can earn more xp in a tier 1 ship in coop mode than the guy playing a tier 9 brawling type battlecruiser!
how does someone get 95 base xp??? that is literally less than someone who is in game but afk...
Flamu you should see how scummy they being with legends with those crates and the summer crates are a huge scam . An don’t get me started on how bad the chances are on these crates . Like holy shit .05% change to get a ship . Or better yet 1.2 % change to get ur dubs back lmao .
That P.R mf was fishing . Somebody tell him that ship is not a fishing bot you have guns
HOW do you get a two figure base XP in a fucking Ruprecht 😂😂😂😂
Alex was just playing Euro Ship Simulator 2023 man, let him be.
Tell me more how winrate is directly related to your skill in the ship\game....
That Rup serves as a good reminder as to why I do not play this assblasted game anymore
10/10 would never log in again if there were OFFLINE training room
Someone told the Alex to uninstall the game, so he said, "after you" :D
319k in a ZAO? and still lost? bruh. ruprecht is just useless.
Zao looking absolutely BROKEN with the buffs. Clearly it was the buffs that created this performance, and not outplaying everyone on the entire enemy team constantly while being brutally punished for even the slightest mistake. Definitely not the skill of the player, nerf Zao
I stopped playing 3 years ago...seems like nothing has changed
If this is EU what is up with all russians names ?
95 base xp is honestly impressive. I don't think I could manage that even in coop mode while half asleep. 😲😵💫 maybe WG should introduce motor yachts, for players who just want to drive a ship around without doing much of that pesky fighting. 🤔😇
How to carry this? Easy, with a BIG meat hook that you slam through the guy's skull and lift it on your back. That, bay the way, is the ONLY way "something" can go in his head!
they buffed zao??? and it only took like, what, four years at this point? wow!!
Still far too strong. This ship puts Petropavlovsk to shame
Is that even possible ? 95 XP after 20 minutes ? I've seen players receive 150 XP just for having pressed the "battle" button :p
It seems it's the best that tend to lose the game for their teams now days.. more than any other class.. for running and just sitting to fare back.. or just not shoot at all.. till it's to late..wf did a good job with all this HE spamming shit..
95 XP on a loss. Well, he is supporting the game by giving WG lotsa bucks just for a sightseeing cruise.
I think the German BB's mouse button for "fire" was broken... Or just his brain. Most likely his brain...
Glad to see someone still enjoys the game, 5 year vet of the game and Diablo 4 has stole my heart!!!sorry wows men’s and ladies
Why its hannover running away? its the tankiest ship of all time! and he was full hp! wtf..
It's because Hannover is a torp and fire magnet and is really easy to kill. Hannover relays heavily on team play and support because trying to slip between torps is almost impossible with it and fires do alot of DMG to it before it can get into range. You can burn down a Hannover in 1min and 30 secs with a good HE spam ship or if thunder or conq is on the map your so dead because they will burn you down before u get into range and you can't rely on your guns do to gunners being drunk af
I'm definitely out of the loop but how do you only get 95xp.
Is that for dealing negative damage?
Johnson Cynthia Brown James Martinez Thomas
LOL you had a chance to torp that DD for 10 min.
Doesn't help that some content creators for wows tell people to kite away or snipe from spawn
Well, if you push in, CV's perma spot you and the entire enemy team snipe you easily. Then you get sunk by subs you never see. Flamu explained it well in this video. The game has been broken by years of accumulated bad design. For a while, it was almost worth hoping for no CVs in a match, but now so much of the good player base has left, there are CVs in every match. It's over. The game is dead. WG have destroyed what was once a moderately entertaining game.
3 real Players and Bots named Like Real Players 😂
They are just distracting from mines, missiles, and super ship submarine Red October.
You basically went 1 vs12
Even suiciding and taking an enemy dd tgt with me in the first minutes of the game gets more exp than that rupprecht
got your ass kicked there Boy by the slava lol
maybe alex lost his hands in ukraine......
300 hits 24 fires, fire chance less than 10%. Well done WG.
10% of 300 is 30, and 8% of 300 is 24. Math checks out here bud.
@@GarretTheGussy
Are you serious?
What do you not understand? "...*less* than 10%."
Have you checked the video? You know what fire chance WG claims for the Zao? >20%, it doesn't matter if she has 8, 9 or 11%. She should have >20%!!!!!
@@jaqenhghar9758 You have to keep in mind that fire chance doesn't take into account enemy ships that are running captain skills or equipment that lowers fire chance, and that some of those shell hits were while DCP was active on enemy ships, at which point their fire chance would be zero. Also, probability doesn't mean it'll always average out to the stated fire chance every time.
The base fire chance of zao is 22% if not mistaken. However, all t10 ships have a built in 50% base fire chance reduction, so you come out at around 10%. Captain skills like fire prevention reduce it a little more.
i swear console players are almost just as bad
That Ruprecht never fired his guns. Saving on ammo costs. LOL.
That guy was amazing, even by the standards of how bad the player base is.
It needs a 40mm deck or better torp angles... This ship will always be power crept.
Whats the meme behind zao?
It has been powercreeped, A LOT. It was once very god...but today: its a "heavy" cruiser, but just explodes in modern games because of the amount of overmatch. So You eat damage from everywhere with very short range yourself. and the community wanted a health and armor buff for years now, and what did WG? better Turret speed. ...yay.... Zao ist the maybe worst T10 cruiser you can research by now.
@@saltee_crcker2363 no, the joke is its bad lol
I don’t PLAY the game anymore, but I Think the meme is about WG says their data are showing that many people play Zao and therefore it must be a good ship, even though the ship is statically worse that almost all other tier 10 cruisers.
@@Schnatterinchen in previous patches Zao had HP buff, actually turret buff is a big deal for Zao, be couse you can now run legend mod and cannon mod at the same time, making Zao the most accurate ship in the game, i the past this combination was practiacally unplayble do extramly slow turret traverse and need of the turret mod instead cannon mod.
@@Quottrup1998 well after last buff I had in ranked like 80% win rate in Zao
git gud, clearly not carried hard enough
And that is what a professional game thrower looks like, ladies and gents.
I love how billy told him to uninstall, he replied with right after you. lol
5:40 Tbf, that scene is actually so dark that it's actually hard to make out the ships (at least for me).
Wow, he literally got 1 hit... Didn't play .. only way to 95 and live
imagine not using hydro when fighting a DD at 10km lol
This single video effectively portrays the current state of the game, where only those who play the game without brain thinking can actually enjoy it.
Agreed. Since deleting the game months ago, due to double CV matches (unacceptably stupid), nevertheless I've still liked to watch Flambass, Flamu and Trenlass. They offer great commentary. However, this will be the last WOWS video I ever watch. It is no longer amusing to watch this pathetic attempt at game design. Sympathies to the content creators who have been betrayed by such poor game designers. They will never grow their channels unless they move away from WOWS. This game is dead.
I have the Zoa and don't playbit much cuz you can get hit before you can get close enough of fire your guns.
with 10km stealth?
Sounds like you need to git gud.
@@sebastianromero113 you love CV's don't you?
@sebastianromero113 there are things called CVs, cruisers and Subs right?
@@anthonyware4033 its not that there are everywhere.
If you had torpped @8:50 or so you might have killed him before he could counter launch and you could have avoided taking 2 torps yourself. Just FYI
its a darn shame you weren't playing, sounds like it would've been a win.
Typical WoW Player For sure
That Rup actually was the smartest.He went and sold all his catch and got rich
next gen playerbase is here..
318k damage? WG might nerf this
God this was hard to watch