Top 5 Push/Pull Tips

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  • Опубликовано: 22 авг 2024

Комментарии • 40

  • @user-co9xf4dq2k
    @user-co9xf4dq2k Месяц назад

    You tutorials are so awesome! I appreciate you non intimidating, easy to understand approach.

  • @johnclements7340
    @johnclements7340 Год назад +2

    Excellent presentation. Knowing what can’t be done or unexpected behavior for a tool is just as important as what can be done with a tool.

  • @rommerts
    @rommerts Год назад +1

    Especially the last example and solution (where the sides of the wall are not parallel) is good to know. Thanks again Aaron for this video!

  • @CalvinJ82
    @CalvinJ82 Год назад

    It is a huge time saver to be able to push/pull with modifiers and using the push/pull function instead of move function to keep the extrusion perpendicular to the face without a reference. Thanks for detailing a tool i thought i knew backwards and forwards.
    How about a video strictly on modifiers for default tools. You're explanations and examples are so much better than the brief and vague modifier menu describes.
    As always, thanks for your time and tips, always worth the watch, always learn something new even when i don't expect to. You guys are awesome!!

    • @SketchUp
      @SketchUp  Год назад

      If you check out our Square One series you will see that Aaron dives deep into each and every tool, including every modifier! ruclips.net/video/kPuAmFkRzms/видео.html

    • @CalvinJ82
      @CalvinJ82 Год назад +1

      @SketchUp Fantastic, i will go back over that list again. Thank you for letting me know.

  • @keggyification
    @keggyification Год назад +1

    Nice video, I can't remember ever using the stratch modifier but there have definitely been occasions where I probably should have.

  • @przemysawmamot4224
    @przemysawmamot4224 6 месяцев назад

    the fifth example was super revealing for me. Thank you

  • @gobysky
    @gobysky 7 месяцев назад

    Can’t imagine trying to figure this stuff out on my own. Good instructional videos.

  • @MonsieurNab
    @MonsieurNab Год назад +2

    I'm used to work with move + inferences locking, so I don't really use the stretch method. But I almost expected to find the double click tip to pushpull by increments. Guess it'll come back around in another video 😇

  • @dmk-ki4ny
    @dmk-ki4ny Год назад

    All the problems described are quite familiar, and sometimes I couldn't understand the issue that caused them. Thanks, Aaron.

  • @4STEVEJOY34
    @4STEVEJOY34 Год назад +1

    #6 double click, It will move same amount as last time used. Sometimes you don't know what direction it will go though.

  • @Chemike21
    @Chemike21 3 месяца назад

    This is perfect you mentioned exactly what I needed, but left out the MOST IMPORTANT PART. What IS the modifier KEY??????? To create new face? You say to press it, but what do you press???????????????????
    I'm using an online version of sketchup, and it has no info at the bottom.....

    • @SketchUp
      @SketchUp  3 месяца назад

      Modifier keys are different depending on your operating system. The status bar is at the bottom of every version of SketchUp (Desktop or Web). That will display which keys do what. If you are not seeing this bar, it is likely that your window is off the edge of your monitor, you may try maximizing to see if that helps.

  • @garvinatorman
    @garvinatorman Год назад

    thanks man, well done. That helps me out.

  • @nukebert1
    @nukebert1 Год назад +1

    Good stuff. Thnx

  • @monseigneur6365
    @monseigneur6365 4 месяца назад

    Thank you

  • @user-mi4ik1xx8y
    @user-mi4ik1xx8y 4 месяца назад

    thank you bro.

  • @JCCMCM
    @JCCMCM Год назад

    Add double click effect... it push or pull a surface with the last measure used

  • @user-tf3gk5ub4k
    @user-tf3gk5ub4k Год назад

    Really useful. I been using sketchup for a while but still having trouble with exporting the model to layout. Normally I would export them to Autocad which I think much easier to prepare for printing. If you could, please make a guide on that matter with sketchup layout. 🙏🤧

  • @edgespace3777
    @edgespace3777 Год назад

    12:20 Styles - edit - collor - by axis

  • @ParKing143
    @ParKing143 11 месяцев назад

    hi sir, I'm just asking if maybe you have sometimes encounter that when double-clicking the surface (push command) it goes the opposite direction? it's like I'm expecting the other way around, imagine a 2-window opening, the first opening I push it to create a hole, then for the second window I use the double-click shortcut to repeat the process but instead it goes to make a extruded window opening and not a cut opening. thanks in advance.

  • @guybrown6123
    @guybrown6123 3 месяца назад

    Hi. How are you orbiting and panning without mouse moving? Do you use left hand on a second mouse or something?

    • @SketchUp
      @SketchUp  3 месяца назад

      Yes, that's right! Aaron uses a 3D mouse. Check out this video with more detail: ruclips.net/video/p2yvhY3JULw/видео.html

  • @islandjason
    @islandjason Год назад

    thanks

  • @magdalenak_s_l2107
    @magdalenak_s_l2107 6 дней назад

    Can you recommend something to clear unconected lines? I have mass model to do and is look loke I can not close boundary

    • @SketchUp
      @SketchUp  3 дня назад

      Check out the extension CleanUp3 on Extension Warehouse!

  • @sandymcdaniel4107
    @sandymcdaniel4107 Год назад

    It always happens when I used Toggle Create New Starting Face and I want to go up, the new face goes down. What am I doing wrong? Does it have to do with camera position?

  • @mohammedqadir6187
    @mohammedqadir6187 Год назад

    very good

  • @GlobalistGazette
    @GlobalistGazette Год назад

    Good video. I like this

  • @OveToranger
    @OveToranger Год назад

    Useful (as usual).....

  • @-Gunnarsson-
    @-Gunnarsson- 12 дней назад

    I have a problem making 3d models for printing using push/pull.. Even if I make it look solid its still hollow 😒 you didnt tell us a way to fix this ?

    • @SketchUp
      @SketchUp  11 дней назад

      SketchUp is a surface modeler: all the geometry is made of edges and faces. A SketchUp Solid is hollow. When you send the STL to a slicing software, that takes care of the infill for 3D printing.

  • @nigelmendonca
    @nigelmendonca Год назад

    When I draw a rectangle the back or grey face is on the top .how can I change this to get the front or white face is on top by DEFAULT?

    • @SketchUp
      @SketchUp  Год назад

      Newer versions of SketchUp do this by default. it's possible an upgrade will solve this issue for you.

  • @markvanoosterhout5074
    @markvanoosterhout5074 Год назад

    I really would like to be able to push/pull not perpendicular to the face, like pulling a chimney out of a pitched roof.... That possible?

    • @SketchUp
      @SketchUp  Год назад

      Do you mean pulling perpendicular to the ground, rather than the face? Push/pull will always pull normal to the existing face. If you want to pul parallel to an axis, you would have to use an extension.

  • @victoriahortus
    @victoriahortus Год назад

    Top 5 thats where its at

  • @dixcreative
    @dixcreative 6 месяцев назад

    MULTIPLE faces please